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TOPIC | [New breeds] Saurial/Cuculi (art)
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[b]SUGGESTION 1 - SAURIAL[/b] [url=https://imgur.com/PtuE3Um][img]http://i.imgur.com/PtuE3Um.png[/img][/url] [u]Name: Saurial[/u] Obtained: Treasure marketplace Breeding Cooldown: 20 days Diet: Plants [u]Overview:[/u] Saurials are dragons with many seemingly primitive characteristics. While unsophisticated (some would say brutish) and mistrustful of both technology and magic, Saurials possess the strength and will to survive where so many others falter and perish. The recent elemental tumult has stirred them from their rest within the Ancient Cairns, and with the seals broken (perhaps intentionally disrupted) they are eagerly searching out new homes in a changed world. [u]Physical Attributes:[/u] Saurials are large dragons with somewhat short legs for their body size. Their most notable feature is the bone crest that sweeps back from their heads like a spiked shield, which they use for display and to tell different families apart. Despite appearances the crest is fragile and can't really be used defensively. Their forward-facing horns, on the other hand, are exactly as deadly as they look. Saurials have larger, thicker back legs and can stand on two legs for brief periods of time, usually in pursuit of the foliage at the very top of a tree. Their wings are of a rather primitive design and they are not graceful fliers, but stately enough in the air to follow seasonal blooms across the parched landscape of Dragonhome. [u]Social:[/u] These large herbivores prefer to travel in herds, though there isn't much unity between members of the group. Saurials are not the brightest dragons, and most disagreements end in shoving matches - dangerous enough between angry giants, but woe to the Mirror or Spiral that picks a quarrel with one. That said they are not prone to grudges and once their point has been made, they consider the matter resolved. Anything that interrupts eating for longer than absolutely necessary isn't important enough to get upset over. Saurials consider most of what they encounter as belonging to one of three categories: food, enemy, and child. The instinct to parent among Saurials is very strong, and they will happily adopt lost youngsters and mislaid eggs into their herds without a second thought. Should the dragonnet in question grow into something much smaller than an adult Saurial, they will continue to consider the dragon a child, much to the adult dragon's bemusement and/or irritation. Only Saurials that have experienced the wider world for a time manage to understand than not everything smaller than them is an infant. [u]Lairs:[/u] Saurials are migratory dragons, and only construct lairs when it is time to lay eggs. In ages passed, they would have returned to the same den site year after year, with a pair making a structure of flatrock and boulders to shelter the eggs from the elements. As the dens were used by multiple pairs over centuries, they became larger and more elaborate in their construction, becoming covered in etchings and crude paintings. Very few of these ancient sites survive to this day. In mixed clans, Saurials choose dry, rocky areas to lair where they are available. They generally don't use caves and structures to shelter in, stoically sitting out the worst weather, but they are more intolerant of cold extremes than some dragons and will grudgingly overcome their claustrophobia if it means staying warm. [u]Tactics:[/u] Saurials employ very simple tactics - if they see an enemy of their own size or larger, they will attempt to gore it with their horns. If they are being attacked by a smaller enemy, they will attempt to crush it with their bodies, or kick it with their formidable back legs. Once enraged, a Saurial will continue to attack until it or its foe is dead. They are bewildered by magic, though rather than flee they tend to target spellcasters, as they perceive them to be greater threats than physical foes, something which clever opponents can take advantage of.
SUGGESTION 1 - SAURIAL

PtuE3Um.png

Name: Saurial
Obtained: Treasure marketplace
Breeding Cooldown: 20 days
Diet: Plants

Overview:
Saurials are dragons with many seemingly primitive characteristics. While unsophisticated (some would say brutish) and mistrustful of both technology and magic, Saurials possess the strength and will to survive where so many others falter and perish. The recent elemental tumult has stirred them from their rest within the Ancient Cairns, and with the seals broken (perhaps intentionally disrupted) they are eagerly searching out new homes in a changed world.

Physical Attributes:
Saurials are large dragons with somewhat short legs for their body size. Their most notable feature is the bone crest that sweeps back from their heads like a spiked shield, which they use for display and to tell different families apart. Despite appearances the crest is fragile and can't really be used defensively. Their forward-facing horns, on the other hand, are exactly as deadly as they look.

Saurials have larger, thicker back legs and can stand on two legs for brief periods of time, usually in pursuit of the foliage at the very top of a tree. Their wings are of a rather primitive design and they are not graceful fliers, but stately enough in the air to follow seasonal blooms across the parched landscape of Dragonhome.

Social:
These large herbivores prefer to travel in herds, though there isn't much unity between members of the group. Saurials are not the brightest dragons, and most disagreements end in shoving matches - dangerous enough between angry giants, but woe to the Mirror or Spiral that picks a quarrel with one. That said they are not prone to grudges and once their point has been made, they consider the matter resolved. Anything that interrupts eating for longer than absolutely necessary isn't important enough to get upset over.

