Dagur

(#44063493)
The wretched gods have had their wretched fun
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Familiar

Bloodwing Owlcat
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Energy: 48/50
This dragon’s natural inborn element is Plague.
Male Tundra
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Personal Style

Apparel

Weathered Scale Wingplates
Buccaneer's Cutlass
Barbarian's Shoulder Guard
Weathered Scale Tassets
Fiendflesh Hindcallouses

Skin

Scene

Measurements

Length
4.54 m
Wingspan
3.75 m
Weight
439.38 kg

Genetics

Primary Gene
Brown
Jaguar
Brown
Jaguar
Secondary Gene
Tangerine
Morph
Tangerine
Morph
Tertiary Gene
Umber
Underbelly
Umber
Underbelly

Hatchday

Hatchday
Aug 05, 2018
(5 years)

Breed

Breed
Adult
Tundra

Eye Type

Eye Type
Plague
Uncommon
Level 15 Tundra
EXP: 2597 / 60881
Scratch
Shred
Eliminate
Ambush
STR
56
AGI
8
DEF
5
QCK
50
INT
5
VIT
13
MND
5

Lineage


Biography

Dagur "The Deranged" Berserk
Berserker Clan Leader
~
Egotistical • Ostentatious • Megalomaniac

"Quotehere"
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Potted Deepmine Fungi High-Voltage Almonds
Ashen Lightning Glass Sparkling Goblin
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Aesthetic: Morbi sapien nulla, dapibus et blandit finibus, semper quis augue, morbi ornare facilisis luctus.
Likes: Quisque, neque, turpis, gravida, vel, est at, tincidunt, elementum odio.
Dislikes: Duis, eu ligula, elementum, nisl tempor, tincidunt.
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  About.
Dagur's ruthless, selfish and reckless nature as a leader and fighter has earned him the title of "Dagur the Deranged". It is an honorable title that he wears like a badge and uses this bloodthirsty prestige to earn the respect of his men--and even those he doesn't command. Clans that willingly interact with the Berserkers have to put up with Dagur's pompous personality, though depending on who you ask it may or may not be worth the alliance.

Despite Dagur's constant crass and theatrical nature, he can easily switch from one mood or mindset to the next. It's this aspect of his conceited personality that makes it incredibly easy for him to sway the ignorant and unknowing to get just what he wants. After which he will toss them aside like chopped liver. After all, he really only cares for himself.


  Origins.
The leader of the Berserker clan is known for miles around as Dagur "The Deranged" and for good reason. This impulsive young leader has earned his namesake for his carelessness and savagery in battle. His fellow berserkers are treated as underlings and the more seasoned of his crew have learned to fear him and his ego and steer clear of his superiority complex. Those brave enough to, have speculated that Dagur is more than just true to his berserker blood (And is no doubt his father's son) but is truly insane. Throwing fits not unlike bipolar mood swings while wielding an axe have helped to keep Dagur's people in line and out of his way despite his inability to successfully run a clan most of the time. Despite his lack of expertise in the many aspects needed to facilitate a working clan, Dagur has proven himself to be affluent in many things such as fighting and war tactics, as well as strategic planning and plotting. His ruthlessness in battle is the main reason Dagur is able to accomplish anything. Dagur is anything if not intimidating. Overall Dagur has proven to be a barbaric but well respected leader.

Dagur himself grew up within the clan and was raised by a god fearing mirror and tundra pair. Being brought up by such heavily religious parents often drove Dagur a bit nutty. After the death of his mother and the disappearance of his father, the throne of the clan needed to be filled. The position would likely be filled by his older brother, Cardel, but his disappearance followed soon after. Dagur quickly grabbed for the throne. Naturally, the preteen was unsure how to run an entire clan of dragons but that was not something he was keen to admit to himself, let alone anyone else. He was incredibly ambitious and anticipated the opportunity to lead the infamous tribe. He thought himself very capable to do so, so he made many hardheaded and gutty decisions, one of which would be thinning the ranks of his clan, essentially scaring off those "too weak to call themselves Berserkers". Next but certainly not least, would be Dagur's decision to ally with Beastclan. The Beastclans' agreement to ally with the the Berserkers was eagerly accepted. The Talonok, Serthis, Centaur and Maren were align themselves with the clan, seeing as how it saved them from some of the savagery of the wastelands and at least some of the dragons within it.

