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Balaeniceps: Clan Profile » Dragon Lair » Nesting Grounds
Balaeniceps' Clan
at age 80 I was born a shoebill
Ancient Lair
of the
Clan Information

~Athexreh (124640)

Order of the Colossus

German|English|bad French

currently into
Fallout 4, Game of Thrones, Hellboy, Dead Snow, S.T.A.L.K.E.R.

FR +9
My Hatchery


Unnamed fodder will be named Pook.
If I bought your hatchling and you don't want it exalted, feel free to shoot me a message and you can buy it back from me.
If you're fine with it being exalted but want a different name, please link me the dragon and send a scroll of renaming (if it's named already) along with the name you want.

Letters from hatchlings / parents are welcome!
Log of travelling dragons is at the very bottom.

Wanna talk? Come one come all, I don't bite.
I like the edgy™ aesthetic but I am actually big soft.

things to do:
- low digit dergs (6 or lower)
- bios for the lovelies
- retired festival things (esp. Plague/Lightning)
gene projects:
- too many to list
- you guys make too much cool stuff stop it


Only bones remain of what was once one of the most vile creatures to have ever walked this earth. We, the Order of the Colossus, have made our home out of them. Crazy? Perhaps. Intimidating? Absolutely.
We do not shower our guests with pointless gifts and affection. If you wish to be recognized for your skills or passion, you will have to prove your worth. Our trials are arduous and gruelling, but you will learn valuable lessons from them, regardless of whether you succeed or not. If you do, be welcomed with open arms! There is so much to be gained from our skills and knowledge.

Lair Description:
There are old legends about when the Colossus was alive, as hard as it is to fathom such a time.
Emperors on their own are a nightmare enough, but this one had the misfortune of falling into the Wyrmwound. It mutated and grew to an ever larger size- though thankfully due to the toxins of the Wyrmwound (along with the interference of the Plaguebringer herself, who knew that to allow such a terror to live would spell doom to the denizens of her realm and the world itself) the Colossus succumbed to illness and fell not too far from the lake. Its massive bones were soon picked clean by scavengers. Not long after that roots, vines, and other plants crept onto it as the ever shifting surface of the Scarred Wasteland pulled the bones downward.

Now, the half-sunken bones of the Colossus are home to a clan of dragons. After much work, the clan cleared out the inside of the sheltered den created from the roof of roots and vines and settled inside.

The interior is dimly lit, with only small patches of sunlight filtering through slight gaps in the tangles of plant matter above. At night, the lair glows a dim, sickly green due to patches of bioluminescent bacteria growing on the walls.

The only entrance to the lair is in the side of the Colossus’ massive rib cage. All other gaps have been fortified, to keep the clan safe from invaders. Inside is a massive space that has been converted into barracks for the warriors of the clan. (It is not a coincidence that the barracks are the closest to the entrance- attackers will have to get through a clan full of dragons before they can steal from the hoard or hurt the nests.) Here the warriors rest, eat, and socialize with each other.

Not far from the barracks are some smaller dens designed for the more senior warriors and for mated pairs of dragons. These have been hollowed out of the Colossus’ enormous leg bones. Each den with occupants is often decorated with small little trinkets.

In the other direction past the barracks, the lair branches off into different passageways that were once the necks connecting to the many heads of the mutated Emperor. The skulls of the Colossus are now the most well protected chambers in the lair.
The largest skull (which also happens to be the one in the middle) has been divided into two, with a thick wall of vines and roots separating the halves. The front half connected to the passageway is a sort of throne room for the clan’s leader. This is where all visitors (and prisoners) are received. The second half is the clan leader’s den. It is a bit more spacious than the rest of the lair’s dens, and certainly comfortable.

Some of the other skulls have been converted into workshops and forges for the dragons in the clan with crafting-focused jobs. The hum of conversation and the clattering and banging of activity can almost always be heard from them.

The final two skulls house the most important places in the lair.
The first is the hoard. Inside, piles of shining treasure and gleaming gems lay, along with what has been collected when the clan goes out to gather items. There is always a guard posted right next to the entrance, to protect the hoard from thieves.
Inside the second skull are the nesting grounds. Here, five nests filled with acid incubate eggs until they are ready to hatch. Guards are always on duty here as well, for the future of the clan lies within those walls.
written by Skifter (#17457)

Clan Description

The bones of the Colossus are an intimidating sight on the horizon to those who near the Wyrmwound. Upon approaching them, they are even more menacing. The enormous bones create ominous silhouettes at night, and when the whistles through them it sounds like moaning. Because of this, there are legends and stories of how the Colossus’ twisted spirit still resides within its bones...
Torbjorn, however, had no time to believe in such ghost stories- unless they could be of use. The leader of the clan was open to anything that could be used as a tool- no matter how far fetched. However, it soon became apparent that reanimating the Colossus as a weapon would not be a viable option (as much Karl claimed it would be). It was too dangerous.
And so, Torbjorn led his clan from the Rotrock Rim to the Wyrmwound with a new plan. With so many dragons pitching in, the remains of the Colossus were quickly converted into a massive lair, with plenty of space for the clan’s current members and extra room for future additions.

It wasn’t long after that that rumors of a clan brave enough to not only approach the Colossus but carve a dwelling out of its corpse began to circulate through the neighboring clans. Such a clan must be strong and fierce indeed!
All Torbjorn’s clan could do was embrace the reputation their new lair gave them. They began to call themselves the Order of the Colossus, claimed territory for themselves, and showed very little mercy to outsiders.
(So little, in fact, that some of the neighboring clans whispered that the leader of the Order is not just a Guardian, but the vicious spirit of the Colossus reborn.)

