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TOPIC | FRIP'S CASINO [mafia] closed
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OOC THREAD -- rules, roles, sign-ups, etc.

This thread is for in character discussion only. Please direct all OOC questions and discussion to the OOC thread.

Somehow, this hotel on the edge of the Tangled Woods manages to be both goth and gaudy. The trim may feature a skull and bones motif, but those skulls and bones are encrusted with diamonds, and the black walls shine like mirrors (funhouse mirrors: any dragon trying to glimpse their reflection in them would find it oddly distorted). A flashing neon sign over the entrance reads “FRIP’S CASINO,” and under that, picked out in diamonds, “Abandon hope all ye who enter here.”

The dragons who enter this place are not deceived. They know they will probably die. In this casino, one bets with one's life -- but the prizes accrue to one’s immortal soul.
OOC THREAD -- rules, roles, sign-ups, etc.

This thread is for in character discussion only. Please direct all OOC questions and discussion to the OOC thread.

Somehow, this hotel on the edge of the Tangled Woods manages to be both goth and gaudy. The trim may feature a skull and bones motif, but those skulls and bones are encrusted with diamonds, and the black walls shine like mirrors (funhouse mirrors: any dragon trying to glimpse their reflection in them would find it oddly distorted). A flashing neon sign over the entrance reads “FRIP’S CASINO,” and under that, picked out in diamonds, “Abandon hope all ye who enter here.”

The dragons who enter this place are not deceived. They know they will probably die. In this casino, one bets with one's life -- but the prizes accrue to one’s immortal soul.
[b]DAY 1[/b] Only the dragons themselves know whether they've truly heeded that warning, as they pass under the "Abandon hope" sign and enter Frip's Casino. Frip herself waits for them inside, smiling broadly. The lobby, a large, almost cavernous room, continues the gaudy goth theme from outside, all bone motif and black crystal. A few chairs and tables, all appropriate for the decor, sit grouped around the lobby, perfect for dragons to sit and chat -- each group contains furniture in many sizes, suitable for everything from fae to imperials. [url=http://flightrising.com/main.php?dragon=18041467] [img]http://flightrising.com/rendern/350/180415/18041467_350.png[/img] [/url] "Welcome, welcome. We've been expecting you." Despite the plural pronoun, there's no one else in the room -- no other casino staff. [center][url=http://flightrising.com/main.php?p=lair&id=94713&tab=dragon&did=18041467][img]http://flightrising.com/rendern/portraits/180415/18041467p.png[/img][/url][/center] Frip looks over the fifteen dragons. "You, my friends, have the honor of being the first guests here at my casino ... which makes me Frip, of course. Now, we all know how this works, yes? By entering these doors, you have bet your lives. Forfeited them, really, for the subject of our little gamble is not whether you will survive but how long you will stay alive, and how well you acquit yourself doing so. "I have your roles for you here." Frip gestures to a long counter at the back of the lobby, where fifteen sealed envelopes sit, each marked with the name of a dragon present. Behind the counter is a large board that lists [i]active roles[/i] and the [i]graveyard[/i]. "Some of you will find that you have been assigned the roles of [i]Hunters[/i]. I believe we have [b]four[/b] among our current company. As Hunters, you are tasked with killing the rest of the casino's guests. The rest of you must try and discern who is a Hunter and who is not. Not by peeking at each other's roles here, though -- you'll notice that the cards appear blank to any dragon but the owner. "What else? Quarters in the west wing, to your right; game rooms in the east, to the left. Feel free to take today to explore the casino, and let me know if you have any questions. The first deaths will be tonight." ----- Info: - Welcome to the first day of Frip's Casino! - Roles will be sent out presently. (I prefer to make the first day post before sending out roles so people may begin to RP if they wish while I do so.) - Players may currently interact with one NPC, [i]Frip[/i], as well as exploring the casino. Please ping me in posts where your dragon explores or speaks to Frip. [center]Night will begin in 48 hours.[/center] @Firestarter007 @IgnisFlamel @CrazyRedFire @ClockworkEclipse @Kahvinporo @SkyMonkey @DiamondNoodles @TyrianCallows @thatonespeedster @Kapara @Caliver @Rivershard @CinnabarCobra @V88 @Cognitive @Moonwater @dandelionfires
DAY 1

Only the dragons themselves know whether they've truly heeded that warning, as they pass under the "Abandon hope" sign and enter Frip's Casino.

