Dusza

(#21531039)
Level 25 Skydancer
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Familiar

Boilback Slink
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Energy: 50/50
This dragon’s natural inborn element is Plague.
Female Skydancer
This dragon is hibernating.
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Personal Style

Apparel

Silver Flowerfall
Malign Presence
Infectionist's Emblem
Silver Glasses
Ancient Broadsword
Crimson Feathered Wings
Darkened Eye Scar
Darkened Leg Scar
Darkened Arm Scar

Skin

Scene

Scene: Plaguebringer's Domain

Measurements

Length
3.4 m
Wingspan
6.19 m
Weight
415.27 kg

Genetics

Primary Gene
Sanguine
Vipera
Sanguine
Vipera
Secondary Gene
Metals
Morph
Metals
Morph
Tertiary Gene
Coal
Glimmer
Coal
Glimmer

Hatchday

Hatchday
Feb 29, 2016
(8 years)

Breed

Breed
Adult
Skydancer

Eye Type

Eye Type
Plague
Common
Level 25 Skydancer
Max Level
Scratch
Reflect
Eliminate
Rally
Sap
Berserker
Berserker
Berserker
Ambush
Ambush
STR
126
AGI
8
DEF
5
QCK
58
INT
5
VIT
11
MND
5

Lineage

Parents

  • none

Offspring

  • none

Biography

Dusza, the Seeking Sister

Dusza has always been compared to her surviving nest-mate, and it never bothered her terribly, never leaned too far towards the positive or negative, but she does wonder that no one else ever saw it coming. Not that Omacek was obviously so unstable before she opened her heart willingly to a fragment of the Shade, or that Dusza was the perfect model of kindness or ruthless practicality or anything in between, but there were certainly signs.

Both were raised on the edge of the Rotrock Rim, the expanse of the Abiding Boneyard stretching out to the East a constant reminder of the hardships that they must toughen themselves to be ready to endure at any moment. Fierce devotees of the Plaguebringer, their clan taught them combat and survival skills and encouraged a calculating and detached mindset, capable of applying the terrible bookkeeping of need without hesitation. Neither sister failed in this aspect; Dusza quickly proved herself strong and quick-thinking in battle, while Omacek tended more towards traps and magical attacks.

It is for survival and only for survival that Dusza will draw weapons or claws against another creature, however, while Omacek delights in the 'accidental' injuries to others dealt while sparring, and plays with her still-living meals as they scramble in a futile attempt to escape. The clan elders do not see it, do not care to hear about it. This isn't the will of the Plaguebringer, Dusza thinks. This isn't survival, this does no good to the clan or even to yourself. Cold though she can be when needed, she learns to be secretly wary of her cruel sister, and that proves to be a very wise move.

When Omacek shows her true colours to the world for the first time there is no clear warning and there are very few survivors among those present to witness it. Perhaps part of the clan has begun to see what Dusza has; for several weeks, days even before it happens an increasing number of dragons have been finding excuses to be away from the lair. The gathering parties are particularly large that day, all of the hatchlings are out observing a training session, and more dragons than normal are away on errands. Dusza, for all she watches, doesn't notice. This 'paranoia' isn't new to her, she sees no change, and so she is present to witness the moment when her sister hands over her body to share with an alien god, the deepest and most disgusting affront to the Plaguebringer Dusza can imagine.

It begins with a terrifying, unholy shriek from the storehouse where Omacek is supposedly ensuring the purity of the Shade-touched creatures brought back by the early morning hunting party. Duzsa, repairing a shed roof nearby, is one of several who witness her nestmate's first Shade-touched appearance. Omacek appears startled, underneath the glee of power obtained; there must be several dozen Shade fragments amalgamated to generate the power she wields, so clearly this is an achievement long in the making, but perhaps things have not gone quite to plan. Perhaps this is why Dusza survives at all, in spite of her presence so close to the epicentre of the transformation.

There is no fight, in any case; Omacek slaughters the majority of those present in the lair, including five of the seven clan elders, then moves on without a backwards glance to seek more entertaining prey. When the gathering and training parties return they find only three survivors, Dusza among them. The strong and loyal clan, the clan which taught them all of the skills that had served them so well, reduced to less than a tenth of its size in one day. Revenge is not a concept that runs naturally alongside survival, but Dusza thinks that in this case the Plaguebringer might forgive her for turning her attention from that moment forth, once her own survival is somewhat more certain and her strength returned to her, to hunting down her sister and destroying her as best she can.

