Yrra

(#59233512)
Level 1 Guardian
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Familiar

Death Seeker
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Energy: 0/50
This dragon’s natural inborn element is Nature.
Female Guardian
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Personal Style

Apparel

Golden Seraph Headpiece
Studious Healer's Reference
Studious Healer's Vestments
Studious Healer's Slippers
Golden Seraph Necklace
Golden Seraph Wing Ornament
Golden Seraph Tail Bangle
Studious Healer's Trail
Glowing Red Clawtips

Skin

Accent: Garden Guardian

Scene

Scene: Plaguebringer's Domain

Measurements

Length
15.13 m
Wingspan
16.19 m
Weight
7813.52 kg

Genetics

Primary Gene
Stone
Iridescent
Stone
Iridescent
Secondary Gene
Blood
Current
Blood
Current
Tertiary Gene
Blood
Thylacine
Blood
Thylacine

Hatchday

Hatchday
Feb 14, 2020
(4 years)

Breed

Breed
Adult
Guardian

Eye Type

Eye Type
Nature
Uncommon
Level 1 Guardian
EXP: 0 / 245
Scratch
Shred
STR
7
AGI
6
DEF
8
QCK
5
INT
5
VIT
8
MND
6

Biography

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Death Seeker
Vissi
Golden Seraph Wing Ornament
Necromancer
Caring - Open - Bold

Yrra had shown a talent for healing since she was young, and was especially interested in the pathology of naturally occurring toxins and infectious diseases. Her mother was, after all, a dragon of Plague, and she encouraged Yrra's curiosity. After studying with some of the top Healers in the Viridian Labyrinth at the Behemoth Institution of Healing, Yrra set out to learn from Healers in other regions.

Most intriguing to her were the Necromancers. She had heard a little about them growing up, and when she had made it to the Scarred Wasteland, she ventured to the Wyrmwound to find them and to understand them better. The dragons she met from the Necromantic Council inspired her to undergo the Necromantic Trials.

No one's Trials are uneventful, they are by their nature a grueling series of experiences, but Yrra completed them relatively easily. As a dragon born in the Viridian Labytrinth, her exceptional performance surprised everyone. She was welcomed into the ranks of the Necromancers, and she stayed with them to learn their ways and traditions. She became known for her ability to sense infections and ailments, and the body's attempts to fight them off, even from a distance. This ability allowed Yrra to excel as one of the Overseers of the Trials who help prospective Necromancers to prepare and watch over their Trial process.

It was there that Yrra found her Charge.



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While most Guardians set out on a Search to find the thing that they were destined to watch over and protect, Yrra had always felt that she would find her Charge when she was meant to. That it would just happen. While that is how that moment may have appeared to anyone else, for Yrra, it was much more profound than she had imagined it would be.

She saw him first in passing. A young Mirror with golden eyes, newly arrived to the Necromantic Council Santuary located on the Rotrock Rim. In that moment, she saw nothing else. She felt her heartbeat quicken, and her body was filled with a surge of heat. She was suddenly aware of how empty she had been, something she had been totally unaware of until that moment. She was finally complete.

And then he passed from her sight. Her heartbeat began to return to normal, the heat faded, and she felt suddenly hollow again. Yrra was rooted in that spot, staring after him, fighting the urge to follow.


"Yrra?"

It took considerable to pull her thoughts back to what was happening. She turned to the Wildclaw she had been walking with, a Necroservus by the name of Cyrso. "Sorry, I got distracted."

"Are you okay?" Cyrso had a look of concern on their face.

"Yeah, I'm fine," Yrra responded dismissively. "What were you saying?"

"That that Mirror you were oogling at is beginning his Trial tomorrow, his originally assigned Overseer was pulled away for an assignment. You're set to fill in."

"Oh." Yrra was not sure what else to say. Overseers were supposed to be impartial, and she had become anything but impartial. However, this meant that she was sure to see him again. Just the thought brought back a tiny bit of that fleeting transcendence she had experienced a moment before.

"Is that going to be a problem?"

"No," Yrra replied, maybe a little too quickly. She was still in shock, her heartbeat was still present in her ears, and every breath felt somehow different. It took a second for her to collect an answer. "I just wasn't prepared to begin a Trial so soon, I think I'll have to return to my quarters for the day."

"Of course." The Wildclaw, thankfully, seemed satisfied by her answers and no longer concerned. "It is a long process for you Overseers as well. Look over his information, and then get some rest."

