Kat's ArtShop (9 Slots)
PalicoTea's Clan
Pugs are cute tbh
Clan Info
V O Y A G E R ' S...G U I L D
© quarterheavy
This is an RP account
————————————————— G U I L D ——
THIS INFORMATION IS PRONE TO CHANGE, I AM NOT SATISFIED WITH THE CURRENT DEPICTION OF SAID STRUCTURES, THUS REVAMPS WILL COME IN WAVES UNTIL I'M FULLY SATISFIED WITH THE OUTCOME. OPINIONS AND IDEAS ARE HIGHLY APPRECIATED.
........Clouds roll above a lush, bountiful land, one which houses the heart of the Guild of Voyager's, Clan Zenataris; Lead sometimes by Eva, other times by Wisp. These adventurous dragons are unlikely to be found keeping still for large periods of time, and will traverse the world either alone or accompanied. Though their main settlement is currently located within the Wind territory's windy steppes, they carry the reputation of nomads, and will travel around these large realms in order to approach borders. At times, these dragons will settle within other territories in order to grow their roster, to positively influence their name, and more so, to create trade and sell their own hand-made items.
........As any other Guild, their guild hall is located nearby towering cliffs, coated in lively green bamboo which are known to be harvested to use in wares, to sell, or for their own needs. Though these steppes seem to be shaped in an unusual manner, as they contain terraces with vast territory on each level, they settled for the area containing most life.
........The Guild Hall, a mighty wooden/bamboo structure erected with help of allied clans, stands proudly displaying banners from clans who have chosen to side with them. Golden, silver, and many variations of metals were also used in the inner construction of this building. Arcs and gargantuan passages are not an unusual sight within the glimmering hallways of the structure, and an even more impressive library, containing thousands of thousands of books.
........Other structures, branches of the guild hall, are suspended on the side of these looming cliffs, meanwhile, others are built around over-sized bamboo capable of holding the weight. Peaceful winds are constant, thus flight between these structures is effortless and relaxing. The sun strikes directly to the hall from morning to noon, creating a lively, warm atmosphere. All Guild meetings are held within the walls of the hall, and this is where Clan Zenataris' government, the original government, settles. For tales and legends, strangers are always welcome to visit the tavern built within, while others may take flight to the crafts stations suspended mid-air.
........Surrounding the outside walls of the guild hall lies a city of many colourful tents, dotting the landscape that stretches for many kilometres. Patterned cobblestone paths, clean and well-kept, connect most of these tents together within the reaches. From birds-eye, the tent-city creates a neat pattern, as expected of a guild. The original owners of said tents are allowed to come and leave as they please, as that will remain true for as long as the guild keeps its original name. Other clans may be found within the tent-city, and even other branches of the Guild.
........Surprisingly, some over-sized bamboo have been dug into in order to create tunnels as a travelling point between known points where the Guild is located. "Wouldn't the Guild hall be the only location?" one would think, well, not quite. The Voyager's Guild is known to own taverns across the land in their name, and these would be known as important locations for them, as they are known to be checkpoints for travelling dragons, some known to take the tunnels as a shortcut to the city.
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/it's you~/