Warper

(#42604312)
Subnautica
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Familiar

Hawksbill Goliath
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Energy: 50/50
This dragon’s natural inborn element is Arcane.
Male Fae
This dragon is hibernating.
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Personal Style

Apparel

Glowing Blue Clawtips
Aqua Deepsea Bulb
Bright Rogue Footpads
Bright Rogue Bracers
Voltaic Stormclaws

Skin

Accent: Ponderous Powers

Scene

Measurements

Length
0.96 m
Wingspan
1.35 m
Weight
1.35 kg

Genetics

Primary Gene
Mulberry
Wasp
Mulberry
Wasp
Secondary Gene
Cerulean
Morph
Cerulean
Morph
Tertiary Gene
Cyan
Capsule
Cyan
Capsule

Hatchday

Hatchday
Jun 17, 2018
(5 years)

Breed

Breed
Adult
Fae

Eye Type

Special Eye Type
Arcane
Glowing
Level 1 Fae
EXP: 0 / 245
Meditate
Contuse
STR
4
AGI
5
DEF
4
QCK
9
INT
9
VIT
4
MND
9

Lineage

Parents

Offspring

  • none

Biography


New lair space get! And I immediately buy a fandragon and spoil him rotten ;v; This particular boyo is inspired by the Self-Warping Quarantine Enforcer Unit (Warper) from the game Subnautica.

"▀▖┗▛Nine new biological subjects designated. Mode ▄▖▜▚┣: hunting/analyzing. Sharing subject locations with other agents."— Radio: Entering the Mountains

"▀▖┗▛Subject 11783 destroyed. Mode ▄▖▜▚┣: patrol.
New targets unaccounted for: 1."— Radio: Entering the Deep Grand Reef
Warper
The Warper, or the Self-Warping Quarantine Enforcer Unit as named by the Precursors, is a bio-mechanical life form created by the Precursor Race, belonging to the Other Entities category. It has the ability to create a teleportation gate, which it uses to warp itself and other life forms of its size or smaller at will. Warpers can be found in some of the deeper biomes (those that go lower than roughly 300 meters), but are especially prevalent around Alien Bases.

An inactive Warper, along with many separate Warper parts can be found within the Disease Research Facility (where they were being built), having been stopped mid-construction likely due to the attack on the facility by the Sea Dragon Leviathan. This inactive Warper can be scanned to obtain the Self-Warping Quarantine Enforcer Unit data bank entry.
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CATEGORY:
Carnivores

TAB:
Fauna

ATTITUDE:
Aggressive when target's infection level is >0.3
Passive when target's infection level is 0 - 0.3

DAMAGE:
Claw Attack: 65
Warp Projectile: 5

BIOME: Blood Kelp Zone, Grand Reef (and Deep Grand Reef), Dunes, Inactive Lava Zone (and Corridor), Lava Lakes, Lost River (Junction), Mountain Island, Sea Treader's Path

ACTIVE DURING:
Cathemeral (Day and Night)


STORY:
Warpers were created by the Precursor Race by combining an existing life form with Precursor technology, replacing the digestive and pulmonary systems with a type of internal battery, inserting miniaturized phase technology beneath the skin that is connected to the central nervous system, allowing them to phase jump at will. The brain and central nervous system have been augmented with enhanced processing power and remote communications were added. They were built with an alloy that allows them to self-repair, as learned from an Alien Relic found in the Primary Containment Facility. Their main purpose is to eliminate any creature infected with the Kharaa Bacterium. They can also be found guarding Alien Bases.


BEHAVIOUR:
The Warper patrols a small area around its spawn point, warping out once it reaches the end and then reappearing at the beginning. The Warper can be drawn from its path by infected fauna, which it will pursue and attempt to kill, or by the approach of the player, who, depending on how infected the player is it will either attack or simply observe.

It travels in seemingly random directions, seeking out creatures infected with the Kharaa Bacterium. Once it detects one, it will fire a teleportation orb at it (It is possible to dodge the orbs and avoid being warped). If the orb is dodged it will travel for a short distance and then dissipate. However, this will result in the Warper relentlessly hunting down their prey, often being evasive and becoming more streamline the closer it gets. When at close range, the Warper will attack with its claws, raising them above its head, then letting out a cry and then bringing them down onto its target with considerable force, dealing 65 damage to the player or other infected organisms.

The Warper can shoot projectiles, which deal 5 damage per hit, travel very quickly and leave the player right next to the Warper. It is also cabable of warping in aggressive fauna corresponding to the biome which the player is in. These creatures will stay for a short amount of time before the portal reopens and they disappear. If the biome that the Warper is in does not have any aggressive fauna to warp (e.g. the Grand Reef) the portal will simply close without spawning any creatures.

If a player is operating a Seamoth or Prawn Suit, a Warper can teleport the player out of the vehicle into nearby waters. This leaves the player highly vulnerable to attacks that they would be impervious to inside that vehicle. When a Warper is frozen by the Stasis Rifle, it will freeze for a few moments before warping out, giving the tool limited use against them.

PLAYER HOSTILITY:
Warpers are initially passive towards the player. However, as the player progresses through the game, they will eventually become hostile. This is based on the player's infection level, which raises as they visit certain locations. After the player has cured themselves of the Kharaa Bacterium through the use of Baby Leviathan Enzymes, Warpers will once again become passive for the remainder of the game.

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DATABANK ENTRY
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An aggressive creature with the ability to teleport itself and others in space. No genetic crossover identified with indigenous lifeforms. Demonstrates no recognized defensive behavior.

Head:
Mechanisms located in the head region provide its warping capability, which it uses to stalk its targets.


Torso:
Appears to hunt other lifeforms, but no digestive organs have been identified. Internal structure considerably more complex than other known organisms. Unable to distinguish whether organic or artificial in nature.

Assessment: Further research required

DISEASE RESEARCH FACILITY DATABANK ENTRY
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This lifeform shows signs of heavy genetic modification, and extensive mechanical grafting.

Its digestive and pulmonary systems have been replaced by an onboard battery receiving energy directly from this facility and distributing it around the body.

Miniaturised phase technology has been implanted beneath the skin and is triggered by the central nervous system, allowing the construct to teleport at will.

The brain and central nervous system have been digitally augmented with advanced processing power and remote communications.

Assessment:Programmable Hunter/Killer - Avoid


(Summarised from the Subnautica Wiki. Template Base by Snapdragon)

OLD LOOK: Skydancer: Wasp, Bee, Runes, Common Eyes
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COMPLETED: 25th June 2018 (Morph donated by Skarlette :3)
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Exalting Warper to the service of the Gladekeeper will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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