Hello guys ima be doing a warriorlocke here on flight rising. Right now im still cleaning out my lair so if anyones intrested in any dragons not in my nuzlocke tab or in my hibernal den they are for sale cause of course this is a nuzlocke challenge. all dragons have died/left my clan. This challenge is for personal use of my own
anyway so the warrior locke challenge was started here
http://www1.flightrising.com/forums/qnc/2542592
its a variation off of the plinkerlocke challenge. I will be following these rules but both my starting dragon are going to start as level one or as aprentices. . I hatched one egg and kept one living dragon from my lair and will have an explanation as to what happend to my clan in the next few posts lore wise.
Alright so ima go post the rules to this nuzlocke copying it from the thread from before but will be editing it alittle bit since im starting with level 1 dregs
level 25 are considered warriors anything below is an aprentice.
The warriors and elders can breed, but only the warriors and elders. Warriors who train apprentices can be replaced by their children or apprentices (once they, too, become warriors) and retire, becoming "elders". Hatchlings that choose to stay in the clan with their parents will be trained to live or die like the rest of the apprentices. Try to rent nests of one of the flights of the parents to keep diversity in the clan!
No gathering food. I can only hunt in the coliseum.
When hatchlings are born, flip a coin. If tails, it dies. Exalt. If heads, you have a survivor.
If a dragon loses in the coliseum they die
(though i have plenty of food points right now XD whoops well that will eventually change)
PINKERTON'S ITEMS
Plants : 20 Matches in the coliseum at a randomly chosen level from a number generator.
Insects: 30 Matches.
Seafood: 40 Matches.
Meat: 50 Matches.
Materials: Level up your apprentices to a randomly generated level.
Trinkets:Breed your dragons, if you can.
Familiars: Find an "orphaned" hatchling from the auction house as follows:
1. Get out a random number generator. Twice.
2. Set the maximum number to 14 for one and 11 for the other. These will select your element and/or breed, respectively.
3. The number you get under the 14 generator will be for the hatchling (or dragon, i guess if u get one)'s breed. (1 = Fae, 2 = Guardian, 3 = Mirror, 4 = Pearlcatcher, 5 = Ridgeback, 6 = Tundra, 7 = Spiral, 8 = Imperial, 9 = Snapper, 10 = Wildclaw, 11 = Nocturne, 12 = Coatl, 13 = Skydancer, and 14 = Bogsneak.)
4. The number you get for the 11 generator will be the element. (1 = Arcane, 2 = Earth, 3 = Fire, 4 = Ice, 5 = Light, 6 = Lightning, 7 = Nature, 8 = Plague, 9 = Shadow, 10 = Water, 11 = Wind)
Apparel: Use a random number generator to exalt one elder. If the clan has no elders, exalt one random clan member.
Battle Items: DEATH STREAK. Flip a coin. If tails, nothing happens. If heads, get a random number generator. Exalt a dragon corresponding to the number. Flip a coin again and repeat until you get tails.
anyway so the warrior locke challenge was started here
http://www1.flightrising.com/forums/qnc/2542592
its a variation off of the plinkerlocke challenge. I will be following these rules but both my starting dragon are going to start as level one or as aprentices. . I hatched one egg and kept one living dragon from my lair and will have an explanation as to what happend to my clan in the next few posts lore wise.
Alright so ima go post the rules to this nuzlocke copying it from the thread from before but will be editing it alittle bit since im starting with level 1 dregs
level 25 are considered warriors anything below is an aprentice.
The warriors and elders can breed, but only the warriors and elders. Warriors who train apprentices can be replaced by their children or apprentices (once they, too, become warriors) and retire, becoming "elders". Hatchlings that choose to stay in the clan with their parents will be trained to live or die like the rest of the apprentices. Try to rent nests of one of the flights of the parents to keep diversity in the clan!
No gathering food. I can only hunt in the coliseum.
When hatchlings are born, flip a coin. If tails, it dies. Exalt. If heads, you have a survivor.
If a dragon loses in the coliseum they die
(though i have plenty of food points right now XD whoops well that will eventually change)
PINKERTON'S ITEMS
Plants : 20 Matches in the coliseum at a randomly chosen level from a number generator.
Insects: 30 Matches.
Seafood: 40 Matches.
Meat: 50 Matches.
Materials: Level up your apprentices to a randomly generated level.
Trinkets:Breed your dragons, if you can.
Familiars: Find an "orphaned" hatchling from the auction house as follows:
1. Get out a random number generator. Twice.
2. Set the maximum number to 14 for one and 11 for the other. These will select your element and/or breed, respectively.
3. The number you get under the 14 generator will be for the hatchling (or dragon, i guess if u get one)'s breed. (1 = Fae, 2 = Guardian, 3 = Mirror, 4 = Pearlcatcher, 5 = Ridgeback, 6 = Tundra, 7 = Spiral, 8 = Imperial, 9 = Snapper, 10 = Wildclaw, 11 = Nocturne, 12 = Coatl, 13 = Skydancer, and 14 = Bogsneak.)
4. The number you get for the 11 generator will be the element. (1 = Arcane, 2 = Earth, 3 = Fire, 4 = Ice, 5 = Light, 6 = Lightning, 7 = Nature, 8 = Plague, 9 = Shadow, 10 = Water, 11 = Wind)
Apparel: Use a random number generator to exalt one elder. If the clan has no elders, exalt one random clan member.
Battle Items: DEATH STREAK. Flip a coin. If tails, nothing happens. If heads, get a random number generator. Exalt a dragon corresponding to the number. Flip a coin again and repeat until you get tails.
My pronouns are he/him or drae/draer also please click these babs
https://www.deviantart.com/jules2800/gallery/ (art stuff
https://www.deviantart.com/jules2800/gallery/ (art stuff