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Make Flight Rising better by sharing your ideas!
TOPIC | Unscatter your scattered dragons
So basically here is my idea:
-I bet most of us know that feeling of scattering a dragon and completely hating it, even more then what it was like before. Well what if there was an option to change to back to what it was before (no refunds though)
Well that is my idea but I can't tell if it is a good one or not so all criticism is welcome and support.
So basically here is my idea:
-I bet most of us know that feeling of scattering a dragon and completely hating it, even more then what it was like before. Well what if there was an option to change to back to what it was before (no refunds though)
Well that is my idea but I can't tell if it is a good one or not so all criticism is welcome and support.
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i mean i.....don't see why not? as long as it's not refunding gems, it hurts nothing. actually this might even encourage people to buy more scatterscrolls, & heck if the devs really wanted they could have the "revert colors" button cost a small amount of gems or treasure too.

the only potential problem i see is that would require data on the dragon's old colors to be stored somewhere somehow, so i'd propose a time limit on the revert colors function. that's why i said button instead of scroll; i think it'd make the most sense to only have the revert function available on a popup immediately after scattering, along with a "confirm changes" button that then wipes the stored data on the old colors.
i mean i.....don't see why not? as long as it's not refunding gems, it hurts nothing. actually this might even encourage people to buy more scatterscrolls, & heck if the devs really wanted they could have the "revert colors" button cost a small amount of gems or treasure too.

the only potential problem i see is that would require data on the dragon's old colors to be stored somewhere somehow, so i'd propose a time limit on the revert colors function. that's why i said button instead of scroll; i think it'd make the most sense to only have the revert function available on a popup immediately after scattering, along with a "confirm changes" button that then wipes the stored data on the old colors.
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As far as I know, that data is not saved, so for that reason no.

Scattering is a risk, and I think it's honestly better that way. Imagine if you had decent colors, then you keep scattering and then reverting and then scattering and reverting. You'd always be able to keep those decent colors, which I just don't think is fair.
As far as I know, that data is not saved, so for that reason no.

Scattering is a risk, and I think it's honestly better that way. Imagine if you had decent colors, then you keep scattering and then reverting and then scattering and reverting. You'd always be able to keep those decent colors, which I just don't think is fair.
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How would this work if the owner of the dragon was changed?
How would this work if the owner of the dragon was changed?
[quote name="Vaveny" date="2019-04-21 18:56:28" ] How would this work if the owner of the dragon was changed? [/quote] I think it would probably not work? I think this could be a good idea if you can only do it within a certain, very short time period (ie. immediately) after scattering. I honestly don't see any downsides to this. You don't get a refund, and if you accidentally scatter the wrong dragon, there's a way to get its colours back.
Vaveny wrote on 2019-04-21 18:56:28:
How would this work if the owner of the dragon was changed?
I think it would probably not work? I think this could be a good idea if you can only do it within a certain, very short time period (ie. immediately) after scattering.

I honestly don't see any downsides to this. You don't get a refund, and if you accidentally scatter the wrong dragon, there's a way to get its colours back.
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