Minerva
(#38411035)
Nothing lasts forever.
Click or tap to view this dragon in Predict Morphology.
Energy: 23/50
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Personal Style
Apparel
Skin
Scene
Measurements
Length
6.83 m
Wingspan
6.9 m
Weight
701 kg
Genetics
Shadow
Skink
Skink
Sanguine
Stripes
Stripes
Antique
Capsule
Capsule
Hatchday
Breed
Eye Type
Level 1 Wildclaw
EXP: 0 / 245
STR
7
AGI
6
DEF
7
QCK
6
INT
6
VIT
6
MND
7
Lineage
Parents
- none
Offspring
- none
Biography
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MINERVA
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TRAITS
LIKES
DISLIKES
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An extremely intelligent and talented dragon from the Shadow Flight, Minerva was hired on to serve as the Head of Niflheimr Hall. An experienced educator who has taught at various universities in both Shadow and Light territory, she was originally offered the position of Head Magician before current Head Magician (and, now, one of her closest friends) Renly was hired, but she said she would rather have a position working more closely with Home's residents. An intensely competitive dragon by nature, Minerva loves being the Head of a Hall and encouraging the students in her Hall. Though she could never be accused of favoritism, she takes great pride in Niflheimr Hall and cares deeply for her students, both personally and academically. Being an orphan herself and knowing perfectly well what it is like, Minerva does all she can to make Home feel more like, well, home. Much like the Svartálfheimr Head of Hall, Errai, Minerva had no need for lessons in classroom management due to a natural sense of gravitas and authority. She is magnanimous and stern, and many new arrivals are intimidated by her larger-than-life reputation. Well-known around Home as an incredibly talented magician and an intensely brilliant dragon, she can often be very intimidating to new arrivals without meaning to be. She is held in great respect by residents and faculty alike. Her stern personality means she is very used to having her way and she does not tolerate silliness or time wasting from either her students or her colleagues, leading to her acting cold towards dragons who act out. Though she rarely smiles and compliments do not come easily, she has a dry sense of humor and a skill at knowing when she needs to alleviate the tension or give a word of support. Minerva has a high sense of respect for rules and doing things the proper way, and she frequently butts heads with the Helheim Heads of Hall, Zaid and Grim. Though she may not always get along with the rest of Home's faculty, Minerva is close with every other staff member, and she highly respects the opinions and thoughts of her colleagues - she's just not one to let her own opinion go unsaid. Minerva may be stern and a touch intimidating, but she cares deeply for her students and is absolutely loyal to Home.
She/her, ace, Ravenclaw
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Nothing lasts forever. Not clouds. Not kingdoms. Not rainstorms.
Friend
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Friend
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Friend
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TRIVIA
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Behind the Name...
Possibly derived from the Latin word for 'intellect,' Minerva was the Roman goddess of wisdom and war.
Unaðheim Faculty Info Card wrote:
Name: Minerva
Birth Flight: Shadow
Designation: Niflheimr Head of Hall
Classes Taught: General Education Requirements for Niflheimr students (b-g), Elemental Magic (g-i), Illusions and Hexes (a)
Role and charges: Responsible for overseeing Niflheimr Hall residents; responsible for recommending Niflheimr residents for advanced instruction or tutelage; responsible for daily reports to Headmaster
Birth Flight: Shadow
Designation: Niflheimr Head of Hall
Classes Taught: General Education Requirements for Niflheimr students (b-g), Elemental Magic (g-i), Illusions and Hexes (a)
Role and charges: Responsible for overseeing Niflheimr Hall residents; responsible for recommending Niflheimr residents for advanced instruction or tutelage; responsible for daily reports to Headmaster
BabyPicture wrote:
Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.
This dragon doesn't eat Insects.
Meat stocks are currently depleted.
This dragon doesn't eat Seafood.
This dragon doesn't eat Plants.
Exalting Minerva to the service of the Lightweaver will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
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