They were right, of course. Overseers spent the duration of a prospective Necromancer's Trial watching from a distance and monitoring their condition. They were given breaks as needed for food or sleep, but most, including Yrra, preferred to personally supervise as much of the Trial as they could. It was potentially a twenty four day period with little sustenance and little sleep.

This was not what concerned Yrra. She had done this several times before. It was Razyr, and the connection she had felt with him. How would he fare? He was not inexperienced with matters of Necromancy and diseases, according to his file, but even accomplished dragons had been known to fail. A few even die. Would she be able to judge impartially? Could she stand by and watch if something happened?



Yrra paced back and forth amongst the deformed trees. Her Death Seeker, Vissi, landed on her shoulder and nibbled softly at her robes. It was her way of getting her attention, but Yrra ignored her and she eventually flew away again. Her concentration was intent on Razyr.

She remembered little of their first conversation, the day before his Trial began. She introduced herself, explained the process, and ensured he understood what was expected and the potential consequences. It was a conversation she had had before, and she was paying more attention to ensuring her voice did not shake and she did not stumble over her words than what the words were. Those same feelings from the previous day had returned, and made trying to speak rather difficult.

But she remembered clearly Razyr's nervous smile, and the excitement and anticipation in his four light amber eyes. He said her name once, and just those two syllables spoken in his voice sounded like the most heavenly symphony in Sornieth.

It was the morning of the twentieth day of Razyr's trial. Yrra had been remembering those small moments over and over as she watched him from afar. He had chosen a place close to the Wyrmwound to meditate on his intentions and to attempt the Trial of Infection. It was only a couple of days before his body had become riddled with Plague.

He was still in the Trial of Survival. And he was failing.

Though she watched from more than a hundred meters away, she could sense the Plague growing within him. He had fought well at first, but it had become too much. He had been declining slowly since the end of the first week.

It was agonizing to watch him suffer and not be able to go to him, to help. It went against every fiber of her being to stay away, but interference was forbidden, and she had grown more and more restless as the days went on. The bliss and wholeness she had felt when she was near him at first was replaced with sickening worry.

So she paced back and forth, refusing food and rest, thinking only of her Charge. She waited as long as she could, wanting him to pass the Trial, but in the end, she knew that he would not. The moment she was sure he would die, she ran to him.

"Yrra?" Razyr's whisper was barely audible.

She could sense it from afar, but seeing what the Plague had done to him up close brought tears to her eyes. The boils that had erupted all over his body, the fluid in his lungs gurgling with every shallow breath, the fever that threatened to burn her hand as she wrapped it around his. She focused, and began to draw the disease from him.

"It's okay, I'm here."



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After intervening in her Charge's Trial and saving him from death, Yrra was demoted in her Council Standing and removed from her post as an Overseer. She was allowed to choose a new assignment, and she asked to become an ambassador to her home Flight.

Nature dragons had been suspicious of Necromancers for a long time, going back to the days of war with the Plague Flight before the Armistice when their kind were especially feared on the battlefield. There were very few of them within the Viridian Labyrinth, and none of them serving in any kind of official capacity. Yrra felt that her connections to Nature's prominent healers and researchers would allow her to establish ties between the Behemoth Institution of Healing and the Necromantic Council, and that doing so would be beneficial for all who hoped to master control of disease, toxins, and other related fields.

Though some were still suspicious of her intentions, Yrra became a respected member of the Institution, and eventually came to be a renowned Healer and researcher. She has used her connections and influence there to help foster cooperation and diplomacy between scientists and researchers within the two enemy flights.

Razyr made a decent recovery after his Trial, though he was left physically weakened by the strain of fighting the infection. He willingly followed Yrra to the Viridian Labyrinth to assist her in her mission and research. After all, she could not be expected to leave her Charge behind, and it turned out that he was very taken with her as well.

The two of them found that, while Razyr could not spread disease or toxins, or cure them, he was able to channel and amplify Yrra's power. They became one of the first pairs of Necromancer and Wraith to conduct formal scientific studies on this effect.

Yrra never let Razyr leave her sight again, and he seemed happy with that.



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Jewelry, represented by Seraph Apparel: A symbol of privilege, divinity, blessing, and right to rule. Necromancers bearing jewelry are often the most accomplished of the Necromancers and leaders among their own kind. A Necromancer who takes jewels or jewelry as their symbol will be under intense scrutiny from the larger Necromantic community and must have the skills or arrogance to carry it off. Jewelry symbology is also conflated with color and gemstone symbology.

Qualifying Familiar



Necromancer

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