Midnight

(#44218924)
The only unfair fight is one you lose.
Click or tap to view this dragon in Scenic Mode, which will remove interface elements. For dragons with a Scene assigned, the background artwork will display at full opacity.

Familiar

Poltergeist Pile
Click or tap to share this dragon.
Click or tap to view this dragon in Predict Morphology.
Energy: 45/50
This dragon’s natural inborn element is Water.
Female Pearlcatcher
Expand the dragon details section.
Collapse the dragon details section.

Personal Style

Apparel

Obsidian Roundhorn
Veteran's Eye Scar
Advisor Collar
Echo Eater Flightshroud
Raven Woodwing
Echo Eater Spikescarf
Echo Eater Tailspine
Archer's Tail Twist
Onyx Seraph Hip Drape

Skin

Scene

Scene: Foxfire Grove

Measurements

Length
5.68 m
Wingspan
6.76 m
Weight
611.53 kg

Genetics

Primary Gene
Charcoal
Tapir
Charcoal
Tapir
Secondary Gene
Black
Seraph
Black
Seraph
Tertiary Gene
Orca
Veined
Orca
Veined

Hatchday

Hatchday
Aug 11, 2018
(5 years)

Breed

Breed
Adult
Pearlcatcher

Eye Type

Special Eye Type
Water
Pastel
Level 10 Pearlcatcher
EXP: 687 / 27676
Meditate
Contuse
STR
6
AGI
6
DEF
6
QCK
7
INT
7
VIT
6
MND
7

Biography

Kleptomaniac | Resourceful

Memento Mori
Generation 1

tumblr_pb0d7gpeE41ugssd3o1_100.png
MIDNIGHT
44218924.png


Memento mori (Latin: "remember that you have to die") is the medieval Latin Christian theory and practice of reflection on mortality, especially as a means of considering the vanity of earthly life and the transient nature of all earthly goods and pursuits.

Memento mori has been an important part of ascetic disciplines as a means of perfecting the character by cultivating detachment and other virtues, and by turning the attention towards the immortality of the soul and the afterlife.


tumblr_pb0d7gpeE41ugssd3o2_r1_500.png


This curse would be traced down his lineage. All Vigil's children were destined to die, like any dragon. But they would be given a second chance. It was up to the children if they would accept the bargain.

In her first life, Midnight was always afraid.

She went by a different name then, one that has faded into dust with the passing of time. She knew her parents' stories by heart, knew what chance she would have when she passed into the abyss. The problem was, she didn't want to die.

What if her familiar was something bad? What if it possessed her? What if it demanded something of her that she could not fulfill? Worst of all, what if it didn't show up to bargain at all? So she didn't take chances. She risked nothing, planned everything in meticulous detail. She made no errors, had no regrets.

That was when she was sent to an allied clan, that of the Dawnchasers. She was to be an ambassador at first, but decided that interacting with other dragons was too risky and was to be off limits. Too afraid to leave, she stayed there and never left her house. It was no way to live, but she was safe and that was all that mattered. At least, that's what she thought.

No matter what preparations we make, how untouchable we think we are, how little we risk, the flood always comes anyways. And when it arrives, it wrecks everything in its path.

Midnight's flood came in the form of an emperor. The creature had been ravaging the Sunbeam Ruins unchecked for quite some time now. Nobody had thought it would come this close to the Tangled Woods. That assumption evaporated when it showed up without warning and burned the city down. She was in her house when it caught flame, sobbed when she felt her life seeping away.

The part of death that was most shocking was not the quiet or the cold, but rather the surety that came with it. For once Midnight was unafraid, for she knew. She knew that the spirit was waiting for her, and she knew that whatever path it led her down had to be better than the one she had just walked. She was finally ready.

"I would ask you if you would like to live, but I sense we both know the answer to that already," a cool voice echoed through the void.

"I'll do anything," she begged. "Just don't leave me here alone to die."

"Anything? I suppose we can work with that."

In her second life, Midnight was a force to be reckoned with.

She opened her eyes to see her self inflicted prison crumbled to ashes around her, the embers still warm. She crawled from the rubble and found the rest of the clan. Nobody noticed her presence, just as nobody had noticed she hadn't been found among the survivors.

It wasn't until they arrived in the Shifting Expanse and started over that she began to make a name for herself. She became one of the best thieves in the place with her silent steps and quick eyes. She laid a clutch with a demon. She reached heights that she'd never even thought were possible when all she wanted to do was stay hidden. All because of the thing that she had been afraid of the entire time. Her familiar, ambition.

template coding by Jaspernoir
  • Master thief and con artist
  • Extremely greedy
  • Doesn't really care about anyone but herself
  • Quick to adapt

He looks down upon me and frowns. "The gods do not condone your behavior."
I smile. A warped, twisted thing. "I have always loved the taste of sin."



1vjr59U.png

scry?sdid=1573947&skin=0&apparel=23019,716,26139,33174,21864&xt=dressing.png

"The future is unknowable. To believe otherwise is to exclude the possibility of free will."
If you feel that this content violates our Rules & Policies, or Terms of Use, you can send a report to our Flight Rising support team using this window.

Please keep in mind that for player privacy reasons, we will not personally respond to you for this report, but it will be sent to us for review.

Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.

Feed this dragon Insects.
This dragon doesn't eat Meat.
This dragon doesn't eat Seafood.
Plant stocks are currently depleted.
You can share this dragon on the forums by either copying the browser URL manually, or using bbcode!
URL:
Widget:
Copy this Widget to the clipboard.

Exalting Midnight to the service of the Stormcatcher will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

Do you wish to continue?

  • Names must be longer than 2 characters.
  • Names must be no longer than 16 characters.
  • Names can only contain letters.
  • Names must be no longer than 16 characters.
  • Names can only contain letters.