Saurials consider most of what they encounter as belonging to one of three categories: food, enemy, and child. The instinct to parent among Saurials is very strong, and they will happily adopt lost youngsters and mislaid eggs into their herds without a second thought. Should the dragonnet in question grow into something much smaller than an adult Saurial, they will continue to consider the dragon a child, much to the adult dragon's bemusement and/or irritation. Only Saurials that have experienced the wider world for a time manage to understand than not everything smaller than them is an infant.

Lairs:
Saurials are migratory dragons, and only construct lairs when it is time to lay eggs. In ages passed, they would have returned to the same den site year after year, with a pair making a structure of flatrock and boulders to shelter the eggs from the elements. As the dens were used by multiple pairs over centuries, they became larger and more elaborate in their construction, becoming covered in etchings and crude paintings. Very few of these ancient sites survive to this day.

In mixed clans, Saurials choose dry, rocky areas to lair where they are available. They generally don't use caves and structures to shelter in, stoically sitting out the worst weather, but they are more intolerant of cold extremes than some dragons and will grudgingly overcome their claustrophobia if it means staying warm.

Tactics:
Saurials employ very simple tactics - if they see an enemy of their own size or larger, they will attempt to gore it with their horns. If they are being attacked by a smaller enemy, they will attempt to crush it with their bodies, or kick it with their formidable back legs. Once enraged, a Saurial will continue to attack until it or its foe is dead. They are bewildered by magic, though rather than flee they tend to target spellcasters, as they perceive them to be greater threats than physical foes, something which clever opponents can take advantage of.
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[b]SUGGESTION 2 - CUCULI[/b] [url=https://imgur.com/CuhI8TV][img]http://i.imgur.com/CuhI8TV.png[/img][/url] [u]Name: Cuculi[/u] Obtained: Scroll*/Coliseum (event) Breeding Cooldown: 30 days Diet: Insects, meat, plants [u]Overview:[/u] Cuculis were once restricted to a small pocket of the Abiding Boneyard, held at bay by the hostility of the Scarred Wasteland. With the breaching of this barrier by the rampant growth of the First Seed, these tenacious opportunists seized their chance and escaped into less threatening territories. Filtering into the wilds, they now seek to spread their offspring into as many lands as possible. [u]Physical Attributes:[/u] Cuculis are small to medium-sized dragons with dexterous limbs ending in hooked talons. They have wide mouths full of sharp teeth, and huge eyes for seeing in the dark. Their wings have large and powerful digits that make them more like an additional set of hands, something other dragons find unsettling. With these specialized wings and prehensile tail, they can cling to nearly any surface, even upside down. Cuculis are covered in a pelt of soft, sleek fur, and where it is absent they have a rubbery hide that may protect them from static buildup. This same hide covers their head tendrils, which they have limited control over - they can be plumped up as a display threat, or arranged back along the neck when they are at ease. Their long tail splits in two at the tip - it is said the deeper the fork, the more powerful the Cuculi's magic. The splitting of the tail marks the transition from hatchling to adolescent. [u]Social:[/u] In spite of being trapped together for many generations, Cuculis are far from social creatures. They much prefer solitude to the company of their own kind, whom they invariably see as competition. They will parasitize other dragon clans, creeping into their territories to poach game, steal treasure, and eventually alter eggs. [b]Cuculi Eggs[/b] - The original Cuculi that were quarantined in the Scarred Wasteland were sterile, but over their long imprisonment developed techniques to alter existing eggs into Cuculi eggs. These eggs have a prismatic shell that catches the eye and is laced with powerful compulsion magic to trick the bearer into caring for it as though it were its own. Cuculis hatched from found or altered eggs breed true on their own, and tend to take on the personality traits of their adoptive parents. They are still initially hostile to strange Cuculis, and many remain secretive and avaricious despite their parents' best efforts. [u]Lairs:[/u] Cuculis survive by going unseen while leeching off the hard work of others. They will tend to have a lair close to or within another dragon's lair, where they can watch the comings and goings of their hosts, and a back-up lair they can use as a bolt-hole should they be discovered and violently evicted. They find it easier to steal from large dragons than small ones, but avoid skydancers (since their empathic ability flushes them out) and snappers (who don't make permanent lairs, and don't sleep). [u]Tactics:[/u] Cuculis are adept mages, bringing beguiling magic to bear against any foe they cannot outrun or hide from. They prefer misdirection to out-and-out combat, and will choose to flee from a fair fight until they can return with a greater advantage. Ambush is their preferred method of engagement, but they are not above using underhanded tactics like poison, pitfall traps, and treachery if it means they come out ahead. Although their talons and fangs are formidable in their own right, Cuculis are loathe to expose themselves to physical danger. *Cuculi scrolls come in 2 varieties. Breed Change scrolls are applied to dragons like any other scroll. Egg scrolls are applied to 1 egg in a nest you are incubating. They are found in the Coliseum or from Gathering (any) Egg scrolls and eggs can be found year-round, Breed Change scrolls can only be found during their event.
SUGGESTION 2 - CUCULI

