That's cool, thanks! Maybe generate a new url through ******* to fix the chopping issue?
That's cool, thanks! Maybe generate a new url through ******* to fix the chopping issue?
Thank you kindly. I stand corrected on my choice for my coli team. Very helpful :)
Thank you kindly. I stand corrected on my choice for my coli team. Very helpful :)
- Sleeping at the frozen mountain of madness.
Update 12/17/2014
Team tester
Edited some calculations, so now it should provide accurate results for teams with under 3 dragons. Also over 4 dragons, if you're in some kind of roleplaying scenario.
While I was doing that, I discovered a bug I hadn't known existed, which caused it not to report extreme weaknesses. So now that's fixed.
The link has been edited to lead to the updated version.
Stuff that's coming up
As for that update for the Team Completer that would let it spit out a team tailored to a specific zone: I've got the basic design for it outlined in my head, will start work as soon as homework schedule allows. Once I've got a tested and working design for that feature, I'm thinking I'll add bits of it to the Team Tester as well, so it can tell you which zones your dragons are most and least suited to. So there's that to look forward to.
Update 12/17/2014
Team tester
Edited some calculations, so now it should provide accurate results for teams with under 3 dragons. Also over 4 dragons, if you're in some kind of roleplaying scenario.
While I was doing that, I discovered a bug I hadn't known existed, which caused it not to report extreme weaknesses. So now that's fixed.
The link has been edited to lead to the updated version.
Stuff that's coming up
As for that update for the Team Completer that would let it spit out a team tailored to a specific zone: I've got the basic design for it outlined in my head, will start work as soon as homework schedule allows. Once I've got a tested and working design for that feature, I'm thinking I'll add bits of it to the Team Tester as well, so it can tell you which zones your dragons are most and least suited to. So there's that to look forward to.
I take no responsibility for that, unless you liked the outcome, then I take all responsibility.
Update 12/18/2014
Team Tester
Fixed a minor bug that made it not actually give suggestions in some cases.
Finished the Area Suggestion feature! Now, when you enter a team into it, it will give the areas your dragons would do best in.
Update 12/18/2014
Team Tester
Fixed a minor bug that made it not actually give suggestions in some cases.
Finished the Area Suggestion feature! Now, when you enter a team into it, it will give the areas your dragons would do best in.
I take no responsibility for that, unless you liked the outcome, then I take all responsibility.
@
TheAlmightySand
This thing is so confusing for someone new to code. I only got as far as "Enter the dragon's element" before I couldn't figure out how to not get an error message. Is there a set of instructions somewhere? I think the stuff on the side might be that, but it is very hard to read as I have dyslexia.
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TheAlmightySand
This thing is so confusing for someone new to code. I only got as far as "Enter the dragon's element" before I couldn't figure out how to not get an error message. Is there a set of instructions somewhere? I think the stuff on the side might be that, but it is very hard to read as I have dyslexia.
@
DragonLovell the stuff on the side is the programming. it's meant to be for the computer to understand, not so much for humans to understand.
did you answer the prompt with more than one element? you're only meant to answer it with one element at a time. it'll ask the question multiple times, so you'll get in all your answers.
if it still doesn't work, could you copypaste the error message here so i can look at it?
also, which program is giving you problems? you didn't specify.
@
DragonLovell the stuff on the side is the programming. it's meant to be for the computer to understand, not so much for humans to understand.
did you answer the prompt with more than one element? you're only meant to answer it with one element at a time. it'll ask the question multiple times, so you'll get in all your answers.
if it still doesn't work, could you copypaste the error message here so i can look at it?
also, which program is giving you problems? you didn't specify.
I take no responsibility for that, unless you liked the outcome, then I take all responsibility.
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TheAlmightySand
I was the tester, and I was putting in all of them at once. I'll try again. Thank-you. :)
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TheAlmightySand
I was the tester, and I was putting in all of them at once. I'll try again. Thank-you. :)
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TheAlmightySand
Interesting! I hacked something similar together with Perl a while back, but never really got the interface to work as nicely as this.
I'm curious how you decide to measure strength and weakness. Did you take the number of dragons that 2x'd an element and subtract the dragons that were 2x'd by it? Or is it something more subtle?
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TheAlmightySand
Interesting! I hacked something similar together with Perl a while back, but never really got the interface to work as nicely as this.
I'm curious how you decide to measure strength and weakness. Did you take the number of dragons that 2x'd an element and subtract the dragons that were 2x'd by it? Or is it something more subtle?
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Ranarhun
I put together a list of 11 numbers - each number was the "score" for a certain element. If the dragon 2x'd an element and took half damage from it, it added 2 to the score. If a dragon 2x'd an element but took normal damage from it, it added 2 to the score. Likewise, when a dragon did half damage to an element, it subtracted 2, and if a dragon took 2x damage but did normal damage, it subtracted 1.
Each dragon accessed the same set of scores, so it was overall a measure of the entire team's strengths and weaknesses.
@
Ranarhun
I put together a list of 11 numbers - each number was the "score" for a certain element. If the dragon 2x'd an element and took half damage from it, it added 2 to the score. If a dragon 2x'd an element but took normal damage from it, it added 2 to the score. Likewise, when a dragon did half damage to an element, it subtracted 2, and if a dragon took 2x damage but did normal damage, it subtracted 1.
Each dragon accessed the same set of scores, so it was overall a measure of the entire team's strengths and weaknesses.
I take no responsibility for that, unless you liked the outcome, then I take all responsibility.