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TOPIC | COLONY 7 [OOC closed] post apocalyptic
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[center][url=https://fontmeme.com/fonts/doctor-glitch-font/][img]https://fontmeme.com/permalink/180514/24bc41f79aa786e124b7af79bde1476d.png[/img][/url] Official RP Theme Song: [url=https://m.youtube.com/watch?v=cY3g6N5Sokk]Everybody Wants To Rule The World[/url] by LORDE [/center] Welcome to colony seven. You’re here because you glitched, and something is “wrong” with you. You think for yourself, you talk back, you don’t follow orders. These are common “glitches”. Now I know this might not make sense, so here’s what’s going on: Earth is dying. Some say she’s already dead. Once people figured out they had gone too far with their wars and destruction, it was too late. But that was hundreds of years ago. This dying world is all you’ve ever known. People haven’t found a way to reverse what happened, but they found a way to slow the death rate and stop the fights. Genetic programming. Programming starts as soon as a person is born, and they’re programmed to do a preset job. If the Makers want you to be a cook, that’s what you’ll be. You’re programmed to cook from birth, brainwashed if you will. You don’t get a choice. But that’s where your glitch comes in. For some reason, your programming didn’t work. So now you’re in colony seven, your new home in the wastelands. Oh, did I forget to tell you about the wastelands? This is everywhere the Makers deem undesirable; radioactive pits, lava fields, toxic dumps spanning miles of land, and the ruins of once booming cities. Home sweet home. There are hundreds of colonies spread around the wastelands where the glitches are sent, you just happen to be at colony seven, where change is coming. The glitches at colony seven have decided the Maker’s world is flawed, just because they control the mind of everyone doesn’t mean they’ve made the best world. So the Sevens have decided to get to Quarantine, the capitol of this dying world, and take over themeselves. You’ll have to get through the wastelands, the monsters created by the worlds end, other glitches and Quarantine itself to reach your goal. Are you up for it? Or would you rather just be assigned to a new colony? The choice is yours, but choose wisely; It’s a good idea to be on the winning side of this battle. I’ll make rules as issues surface, but for now follow all basic rp rules. [center][url=https://fontmeme.com/fonts/doctor-glitch-font/][img]https://fontmeme.com/permalink/180515/47685f8f2f6b5bea7ebef80af065ff76.png[/img][/url][/center] [u]Image or detailed description: Name: Gender: Age:(generally 10-35) Sexuality: Personality: Why they were sent out: (optional) Skills:(what were they originally programmed for?) Occupation: Other: [/u] Available occupations: Second in command (1 left)(basically in charge when Ryan isn’t around) Scavengers (2 left) (collect food, weapons, supplies) Scouts (no more) Mechanic (no more) Medic (no more) Defender/Fighter (1 left) Newbie (unlimited)(new imports) Other (subject to me declining) (unlimited)
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Official RP Theme Song:
Everybody Wants To Rule The World by LORDE

Welcome to colony seven. You’re here because you glitched, and something is “wrong” with you. You think for yourself, you talk back, you don’t follow orders. These are common “glitches”. Now I know this might not make sense, so here’s what’s going on: Earth is dying. Some say she’s already dead. Once people figured out they had gone too far with their wars and destruction, it was too late. But that was hundreds of years ago. This dying world is all you’ve ever known.

People haven’t found a way to reverse what happened, but they found a way to slow the death rate and stop the fights. Genetic programming. Programming starts as soon as a person is born, and they’re programmed to do a preset job. If the Makers want you to be a cook, that’s what you’ll be. You’re programmed to cook from birth, brainwashed if you will. You don’t get a choice.

But that’s where your glitch comes in. For some reason, your programming didn’t work. So now you’re in colony seven, your new home in the wastelands. Oh, did I forget to tell you about the wastelands? This is everywhere the Makers deem undesirable; radioactive pits, lava fields, toxic dumps spanning miles of land, and the ruins of once booming cities. Home sweet home. There are hundreds of colonies spread around the wastelands where the glitches are sent, you just happen to be at colony seven, where change is coming.

The glitches at colony seven have decided the Maker’s world is flawed, just because they control the mind of everyone doesn’t mean they’ve made the best world. So the Sevens have decided to get to Quarantine, the capitol of this dying world, and take over themeselves. You’ll have to get through the wastelands, the monsters created by the worlds end, other glitches and Quarantine itself to reach your goal. Are you up for it? Or would you rather just be assigned to a new colony? The choice is yours, but choose wisely; It’s a good idea to be on the winning side of this battle.

