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TOPIC | Everything’s Fine: A Timelocke
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[s]Welcome Page[/s] | [url=http://www1.flightrising.com/forums/cc/2427899#post_32934747]Cast[/url] | [url=http://www1.flightrising.com/forums/cc/2427899#post_32934749]Graveyard[/url] | [url=http://www1.flightrising.com/forums/cc/2427899#post_32934770]Main Directory[/url] [center][b]Welcome to Everything’s Fine, a Utopian Timelocke.[/b][/center] [center][img]https://41.media.tumblr.com/94093c5ae01c264a8dbec16e5fee2a82/tumblr_inline_nxav84kD1M1qea7nc_500.png[/img][/center] This is my very first time doing something like this and I’m honestly super stoked. If you want, come along with me for a lot of stumbling through a somewhat thought out story! This Locke has a few “Easter eggs”. They’re usually transparent text or spoiler text, and are usually unneeded for comprehending the full story, but I left them around the entries and main menu. I am subscribed to this thread. Any questions, comments or concerns will be answered as soon as possible, so if I’m not on just hang tight and I’ll ping you with an answer. [color=transparent]INITIATE FILE OPEN. WARNING PROTOCOL ACTIVE[/color] [b]WARNING: This story, as it progresses, may include blood, gore, and plant/body horror. If this isn’t your thing... well I guess that’s that. Proceed with caution.[/b] [color=Transparent]WARNING BYPASSED.[/color] [rule] [quote=Concerns on Paradise Experiment][font=courier new][size=5] To: Head of Research and Development (RandD@[REDACTED].org) From: Manager of Experimental Affairs (ExperimentAffair@[REDACTED].org) [color=transparent]The other 7 lab tests have died.[/color] Current dragons have integrated into biome well. Other test subjects on standby in case of emergency or other orders. I believe what we are doing is questionable, however. Having [REDACTED] dragons seems very risky, no? Maybe we should reconsider.[/quote] [Quote=Re: Concerns on Paradise Experiment] [font=courier new][size=5]To: Manager of Experimental Affairs (ExperimentAffair@[REDACTED].org) From: Head of Research and Development (RandD@[REDACTED].org) [color=transparent]Keep dead subjects. They are valuable.[/color] I think we should continue on. These dragons are the future of civilization, and who are we to stop evolution? It is only a matter of time. Besides, the area is cordoned off by a shield that is heavily monitored. They can’t even fly. The [REDACTED] dragons will be perfectly safe. The Paradise will be created and only the finest of the experiments will survive. We can only watch.[/quote] I wrote some lore in the form of emails! They’re more descriptive of the actual premise of the story so I’m going to leave them here. [rule] These rules are modified for this Locke. Modifications will be italicized. [u]The Rules:[/u] -When a dragon hits a death number (explained later), that dragon MUST be exalted - this is the life blood of every locke. -Write - don't get too bogged down in the menial tasks of hoping for a certian pull...BE CREATIVE! -There are no rules about dressing your dragons, giving them apparel, or getting them art...just have fun with it! -Every update MUST correspond with a number generation [i]This rule is broken on certain occasions.[/i] For the actual RNG part: [b]1 - 50 -- challenge[/b] - roll to see if your team of dragons survive [color=transparent]Only the True Paradisers will live in the end.[/color] Challenge Rules wrote: When you get a challenge, the first thing to do is take note of the number you rolled (1 - 50). That is the number of 'battles' or rolls you must complete. Choose your difficulty mode and begin. (this is easy mode, since this is my first Timelocke I will be doing this) - set your rng to 1 - 100. Your death number is 7. Roll once for each battle. If you land on 7, one of your dragons is in danger. Roll to see who it is, and then roll between 1 and 2. If it is one, they live. If it is 2, they die. Once a dragon has been in danger, your challenge is over. [color=transparent] REALLY CYPRUS. EASY MODE.[/color] When a dragon dies in a challenge, YOU MUST EXALT IT! This is the most essential piece of playing a Timelocke. [i]Even if there are no close calls, I will still roll for a dragon. The dragon in question will mutate. After ten days, the mutated dragon can be rehomed and escape the Locke. They will have their separate tab in the Graveyard. [b]If all dragons are mutated at that moment, the roll will be treated as neutral.[/b][/i] [b]51 - 150- neutral[/b]- develop your characters, create more depth in your locke [b]151 - 165 -- new dragon[/b] - purchase a new dragon off the AH using the following rules (detail in the rules thread [url=http://www1.flightrising.com/forums/qnc/2405765/1#post_2405765]here[/url]) [b]166 - 170 -- breed a nest[/b] - if there is a pair that is RTB and is alright to have a nest lore-wise, breed them. If not, see the rules. [i]This roll is treated almost the same as a new dragon, but the cheapest AH hatchling instead of RNG-decided. I will not breed the test subjects.[/i] And that is all! This will end... someday. I don’t really know, I love writing this so it’ll end when it’ll end.
Welcome Page | Cast | Graveyard | Main Directory
Welcome to Everything’s Fine, a Utopian Timelocke.
tumblr_inline_nxav84kD1M1qea7nc_500.png

This is my very first time doing something like this and I’m honestly super stoked. If you want, come along with me for a lot of stumbling through a somewhat thought out story!

