With the inclusion of Roundsey to the Trading Post, it's clear that we aren't limited to the NPCs that had spaces available.
Also, I know there is a lot of interest in more lore surrounding Beastclans, and even more interest in apparel based on trinket or material drops from the Coliseum (different animal pelts, fish hats, the nifty new breastplates from the Savannah, etc).
I think it would be interesting for a booth to open run by one or more members of Beastclans that operated a sort of bounty service. In exchange for fulfilling bounties, players could be rewarded with (exclusive?) familiars or the possibility of apparel based on the above-mentioned items.
My initial thought is that players could be tasked to fight a certain number of enemies. For example, fighting 25 Bumbles, or 40 Shadow-type enemies. This would involve some sort of tracking within the game to know how many had been defeated (this exists in some regard with the Brawler/Slayer/Warrior/Gladiator achievements, it would just need to be tweaked probably)
I could see this operating in a sort of 'Wanted' poster style. Bounties could be posted once per day/week/whatever timeline and you could choose from the listed bounties, or maybe even have several. They could be listed as open bounties and progress could be tracked from a separate tag, like Baldwin has a second tab.
There could probably be a limit to how many bounties were open at any given time, but they could be canceled at no cost. You wouldn't lose anything except the bounty if it had expired from the listing.
I know there are a lot of people who for whatever reason cannot depend on Coliseum fighting, so other ideas might include collecting a certain number of familiars/item drops, although that seems very close to Swipp. Other suggestions are welcome!
This would probably involve a lot of new asset art, especially if we could finally get the Beastclan apparels, but I think it could be an interesting addition to the Trading Post.
With the inclusion of Roundsey to the Trading Post, it's clear that we aren't limited to the NPCs that had spaces available.
Also, I know there is a lot of interest in more lore surrounding Beastclans, and even more interest in apparel based on trinket or material drops from the Coliseum (different animal pelts, fish hats, the nifty new breastplates from the Savannah, etc).
I think it would be interesting for a booth to open run by one or more members of Beastclans that operated a sort of bounty service. In exchange for fulfilling bounties, players could be rewarded with (exclusive?) familiars or the possibility of apparel based on the above-mentioned items.
My initial thought is that players could be tasked to fight a certain number of enemies. For example, fighting 25 Bumbles, or 40 Shadow-type enemies. This would involve some sort of tracking within the game to know how many had been defeated (this exists in some regard with the Brawler/Slayer/Warrior/Gladiator achievements, it would just need to be tweaked probably)
I could see this operating in a sort of 'Wanted' poster style. Bounties could be posted once per day/week/whatever timeline and you could choose from the listed bounties, or maybe even have several. They could be listed as open bounties and progress could be tracked from a separate tag, like Baldwin has a second tab.
There could probably be a limit to how many bounties were open at any given time, but they could be canceled at no cost. You wouldn't lose anything except the bounty if it had expired from the listing.
I know there are a lot of people who for whatever reason cannot depend on Coliseum fighting, so other ideas might include collecting a certain number of familiars/item drops, although that seems very close to Swipp. Other suggestions are welcome!
This would probably involve a lot of new asset art, especially if we could finally get the Beastclan apparels, but I think it could be an interesting addition to the Trading Post.
Thoughts?
No matter my thoughts on the details, dragons and beastclans are constantly fighting. They murder each other in coli all the time. Don't think any beastclans would want to work with any dragons.
No matter my thoughts on the details, dragons and beastclans are constantly fighting. They murder each other in coli all the time. Don't think any beastclans would want to work with any dragons.
[quote name="SoulOfChaos" date="2018-11-05 17:07:49" ]
No matter my thoughts on the details, dragons and beastclans are constantly fighting. They murder each other in coli all the time. Don't think any beastclans would want to work with any dragons.
[/quote]
That's not entirely true. If a Beastclan didn't want to work for a dragon then why are they familiars and beastclan diplomats as our elemental festival familiars? There is obviously some that do indeed want to work with dragons and dragons that want to work with beastclans. The arcane Harpy familiar from the SFC tootip states that they take apprenticeships under dragons. would it be hard to believe they have missions/bounties for each other?
Not to mention I could have sworn that an admin stated the enemies in the coli are possessed by the shade, but I can't really remember well.
While I personally don't have anything extra for this suggestion I do like it, I've always liked the idea of a mission type board for stuff, It'd easily help pass time. I'm not sure about exclusive items for this though. I'll probably add more thoughts on this later.
No matter my thoughts on the details, dragons and beastclans are constantly fighting. They murder each other in coli all the time. Don't think any beastclans would want to work with any dragons.
That's not entirely true. If a Beastclan didn't want to work for a dragon then why are they familiars and beastclan diplomats as our elemental festival familiars? There is obviously some that do indeed want to work with dragons and dragons that want to work with beastclans. The arcane Harpy familiar from the SFC tootip states that they take apprenticeships under dragons. would it be hard to believe they have missions/bounties for each other?
Not to mention I could have sworn that an admin stated the enemies in the coli are possessed by the shade, but I can't really remember well.
While I personally don't have anything extra for this suggestion I do like it, I've always liked the idea of a mission type board for stuff, It'd easily help pass time. I'm not sure about exclusive items for this though. I'll probably add more thoughts on this later.
[quote name="SoulOfChaos" date="2018-11-05 17:07:49" ]
No matter my thoughts on the details, dragons and beastclans are constantly fighting. They murder each other in coli all the time. Don't think any beastclans would want to work with any dragons.[/quote]
[color=#C67434][size=4][font=Calibri]Let me point you to the description of this familiar, also the new holiday familiars are allies to dragons despite being beastclans
[item=Raptorik Wanderer]
[color=#C67434][size=4][font=Calibri]Other than that, I see no reason why a coliseum bounty system couldn't be implemented. It would give people an incentive to grind out for materials or familiars for the bounty board. More so than Swipp would.