I’ll make rules as issues surface, but for now follow all basic rp rules.
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Image or detailed description:
Name:
Gender:
Age:(generally 10-35)
Sexuality:
Personality:
Why they were sent out: (optional)
Skills:(what were they originally programmed for?)
Occupation:
Other:


Available occupations:
Second in command (1 left)(basically in charge when Ryan isn’t around)
Scavengers (2 left) (collect food, weapons, supplies)
Scouts (no more)
Mechanic (no more)
Medic (no more)
Defender/Fighter (1 left)
Newbie (unlimited)(new imports)
Other (subject to me declining) (unlimited)
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[center][img]https://fontmeme.com/permalink/180515/d1f1fd3f69e716c5d34a3d6854a8d15b.png[/img][/center] [u]Wastelands[/u]: the seemingly uninhabitable toxic dumps covering most of the planet. This is where the colonies are. [u]Quarantine[/u]: the pristine closed of area where Makers live and keep their “perfect” world in order. [u]Makers[/u]: the people who are ruling the world. They are not programmed, they are the programmers. [u]Vacant[/u]: a successfully programmed person with no glitches. [u]Blank[/u]: a mindless soldier programmed to follow orders and do nothing of their own will. [u]Glitch[/u]: a person who’s programming didn’t work. [u]Colony[/u]: a residence in the wastelands housing glitches. There are hundreds of scattered colonies. [u]HTV[/u]: a hovering transport vehicle owned by the Makers. [u]Sevens[/u]: those who live in Colony Seven More vocab to come. [i]Definitions by cynefin16 [/i]
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Wastelands: the seemingly uninhabitable toxic dumps covering most of the planet. This is where the colonies are.
Quarantine: the pristine closed of area where Makers live and keep their “perfect” world in order.
Makers: the people who are ruling the world. They are not programmed, they are the programmers.
Vacant: a successfully programmed person with no glitches.
Blank: a mindless soldier programmed to follow orders and do nothing of their own will.
Glitch: a person who’s programming didn’t work.
Colony: a residence in the wastelands housing glitches. There are hundreds of scattered colonies.
HTV: a hovering transport vehicle owned by the Makers.
Sevens: those who live in Colony Seven

More vocab to come.

Definitions by cynefin16
Live today. Don’t wait for tomorrow.
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Bump!
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(None of the pics are mine!) Image:[img]http://www2.pictures.zimbio.com/mp/qfnhWHT3g0Bl.jpg[/img] Name: Joey Gender: female Age: 18 Sexuality: heterosexual Personality: Joey is friendly and outgoing, she likes almost everyone she meets. She integrates newcomers into Colony Seven, reaching out to be their friend as soon as they arrive. She is smart, but not genius smart. Why they were sent out: She wouldn’t do what the Makers told her to. Specifically, she wouldn’t make weapons for them. Skills: she is a skilled mechanic in part thanks to her programming, the rest thanks to training from her adoptive father in Colony Seven. She can fix almost anything, and build things from scraps. Occupation: mechanic Other: she has a pet German shepherd named Dex [img]http://i.imgur.com/Czz7xnG.jpg[/img] Image: [img]https://images.fineartamerica.com/images/artworkimages/mediumlarge/1/post-apocalyptic-girl-iv-yasen-stoilov.jpg[/img] Name: Ryan Gender: female Age: 29 Sexuality: heterosexual Personality: She has a no crap attitude, and will stomp anyone who tries to get in her way, often literally stomping on their feet. She doesn’t always think things through, but has good intentions. Why they were sent out: She would talk back and lash out at the Makers, openly defying them and dragging other programmed into her cause fighting against Makers until she was captured and shipped out. Skills: She was programmed as a blank, a mindless order following soldier, but it didn’t quite work. She is a great fighter and planner, but is more of a shoot first ask questions later kinda gal. Occupation: leader Other: Ryan has led expeditions against the Makers, but has never had the manpower and supplies to make it all the way. She has managed to raid their outer posts and steal things though.
(None of the pics are mine!)
Image:qfnhWHT3g0Bl.jpg
Name: Joey
Gender: female
Age: 18
Sexuality: heterosexual
Personality: Joey is friendly and outgoing, she likes almost everyone she meets. She integrates newcomers into Colony Seven, reaching out to be their friend as soon as they arrive. She is smart, but not genius smart.
Why they were sent out: She wouldn’t do what the Makers told her to. Specifically, she wouldn’t make weapons for them.
Skills: she is a skilled mechanic in part thanks to her programming, the rest thanks to training from her adoptive father in Colony Seven. She can fix almost anything, and build things from scraps.
Occupation: mechanic
Other: she has a pet German shepherd named Dex
Czz7xnG.jpg