Frip herself waits for them inside, smiling broadly. The lobby, a large, almost cavernous room, continues the gaudy goth theme from outside, all bone motif and black crystal. A few chairs and tables, all appropriate for the decor, sit grouped around the lobby, perfect for dragons to sit and chat -- each group contains furniture in many sizes, suitable for everything from fae to imperials.


18041467_350.png


"Welcome, welcome. We've been expecting you."

Despite the plural pronoun, there's no one else in the room -- no other casino staff.

18041467p.png

Frip looks over the fifteen dragons. "You, my friends, have the honor of being the first guests here at my casino ... which makes me Frip, of course. Now, we all know how this works, yes? By entering these doors, you have bet your lives. Forfeited them, really, for the subject of our little gamble is not whether you will survive but how long you will stay alive, and how well you acquit yourself doing so.

"I have your roles for you here." Frip gestures to a long counter at the back of the lobby, where fifteen sealed envelopes sit, each marked with the name of a dragon present. Behind the counter is a large board that lists active roles and the graveyard.

"Some of you will find that you have been assigned the roles of Hunters. I believe we have four among our current company. As Hunters, you are tasked with killing the rest of the casino's guests. The rest of you must try and discern who is a Hunter and who is not. Not by peeking at each other's roles here, though -- you'll notice that the cards appear blank to any dragon but the owner.

"What else? Quarters in the west wing, to your right; game rooms in the east, to the left. Feel free to take today to explore the casino, and let me know if you have any questions. The first deaths will be tonight."



Info:
- Welcome to the first day of Frip's Casino!
- Roles will be sent out presently. (I prefer to make the first day post before sending out roles so people may begin to RP if they wish while I do so.)
- Players may currently interact with one NPC, Frip, as well as exploring the casino. Please ping me in posts where your dragon explores or speaks to Frip.

Night will begin in 48 hours.

@Firestarter007 @IgnisFlamel @CrazyRedFire @ClockworkEclipse @Kahvinporo @SkyMonkey @DiamondNoodles @TyrianCallows @thatonespeedster @Kapara @Caliver @Rivershard @CinnabarCobra @V88 @Cognitive
@Moonwater @dandelionfires
[url=http://flightrising.com/main.php?dragon=37471601] [img]http://flightrising.com/rendern/350/374717/37471601_350.png[/img] [/url] After hearing Frip's introduction, Caim approached her with a tip of his hat, [b]"May we get an overview of the available games to play? A casino is no fun if nobody goes to play anything!" "Oh and I guess we should be wary of those, what did you call them, hunters? Any hints you could give as the best way to, uh, root them out I suppose?" [size=1]@Lukra (Might as well get this started, surprised there isn't any other posts yet! And I thought I was the busy one lol)

37471601_350.png


After hearing Frip's introduction, Caim approached her with a tip of his hat, "May we get an overview of the available games to play? A casino is no fun if nobody goes to play anything!"

"Oh and I guess we should be wary of those, what did you call them, hunters? Any hints you could give as the best way to, uh, root them out I suppose?"