This Locke has a few “Easter eggs”. They’re usually transparent text or spoiler text, and are usually unneeded for comprehending the full story, but I left them around the entries and main menu. I am subscribed to this thread. Any questions, comments or concerns will be answered as soon as possible, so if I’m not on just hang tight and I’ll ping you with an answer.
INITIATE FILE OPEN. WARNING PROTOCOL ACTIVE
WARNING: This story, as it progresses, may include blood, gore, and plant/body horror. If this isn’t your thing... well I guess that’s that. Proceed with caution.
WARNING BYPASSED.
Concerns on Paradise Experiment wrote:

To: Head of Research and Development (RandD@[REDACTED].org)
From: Manager of Experimental Affairs (ExperimentAffair@[REDACTED].org)
The other 7 lab tests have died.
Current dragons have integrated into biome well. Other test subjects on standby in case of emergency or other orders. I believe what we are doing is questionable, however. Having [REDACTED] dragons seems very risky, no? Maybe we should reconsider.
Re: Concerns on Paradise Experiment wrote:
To: Manager of Experimental Affairs (ExperimentAffair@[REDACTED].org)
From: Head of Research and Development (RandD@[REDACTED].org)
Keep dead subjects. They are valuable.
I think we should continue on. These dragons are the future of civilization, and who are we to stop evolution? It is only a matter of time. Besides, the area is cordoned off by a shield that is heavily monitored. They can’t even fly. The [REDACTED] dragons will be perfectly safe. The Paradise will be created and only the finest of the experiments will survive. We can only watch.
I wrote some lore in the form of emails! They’re more descriptive of the actual premise of the story so I’m going to leave them here.

These rules are modified for this Locke. Modifications will be italicized.
The Rules:
-When a dragon hits a death number (explained later), that dragon MUST be exalted - this is the life blood of every locke.
-Write - don't get too bogged down in the menial tasks of hoping for a certian pull...BE CREATIVE!
-There are no rules about dressing your dragons, giving them apparel, or getting them art...just have fun with it!
-Every update MUST correspond with a number generation This rule is broken on certain occasions.

For the actual RNG part:

1 - 50 -- challenge - roll to see if your team of dragons survive
Only the True Paradisers will live in the end.
Challenge Rules wrote:
When you get a challenge, the first thing to do is take note of the number you rolled (1 - 50). That is the number of 'battles' or rolls you must complete. Choose your difficulty mode and begin.

(this is easy mode, since this is my first Timelocke I will be doing this) - set your rng to 1 - 100. Your death number is 7. Roll once for each battle. If you land on 7, one of your dragons is in danger. Roll to see who it is, and then roll between 1 and 2. If it is one, they live. If it is 2, they die. Once a dragon has been in danger, your challenge is over.
REALLY CYPRUS. EASY MODE.
When a dragon dies in a challenge, YOU MUST EXALT IT! This is the most essential piece of playing a Timelocke.
Even if there are no close calls, I will still roll for a dragon. The dragon in question will mutate. After ten days, the mutated dragon can be rehomed and escape the Locke. They will have their separate tab in the Graveyard.
If all dragons are mutated at that moment, the roll will be treated as neutral.


51 - 150- neutral- develop your characters, create more depth in your locke

151 - 165 -- new dragon - purchase a new dragon off the AH using the following rules (detail in the rules thread here)

166 - 170 -- breed a nest - if there is a pair that is RTB and is alright to have a nest lore-wise, breed them. If not, see the rules.
This roll is treated almost the same as a new dragon, but the cheapest AH hatchling instead of RNG-decided. I will not breed the test subjects.