Image: post-apocalyptic-girl-iv-yasen-stoilov.jpg
Name: Ryan
Gender: female
Age: 29
Sexuality: heterosexual
Personality: She has a no crap attitude, and will stomp anyone who tries to get in her way, often literally stomping on their feet. She doesn’t always think things through, but has good intentions.
Why they were sent out: She would talk back and lash out at the Makers, openly defying them and dragging other programmed into her cause fighting against Makers until she was captured and shipped out.
Skills: She was programmed as a blank, a mindless order following soldier, but it didn’t quite work. She is a great fighter and planner, but is more of a shoot first ask questions later kinda gal.
Occupation: leader
Other: Ryan has led expeditions against the Makers, but has never had the manpower and supplies to make it all the way. She has managed to raid their outer posts and steal things though.
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Image or detailed description: [img]https://i.pinimg.com/originals/7e/13/b9/7e13b94157c1473e503856563bdd8fe7.jpg[/img] [s]i do not own this image[/s] Name: Max Collons Gender: Male Age:12 Sexuality: who cares for stuff like that! Personality: He’s a brat, trouble maker, stubborn, incredibly intelligent and has a mouth he can’t shut. It’s that mouth of his that gets him into trouble and has been deemed “the brat” of colony 7 not just for his age but for his behavior. He’s probably the smartest kid youll ever meet in colony 7 and he’s been known to help out when he’s needed if there is something in it for him. Why they were sent out: he was programmed to be a paper pusher but due to his insane IQ and defiance to any adult he was booted Skills: Mechanics, he’s a mechanical genius along with mathematics, science, and engineering practically everything expect social meanings and ques. Occupation: Mechanics and engineering (or even help with scientific things if needed) Other: he has an IQ of 250 the highest recorded ever He has trouble explaining things to people and rather just do the job himself. He helps out with the engineering of the colony and the best place to find him is usually under some sort of contraption he’s working on himself or for the colony.
Image or detailed description: 7e13b94157c1473e503856563bdd8fe7.jpg
i do not own this image
Name: Max Collons
Gender: Male
Age:12
Sexuality: who cares for stuff like that!
Personality: He’s a brat, trouble maker, stubborn, incredibly intelligent and has a mouth he can’t shut. It’s that mouth of his that gets him into trouble and has been deemed “the brat” of colony 7 not just for his age but for his behavior. He’s probably the smartest kid youll ever meet in colony 7 and he’s been known to help out when he’s needed if there is something in it for him.

Why they were sent out: he was programmed to be a paper pusher but due to his insane IQ and defiance to any adult he was booted

Skills: Mechanics, he’s a mechanical genius along with mathematics, science, and engineering practically everything expect social meanings and ques.

Occupation: Mechanics and engineering (or even help with scientific things if needed)

Other: he has an IQ of 250 the highest recorded ever
He has trouble explaining things to people and rather just do the job himself.
He helps out with the engineering of the colony and the best place to find him is usually under some sort of contraption he’s working on himself or for the colony.
@GaiaGoddess1

Sorry I forgot this in the app, but please put occupation under skills and then I’ll check your app again.
@GaiaGoddess1

