Welcome to Everything’s Fine, a Utopian Timelocke.
This is my very first time doing something like this and I’m honestly super stoked. If you want, come along with me for a lot of stumbling through a somewhat thought out story!
This Locke has a few “Easter eggs”. They’re usually transparent text or spoiler text, and are usually unneeded for comprehending the full story, but I left them around the entries and main menu. I am subscribed to this thread. Any questions, comments or concerns will be answered as soon as possible, so if I’m not on just hang tight and I’ll ping you with an answer.
INITIATE FILE OPEN. WARNING PROTOCOL ACTIVE
WARNING: This story, as it progresses, may include blood, gore, and plant/body horror. If this isn’t your thing... well I guess that’s that. Proceed with caution.
WARNING BYPASSED.
Concerns on Paradise Experiment wrote:
To: Head of Research and Development (RandD@[REDACTED].org)
From: Manager of Experimental Affairs (ExperimentAffair@[REDACTED].org)
The other 7 lab tests have died.
Current dragons have integrated into biome well. Other test subjects on standby in case of emergency or other orders. I believe what we are doing is questionable, however. Having [REDACTED] dragons seems very risky, no? Maybe we should reconsider.
Re: Concerns on Paradise Experiment wrote:
To: Manager of Experimental Affairs (ExperimentAffair@[REDACTED].org)
From: Head of Research and Development (RandD@[REDACTED].org)
Keep dead subjects. They are valuable.
I think we should continue on. These dragons are the future of civilization, and who are we to stop evolution? It is only a matter of time. Besides, the area is cordoned off by a shield that is heavily monitored. They can’t even fly. The [REDACTED] dragons will be perfectly safe. The Paradise will be created and only the finest of the experiments will survive. We can only watch.
From: Head of Research and Development (RandD@[REDACTED].org)
Keep dead subjects. They are valuable.
I think we should continue on. These dragons are the future of civilization, and who are we to stop evolution? It is only a matter of time. Besides, the area is cordoned off by a shield that is heavily monitored. They can’t even fly. The [REDACTED] dragons will be perfectly safe. The Paradise will be created and only the finest of the experiments will survive. We can only watch.
These rules are modified for this Locke. Modifications will be italicized.
The Rules:
-When a dragon hits a death number (explained later), that dragon MUST be exalted - this is the life blood of every locke.
-Write - don't get too bogged down in the menial tasks of hoping for a certian pull...BE CREATIVE!
-There are no rules about dressing your dragons, giving them apparel, or getting them art...just have fun with it!
-Every update MUST correspond with a number generation This rule is broken on certain occasions.
For the actual RNG part:
1 - 50 -- challenge - roll to see if your team of dragons survive
Only the True Paradisers will live in the end.
Challenge Rules wrote:
When you get a challenge, the first thing to do is take note of the number you rolled (1 - 50). That is the number of 'battles' or rolls you must complete. Choose your difficulty mode and begin.
(this is easy mode, since this is my first Timelocke I will be doing this) - set your rng to 1 - 100. Your death number is 7. Roll once for each battle. If you land on 7, one of your dragons is in danger. Roll to see who it is, and then roll between 1 and 2. If it is one, they live. If it is 2, they die. Once a dragon has been in danger, your challenge is over.
REALLY CYPRUS. EASY MODE.
When a dragon dies in a challenge, YOU MUST EXALT IT! This is the most essential piece of playing a Timelocke.
Even if there are no close calls, I will still roll for a dragon. The dragon in question will mutate. After ten days, the mutated dragon can be rehomed and escape the Locke. They will have their separate tab in the Graveyard.
If all dragons are mutated at that moment, the roll will be treated as neutral.
51 - 150- neutral- develop your characters, create more depth in your locke
151 - 165 -- new dragon - purchase a new dragon off the AH using the following rules (detail in the rules thread here)
166 - 170 -- breed a nest - if there is a pair that is RTB and is alright to have a nest lore-wise, breed them. If not, see the rules.
This roll is treated almost the same as a new dragon, but the cheapest AH hatchling instead of RNG-decided. I will not breed the test subjects.
And that is all! This will end... someday. I don’t really know, I love writing this so it’ll end when it’ll end.