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TOPIC | Camping Coli: Heal dragons instead
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I understand the need for the camping mechanic, and I'm glad it's there to stop botters from getting an advantage over proper players. I would never even suggest the removal of it because I both appreciate its necessity and know that it will never be removed.

Problem: The buffs received from it are largely utterly useless, only last for one battle, and really don't serve any purpose. My strength dragons get no use from an INT increase, for example, and vice versa.

Proposal: Instead of a buff to stats from camping, why not heal up the dragons? It would be useful, and I personally would find it really helpful, especially when trying to level dragons to 25 with trainer dragons.

Just an idea.
I understand the need for the camping mechanic, and I'm glad it's there to stop botters from getting an advantage over proper players. I would never even suggest the removal of it because I both appreciate its necessity and know that it will never be removed.

Problem: The buffs received from it are largely utterly useless, only last for one battle, and really don't serve any purpose. My strength dragons get no use from an INT increase, for example, and vice versa.

Proposal: Instead of a buff to stats from camping, why not heal up the dragons? It would be useful, and I personally would find it really helpful, especially when trying to level dragons to 25 with trainer dragons.

Just an idea.
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I greatly support this idea. The buff is so minimal that it has little to no effect. I would prefer to have my dragons healed so I may continue in the arena longer.
I greatly support this idea. The buff is so minimal that it has little to no effect. I would prefer to have my dragons healed so I may continue in the arena longer.
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Honestly seconded.

I get 0 use out of random stat buffs while I'm in the coli, having a camp heal would be EXPONENTIALLY more useful to long term training.
Honestly seconded.

I get 0 use out of random stat buffs while I'm in the coli, having a camp heal would be EXPONENTIALLY more useful to long term training.
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Yes please. I can barely tell the benefits of the boosts. Health would honestly be so useful I would willing chose to give up all boosters in favor of just getting a small health bump.
Yes please. I can barely tell the benefits of the boosts. Health would honestly be so useful I would willing chose to give up all boosters in favor of just getting a small health bump.
I support this highly, besides the exp, it’s useless and healing would let those that train dragons last longer
I support this highly, besides the exp, it’s useless and healing would let those that train dragons last longer
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W95DLKk.png art by Helbram
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Oh absolutely. The amount of times I duck out of a fight...
I'm just very stingy with potions, but getting a free heal mid battle?

That would be very nice. Supported!
Oh absolutely. The amount of times I duck out of a fight...
I'm just very stingy with potions, but getting a free heal mid battle?

That would be very nice. Supported!
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Support, either as a replacement to the buffs or an alternate buff. (I'd also really love it if you had the option to pick your buff from 3-4 randomized choices, to give you better odds of getting something useful.)
Support, either as a replacement to the buffs or an alternate buff. (I'd also really love it if you had the option to pick your buff from 3-4 randomized choices, to give you better odds of getting something useful.)
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I agree that it would be more generally useful - even when I'm taking three same level dragons to the appropriate level venue, camping bonuses rarely if ever add something useful.
I agree that it would be more generally useful - even when I'm taking three same level dragons to the appropriate level venue, camping bonuses rarely if ever add something useful.
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yes please. the bonuses i get aren't that good, it doesn't do much for me :/
yes please. the bonuses i get aren't that good, it doesn't do much for me :/
A small heal would be nice. Even a chance at a small heal would be nice. Or like, 2 points of Breath restored. Not game-breaking, but helpful.
A small heal would be nice. Even a chance at a small heal would be nice. Or like, 2 points of Breath restored. Not game-breaking, but helpful.
It takes Twelve Years for one Imperial pair to produce a Primal-eyed offspring of a specific sex. Goal-based breeding is dead.
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