Sunfall

(#24909392)
The Nightwolf
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Skoll

Skoll
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Energy: 0/50
This dragon’s natural inborn element is Light.
Female Imperial
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Personal Style

Apparel

Black Lace Waist Frill
Teardrop Pearl Earrings
Black Wolf Cape
Simple Gold Necklace
Red Rose Corsage
Brutal Banner
Furious Claws
Furious Shoulder Guard
Brutal Kilt
Black Linen Chest Wrap
Raider's Fur Legwraps
Black Wooly Tail
Dusk Rogue Wing Guard
Ethereal Flame Wing Ribbon

Skin

Scene

Measurements

Length
22.23 m
Wingspan
16.58 m
Weight
8623.49 kg

Genetics

Primary Gene
Umber
Crystal
Umber
Crystal
Secondary Gene
Ivory
Butterfly
Ivory
Butterfly
Tertiary Gene
Ivory
Glimmer
Ivory
Glimmer

Hatchday

Hatchday
Jun 25, 2016
(7 years)

Breed

Breed
Adult
Imperial

Eye Type

Eye Type
Light
Common
Level 25 Imperial
Max Level
Scratch
Rally
Eliminate
Blinding Slash
Haste
Berserker
Berserker
Berserker
Ambush
Ambush
STR
108
AGI
8
DEF
15
QCK
75
INT
5
VIT
38
MND
5

Biography

Short Length, Dwarf Average? Wings, Heavyweight, Strong Body?
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Sunfall
Assassin Trainee/The Nightwolf
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The Light dragons of the Sunbeam Ruins are philosophers. They prefer to be unbiased and logical, revealing the nature of the world as does the rays of sun. Of all the dragons, Light dragons are the most scholarly, holding the pursuit of truth as the highest virtue a dragon might aspire to. Scrolls and relics are their favored treasures.

Overview
The Imperial breed originated from The Beacon of the Radiant Eye, though the species seems conspicuously absent from its point of origin.


Physical Attributes
These giants are among the largest of the known dragons. Each Imperial possesses a long serpentine body, short forelegs, lanky hind legs, and an impressive pair of fringed leather wings. With the exception of their wings and inner ears, Imperials are covered in shining scales from snout to tail. Each wyrm boasts a coarse mane that must be trimmed regularly, and a pair of many-pronged antlers that are shed and consumed each season.

Imperials were Light's first children, an amalgamation of bone, blood, and the shed essence of the Lightweaver - excavated from ancient battle sites of the First Age. This reclaimed essence was a finite resource; no new Imperials have been shaped by the gods in a millennia, though the species has no difficulty replenishing its numbers. These dragons have incredibly unpredictable lifespans. Some individuals live only a decade, while others thrive for hundreds of years.


Social
Reserved with their words, these dragons are difficult to read with those who are not familiar with each individual. Though distant emotionally, Imperials throw themselves into their Flight's cherished professions with focus and devotion. Perfection of a craft is highly valued among their society.

The treatment of the sick and the burial rites among Imperial dragons are something of a mystery to other dragon species. What is known is that when another Imperial is grievously injured or has recently passed, healthy Imperials move the dead and dying far away from one another before leaving the territory themselves.

Lairs
Imperials prefer to associate with a only handful of their own kind at a time. Solitaries, pairs, and trios are the most common groupings of Imperial dragons to be found. This desire to distance themselves from their own kind does not extend to most other dragon species. They will freely lair with dragons of all shapes and sizes. The exception to this tolerance is the Pearlcatcher species; the two breeds have a mutual disdain of their cousin species. Imperials believe their creator has replaced them, while Pearlcatchers are conscious of the fact that their patron did not create them with the grandeur of scale of their predecessors.


Tactics
Though they are physically capable maintaining flight for weeks on end, Imperials are not as maneuverable as many smaller species, and are vulnerable in aerial combat. They will attempt to swat, grab, and drive their opponents to the ground where Imperials may better use their strength and magic against them.

Emperors
Emperor dragons are danger on a battlefield where many Imperials have fallen. These ghastly behemoths are a mindless monstrosity, fused from the bodies of fallen Imperials with some specimens known to have reached over 100 meters in length. They may possess up to 11 heads - the larger the emperor, the more heads it will possess. Each head is capable of wielding the element of the dragon that spawned it. These monsters destroy without thought and absorb elemental energy from the creatures and landscape surrounding it. Emperors are not to be trifled with. It may take the combined efforts of many clans to bring down an aberration of this magnitude; these dangerous opponents are one of the few creatures that may draw the gods from their shrines and onto a battlefield.



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Art

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Exalting Sunfall to the service of the Arcanist will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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