Hazard

(#13799379)
So many futures, so many terrible things, can we evade them?
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Familiar

Bewildered Broom
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Energy: 45/50
This dragon’s natural inborn element is Water.
Female Mirror
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Personal Style

Apparel

Scarlet Sylvan Twist
Buccaneer's Seaspray Kerchief
Glowing Red Clawtips

Skin

Scene

Measurements

Length
5 m
Wingspan
7.13 m
Weight
645.37 kg

Genetics

Primary Gene
Midnight
Slime
Midnight
Slime
Secondary Gene
Charcoal
Toxin
Charcoal
Toxin
Tertiary Gene
Fire
Runes
Fire
Runes

Hatchday

Hatchday
Jun 05, 2015
(8 years)

Breed

Breed
Adult
Mirror

Eye Type

Eye Type
Water
Uncommon
Level 18 Mirror
EXP: 666 / 92435
Scratch
Shred
Wave Slash
Shale Hybrid Fragment
Shale Hybrid Fragment
Shale Hybrid Fragment
STR
75
AGI
28
DEF
6
QCK
43
INT
5
VIT
18
MND
5

Lineage

Parents

Offspring

  • none

Biography

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The Scalded Seer

Warm again.





A shooting star...

Hazard has disappeared into the ocean, her parasitic magic undoubtedly to blame. Valia has reported a silhouette like hers a ways into the cold waters offshore, sending up a roil of bubbles. Most feel it's best not to approach her until things are more under control in clan-home.

*

Hazard returned during Greenskeeper Gathering. Unaccountably cheerful, she has actually been socializing with other dragons... something that puts many in the clan on edge by its mere degree of unprecedent.
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Hazard is an erratic, skittish dragon who spends most of her time in primary gathering for the clan—fishing and foraging for plants and small animals. Preferentially nocturnal, she is usually seen as a restless figure pacing the borders of the clan, lit in her hazard-light glow. Hazard does occasionally see service as a raider when leading attacks on beastclans or dragons in Water territory. She is usually deployed as part of the first wave, using her element and keen darkvision to open the attack and falling back before her momentum can be overcome.

Despite Tidelord's disappearance, Hazard still has some foresight, though it is more sporadic than before. She is easily startled and wary of things or people who should give her no reason to be. While perhaps overly neophobic, her instincts are right more often than chance.

Most of the clan avoid Hazard, not so much from personal dislike as because she is a strange and nervous dragon. She is closest with Spearmint and Hedysara. She and Glynn are also developing something of a friendship.


Physical description
Hazard is slightly below average size for a mirror, with a long, skinny frame and large, gull-like wings. Burning runes are etched in her hide and cluster on her claws and ears, glowing and pulsing in the same fashion as her father's circuit-markings. Her skin exudes slick slime when wet or when she is in pain. Despite her boney appearance, she is extremely heavy, a trait she shares with her mother, Yvelte. Her eyes are large and fishlike, and a particularly dark blue. She stinks of hot metal, burning chemicals, and chlorinated water, and moves with a nervous, frenetic speed.


Combat
While capable of delivering a powerful swipe or vicious bite, Hazard remains too shaky to return to the Coliseum, and has no set fighting style.

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Origin
Hazard is a wayward daughter of Driftwood Shore Clan. During the Swords War, she left the safety of the war caves out of curiosity, and narrowly escaped the serthis with her life. She fled south by southwest, and finally collapsed not far outside Cindercone Clan territory, where she was found by Kellinlii and brought home, not long before the ill-fated raid on Cataclysm.

Hazard survived the first part of the crossing relatively unscathed, but was struck by electrical discharge as the clan arrived at Derecho Canyon. This set off a latent condition, fluid circuit gembond, that she seems to have inherited from both her parents. In her case, she fell into a fugue state of waking dreams.

Hazard remained in her nightmare state for over a cycle. Late in the season of Arcane, however, Plaguewinds tracked her down and, with assistance from Sprucetip and Kellinlii, carved runes into her hide that channeled and drained the fluid magic into a more manageable configuration. Awake at last, Hazard was reunited with the home clan she barely knew.

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Kin
Hazard is the daughter of Sig and Yvelte of Driftwood Shore. Both of her parents are afflicted with a condition that she seems to have inherited, causing pulsing circuit-like markings that in her have been converted into glowing runes. She clearly resembles her parents physically, particularly her father, whose colors are nearly identical.

Hazard has several siblings and half-siblings, though she is aware of few of them. Notably, she is half-sister to Kellinlii and Allspice—though hardly anyone remembers this, as she does not resemble the gentle-looking but rather sinister tundras in any way. She was close with a nest-brother, Fahlu, before she ran off to see the enemies of the Shore closer and did not return. He walked into the Sea shortly thereafter, something she was quite sad to learn.


[img][/img]


Familiar
Hazard found this early-awakened mimic and adopted them. Shy and skittish, the broom generally pretends to be a tree whenever anyone is looking.
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Exalting Hazard to the service of the Flamecaller will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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