And that is all! This will end... someday. I don’t really know, I love writing this so it’ll end when it’ll end.
083.8.sel.png

Gale, they/them
FR +3

FAQ
[url=http://www1.flightrising.com/forums/cc/2427899#post_2427899]Welcome Page[/url] | [s]Cast[/s] | [url=http://www1.flightrising.com/forums/cc/2427899#post_32934749]Graveyard[/url] | [url=http://www1.flightrising.com/forums/cc/2427899#post_32934770]Main Directory[/url] [center][b]The Cast[/b] [img]https://41.media.tumblr.com/94093c5ae01c264a8dbec16e5fee2a82/tumblr_inline_nxav84kD1M1qea7nc_500.png[/img][/center] [b]Experiments:[/b] [color=transparent]SUBJECT FILES OPEN. ACCESSING... DATA REDACTED.[/color] (Included whether they are alive or not. They are physical dragons, but they will not be linked to pages due to spoilers) [img]http://flightrising.com/rendern/350/410050/41004931_350.png[/img] Cyprus, an aloof but protective Nocturne. (1) [img]http://flightrising.com/rendern/350/412222/41222184_350.png[/img] Tree, a Wildclaw who joined the Paradise Experiment in adolescence. (2) [img]http://flightrising.com/rendern/350/407962/40796106_350.png[/img] Azul, an anxious noodle who’s kind of a jerk. (3) [img]http://flightrising.com/rendern/350/413592/41359177_350.png[/img] Wisteria, a graceful young Coatl. (4) [img]http://www1.flightrising.com/dgen/dressing-room/dragon?did=41426231&skin=0&apparel=25862,25860&xt=dressing.png[/img] Palustris, a fully aquatic Guardian. (5) [img]http://flightrising.com/rendern/350/415135/41513430_350.png[/img] Nightlock, a sneaky Pearlcatcher. (6) [img]http://flightrising.com/rendern/350/417221/41722091_350.png[/img] Maple, a kind Tundra. (7) [img]http://flightrising.com/rendern/350/417965/41796401_350.png[/img] Lithops, a tiny Fae. (8) [img]http://flightrising.com/rendern/350/418636/41863589_350.png[/img] Wormwood, a placid Guardian. (9) [img]http://flightrising.com/rendern/350/412123/41212275_350.png[/img] Sinularia, an understanding Fae. (10) [img]http://flightrising.com/rendern/350/421873/42187270_350.png[/img] Amaryllis, another Fae. (11) [img]http://flightrising.com/rendern/350/425764/42576324_350.png[/img] Foxglove, a cautious skydancer. (12) [img]http://flightrising.com/rendern/350/426581/42658000_350.png[/img] Amaranth, a mute imperial. (13) [img]http://www1.flightrising.com/dgen/dressing-room/dragon?did=42900109&skin=6719&apparel=325,301,313,23022&xt=dressing.png[/img] Nameless, a deteriorating Pearlcatcher. (14) [i]The Chimeras:[/i] (These dragons have links) [url=http://flightrising.com/main.php?dragon=43582775] [img]http://flightrising.com/rendern/350/435828/43582775_350.png[/img] [/url] Millie, an intelligent and persuasive fae. (15) [url=http://flightrising.com/main.php?dragon=43732667] [img]http://flightrising.com/rendern/350/437327/43732667_350.png[/img] [/url] Connor, an inquisitive imperial. (16) [url=http://flightrising.com/main.php?dragon=43974331] [img]http://flightrising.com/rendern/350/439744/43974331_350.png[/img] [/url] Alphonse, a warm tundra. (17) [url=http://flightrising.com/main.php?dragon=43746689] [img]http://flightrising.com/rendern/350/437467/43746689_350.png[/img] [/url] Percy, a graceful and soft spoken Pearlcatcher. (18) [url=http://flightrising.com/main.php?dragon=44161310] [img]http://flightrising.com/rendern/350/441614/44161310_350.png[/img] [/url] Beatrice, a reserved nocturne. (19) [url=http://flightrising.com/main.php?dragon=43441854] [img]http://flightrising.com/rendern/350/434419/43441854_350.png[/img] [/url] Theodore, the lab’s prodigy. (20) [b]Others:[/b] [color=transparent]EMPLOYEE FILES OPENED. NAME REDACTED.[/color] (Not physical dragons, unkillables) [img]http://flightrising.com/dgen/preview/dragon?age=1&body=74&bodygene=4&breed=4&element=5&gender=1&tert=3&tertgene=12&winggene=20&wings=5&auth=66c46953854a0f0acd56b942a90779353a43f44c&dummyext=prev.png[/img] Head of the Paradise Experiment [img]http://flightrising.com/dgen/preview/dragon?age=1&body=131&bodygene=13&breed=7&element=10&gender=1&tert=13&tertgene=18&winggene=16&wings=3&auth=97d8fe3a345f5e3669f63ea3326d47051e2c336b&dummyext=prev.png[/img] Alastra, the Manager of Experimental Affairs ([url=http://flightrising.com/dgen/preview/dragon?age=1&body=5&bodygene=20&breed=7&element=6&gender=1&tert=6&tertgene=10&winggene=17&wings=9&auth=ece3f509aad874df333e4bceca7a6ddccbb8a29f&dummyext=prev.png]For post-operation tap here[/url]) [img]http://flightrising.com/dgen/preview/dragon?age=1&body=53&bodygene=13&breed=13&element=8&gender=0&tert=17&tertgene=14&winggene=23&wings=109&auth=576ec21d574c5bf1da273f73902ce99e51e5762b&dummyext=prev.png[/img] Ti, Alastra’s second-in-command, responsible for watching the experiments.
Welcome Page | Cast | Graveyard | Main Directory
The Cast
tumblr_inline_nxav84kD1M1qea7nc_500.png
Experiments:
SUBJECT FILES OPEN. ACCESSING... DATA REDACTED.
(Included whether they are alive or not. They are physical dragons, but they will not be linked to pages due to spoilers)
41004931_350.png
Cyprus, an aloof but protective Nocturne. (1)

