Hezir

(#27746345)
Level 6 Imperial
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Familiar

Magic Carpet
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Energy: 49/50
This dragon’s natural inborn element is Shadow.
Male Imperial
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Personal Style

Apparel

Brown Felt Cavalier
Nomad's Sandwastes Sash
Privateer's Cutlass
Copper Cuffs of Transmutation
Corsair's Seaspray Overcoat
Glowing Gold Clawtips
Teardrop Citrine Leg Band
Teardrop Lapis Lazuli Choker
Deadeye's Leggings
Corsair's Seaspray Kerchief

Skin

Accent: From the Ashes

Scene

Scene: Voyage of the Tenacity

Measurements

Length
26.67 m
Wingspan
20.68 m
Weight
6204.03 kg

Genetics

Primary Gene
Driftwood
Cherub
Driftwood
Cherub
Secondary Gene
Garnet
Peregrine
Garnet
Peregrine
Tertiary Gene
Goldenrod
Glimmer
Goldenrod
Glimmer

Hatchday

Hatchday
Oct 15, 2016
(7 years)

Breed

Breed
Adult
Imperial

Eye Type

Eye Type
Shadow
Common
Level 6 Imperial
EXP: 69 / 8380
Scratch
Shred
STR
6
AGI
6
DEF
6
QCK
5
INT
8
VIT
8
MND
6

Lineage

Parents

Offspring

  • none

Biography

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Stats
Strength
Fortitude
Stamina
Cunning
Dexterity
Willpower
Constitution
Intellect
Mana
Piety
Charisma
Precision
Compassion

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tumblr_oj0p86lENo1tv56zio4_500.png Born to a seafarer father, Hezir was quickly and easily drawn to the sea, as was natural to most of his siblings as well. He, however, had it much worse, being deprived of the experience his youngest sibling so readily enjoyed, and his other brother nearly experienced, and his sister, well, she later disappeared as a stowaway, but she at least snuck out and learned on her own. Leaving him behind.
When the time finally came that he got his chance, the tides were at their least favorable for the merchant ships, and the seas were shrouded in fog. At last, he had his chance, but when it came time they were to sail through the pass, the fog and quick currents rushed them straight into an ambush.

He didn't quite know how to fight - it was, after all, his first time - and he found himself bested, trussed, and stolen away in the invader's retreat, well before his father had realized, much less beaten the last of remainder off.
Taken away on his first excursion, Hezir had a much more disappointing time than he expected.
He awoke alone, tied to a post, the soft rocking of the sea his only solace. It was uncomfortable, but he would meet his captors soon enough, and with no other choice given, Hezir became theirs.
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ejmi0PU.gif Hezir became the pirates' deckhand, not much more, and nothing less.
He was taken with them to the furthermost seas, given charge of the cleanliness of the entire ship, as none of those aboard wanted anything to do with the filthy work Hezir was left with.
It was astounding, how quickly his life flipped around, all in less than a week.

However, in time, Hezir began to enjoy being aboard.
The seaspray, the sun glinting off the sea, and the storms that threw the ship to and fro, it was all as he'd dreamed it would be, minus the conditions and work...
But, oh how the sunset on a calm sea was to witness.

It wasn't long before he got his chance at freedom, a small corrupt port putting him on land once more, and with what he knew so well of a port town, he slipped away, with a small purse filled with coin pilfered from the pirates themselves. With what he had, he could easily gain passage to nearly anywhere, but, the issue was deciding where.

Or, perhaps, he would just leave that to chance. There was no telling where a ride along to "wherever you're headed next" would take him.
He hoped it would be as pretty as the ocean was.

-HazeledPoppy


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Corsair's Rusty Cutlass
Simple Gold Necklace
Hefty Treasure Cache
Gold Ore
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guyFzki.gif Once more with legs on land, Hezir found himself in the Ashfall wastes, stopped at one of the many hidden port's off the deeper coast of the Tsunami flats. He minded himself in the small establishments, catching ear of the new ships and their gossip. One in particular stood out, a ship set out to the open seas. Oh how he longed to see the waters beyond the Sea of a Thousand Currents.

Struck by wanderlust and holding his sack of gold close, he approached

Being rather blunt, Hezir took the job.


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Carved Harpy Mask
Simple Gold Necklace
Molten Crucible
Gold Ore
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"Proud son of the seas, he wanders with the breeze, and yet the love of another shall bring him to his knees."
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Exalting Hezir to the service of the Icewarden will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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