Dusza is patient and intelligent enough to accept that the first step in this process is a long, slow process of learning everything she can about the type of monster her sister has become. Her studies take her all over Sornieth, from the tombs of Dragonhome to the tomes of the Starfall Isles to the cells and chains of the Fortress of Ends, where she learns not only a great deal about the Shade-touched and their ilk, but also of her sister's incarceration there and subsequent escape.

When she actually catches up with her sister, Dusza finds to her surprise that the members of the Cirque have done half of her job for her. Having braced herself for an epic battle, it takes the wind out of her sails to see the powerful creature that her sister has become so thoroughly chained and contained. It still recognises her, and likewise she still sees a lot of Omacek still just as she was when they grew up together beneath the cloak of alien evil worn as shield and sword. Shade-touched or no, her sister is a monster.

For a long time she discusses the complex situation with those responsible for Omacek's handling. The black and white situation she had expected, of kill or be killed, is no longer on the cards for the immediate future, and the Cirque has found a use for Omacek and her co-pilot which keeps in check an even more dangerous horror. Along with Barley and Orme, and with Sienn's consent, Dusza makes plans to ensure Omacek's rampage can never be repeated, while retaining the restraining power of her Shade fragment over Sienn's Bright Stalker.

In effect, therefore, Dusza's sworn revenge on her sister is carried out. Duzsa kills Omacek in a ritual which ties the Shade fragment, powerless but still present to balance the Brightness, into the vicious sister's skull. The considerable risk of Omacek's continued incarceration at the Cirque is significantly mitigated,and Dusza finds herself facing a new and strange sisterless chapter in her life.

Omacek, the Darkened Sister wrote:


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Not so much a victim of possession as a willing symbiote. Possession by scraps and fragments of the Shade is not unusual, especially in the Fortress of Ends' Possession Research Centre, but it is a rare case indeed where the mind and will of the dragon remain so easily observable and yet equally deserving of such high security incarceration.

Said incarceration is a thing of the past, however. Omacek held the dubious honour of being the only being still designated as a dragon to ever cause a grade four incident single handedly at the Fortress of Ends - to be categorised as a grade four an incident must involve multiple departments and at least three events falling under the classifications of 'staff death' and/or 'inmate escape' - no easy feat for a single being in the highest security location in Sornieth. That the topic of her study at the time was whether to re-consider the 'dragon' designation is something she preferred to ignore.

Omacek's life became an easy one. Survival was easy, and she knew she has done the Plaguebringer proud, (thought she knew), but with time survival alone became boring. Her territory was large and near-uncontested; there were few battles she could not win, supported as she wass by the monster within her. Every day became a balancing act between risk and boredom, and her shady symbiote waits.

but then...

In the end her downfall cames from an entirely unexpected direction. A travelling circus should be an exciting toy and a series of convenient meals, but this one is unfortunately different. For a start it includes a former employee of the fortress of ends, an unusually high number dragons with surprising combat skills, a ludicrous number of dragons whose history has given them skills in working with possessed dragons and whatever that thing is that runs the place. What freakish kind of circus is this?

As it turns out it's the kind of circus that would keep a Shade-touched serial killer as an edutainment tool, and do it with alarming and extreme competence. In a matter of hours Omacek's place in the world is turned right on its head in the most dizzying way.


Carbon Cushion Colony Dark Creeper Plaguebringer Bone Scrimshaw Ebon-Edged Spear Darkened Eye Scar

On 10 June 2020 I decided I wanted to make this dragon a Good Guy Plague because Plague are good beans. Well, Omacek was too evil to redeem, and I didn't want to buy another dragon, so by the 14th I'd decided for sure that I'd re-write, scatter, re-gene and re-dress her as Omacek's sister Dusza, and keep Omacek's history as part of her bio. So began an epic and expensive scatter-venture:
Start: Jungle/Slate/Red
1: Red/Flaxen/Metals
2: Fog/Avocado/Lapis
3: Slate/Steel/Banana
4: Mint/Thistle/Rose
5: Tan/Cerise/Spring
6: Dirt/Shadow/Plum
7: Sky/Emerald/Ultramarine
8: Cream/Blue/Fire
9: Peacock/Cherry/Sunset
10: Sapphire/Coal/Cinnamon
11: Sanguine/Metals/Coal ohoho
12:
13:
14:
15:
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Exalting Dusza to the service of the Icewarden will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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