41222184_350.png
Tree, a Wildclaw who joined the Paradise Experiment in adolescence. (2)

40796106_350.png
Azul, an anxious noodle who’s kind of a jerk. (3)

41359177_350.png
Wisteria, a graceful young Coatl. (4)

dragon?did=41426231&skin=0&apparel=25862,25860&xt=dressing.png
Palustris, a fully aquatic Guardian. (5)

41513430_350.png
Nightlock, a sneaky Pearlcatcher. (6)

41722091_350.png
Maple, a kind Tundra. (7)

41796401_350.png
Lithops, a tiny Fae. (8)

41863589_350.png
Wormwood, a placid Guardian. (9)

41212275_350.png
Sinularia, an understanding Fae. (10)

42187270_350.png
Amaryllis, another Fae. (11)

42576324_350.png
Foxglove, a cautious skydancer. (12)

42658000_350.png
Amaranth, a mute imperial. (13)

dragon?did=42900109&skin=6719&apparel=325,301,313,23022&xt=dressing.png
Nameless, a deteriorating Pearlcatcher. (14)

The Chimeras:
(These dragons have links)


43582775_350.png

Millie, an intelligent and persuasive fae. (15)


43732667_350.png

Connor, an inquisitive imperial. (16)


43974331_350.png

Alphonse, a warm tundra. (17)


43746689_350.png

Percy, a graceful and soft spoken Pearlcatcher. (18)


44161310_350.png

Beatrice, a reserved nocturne. (19)


43441854_350.png

Theodore, the lab’s prodigy. (20)

Others:
EMPLOYEE FILES OPENED. NAME REDACTED.
(Not physical dragons, unkillables)
dragon?age=1&body=74&bodygene=4&breed=4&element=5&gender=1&tert=3&tertgene=12&winggene=20&wings=5&auth=66c46953854a0f0acd56b942a90779353a43f44c&dummyext=prev.png
Head of the Paradise Experiment

dragon?age=1&body=131&bodygene=13&breed=7&element=10&gender=1&tert=13&tertgene=18&winggene=16&wings=3&auth=97d8fe3a345f5e3669f63ea3326d47051e2c336b&dummyext=prev.png
Alastra, the Manager of Experimental Affairs (For post-operation tap here)

dragon?age=1&body=53&bodygene=13&breed=13&element=8&gender=0&tert=17&tertgene=14&winggene=23&wings=109&auth=576ec21d574c5bf1da273f73902ce99e51e5762b&dummyext=prev.png
Ti, Alastra’s second-in-command, responsible for watching the experiments.
083.8.sel.png