SOmethigsomething Dagur and the lightning rod something about Toothless why would dagur what to be a pirate something something beastclan?? He would want to leave to go somewhere?? OOOO MAYBE THE ISLAND WHERE FOLI IS HOLY FJAGDJFHS?? but that would have to be after pirate times so idkidk ehh
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profile code by saturne #101073

The Berserker Clan
Residence: The Scarred Wasteland, The Wandering Contagion

The Berserkers clan is named after the monarchical family that leads it. This monarchy was started by the current leader's great, great great, great great great, great grandfather. Ever since its establishment the clan has been known throughout the wastelands for its extremely confrontational nature. Almost like an isolated island in the middle of the ocean, clans for acres around have given the Berserkers a wide berth, allowing the clan free roam of quite some distance around the main lair entrance. Dead tree trunks sharpened to a point and tall rib-esque structures jutting from the ground decorate the nearby land like a warning sign not to stay away, but to beware--"We're berserk!"

The Berserker clan resides on the edge of the Scarred Wasteland overlooking the Sea of A Thousand Currents. While once a relatively small clan, in recent times the leader has made an effort to become more welcoming to outsiders and has shown himself to be very entrepreneurial and almost cheesily endearing, although a majority of the clan comes off much the opposite. Almost like an outpost designed to attract the dirty and misguided, the Berserker Clan is uncommunicative, introverted, and belligerent. The permanent members do not live around the ground level settlement, but instead within the ant colony-like cave systems deep below the surface. It's become apparent that the clan and its members are very rough and tumble. Many of its residents, both temporary and not, are often veterans, war criminals, freebooters and bounty hunters. With the Scarred Wasteland being, well, a wasteland, the settlement is used as a place to stop, stock up, and rest. Quite nice of the Berserkers to run such a thing. Eh, it's probably a front.




Notes:
-Bio is a big WIP ehh

-Couldn't get to Shifting expanse easily so had to make alternate route around? (across water?) Why would he do pirate things and how would he learn about it assuming it's mostly kept from most of dragon society?? father did lowkey pirate things and Dagur learns about it? Pirates accidentally tell him about it thinking that since he was the heir to his father's throne, that he also knew about pirate things and was owed pirate things/position/duties??? PIRATE THINGSS




-he stopped wearing the helmet, Pillager's Helm it gave him helmet mane
-Beefy boy with short cut hair
-Brother of Cardel???
-After his father's disappearance, Dagur claims he killed his father once people started to question whether or not the young heir was prepared for the throne.
-Dagur's dialogue is almost always hostile, or passive aggressive at best.

-After his first venture into those foreign lands, Dagur returned a changed man, feeling almost enlightened by the ambition coursing through his veins.

-Secret passage for their ships to return to the clan which resides on the water flight facing edge of the Scarred Wasteland. One of two secret underwater passageways lead directly from the open ocean and into the Sea of a Thousand Currents.

-The authoritarian hellscape which is this clan, has dominated the southeastern side of the Scarred Wasteland for many generations, but only now is it spreading. Ever since the current clan leader, Dagur has started disappearing rather regularly, local clans have begun to speculate that the clan itself is facilitating some fairly dirty deeds with another flight, although many wouldn't put it beneath them to just be associating with beastclan. Still, it is unbeknownst to them what is truly going on..

-Dagur's sparkling goblin, Skill (Skrill?) found Dagur the way all strong magic beasts find their partners: Entrapment! Well not exactly. After Dagur's self deployed undertaking in the Shifting Expanse, he returned with copious amount of the lightning flight's engineering and cultural knowledge, and used this thinking he could summon a powerful elemental being to do his bidding. He ended up with a goblin who's stuck with him out of goblin code and thinks Dagur and his plans for conquest are the most poorly thought out schemes to ever grace Sorienth



It wasn't until a revolutionary Beastclan uprising that Dagur found his true calling...

ART:
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By: Cngx


Wishlist:
When I say best you say boy
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young dagur uwu
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Current Status -- Re-gene~100% Complete
jaguar, morph, tundra -Applied 8/11/18

"Hold up, hold up. Somebody left an ice cube on the floor and it melted and now my SOCK is WET, who the heck WANNA DIE?"
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Exalting Dagur to the service of the Gladekeeper will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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