Despite the Order’s tough stance against other clans, there is a strong sense of camaraderie and friendship amongst the members. (Even Torbjorn himself is an amicable and just dragon once you get to know him.) Additionally, things are always busy in the clan. Be it from the warriors’ preparations for battle or from the workers- there’s never a dull moment.

The Order is always eager to expand its borders and gain more territory so that it may better serve the Plaguebringer. The warriors are led by Herzog, the Pearlcatcher general. They have a reputation for being swift and efficient on the field of battle, and it is well earned.

Not all dragons fear the Order of the Colossus, though: some flock to the power and shelter it can provide like Amaranth Moths to a flame. However, if one wants to join the Order, it’s not as simple as just asking to be let in.
First, the candidates are taken to Torbjorn so he may consider them. If they plead their case well enough to him, they are permitted to take the Trials.
(In reality, what the new dragons don’t know is that they’ve already been accepted into the Order. The Trials are what determines whether the candidates will remain with the Clan, or whether they’ll be trained in the arts of war before being exalted to serve the Plaguebringer.)

The Trials are a set of tasks that make new dragons demonstrate their capabilities. The first is a simple duel between the candidate and a newer member of the Order (not any of the older members, for if the newbie was pitted against one of the senior warriors they would never have a chance).
If the candidate wins, they move on to the second task. This one involves a dangerous trek close to the shore of the Wyrmwound itself, where all kinds of mutated horrors prowl. The new dragon must search for a particularly shaped stone on the shore. This tests the candidate’s tenacity.
Should the dragon return with the stone, they continue to the third and final task.
The final task is the most difficult of the three, and determines the new dragon’s ability to thrive in a clan so close to the pestilential Wyrmwound. They are exposed to a particular strain of disease, one that develops fast and dies just as quickly. If the dragon can survive the disease and build up an immunity to it all on their own, they are welcomed into the Order of the Colossus with open arms. If they take a turn for the worse, they are administered a cure that has been carefully brewed for this very strain of illness.

If a dragon fails any three of the Trials, they are given a choice. They can either leave and come back at a later date to attempt the Trials again, or be trained to join the army of exalts. Neither choice is the “dishonorable” option, and dragons are not scorned for choosing one or the other.
Either way, the Order will flourish, as it always has.
written by Skifter (#17457)


Mythril (16154076)
Megeleus (24071666)
Wafer (5179325)
Moonburst (9515052)
Calisto (24104907)
Ambertongue (21529577)
Aquilo (23367204)
Finn (23902868) & Illian (23902869)
My Traveler:
Nadeen (14893437)

Recent Clan Activity [View All]
09/13 Birthed new hatchlings! 1 Mirror Male, 3 Mirror Female
09/08 Birthed new hatchlings! 1 Wildclaw Male, 2 Wildclaw Female
09/08 Birthed new hatchlings! 1 Guardian Male, 1 Guardian Female, 1 Ridgeback Male
Balaeniceps User ID: 83284
Date Joined: 2014-10-13
Birthday: November 21
Forum Posts: 1331
664 530
Balaeniceps' Friends (40) Eboas Herzog Yukidoerr Damika Viiirus Sidnoea LadyHyde raviolimalioli View All
Recent Comments Page: 1 2 3 »
GalopaWXY wrote:
Congratulations on Moontrip, your new old dragon rescue!! Thank you for taking him in and ensuring his legacy is safe! Come visit the Old Oaks thread on the forums in a while when he's all settled in, and give some news of him! <3
Sep 10, 2019, 14:42:37
Yukidoerr wrote:
What skin is on your icon derg? it looks amazing!
Sep 06, 2019, 12:33:27
Treehorn wrote:
I lost the game. Now you lost the game.
Aug 08, 2019, 15:46:54
croix wrote:
BALA I LOVE THE ART!! thank you ;o; <3
Aug 08, 2019, 09:23:33
Erisdar wrote:
*salutes* Good luck on your mission to monopolize the 7digit market.
Aug 06, 2019, 13:28:56
Erisdar wrote:
Who are you and how did you come to own virtually every seven digit dragon on the AH?
Aug 06, 2019, 13:03:52
GalopaWXY wrote:
Congratulations on Brazier, your new old dragon rescue!! Thank you for taking him in and ensuring his legacy is safe! Come visit the Old Oaks thread on the forums in a while when he's all settled in, and give some news of him I can display on the topic! <3
Jul 25, 2019, 11:42:40
TheGreyOne wrote:
I am happy to see that one of my project dragons (Hen) found a good home. This was the last auction round before this generation was exalted. Enjoy!
Jul 04, 2019, 11:35:45
tokyyo wrote:
Thank's for buying Sebastian and the Spiral!
Jul 01, 2019, 04:18:13
ChaosMyotismon wrote:
I hope you enjoy Usiku! :D
Jun 29, 2019, 04:40:49
Saturnia wrote:
Ahh, embarrassing... *snatching, but thank you so much <3
Jun 28, 2019, 12:12:38
Saturnia wrote:
Aah congrats on hatching that lovely Tangerine/Crimson/X 7-digit Imperial! If you ever decide to sell her, could you let me know? ^^
Jun 28, 2019, 12:01:53
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