Gale, they/them
FR +3

FAQ
[url=http://www1.flightrising.com/forums/cc/2427899#post_2427899]Welcome Page[/url] | [url=http://www1.flightrising.com/forums/cc/2427899#post_32934747]Cast[/url] | [s]Graveyard[/s] | [url=http://www1.flightrising.com/forums/cc/2427899#post_32934770]Main Directory[/url] [center][b]The Graveyard[/b][img]https://41.media.tumblr.com/94093c5ae01c264a8dbec16e5fee2a82/tumblr_inline_nxav84kD1M1qea7nc_500.png[/img][/center] When a dragon dies, there will be a button leading to its exalt page and a cause of death written below. For your viewing experience, please do not tap the buttons if you don’t want spoilers. [color=transparent]MORGUE FILES OPENED. ACCESSING...[/color] [center][url=http://flightrising.com/main.php?dragon=41004931][img]http://www1.flightrising.com/static/cms/food/13396.png[/img][/url] Cause of death: [spoiler][REDACTED] destabilization and seizures.[/spoiler] [center][url=http://www1.flightrising.com/dragon/40796106][img]http://www1.flightrising.com/static/cms/food/16289.png[/url][/img][/center] Cause of death: [spoiler]Asphyxiation because of dandelion seeds filling the lungs and respiratory tract.[/spoiler] [url=http://www1.flightrising.com/dragon/41426231][img]http://www1.flightrising.com/static/cms/food/20114.png[/img][/url] Cause of death: [spoiler]Exsanguination from exceedingly fast kelp growth caused by hormonal imbalance (fear?)[/spoiler] [url=http://www1.flightrising.com/dragon/42900109][img]http://flightrising.com/images/cms/food/17503.png[/img][/url] Cause of Death: [spoiler]DNA destabilization causing decay to progress to an unsalvagable point. Parts gathered.[/spoiler] [b]The Successful Rehomes:[/b] These dragons have left the Locke for good reasons! Yay! They’ll still be buttons though, since you all don’t need more spoilers. [url=http://flightrising.com/main.php?dragon=41222184][img]http://flightrising.com/images/cms/trinket/8101.png[/img][/url][url=http://flightrising.com/main.php?dragon=41513430][img]http://flightrising.com/images/cms/food/2991.png[/img][/url][url=http://flightrising.com/main.php?dragon=41359177][img]http://flightrising.com/images/cms/food/6356.png[/img][/url][url=http://flightrising.com/main.php?dragon=41722091][img]http://flightrising.com/images/cms/food/141.png[/img][/url][url=http://flightrising.com/main.php?dragon=41796401][img]http://flightrising.com/images/cms/food/14540.png[/img][/url][url=http://flightrising.com/main.php?dragon=41863589][img]http://flightrising.com/images/cms/food/2057.png[/img][/url] [url=http://flightrising.com/main.php?dragon=41212275][img]http://flightrising.com/images/cms/trinket/13583.png[/img][/url][url=http://flightrising.com/main.php?dragon=42187270][img]http://flightrising.com/images/cms/food/11817.png[/img][/url][url=http://flightrising.com/main.php?dragon=42576324][img]http://flightrising.com/images/cms/food/3505.png[/img][/url][url=http://flightrising.com/main.php?dragon=42658000][img]http://flightrising.com/images/cms/food/21400.png[/img][/url]
Welcome Page | Cast | Graveyard | Main Directory
The Graveyardtumblr_inline_nxav84kD1M1qea7nc_500.png
When a dragon dies, there will be a button leading to its exalt page and a cause of death written below. For your viewing experience, please do not tap the buttons if you don’t want spoilers.
MORGUE FILES OPENED. ACCESSING...
13396.png
Cause of death: [REDACTED] destabilization and seizures.
16289.png
Cause of death: Asphyxiation because of dandelion seeds filling the lungs and respiratory tract.
20114.png
Cause of death: Exsanguination from exceedingly fast kelp growth caused by hormonal imbalance (fear?)
17503.png
Cause of Death: DNA destabilization causing decay to progress to an unsalvagable point. Parts gathered.

The Successful Rehomes:

These dragons have left the Locke for good reasons! Yay! They’ll still be buttons though, since you all don’t need more spoilers.

8101.png2991.png6356.png141.png14540.png2057.png
13583.png11817.png3505.png21400.png
083.8.sel.png

