Marburg

(#1039354)
The Witch
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Familiar

Plague Sprite
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Energy: 0/50
This dragon’s natural inborn element is Ice.
Female Fae
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Personal Style

Apparel

Magician's Herb Pouch
Magician's Cloak
Skeletal Chimes
Bloody Tail Bandage
Bloody Wing Bandages
Bloody Arm Bandages

Skin

Scene

Scene: Plaguebringer's Domain

Measurements

Length
1.35 m
Wingspan
1.72 m
Weight
1.89 kg

Genetics

Primary Gene
White
Basic
White
Basic
Secondary Gene
White
Basic
White
Basic
Tertiary Gene
Blood
Gembond
Blood
Gembond

Hatchday

Hatchday
Oct 22, 2013
(10 years)

Breed

Breed
Adult
Fae

Eye Type

Eye Type
Ice
Common
Level 18 Fae
EXP: 36470 / 92435
Meditate
Frigid Bolt
Congeal
Concentration
Scholar
Scholar
Scholar
Discipline
STR
5
AGI
16
DEF
10
QCK
51
INT
90
VIT
19
MND
10

Lineage

Parents

Offspring


Biography













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M A R B U R G
swamp witch
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A E S T H E T I C
Shelves full of bleached bones, the scent of crushed herbs, something moving in the shadows
Infectionist's Emblem Bottled Bones Bone Fragments
about.
Marburg is a mystery to most visitors to (and residents of) Firnhold - she's a flash of red against the snow, a source of smoke and candlelight from some half-forgotten corridor, a silent presence over Taeven's shoulder whispering in her ear. Many worry about what power she holds over the clan leader, and what her plans are for the hoard of relics and artifacts hidden in the glacier.

The truth is far less sinister than many imagine. Marburg is not malicious, just practical and cool-headed, impatient with most social niceties and not overly fond of most other dragons - though she is completely devoted to Taeven. There are few dragons she'll deign to speak to at all, and when she does, it's usually with a hefty dose of sarcasm and scorn... and a very few, she'll seek out specifically to needle them, apparently a source of amusement for her.

She has no official rank in the clan, and seems to mostly go about her own business, but everyone knows she's a powerful witch. If Taeven, her children, or the clan are ever threatened, she will rise up to defend them - Marburg's strongest abilities lie in controlling bones and blood, whether they're still part of the creatures they came from or not, invoking illness, and necromancy... and here in the frozen peaks of Ice, there are plenty of frozen corpses to work with.


history.
Marburg is no stranger to the cold - she was born on the southern tundra on the eve of the Riot of Rot, and the timing of her birth seems to have had a profound effect on her. Even as a hatchling, she was strange and analytical, catching small animals and experimenting on them, trying to learn what made them tick... and what made them stop. Her unnerved family seemed relieved when she grew old enough to strike out on her own and promptly left for Plague lands to further her studies.

She joined a Plague clan, apprenticed herself to a necromancer, and dedicated herself to learning all there was to know about living bodies, death and dying. She stayed there for years, among bloodthirsty mirrors and other hardened survivors, learning to be fierce and cold herself - and then one day, another fae passed through, on a journey to explore Sornieth. Her name was Taeven, and she stayed with Marburg's clan for a while; in that time, Marburg grew fond of her despite herself, charmed by her curiosity about the world, and when she left... well, Marburg worried Taeven would get herself killed without someone to watch her back, so she left with her, and has followed her ever since.

R E L A T I O N S
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TAEVEN ━ partner

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VALKA ━ adopted daughter

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ZIV ━ adopted son

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FRANCIS ━ ugh

........................

notes.
This dragon intentionally left blank(/basic).

bio by magpietellme #142240
code by Kintsy #87303
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Exalting Marburg to the service of the Icewarden will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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