@Lukra (Might as well get this started, surprised there isn't any other posts yet! And I thought I was the busy one lol)
28932619_ol7.gif ...
tyrian | she/her | +3
tumblr | toyhouse | fandragons
(( I wrote out a long reply for this and then clumsily closed the tab while getting am image for it ;__; )) @TyrianCallows [center][url=http://flightrising.com/main.php?p=lair&id=94713&tab=dragon&did=18041467][img]http://flightrising.com/rendern/portraits/180415/18041467p.png[/img][/url][/center] "Of course! We have a wide variety of games set up ... although you realize, of course, that our primary game is the one you're playing right now." Frip chuckles, then turns and opens the elaborately-decorated door to the east wing, leading Caim into a hallway. In this hallway, the left wall is all shining mirrors, while the right wall's made of glittering crystal, creating a confusion of lights and decorations. A few doors lead off to the right, though they're hard to notice, as they're nearly flush with the wall and their handles are inlaid into the surface itself. Much more prominent is the large door at the end of the hall: also black crystal, and carved with a highly detailed scene of what might be called a danse macabre. It shows skeletons, liches, emperors, and other undead frolicking in a graveyard. Frip throws this door open to reveal a large game room, slightly less dark in theme than the rest of the building, though not that much: the carpet under foot is soft, but still carries a design of black roses and their thorny vines. This room contains two rows of slot machines, as well as several poker tables, roulette wheels, and other, less easily-identifiable gambling equipment. However, the highlight of the room is clearly a dias in the center, where a pearlcatcher sits on an elaborate golden pillow, a series of parchment cards laid out before him. [url=http://flightrising.com/main.php?dragon=24312493] [img]http://flightrising.com/rendern/350/243125/24312493_350.png[/img] [/url] "..." He barely looks up when the door opens. [center][url=http://flightrising.com/main.php?p=lair&id=94713&tab=dragon&did=18041467][img]http://flightrising.com/rendern/portraits/180415/18041467p.png[/img][/url][/center] "This is our main game room," Frip says.
(( I wrote out a long reply for this and then clumsily closed the tab while getting am image for it ;__; ))

@TyrianCallows
18041467p.png

"Of course! We have a wide variety of games set up ... although you realize, of course, that our primary game is the one you're playing right now." Frip chuckles, then turns and opens the elaborately-decorated door to the east wing, leading Caim into a hallway.

In this hallway, the left wall is all shining mirrors, while the right wall's made of glittering crystal, creating a confusion of lights and decorations. A few doors lead off to the right, though they're hard to notice, as they're nearly flush with the wall and their handles are inlaid into the surface itself. Much more prominent is the large door at the end of the hall: also black crystal, and carved with a highly detailed scene of what might be called a danse macabre. It shows skeletons, liches, emperors, and other undead frolicking in a graveyard.

Frip throws this door open to reveal a large game room, slightly less dark in theme than the rest of the building, though not that much: the carpet under foot is soft, but still carries a design of black roses and their thorny vines. This room contains two rows of slot machines, as well as several poker tables, roulette wheels, and other, less easily-identifiable gambling equipment. However, the highlight of the room is clearly a dias in the center, where a pearlcatcher sits on an elaborate golden pillow, a series of parchment cards laid out before him.


24312493_350.png


"..."

He barely looks up when the door opens.

18041467p.png

"This is our main game room," Frip says.
[img]http://flightrising.com/rendern/350/388285/38828460_350.png?mtime=WneB1QADRLY.png[/img] Akai picks at his claws, bored. Seeing Frip walk away with another dragon, he follows, hoping it would be more interesting that waiting in a lobby. "I suppose it's better than nothing.." he drawls, fixing his scarf. Turning to Frip, he speaks. "Do we actually have to pay or is it of our free will?" ((Edit: Note that I be noob and I'm subbed to thread. No pinging needed. )) @Lukra
38828460_350.png?mtime=WneB1QADRLY.png

Akai picks at his claws, bored. Seeing Frip walk away with another dragon, he follows, hoping it would be more interesting that waiting in a lobby.

"I suppose it's better than nothing.." he drawls, fixing his scarf. Turning to Frip, he speaks. "Do we actually have to pay or is it of our free will?"