Gale, they/them
FR +3

FAQ
[url=http://www1.flightrising.com/forums/cc/2427899#post_2427899]Welcome Page[/url] | [url=http://www1.flightrising.com/forums/cc/2427899#post_32934747]Cast[/url] | [url=http://www1.flightrising.com/forums/cc/2427899#post_32934749]Graveyard[/url] | [s]Main Directory[/s] [center][b]Directory[/b] [img]https://41.media.tumblr.com/94093c5ae01c264a8dbec16e5fee2a82/tumblr_inline_nxav84kD1M1qea7nc_500.png[/img][/center] [LIST] [*][url=http://www1.flightrising.com/forums/cc/2427899#post_32934774]Day 0: Prologue[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/1#post_32951471]Day 1: False Security[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/2#post_32959212]Day 2: Flowers Bloom the Prettiest[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/2#post_32969888]Day 2.5: Test Subject Autopsy[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/2#post_32973873]Day 3: Re: Awakening[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/3#post_32995563]Day 4: Oh. Oh no.[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/3#post_33002408]Day 5: A New Hope (happy Star Wars day!)[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/4#post_33019178]Day 6: Knock Wood[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/4#post_33027740]Day 6.5: Test Subject Autopsy[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/5#post_33035823]Day 7: Just Another Day[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/5#post_33054568]Day 8: Stolen Hours[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/6#post_33071058]Day 9: Freshwater Kelp[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/6#post_33093279]Day 10: Unforeseen Challenges[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/6#post_33131584]Day 11: The Forest has Eyes[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/6#post_33133365]Day 12: Under the Sea[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/6#post_33135956]Day 13: Terms of Service Updated[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/7#post_33150685]Day 14: Sweet Release[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/7#post_33169700]Day 15: To Catch a Mutant[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/8#post_33182319]Day 16: Salty[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/8#post_33191720]Day 16.5: Test Subject Autopsy[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/8#post_33195276]Day 17: Flower Power[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/9#post_33211983]Day 18: Everything’s Okay[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/9#post_33221646]Day 19: A New Friend?[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/10#post_33240233]Day 20: Rotten Wood[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/11#post_33255159]Day 21: Creeping Tendrils[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/12#post_33271081]Day 22: Moldy Monstrosity[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/12#post_33297807]Day 23: Sweet Release[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/13#post_33300937]Day 24: Earthen Doll[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/14#post_33313897]Day 25: That’s Not Normal[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/15#post_33335248]Day 26: Aftershocks[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/15#post_33337440]Day 27: Sweet Release[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/17#post_33358251]Day 28: Change is Inevitable[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/17#post_33362478]Day 28.5: Letter Delivery[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/18#post_33379130]Day 29: Growing Pains[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/19#post_33394452]Day 30: Stop. Just stop.[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/19#post_33410011]Day 31: Break the Wall[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/20#post_33426075]Day 32: How did you Forget?[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/21#post_33441059]Day 33: Sweet Release[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/21#post_33461433]Day 34: Companionship[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/22#post_33477029]Day 35: Sweet Release[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/23#post_33533482]Day 36: Boredom[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/24#post_33726438]Day 37: Boredom at Sea[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/24#post_33727140]Day 38: Light in the Dark[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/24#post_33734095]Day 39: I Must be Dreaming[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/25#post_33745724]Day 40: I’ve Got You[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/26#post_33851065]Day 41: High Hopes[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/26#post_33867211]Day 42: New Arrivals[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/27#post_33890298]Day 43: Hold On[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/27#post_33924118]Day 44: Pick a Side[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/29#post_34333035]Day 45: Lots of Screaming[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/29#post_34350451]Day 46: It’s Over[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/30#post_34388985]Day 47: Recycling Plant[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/30#post_34389513]Day 48: Time Off[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/30#post_34407641]Day 49: Stop That.[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/31#post_34426619]Day 50: End of an Era[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/31#post_34427052]Day 50.5: Letter Delivery[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/31#post_34443231]Day 51: Calculations[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/32#post_34481068]Day 52: Snakes[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/32#post_34496888]Day 53: Construction[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/32#post_34533616]Day 54: Mud[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/32#post_34552156]Day 55: Supply Drop[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/33#post_34586257]Day 56: Arctic Conditions[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/33#post_34605153]Day 57: Herd Instinct[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/33#post_34621176]Day 58: Flocking Together[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/33#post_34639837]Day 59: Teambuilding[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/33#post_34659008]Day 60: We Did It[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/34#post_34677885]Day 61: The Wimpiest Challenger[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/35#post_34697259]Day 62: Trying Again[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/35#post_34716233]Day 63: Warmer Waters[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/35#post_34735859]Day 64: Prophecies[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/35#post_34789942]Day 65: The Big Reveal[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/36#post_35123452]Day 66: Oh Deer[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/36#post_35824857]Day 67: Snowstorm[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/36#post_35862217]Day 68: The Snow Relents[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/37#post_35892429]Day 69: Peaceful Days[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/37#post_35924779]Day 70: You've Got Mail[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/37#post_35958678]Day 71: Moving Day[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/37#post_35987794]Day 72: Lay of the Land[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/38#post_36016215]Day 73: A Little Too Quiet[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/38#post_36079051]Day 74: Not There Yet[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/38#post_36112418]Day 75: A Challenge?[/url] [*][url=http://www1.flightrising.com/forums/cc/2427899/39#post_36143242]Day 76: Settling In[/url] [/LIST] [b]Pinglist:[/b] @ilimati @petall @relics @nalrene @storytellerivy @neonkitty @cosmictrash @V88 @dovalore @finalvalkyrie21 @aetherstorm @ambird @erbor @solaristigres @skyeset @shirotsubaki6564 @firewingers @wizardandgalaxy @cadomarie @sherina @cassierose @apprenticeNerd
Welcome Page | Cast | Graveyard | Main Directory
Directory
tumblr_inline_nxav84kD1M1qea7nc_500.png

Pinglist:

@ilimati @petall @relics @nalrene @storytellerivy @neonkitty @cosmictrash @V88 @dovalore @finalvalkyrie21 @aetherstorm @ambird @erbor @solaristigres @skyeset @shirotsubaki6564 @firewingers @wizardandgalaxy @cadomarie @sherina @cassierose @apprenticeNerd
083.8.sel.png

