Zim

(#24000042)
Invader Zim
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GIR

Construction Mith
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Energy: 50/50
This dragon’s natural inborn element is Arcane.
Male Skydancer
This dragon is benefiting from the effects of eternal youth.
This dragon is hibernating.
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Personal Style

Hatchling dragons cannot wear apparel.

Scene

Measurements

Length
1.13 m
Wingspan
0.97 m
Weight
21.03 kg

Genetics

Primary Gene
Fern
Iridescent
Fern
Iridescent
Secondary Gene
Pink
Toxin
Pink
Toxin
Tertiary Gene
Obsidian
Okapi
Obsidian
Okapi

Hatchday

Hatchday
May 28, 2016
(7 years)

Breed

Breed
Hatchling
Skydancer

Eye Type

Special Eye Type
Arcane
Dark Sclera
Level 25 Skydancer
Max Level
Meditate
Contuse
Regeneration
Aid
Mana Bolt
Scholar
Scholar
Scholar
Discipline
Ambush
STR
6
AGI
14
DEF
6
QCK
61
INT
121
VIT
25
MND
7

Lineage

Parents

Offspring

  • none

Biography

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SIDREP ID: SIDREP-00860
Bought for 850g though I had no idea why he was so much (I DO NOW). Irken colours are hard to come by and this show was a part of my childhood. From CountingChocobos. His familiar is GIR. I planned a permababy but I didn't know he had stones until I saw the Coli stats. It's perfect for the 'tiny invader who has potential but doesn't do anything' concept so I'm keeping it lmao. Also the only one with his colours and genes (1/2 normally).
"Ruined. RUINED! Irken engineering reduced to...THIS! Surely that was no human bee! Once I take care of the humans, I will begin my war against...THE BEES!"
— 'Attack of the Saucer Morons' [Ep 5]
Invader Zim
Invader Zim is the titular protagonist of the series by the same name. Zim is a member of the alien Irken race, and a former Irken Invader; however, since his actions usually lead to disaster (having nearly destroyed the Irken homeworld during Operation Impending Doom I) his leaders, the Almighty Tallest, banished him to Foodcourtia. While there, however, Zim heard of Operation Impending Doom II, and - obviously not understanding the purpose of his previous exile - "quit being banished" and ventured to Conventia in the hope of getting an assignment. Chagrined, the Almighty Tallest sent him on a "secret mission" to Earth, in order to keep him occupied and away from the real Operation Impending Doom II.
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HOMEWORLD: Irk
ASSIGNMENT: To conquer/destroy Earth
RANK:
Invader (formerly by the Irken Empire; now self-appointed)
Food Service Drone
Defective

GENDER: Male
EYE COLOUR: Ruby
WEAPONS: PAK lasers
EQUIPMENT: Voot Cruiser, PAK, GIR
AFFILIATIONS: Irken Empire

FIRST APPEARANCE: 'The Nightmare Begins'
VOICE ACTOR(S): Richard Steven Horvitz, Billy West (Original Pilot)

PERSONALITY:
While most Irkens are expected to be ruthlessly loyal to the Empire, Zim is considered overzealous even by their standards: Brash, arrogant and overconfident, Zim's tendency to cause wanton destruction makes him a danger to himself and his own people, yet he still considers himself a mighty Irken warrior. In addition, he is acutely narcissistic and megalomaniacal, congratulating himself on even the smallest of successes; these, however, are few and far between. Despite his self-proclaimed greatness, Zim rarely succeeds in his attempts, and is held up as a complete laughingstock by his own people - a fact that he is either oblivious to or simply chooses not to notice.

Zim is cluelessly loyal and obedient to the Tallest, the Irken Empire, his planet and his people, and is willing to go to ridiculous lengths to please his leaders. However, his self-absorbed nature prevents him from acknowledging any of his failures, and he chooses only to speak about the better things that came from each incident. Despite his frequent displays of stupidity, it is clear that Zim is highly intelligent in some respects - being a keen manipulator of tools and devices - but has absolutely no apparent interest in thinking things through, and wastes much of his time fretting about or dealing with unimportant "threats." Moreover, it is evident that he is more than capable of conquering the Earth, yet he hardly ever uses this capability properly, and has often been very close to taking over the planet, only to be thwarted by his own negligence.
Zim usually shows little to no affection, often claiming to "need no one", but he occasionally lets a softer side of him slip by accident. In "Parent Teacher Night", when Zim thought back to when he was born, he remembered the first thing he ever said was that he loved the "cold, unfeeling robot arm" that "hatched" him from his incubation capsule and activated his PAK. Strangely, it would seem that Zim also relies on the presence of his mortal enemy, Dib, for motivation. He said in "A Room with a Moose" that his mission might not be as "exciting" without Dib around to "annoy him", but also seems to dwell on the big-headed human quite a bit, sometimes more so than his actual mission. This importance was particularly highlighted in "Mopiness of Doom": When Dib briefly decided to give up his pursuit of Zim, the Irken lost all motivation to take over Earth, or do anything in general.

(More Info on the Invader Zim Wiki. Template base by Snapdragon)

OLD LOOK: PEARLCATCHER 'Palindrome': Cherub, Toxin, Basic - Common Eyes
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COMPLETED: 25th of February 2019 (Bought Iridescent)

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Free Doodle! by stardxst

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Gift Doodle! by ProbablyAlien

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Sketch by bogbody
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Custom/Old Mage Build: Golem Workshop

ORIGINAL BIO CONTENTS:
First dragon onsite with these colors: Level 25 Palindrome ID
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dragon?age=1&body=113&bodygene=18&breed=13&element=9&gender=0&tert=10&tertgene=8&winggene=22&wings=66&auth=d0f111562f5cb1b4cf08092eb069a791d9c8bc17&dummyext=prev.png

dragon?age=1&body=113&bodygene=19&breed=7&element=9&gender=0&tert=10&tertgene=18&winggene=21&wings=66&auth=81ab8bbe4afc658bcdaa79387aaab1a814520f36&dummyext=prev.png

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THERE IS NO ZIM. ONLY GIR. (April Fool's 2019)
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Exalting Zim to the service of the Gladekeeper will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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