Nezine

(#26861166)
Level 1 Guardian
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Familiar

Ectoplasmime
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Energy: 0/50
This dragon’s natural inborn element is Shadow.
Female Guardian
This dragon is on a Coliseum team.
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Personal Style

Apparel

Skin

Scene

Measurements

Length
15.71 m
Wingspan
13.39 m
Weight
11017.78 kg

Genetics

Primary Gene
Ultramarine
Iridescent
Ultramarine
Iridescent
Secondary Gene
Phthalo
Toxin
Phthalo
Toxin
Tertiary Gene
Abyss
Underbelly
Abyss
Underbelly

Hatchday

Hatchday
Sep 12, 2016
(7 years)

Breed

Breed
Adult
Guardian

Eye Type

Eye Type
Shadow
Common
Level 1 Guardian
EXP: 0 / 245
Scratch
Shred
STR
7
AGI
6
DEF
8
QCK
5
INT
5
VIT
8
MND
6

Biography

Nezine
The Murkwater Lurker

Knight of Mist and Sparks



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Faded Blue Fabric Swiftfoot Warrior's Belt
Onyx Shadowbinder's Tears

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Shadow's Scorned:
Within her gaze you see fever.
The dark clouds brew in the sky above, threatening to spill rain but none comes, and there is only the cracked earth, the taste of dust in your throat, just as parched as the earth below. And yet, things grow, life bursting through the cracks.

Within her eyes you see victory, a wish for recognition, for glory and for love.
You see trophies on her wall, battle tokens displayed like art in a museum, and among them the wonders of the world.
You suppose that - just perhaps - she only wishes to be known, and seen.


Parlor tricks.
It's the most Nezine can muster, really.
Beauty was not lost on her, but talent most certainly was. She trained, she tried, but the middle child had little talent when compared to her sisters.
Now, she is reliant entirely upon the blade, and enchantments. In a world where magic reigns supreme, she has learned to survive with what she can wrest from nature's hands, working with a wide variety of poisons and weapons, with artifacts that drain mana, that make others who have not adapted as she has defenseless against her, with traps and tricks that work best after the sun has long since vanished from the horizon.

Nezine does not so much mind her deficiencies, though she wishes to at least have some acknowledgement of what she has done, how she has fought and struggled for her right to exist, not only as one born without, but as one who was never supposed to be born.
It is her greatest wish, to be given a purpose, and she can only hope that a guardian's path will give it to her.

With time, it is sure she will at least gain one of her parent's talents, but, nonetheless, she has come far in her life, and she can at least be proud of that. She can, at the very least, love the smell of the flowers, the feeling of the cool wind, and the energy of the great desert made from storms. In some ways, she almost seems like she never had a problem at all.
Only time will tell where her feet will guide her.



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A mistake.
A reward.

The unwanted consequence of a guardian's inability to disobey the will of his charge. He'd beaten her in a fight, and later, under the siren's command, took her as his, even if he wanted nothing of the sort, he did, and he hated what came of it.
The knight, she didn't know anything, entirely innocent of the crime bestowed upon she and the father. She bore three guardian children, without a clue as to where they came from. But He knew. His master knew. The knight's ever unloving, manipulative husband knew.

Immediately, the children were cast out, the knight's true mate feigning no knowledge of the deed he had agreed to have inflicted upon her, instead growing angry with her, hypocrisy in every move, as he had only earlier done the same with another, and the night after the incident, committed his hypocrisy again with the one who'd approached him for the supposed favor.
He took his leave of her. Sent her away to send off the mistakes she'd borne, he claimed.
Everyone in the clan knew. No one actually cared, but he made it seem like they did.
The knight was ever ashamed, regardless of her own rationale searching for an answer that wouldn't exist in her memory, ever.

The children were never at fault. They had no blame on their shoulders. She made sure they knew that, she couldn't bear it otherwise.
She took time away from the clan, guiding them, teaching the three sisters how to fight, how to defend themselves, to use the inky darkness that thrummed with electric power to their advantage.
She taught them the proper use of a polearm, training them with long rods and slowly but surely building up a viable legacy for them.
The path of knighthood, she hoped, was more than enough to keep them from hurt in the way she had been.
It would have to be enough to give them a purpose outside of being a "mistake".

And their father - their true, yet absent and unknown father - he watched from afar some days, the pain and guilt from that horrible night a spear through his heart.
His master was ever to blame, and he hated her, but not nearly as much as he did himself for being so weak.
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Exalting Nezine to the service of the Arcanist will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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