Gale, they/them
FR +3

FAQ
[url=http://www1.flightrising.com/forums/cc/2427899#post_2427899]Welcome Page[/url] | [url=http://www1.flightrising.com/forums/cc/2427899#post_32934747]Cast[/url] | [url=http://www1.flightrising.com/forums/cc/2427899#post_32934749]Graveyard[/url] | [url=http://www1.flightrising.com/forums/cc/2427899#post_32934770]Main Directory[/url] [center][b]Prologue[/b] [item=Jungle grass][item=Silver pocketwatch][item=jungle grass] [color=transparent]heck too many transparent things. Oh well.[/color] Seedy footage of three dragons in a clearing appears on a worn-out monitor. Many other equally ancient monitors sit beside, around and above it, capturing every angle of the new test subjects. The room itself is only dimly lit by these monitors, but it reflects against the stone tiles below. Dragons, mostly smaller breeds, crowd around the screens for the first few minutes, both analyzing and admiring them. They then all scatter to their respective workspaces in the room, leaving one dragon alone in front of the array of monitors. There, illuminated by the sickly auras of technology, she almost appears ghostly. Her clean, but discolored lab coat and braided hair almost glow as she clutches at a small pocketwatch. She says the phrase carved onto the timepiece, almost as if to reaffirm her desires. “Though I may be lost to time, my experiment will go on with you. Create my paradise.” She then gazes at the blurry footage of the dragons one more time before walking away. [rule] [color=transparent]”Hi I’m the writer and I can’t name dragons. Carry on.”[/color] Three dragons awake in a clearing. On one side, it stretches into a warm, glittering pool filled with fish and reeds. On the other sides the clearing turns into a thick, wooded forest. Grass covers most of the clearing as well, almost coming to the knees of the youngest dragon, a brown and green Wildclaw with piercing light green eyes. He wakes up first, and proceeds to survey the area with curiosity and wonder. His rustling of the grass wakes up the other two, a blue-eyed Nocturne and a neon blue Spral. They get their bearings, and then begin to talk. “Uh, where am I? Why are we here? What is-” The Spiral begins to anxiously ramble before being cut off. “I don’t know, okay? By the look on the hatchling’s face, he doesn’t know either. So please shut up.” The Nocturne turns and faces the rest of the group, “I’m Cyprus. Would you mind telling me your names?” “Tree.” The hatchling proudly states, earning a spurt of giggles from the spiral. “You’re named Tree? What were your parents thinking, like ‘Oh, the child is beautiful, what will we name him?’ ‘Tree.’ ‘Are you sure I don’t-‘ ‘TREE.’ I can’t believe it.” The spiral goes on for some time before finally, once he calms down, he tells the others his name is Azul. The trio set off into the woods, somewhat at ease and ready for what will come next. There we are! First installment (hope it wasn’t too bad), I’ll start officially tomorrow!
Welcome Page | Cast | Graveyard | Main Directory
Prologue
Jungle Grass Silver Pocketwatch Jungle Grass
heck too many transparent things. Oh well.
Seedy footage of three dragons in a clearing appears on a worn-out monitor. Many other equally ancient monitors sit beside, around and above it, capturing every angle of the new test subjects. The room itself is only dimly lit by these monitors, but it reflects against the stone tiles below. Dragons, mostly smaller breeds, crowd around the screens for the first few minutes, both analyzing and admiring them. They then all scatter to their respective workspaces in the room, leaving one dragon alone in front of the array of monitors. There, illuminated by the sickly auras of technology, she almost appears ghostly. Her clean, but discolored lab coat and braided hair almost glow as she clutches at a small pocketwatch. She says the phrase carved onto the timepiece, almost as if to reaffirm her desires. “Though I may be lost to time, my experiment will go on with you. Create my paradise.” She then gazes at the blurry footage of the dragons one more time before walking away.

”Hi I’m the writer and I can’t name dragons. Carry on.”
Three dragons awake in a clearing. On one side, it stretches into a warm, glittering pool filled with fish and reeds. On the other sides the clearing turns into a thick, wooded forest. Grass covers most of the clearing as well, almost coming to the knees of the youngest dragon, a brown and green Wildclaw with piercing light green eyes. He wakes up first, and proceeds to survey the area with curiosity and wonder. His rustling of the grass wakes up the other two, a blue-eyed Nocturne and a neon blue Spral. They get their bearings, and then begin to talk.
“Uh, where am I? Why are we here? What is-” The Spiral begins to anxiously ramble before being cut off.
“I don’t know, okay? By the look on the hatchling’s face, he doesn’t know either. So please shut up.” The Nocturne turns and faces the rest of the group, “I’m Cyprus. Would you mind telling me your names?”
“Tree.” The hatchling proudly states, earning a spurt of giggles from the spiral.
“You’re named Tree? What were your parents thinking, like ‘Oh, the child is beautiful, what will we name him?’ ‘Tree.’ ‘Are you sure I don’t-‘ ‘TREE.’ I can’t believe it.” The spiral goes on for some time before finally, once he calms down, he tells the others his name is Azul. The trio set off into the woods, somewhat at ease and ready for what will come next.