No matter my thoughts on the details, dragons and beastclans are constantly fighting. They murder each other in coli all the time. Don't think any beastclans would want to work with any dragons.
Let me point you to the description of this familiar, also the new holiday familiars are allies to dragons despite being beastclans
Raptorik Wanderer
Familiar
These beastclan emissaries act as guides in the great trek across the grasslands. Some tribes have allied with dragonkind to earn a steady income of gold.
2300
Other than that, I see no reason why a coliseum bounty system couldn't be implemented. It would give people an incentive to grind out for materials or familiars for the bounty board. More so than Swipp would.
I only support quests/bounties if they encompass the entire site. I don't want to see a coliseum only quest system, nor one where players are locked out of completeing it because they cannot coli.
So, to me, a quest system must include every portion of the site: answer X tomo questions, Trade X items with Crim, Use Swipp Swaps 1 time, earn X treasure in the fairgrounds, defeat X enemies (or bring certain coli drops back), melt down x items. And so on.
Give players 5 quests a day, earning points, and the more quests they do, the more points they earn per quest completed. Completing all five gives a bonus.
However, there is no cumulative questing. If you miss one day or can't do one quest, then nothing happens except you don't earn the bonus points that day or the points for that particular quest.
There is a point shop where players can spend (or an NPC where players can trade) quest points on various items. The exclusive items are non-retiring but potentially rotating, but also very expensive so that it takes a month or more of doing ALL quests a day to get one, but they also have non-exclusive items potentially or they have exclusive stuff that isn't meant to be worth much, that players can spend points on in the meantime.
I only support quests/bounties if they encompass the entire site. I don't want to see a coliseum only quest system, nor one where players are locked out of completeing it because they cannot coli.
So, to me, a quest system must include every portion of the site: answer X tomo questions, Trade X items with Crim, Use Swipp Swaps 1 time, earn X treasure in the fairgrounds, defeat X enemies (or bring certain coli drops back), melt down x items. And so on.
Give players 5 quests a day, earning points, and the more quests they do, the more points they earn per quest completed. Completing all five gives a bonus.
However, there is no cumulative questing. If you miss one day or can't do one quest, then nothing happens except you don't earn the bonus points that day or the points for that particular quest.
There is a point shop where players can spend (or an NPC where players can trade) quest points on various items. The exclusive items are non-retiring but potentially rotating, but also very expensive so that it takes a month or more of doing ALL quests a day to get one, but they also have non-exclusive items potentially or they have exclusive stuff that isn't meant to be worth much, that players can spend points on in the meantime.
#UnnamedIsValid
Let them Fight
Let them Serve the Deities
Let them Exist in peace!
Dragons needed --->
[quote name="SoulOfChaos" date="2018-11-05 17:07:49" ]
No matter my thoughts on the details, dragons and beastclans are constantly fighting. They murder each other in coli all the time. Don't think any beastclans would want to work with any dragons.
[/quote]
[item=Dunhoof Ambassador] [item=Dappled Dunhoof]
I don't know, these two familiars beg to differ, not to mention the festival Ambassadors that were already pointed out.
But yeah, I can get down with this! I like it! Though it'd be cool if more than just the Coli was involved in it.
No matter my thoughts on the details, dragons and beastclans are constantly fighting. They murder each other in coli all the time. Don't think any beastclans would want to work with any dragons.
Dunhoof Ambassador
Familiar
The dunhoof herd of centaurs have been the allies of dragons for years beyond counting. This one is an ambassador to your lair.
0
Dappled Dunhoof
Familiar
You encountered this centaur from the Dunhoof herd while hunting. She decided to stay with your clan to learn your hunting techniques.
8500
I don't know, these two familiars beg to differ, not to mention the festival Ambassadors that were already pointed out.
But yeah, I can get down with this! I like it! Though it'd be cool if more than just the Coli was involved in it.
Thank you guys for pointing them out to me I don't really pay attention to site lore or the familars descriptions..and i forgot about ambassadors.
Thank you guys for pointing them out to me I don't really pay attention to site lore or the familars descriptions..and i forgot about ambassadors.
I wouldn't mind mind a quest system
Omg support! Ive been wanting that non apparel clothing and accessories for so dang long, they're too pretty. A quest system of any kind also sounds like a lot of fun, it gives players a small but more immediate thing to work towards, as of right now most things you can grind for take a lot of grinding. So smaller quests (and i do agree with jem that they should be from everywhere on site, not just coli) that reward you points which you can then spend for stuff, I can totally get behind.
Omg support! Ive been wanting that non apparel clothing and accessories for so dang long, they're too pretty. A quest system of any kind also sounds like a lot of fun, it gives players a small but more immediate thing to work towards, as of right now most things you can grind for take a lot of grinding. So smaller quests (and i do agree with jem that they should be from everywhere on site, not just coli) that reward you points which you can then spend for stuff, I can totally get behind.
#UnnamedIsValid
Unnamed dragons need love too! There is no shame in having unnamed permas, having dragons with unnamed parents and/or offspring, or exalting unnamed dragons! Leaving dragons unnamed is a perfectly valid playstyle!
she/her or they/them
Support.
Firstly I like the idea of having a beastclan member(s) around for a bit of diversity and secondly the quest system kind of gives some sort of purpose so it`s not just aimless grinding in the coliseum.
Support.
Firstly I like the idea of having a beastclan member(s) around for a bit of diversity and secondly the quest system kind of gives some sort of purpose so it`s not just aimless grinding in the coliseum.
Clan Tainted shadows
—————————— Lore clan
+9H FR
"Don't forget to smile from time to time."