Aristomache

(#52426734)
Level 10 Gaoler
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Familiar

Silky Mole
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Energy: 50/50
This dragon’s natural inborn element is Wind.
Female Gaoler
This dragon is an ancient breed.
This dragon is hibernating.
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Personal Style

Ancient dragons cannot wear apparel.

Skin

Scene

Measurements

Length
13.46 m
Wingspan
5.93 m
Weight
6792.01 kg

Genetics

Primary Gene
Wisteria
Phantom (Gaoler)
Wisteria
Phantom (Gaoler)
Secondary Gene
Fog
Streak (Gaoler)
Fog
Streak (Gaoler)
Tertiary Gene
Royal
Gnarlhorns (Gaoler)
Royal
Gnarlhorns (Gaoler)

Hatchday

Hatchday
Jun 06, 2019
(4 years)

Breed

Breed
Adult
Gaoler

Eye Type

Eye Type
Wind
Common
Level 10 Gaoler
EXP: 17207 / 27676
Anticipate
Shred
STR
7
AGI
8
DEF
6
QCK
8
INT
5
VIT
6
MND
5

Lineage

Parents

Offspring

  • none

Biography

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Aristomache

Clan Security • Aloof
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STATISTICS:
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STR
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DEX
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INT
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MAG
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GOOD VIBES
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BAD VIBES
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Cop tactics:
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▸ Intimidation: Scare them into behaving

▸ Appealing: Diplomacy check

▸ Tailing: Watching suspicious dragons

▸ Tackling: Just try running

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Fossilized Fish
Amber-trapped Fly
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B I O G R A P H Y

Skyloft had mercenaries and fighters, but it had no security. That’s where Aristomache came in. Milan had come across the great gaoler after Julian had almost blasted her to smithereens, just after the worldwide awakening of the ancient species. Aristomache was disoriented and lost, but Milan offered her a purpose in this new, progressive world. She took the position as jailer and cop happily. At its current rate, Skyloft Clan was bound to have growing pains, and a security officer would be handy to have around when scuffles arose.

Aristomache was not fond of the advancements Sornieth had made in the time she was hibernating. Whatever was happening in Julian and Mestrel’s lab, she stayed far away from. She often clashed with August over his desire to dress her in these . . . clothes. All the colors and patterns on these tiny new dragons gave her a headache. She was, however, fond of many new dishes found in the restaurants in Skyloft. So Aristomache silently prowled the breezeway, keeping to herself as much as possible, occasionally stopping in for a snack at the Bamboolean.

When she had to take a break, she went to The Collapsible Tavern. One of the co-owners Beryl was also distant and cynical. With her help, Aristomache adjusted much faster to life in Skyloft. But she still kept her distance from the others. Gaolers weren’t particularly good at forming bonds, and she didn’t want to warm up to someone she may have to throw in jail eventually. It was her philosophy, carried with her from her heyday, learned the hard way. She would not make that mistake again.

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Wingaloo
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Beryl
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Crimes:
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▸ Theft: Easy to catch

▸ Vandalism: Dragons with a grudge

▸ Fighting: No violence

▸ Murder: Bring out your dead!

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Aviar Cave Painting
Stone Knife
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____When bamboo overran the Windswept Plateau, before the regions had names, Aristomache was a Seeker. She traveled the whole of Sornieth to chase and capture corrupted creatures. She was sent, on her own, to this reedy portion of the world to hunt down a shade-touched gaoler, another former Seeker who Aristomache had known back in the cold reaches of the southern ice floes. She would not stop until she had captured this gaoler and dragged her into the prison in which he belonged.

But the gaoler would not go quietly. He thrashed and fought, using the same fighting techniques Aristomache knew. The gaoler scratched and bit as Aristomache scratched and bit. She knew better, but she tried to appeal to the gaoler within the Shade anyway, pleading and begging for it to stop. It didn’t listen. When she showed that weakness, the gaoler took an opportunity to knock her off a steep cliff and flee. Aristomache was defeated, wounds too severe to give chase but not critical enough to kill her. She wanted to follow him, as she had many moons ago, but she could not. She closed her eyes and let herself sleep and sleep. . . .


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____Aristomache awoke to a very different landscape. The reed were shorter, and much of the land was plains. A stiff breeze cut through the territory. A dull roaring followed her head every which way. Something was wrong. Something . . . had changed. She stood and stretched, almost falling over herself as her blood reoriented itself in her body. She trudged east, since it seemed that gaoler was long gone. She followed the sound of voices, odd voices, a strange cadence and a strange use of them.

And she came face to face with some contraption, wielded by a tiny bat-like creature. What on Sornieth? Aristomache backed up a step, but the bat kept the hing focused on her. It emitted a low whine, and before Aristomache could blink, the contraption fired a giant fireball at her. Aristomache barely managed to duck, singeing her tail. She lunged forward, maw open, before the thing could create fire again. Jaws clamped around it, and she rent it in half. The bat was stunned and didn’t move until she spat the metal out. It fled, leaving Aristomache to investigate the mysterious fireball shooter until an even tinier bat appeared before her.


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Bio template by Mibella, find it here.
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Exalting Aristomache to the service of the Windsinger will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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