Sorry I forgot this in the app, but please put occupation under skills and then I’ll check your app again.
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Art by Sandara on DA [img]https://orig00.deviantart.net/2fe0/f/2016/140/a/d/face_02_by_sandara-da383qz.jpg[/img] Name: Alison “Allie” Gender: Female Age: 15 Sexuality: Heterosexual/Straight Personality: Very shy, especially around boys or older people. Has a weak stomach. However, she has a strong moral compass and will do what she believes is for “the greater good”, whatever it takes. Why they were sent out: She asked questions and spoke back, too curious for her own good. She was meant to be a blank. She’s not supposed to think. Skills: Has enough of a mind to think about what she’s told to do. Also is faster than average. Occupation: Programmed to be a soldier, but is a scout here Other: Freedom fighter, or aspiring one, if she had the guts. She was literally just shipped in, as in, her first post is being let out at Colony 7.
Art by Sandara on DA
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Name: Alison “Allie”
Gender: Female
Age: 15
Sexuality: Heterosexual/Straight
Personality: Very shy, especially around boys or older people. Has a weak stomach. However, she has a strong moral compass and will do what she believes is for “the greater good”, whatever it takes.
Why they were sent out: She asked questions and spoke back, too curious for her own good. She was meant to be a blank. She’s not supposed to think.
Skills: Has enough of a mind to think about what she’s told to do. Also is faster than average.
Occupation: Programmed to be a soldier, but is a scout here
Other: Freedom fighter, or aspiring one, if she had the guts. She was literally just shipped in, as in, her first post is being let out at Colony 7.
Live today. Don’t wait for tomorrow.
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@GaiaGoddess1
Accepted

@Relics
Accepted

I have found the perfect theme song! Check the original post!
@GaiaGoddess1
Accepted

@Relics
Accepted

I have found the perfect theme song! Check the original post!
Jjr11Cm.png
Bump
Bump
Live today. Don’t wait for tomorrow.
sz13nwR.png
untitled_by_someoneanrgything-dbxcqk7.png
[img]https://i.pinimg.com/736x/c5/2e/ed/c52eedb1c58e51394c63a16781385f1a--post-apocalyptic-fashion-post-apocalyptic-art.jpg[/img] [b]I don't own the art![/b] She rarely removes the mask or hood, she jokes that its glued to her face. It isn't, really, but she prefers to protect herself from the very real threat of radiation as much as possible, wearing heavy layers and combat boots on a daily basis. Her hair is mousy brown and chopped short and uneven, and her eyes are hazel. [b]Name:[/b] Cheslin [b]Gender:[/b] Female [b]Age:[/b] 15 [b]Sexuality:[/b] Heterosexual [b]Personality:[/b] She likes to confuse people she talks to, going off on tangents and only really getting a clear point across when the receiver has zoned out. Some people consider her sort of uncanny or cryptic due to her tendencies, but that's just the sort of appearance she intends to promote. She likes to help people, but only if she can be sure they'll help her in return. Otherwise, Cheslin is not opposed to holding grudges and never returning a favor herself. [b]Why they were sent out:[/b] She followed her own path, and wouldn't follow instructions unless she thought they'd benefit her. She also had a bad habit of ignoring authorities and generally disrespecting the Makers. [b]Skills:[/b] Relatively developed medical knowledge and first aid training. Sneaky, quiet, and good at playing innocent. [b]Occupation:[/b] Knows when to cut and where to bandage, a pretty solid medic or a scout if necessary [b]Other:[/b] Cheslin finds it amusing to startle people, and tends to hide in the shadows only to pop out at a moment's notice. She likes to pay special attention to others' conversations, even if they might not realize she's listening in.
c52eedb1c58e51394c63a16781385f1a--post-apocalyptic-fashion-post-apocalyptic-art.jpg
I don't own the art! She rarely removes the mask or hood, she jokes that its glued to her face. It isn't, really, but she prefers to protect herself from the very real threat of radiation as much as possible, wearing heavy layers and combat boots on a daily basis. Her hair is mousy brown and chopped short and uneven, and her eyes are hazel.
Name: Cheslin
Gender: Female
Age: 15
Sexuality: Heterosexual
Personality: She likes to confuse people she talks to, going off on tangents and only really getting a clear point across when the receiver has zoned out. Some people consider her sort of uncanny or cryptic due to her tendencies, but that's just the sort of appearance she intends to promote. She likes to help people, but only if she can be sure they'll help her in return. Otherwise, Cheslin is not opposed to holding grudges and never returning a favor herself.
Why they were sent out: She followed her own path, and wouldn't follow instructions unless she thought they'd benefit her. She also had a bad habit of ignoring authorities and generally disrespecting the Makers.
Skills: Relatively developed medical knowledge and first aid training. Sneaky, quiet, and good at playing innocent.
Occupation: Knows when to cut and where to bandage, a pretty solid medic or a scout if necessary
Other: Cheslin finds it amusing to startle people, and tends to hide in the shadows only to pop out at a moment's notice. She likes to pay special attention to others' conversations, even if they might not realize she's listening in.
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