Xanthias

(#57189067)
Level 25 Skydancer
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Energy: 50/50
This dragon’s natural inborn element is Arcane.
Male Skydancer
This dragon is hibernating.
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Personal Style

Apparel

Skin

Accent: Future Seer

Scene

Measurements

Length
4.12 m
Wingspan
6.21 m
Weight
448.92 kg

Genetics

Primary Gene
Clay
Pinstripe
Clay
Pinstripe
Secondary Gene
Rose
Noxtide
Rose
Noxtide
Tertiary Gene
Pearl
Underbelly
Pearl
Underbelly

Hatchday

Hatchday
Dec 02, 2019
(4 years)

Breed

Breed
Adult
Skydancer

Eye Type

Eye Type
Arcane
Common
Level 25 Skydancer
Max Level
Scratch
Eliminate
Rally
Haste
Sap
Berserker
Berserker
Berserker
Ambush
Ambush
STR
119
AGI
8
DEF
5
QCK
70
INT
5
VIT
16
MND
5

Lineage

Parents

Offspring

  • none

Biography

windtop.png
How to use a Mire Flyer
>>>This guide only applies to the 119 STR 70 QCK 16 VIT Arcane Mire Flyer. It won't work for any other element or build.<<<
>>>This guide is meant for first-time users.<<<

Pick two dragons to train and head to The Mire.

Tip: I recommend you turn on keyboard controls if you haven't done so already, it's much faster than using a mouse.

For the first battle attack only groups of two casters, three casters, or one melee fighter and two casters. If you see anything else, reload (press F5).

First Round:

Cast Haste, then Rally.

Mossy Cerdae and Brilliant Psywurms need four scratches to kill them: Scratch one four times, then cast Rally again and eliminate the other two.

Two Casters: Scratch the first one 3 times until it's gone, then Scratch the other one 4 times.

Three Casters: Scratch one 3 times, scratch the other two once each, then Eliminate them.

Melee and 2 Casters: Scratch the Melee attacker three times, then Scratch each caster, then Eliminate them.

Subsequent rounds:

Cast Rally.

Eliminate the Melee mobs. Kill all the casters that aren't Salve Kamaitachis or Wetland Unicorns if you can kill all of them before they can attack. Otherwise, kill the Salve Kamaitachis and the Wetland Unicorns next, then the other casters (so you don't have to deal with a heavy-hitting caster while contused).
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Melee Enemies, in Kill Order
Scythe Kamaitachi Scythe Kamaitachi, fastest, hits hardest
Venomous Toridae Venomous Toridae, fast, hits hard
Sickle Kamaitachi Sickle Kamaitachi, slow, hits hard
Poisonous Toridae Poisonous Toridae, slow
Southmarsh Podid Southmarsh Podid, slow
Shellion Shellion, slow

Magic Users, General Kill Order
>>>This order is based on damage dealt.<<<
>>>Attack strategically, based on whether or not the mob will cast or meditate on its next turn, and try to kill what will hurt the most.<<<
>>>If they will be alone on the battlefield after your first attack, save the Salve Kamaitachis and Wetland Unicorns for last. Otherwise, kill them first.<<<


Brilliant Psywurm Brilliant Psywurm, slow, strong
Mossy Cerdae Mossy Cerdae, slow, strong
Heartred Croaker heartred croaker, slow, strong
Blackwing Croaker Blackwing Croaker, slow, strong
Wetland Unicorn Wetland Unicorn, fast, weak, casts Aid and Contuse
Salve Kamaitachi Salve Kamaitachi, fast, weak, casts Aid and Contuse
Psywurm Psywurm, very fast, weak
Mistwatch Shellion Mistwatch Shellion, slow, weak
Common Podid Common Podid, slow, weak
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Exalting Xanthias to the service of the Windsinger will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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