There we are! First installment (hope it wasn’t too bad), I’ll start officially tomorrow!
083.8.sel.png

Gale, they/them
FR +3

FAQ
Alrighty, we are set to go! People can post now.
Alrighty, we are set to go! People can post now.
083.8.sel.png

Gale, they/them
FR +3

FAQ
Yoooo put me on your pinglist please, this sounds good :D @Shadowbirch
Yoooo put me on your pinglist please, this sounds good :D @Shadowbirch
itpCHya.png
i heard there was a place where the light
managed to cut through the dark
but that was just a story for children
and my chest is just a grave for my heart

jubi p. lizardperson
it/its or they/them
@ilimati added!
@ilimati added!
083.8.sel.png

Gale, they/them
FR +3

FAQ
@Shadowbirch

Please add me to the pinglist! This sounds like a fascinating concept and I can't wait to see where this goes!!!
@Shadowbirch

Please add me to the pinglist! This sounds like a fascinating concept and I can't wait to see where this goes!!!
b7742e507b7cf8e2cd71c4f2ffd5a17c3b9f9e2e.png 7ae5f576df9583faed137e7e0ca37146ab2a57b6.png
[url=http://www1.flightrising.com/forums/cc/2427899#post_2427899]Welcome Page[/url] | [url=http://www1.flightrising.com/forums/cc/2427899#post_32934747]Cast[/url] | [url=http://www1.flightrising.com/forums/cc/2427899#post_32934749]Graveyard[/url] | [url=http://www1.flightrising.com/forums/cc/2427899#post_32934770]Main Directory[/url] [center][b]Day 1: False Security[/b] Roll: 68, Neutral day [item=clover][item=Dwarf fawn][item=clover] Azul wandered into the woods first, inhaling the cool, crisp air. It was so much unlike lightning territory, with. . . What did lightning feel like? He couldn’t really remember. Cyprus trailed behind the cyan spiral, Tree on his back admiring the large leaves above his head. The three enjoyed the peaceful aura of the forest, when a rustling in the bushes caught their attention. A small herd of deer emerged from the bushes, stopping to nibble on the occasional patch of brush. The deer seemed to be oblivious to the presence of Cyprus and Tree, but only looked up lazily at Azul before going back to their business. Cyprus whispered something to Azul, and the spiral bounced off to fetch kindling. The roast deer was delicious. Since all of them ate meat, their first meal in the forest was shared by every dragon. Once they were finished, Cyprus began to fly into a tree. After he tried a great many times, he realized that his wings didn’t work. Some of the membrane was cut in short vertical hashes, preventing his wings from catching air. After checking his group, he discovered all the dragons had these cuts. None of them could fly. After his discovery, the once enjoyable forest seemed to grow darker. The three lay down to rest beside their dying campfire. Pinglist: @/Petall @/ilimati There we go! Day one is all written. Edit: added the menu bar to make this easier to read in the long run, for both me and everyone else.
Welcome Page | Cast | Graveyard | Main Directory
Day 1: False Security
Roll: 68, Neutral day
Clover Dwarf Fawn Clover

Azul wandered into the woods first, inhaling the cool, crisp air. It was so much unlike lightning territory, with. . . What did lightning feel like? He couldn’t really remember. Cyprus trailed behind the cyan spiral, Tree on his back admiring the large leaves above his head. The three enjoyed the peaceful aura of the forest, when a rustling in the bushes caught their attention.
A small herd of deer emerged from the bushes, stopping to nibble on the occasional patch of brush. The deer seemed to be oblivious to the presence of Cyprus and Tree, but only looked up lazily at Azul before going back to their business. Cyprus whispered something to Azul, and the spiral bounced off to fetch kindling.
The roast deer was delicious. Since all of them ate meat, their first meal in the forest was shared by every dragon. Once they were finished, Cyprus began to fly into a tree. After he tried a great many times, he realized that his wings didn’t work. Some of the membrane was cut in short vertical hashes, preventing his wings from catching air. After checking his group, he discovered all the dragons had these cuts. None of them could fly. After his discovery, the once enjoyable forest seemed to grow darker. The three lay down to rest beside their dying campfire.

Pinglist:
@/Petall @/ilimati
There we go! Day one is all written.
Edit: added the menu bar to make this easier to read in the long run, for both me and everyone else.
083.8.sel.png

Gale, they/them
FR +3

FAQ
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