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Make Flight Rising better by sharing your ideas!
TOPIC | [Coli] Shorten the animation for Rally.
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The Concentration animation takes less than a second to complete. The Rally animation, though, takes six. Why? They're both effectively the same spell - just for a different stat - with VERY similar animations. It's (I think) the longest animation in the game, and unnecessarily so. I mean, for Concentration, a rune appears below them immediately followed by the blue aura and arrows. Why not - for Rally - instead of having the broken-ground appear then the orange aura 3 seconds later, then the orange arrows after that, just have it animated in the way that Concentration is? i.e. Ground breaks, then orange aura and arrows immediately follow it. Less than a second of animation.

I can't be the only one that gets slightly frustrated when fighting in the Coli and rallying, right?
The Concentration animation takes less than a second to complete. The Rally animation, though, takes six. Why? They're both effectively the same spell - just for a different stat - with VERY similar animations. It's (I think) the longest animation in the game, and unnecessarily so. I mean, for Concentration, a rune appears below them immediately followed by the blue aura and arrows. Why not - for Rally - instead of having the broken-ground appear then the orange aura 3 seconds later, then the orange arrows after that, just have it animated in the way that Concentration is? i.e. Ground breaks, then orange aura and arrows immediately follow it. Less than a second of animation.

I can't be the only one that gets slightly frustrated when fighting in the Coli and rallying, right?
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I support this. Rally is really long.
I support this. Rally is really long.
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I support this.
I support this.
Support!!
Support!!
L A D Y S P I B E
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I'd like this as well. Six seconds might not be a lot of time, but in the Coli it sure feels like it.
I'd like this as well. Six seconds might not be a lot of time, but in the Coli it sure feels like it.
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Support. I actually don't use rally as often as I could because it takes so long to cast.
Support. I actually don't use rally as often as I could because it takes so long to cast.
Support.

Rally takes a full 10 or more seconds when the Coliseum lags, too. DX
Support.

Rally takes a full 10 or more seconds when the Coliseum lags, too. DX
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Support, oh for the love of everything support. x__x
Support, oh for the love of everything support. x__x

wes | 28 | fr +3
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Seeing as I support an option for a complete animation-free coli too, I'd support this too :D
Seeing as I support an option for a complete animation-free coli too, I'd support this too :D
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DEFINITELY support. I hate using Rally because the animation is so unnecessarily long. Could do with JUST having some up arrows rise from the ground. It would convey the same thing as the 6-second, multi-animation thing that gets played currently.
DEFINITELY support. I hate using Rally because the animation is so unnecessarily long. Could do with JUST having some up arrows rise from the ground. It would convey the same thing as the 6-second, multi-animation thing that gets played currently.

Quartz is cursed; it's really the worst.
Someday it will be sand; that will be grand.
Dance party forever.

~Scribbles
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