((Edit: Note that I be noob and I'm subbed to thread. No pinging needed. ))

@Lukra
1DKhf3D.png
@Lukra [url=http://flightrising.com/main.php?dragon=38378287] [img]http://flightrising.com/rendern/350/383783/38378287_350.png[/img] [/url] Two of the largest guests followed Frip to the game room. Pradesh turned instead towards the presently unexplored quarters. Her footsteps whispered against the floor.
@Lukra


38378287_350.png


Two of the largest guests followed Frip to the game room. Pradesh turned instead towards the presently unexplored quarters. Her footsteps whispered against the floor.
dNCLmdm.png
@thatonespeedster [center][url=http://flightrising.com/main.php?p=lair&id=94713&tab=dragon&did=18041467][img]http://flightrising.com/rendern/portraits/180415/18041467p.png[/img][/url][/center] "These little things? Don't worry about it." Frip picks up a handful of chips from a poker table and lets them fall through her fingers. "We don't play for treasure here. Just grab as many chips as you want and play your games. [i]These[/i] are mortal, I'm afraid -- living, you might say. You'll find no value in them."
@thatonespeedster
18041467p.png

"These little things? Don't worry about it." Frip picks up a handful of chips from a poker table and lets them fall through her fingers. "We don't play for treasure here. Just grab as many chips as you want and play your games. These are mortal, I'm afraid -- living, you might say. You'll find no value in them."
@Lukra [url=http://flightrising.com/main.php?dragon=35327889] [img]http://flightrising.com/rendern/350/353279/35327889_350.png[/img] [/url] Star watches several dragons leave the room. Although she was curious where they were going, she decided to explore the current room before going anywhere else. She scanned the room, her magenta eyes looking for anything of interest. Did she see anything worth noting?
@Lukra


35327889_350.png


Star watches several dragons leave the room. Although she was curious where they were going, she decided to explore the current room before going anywhere else. She scanned the room, her magenta eyes looking for anything of interest. Did she see anything worth noting?
854_0b2828e6da7a7fa3_I.gif
@V88

The casino's lobby is well-decorated but largely unremarkable. Two large doors lead off to the left and right -- the left one being where Frip and a few other guests have gone -- while a couple more doors in the back appear to be sealed tight. In the back of the room sits the counter with the envelopes ... except the envelopes are no longer there. On further investigation Star might find that the envelope with her name on it is now in her own claw, even if she didn't pick it up. Other dragons' envelopes have also mysteriously found their way into their personal possession.

Behind the counter, the board has changed to list which roles are active and which remain in the graveyard, though no one has touched it.
@V88

The casino's lobby is well-decorated but largely unremarkable. Two large doors lead off to the left and right -- the left one being where Frip and a few other guests have gone -- while a couple more doors in the back appear to be sealed tight. In the back of the room sits the counter with the envelopes ... except the envelopes are no longer there. On further investigation Star might find that the envelope with her name on it is now in her own claw, even if she didn't pick it up. Other dragons' envelopes have also mysteriously found their way into their personal possession.

Behind the counter, the board has changed to list which roles are active and which remain in the graveyard, though no one has touched it.
@Lukra [url=http://flightrising.com/main.php?dragon=13071899] [img]http://flightrising.com/rendern/350/130719/13071899_350.png[/img] [/url] Halley, although curious about the automatic changing of the board (as well as the envelope that appeared in her claws), decided to follow the other guests towards the main game room. Yes, the games were intriguing, but she was more intrigued by the doors that seemed to blend into the walls on the right. Not in the game room, but certainly things that appeared hidden were more interesting to her than the Danse Macabre doors before her. Whatever could be behind these inlaid doors with their nearly invisible handles? Curious, she walks over to the one closest to her and tries to open it. She must write this down, but first she had to see whatever she'd be writing about. ((Let's check out those hallway doors, shall we? Also, I'm subscribed to the thread.))
@Lukra

13071899_350.png

Halley, although curious about the automatic changing of the board (as well as the envelope that appeared in her claws), decided to follow the other guests towards the main game room. Yes, the games were intriguing, but she was more intrigued by the doors that seemed to blend into the walls on the right. Not in the game room, but certainly things that appeared hidden were more interesting to her than the Danse Macabre doors before her. Whatever could be behind these inlaid doors with their nearly invisible handles? Curious, she walks over to the one closest to her and tries to open it. She must write this down, but first she had to see whatever she'd be writing about.

((Let's check out those hallway doors, shall we? Also, I'm subscribed to the thread.))
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