CuhI8TV.png

Name: Cuculi
Obtained: Scroll*/Coliseum (event)
Breeding Cooldown: 30 days
Diet: Insects, meat, plants

Overview:
Cuculis were once restricted to a small pocket of the Abiding Boneyard, held at bay by the hostility of the Scarred Wasteland. With the breaching of this barrier by the rampant growth of the First Seed, these tenacious opportunists seized their chance and escaped into less threatening territories. Filtering into the wilds, they now seek to spread their offspring into as many lands as possible.

Physical Attributes:
Cuculis are small to medium-sized dragons with dexterous limbs ending in hooked talons. They have wide mouths full of sharp teeth, and huge eyes for seeing in the dark. Their wings have large and powerful digits that make them more like an additional set of hands, something other dragons find unsettling. With these specialized wings and prehensile tail, they can cling to nearly any surface, even upside down.

Cuculis are covered in a pelt of soft, sleek fur, and where it is absent they have a rubbery hide that may protect them from static buildup. This same hide covers their head tendrils, which they have limited control over - they can be plumped up as a display threat, or arranged back along the neck when they are at ease. Their long tail splits in two at the tip - it is said the deeper the fork, the more powerful the Cuculi's magic. The splitting of the tail marks the transition from hatchling to adolescent.

Social:
In spite of being trapped together for many generations, Cuculis are far from social creatures. They much prefer solitude to the company of their own kind, whom they invariably see as competition. They will parasitize other dragon clans, creeping into their territories to poach game, steal treasure, and eventually alter eggs.
Cuculi Eggs - The original Cuculi that were quarantined in the Scarred Wasteland were sterile, but over their long imprisonment developed techniques to alter existing eggs into Cuculi eggs. These eggs have a prismatic shell that catches the eye and is laced with powerful compulsion magic to trick the bearer into caring for it as though it were its own.

Cuculis hatched from found or altered eggs breed true on their own, and tend to take on the personality traits of their adoptive parents. They are still initially hostile to strange Cuculis, and many remain secretive and avaricious despite their parents' best efforts.

Lairs:
Cuculis survive by going unseen while leeching off the hard work of others. They will tend to have a lair close to or within another dragon's lair, where they can watch the comings and goings of their hosts, and a back-up lair they can use as a bolt-hole should they be discovered and violently evicted. They find it easier to steal from large dragons than small ones, but avoid skydancers (since their empathic ability flushes them out) and snappers (who don't make permanent lairs, and don't sleep).

Tactics:
Cuculis are adept mages, bringing beguiling magic to bear against any foe they cannot outrun or hide from. They prefer misdirection to out-and-out combat, and will choose to flee from a fair fight until they can return with a greater advantage. Ambush is their preferred method of engagement, but they are not above using underhanded tactics like poison, pitfall traps, and treachery if it means they come out ahead. Although their talons and fangs are formidable in their own right, Cuculis are loathe to expose themselves to physical danger.

*Cuculi scrolls come in 2 varieties. Breed Change scrolls are applied to dragons like any other scroll. Egg scrolls are applied to 1 egg in a nest you are incubating. They are found in the Coliseum or from Gathering (any) Egg scrolls and eggs can be found year-round, Breed Change scrolls can only be found during their event.
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I'm going to add art tmorrow
I'm going to add art tmorrow
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Oh I really like the sound of this! Can’t wait to see the art as well
Oh I really like the sound of this! Can’t wait to see the art as well
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@Timiculous

You got the wrong rarity on the second dragon. Event dragons (limited rarity) has a 30 days cooldown. 25 is for uncommon breeds that have no events.
@Timiculous

You got the wrong rarity on the second dragon. Event dragons (limited rarity) has a 30 days cooldown. 25 is for uncommon breeds that have no events.
I 100% support this! These dragons sound very unique in their own right and I would definitely own a couple.
I 100% support this! These dragons sound very unique in their own right and I would definitely own a couple.
@Ekon Thanks, fixed it
@Ekon Thanks, fixed it
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@Timiculous
Always love ideas for new dragons! Great job on the descriptions, could you ping me when you add art? Thanks!
@Timiculous
Always love ideas for new dragons! Great job on the descriptions, could you ping me when you add art? Thanks!
@Lehran Art has been posted, thanks for your interest!
@Lehran Art has been posted, thanks for your interest!
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This is super cool and I support!
This is super cool and I support!
pings off | plz no random friend requests/PMs/profile comments
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