Trial of the Hunter
My coliseum team is setting out on a long hunting trip to bring riches and much needed necessities back to our clan.
Easy Mode
Fight in this venue until (1) familiar drops.
Hard Mode
Fight in this venue until (1) specific familiar drops. (Chosen at the start of venue)
Proficiency-Score
The proficiency of my team will be measured by items they bring back.
The following categories are totalled up individually to give an idea on how well a team did on their trip!
Hunting Prowess
Your hunting hauls tell more about your prowess than any boasting could achieve. Each meat-item adds 1pt to score
Tactics
A skilled hunter should know the right way to take down their prey. Each Battle-Item adds 1pts to score
Preparedness
You can't get far without the right clothing and weapons! Those elements will skin you alive if you aren't prepared! Each Apparel-Item adds 1pts to score
Glory
Chests of gold, unhatched eggs, runestones, and crates filled with splendor are going to add glory to your name and give prestige and power to your clan. Openable, Hatchable, or Notable Items adds 1pts to score
Trial of the Hunter
My coliseum team is setting out on a long hunting trip to bring riches and much needed necessities back to our clan.
Easy Mode
Fight in this venue until (1) familiar drops.
Hard Mode
Fight in this venue until (1) specific familiar drops. (Chosen at the start of venue)
Proficiency-Score
The proficiency of my team will be measured by items they bring back.
The following categories are totalled up individually to give an idea on how well a team did on their trip!
Hunting Prowess
Your hunting hauls tell more about your prowess than any boasting could achieve. Each meat-item adds 1pt to score
Tactics
A skilled hunter should know the right way to take down their prey. Each Battle-Item adds 1pts to score
Preparedness
You can't get far without the right clothing and weapons! Those elements will skin you alive if you aren't prepared! Each Apparel-Item adds 1pts to score
Glory
Chests of gold, unhatched eggs, runestones, and crates filled with splendor are going to add glory to your name and give prestige and power to your clan. Openable, Hatchable, or Notable Items adds 1pts to score
The split hoof of a grazing creature. Large ones like this make excellent parchment weights.
15
4
x3
Meaty Bat Wing
Meat
The arm portion of this gnarled wing is thick with muscle. It would make a fine feast for a hatchling.
40
5
x1
Wildwood Owlet
Meat
This owlet evolved large, adorable eyes to deter hungry predators with its cuteness. Are you going to fall for that? (Special thanks Petrichora.)
20
2
x7
Sakura Owlet
Meat
For a time owls sought to build nests in the Observatory at Focal Point. They quickly stopped when their owlets began turning pink. (Special thanks ZephiraZ.)
20
2
x5
Dwarf Fawn
Meat
A tiny deer with a large ego. Often grumpy, they can also be sleepy, sneezy, or even bashful. (Special thanks AlagaesiaMeander.)
17
2
x3
Micro Deer
Meat
These tiny creatures are in constant danger of being trampled by their gargantuan cousin, the Macro Deer. (Special thanks wailshark.)
15
2
x2
Forestpath Rooster
Meat
Be careful: this one's a double-crosser. (Special thanks to Oscillator.)
20
2
x4
Game Fowl
Meat
Not to be confused with the similar-looking Party Fowl. (Special thanks to legendbeary.)
20
3
x7
Coral Grouse
Meat
A favorite ingredient in the recipes of carnivorous dragons.
20
2
x6
Grouse
Meat
These small birds make better food than pets; they tend to disappear!
21
2
x4
Date Plumed Corsage
Apparel
A showy cluster of large, bouncy feathers bound by costume jewelry.
500
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Leafy Pack
Chests
Assembled from woven vines and tough broad leaves. There's something inside.
0
x2
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
Bolster
Ability Stone
Places a barrier around the target, absorbing some damage from attackers.
600
Required Level: 5
Ward
Ability Stone
Places a barrier around the target that will absorb a small amount of magical damage from attackers.
600
Required Level: 5
Scorched Forest
Searing Jackalope
Familiar
This species of hare has a flame retardant coat. When navigating scorched terrain, stray embers are frequently caught in its horns.
As small and plentiful as this bird is, most dragons consider it junk food. Bet you can't eat just one!
15
2
Dried Jerky
Meat
This bag of jerky is weeks old, but still keeps a great taste and texture.
20
2
x4
Thick Meat Strips
Meat
The strips of meat in this bag are of unknown origin. They smell really, really good though.
20
2
x13
Dwarf Fawn
Meat
A tiny deer with a large ego. Often grumpy, they can also be sleepy, sneezy, or even bashful. (Special thanks AlagaesiaMeander.)
17
2
x8
Searing Bunny
Meat
Spicy!
23
2
x18
Extinguished Bunny
Meat
This bunny is not as hot as it used to be.
23
2
x14
Regeneration
Ability Stone
Surrounds the target in a restorative aura. For a short duration, they will continuously regenerate health.
600
Required Level: 5
Fiery Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Fire dragon with +2 Intellect.
400
Required Level: 5
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Disorient
Ability Stone
Envelops the enemy in a swirling vortex. Has a chance to apply Berserk. (The target has a chance to attack friend or foe.) May only be used by wind dragons.
500
Required Level: 12
Sandswept Delta
Carmine Serthis
Familiar
The carmine serthis' scales present a particularly rich shade of red after it has freshly molted.