Requirements
The Things Needed for Official Gladebeasts
Required Genes: True Beasts
(All True Beasts are Wildclaws only!)
Gladebeast
Primary: Emerald to Moss // Bar, Clown, Falcon, Giraffe, Jaguar, Jupiter, Leopard, Python, Ripple, Savannah, Speckle, Tapir, Tiger, or Vipera
Secondary: Emerald to Moss // Edged or Seraph
Tertiary: Emerald to Moss // Scales only
Eyes: Nature flight only
Gladebeasts are the very first of all Beasts, originally created as protectors and warriors for the Gladekeeper’s lands. They come in a variety of greens to blend in with all types of habitat from murky swamps to lush flower gardens. It is said that, since True Beasts are poor spellcasters, their magic reserves instead nourish the plants and mosses covering their backs.
Cavebeast
Primary: Cinnamon to Auburn // Bar, Clown, Falcon, Giraffe, Jaguar, Jupiter, Leopard, Python, Ripple, Savannah, Speckle, Tapir, Tiger, or Vipera
Secondary: Cinnamon to Auburn // Edged or Seraph
Tertiary: Cinnamon to Auburn // Scales only
Eyes: Earth flight only
Cavebeasts are an interesting sort, ending up in the barren, rocky home of the Earthshaker. Nevertheless, they’ve managed to carve out a living in dusty caves and abandoned lairs. They have a fondness for the gemstones or fossils they stumble across, and may even keep some for themselves. Any dragon getting between a Cavebeast and their miniature hoard might as well have a death wish.
Forgebeast
Primary: Gloom to Eldritch // Bar, Clown, Falcon, Giraffe, Jaguar, Jupiter, Leopard, Python, Ripple, Savannah, Speckle, Tapir, Tiger, or Vipera
Secondary: Marigold to Pumpkin // Edged or Seraph
Tertiary: Gloom to Eldtrich // Scales only
Eyes: Fire flight only
Forgebeasts have a temper just as fiery as their homelands. Their bright feathers, despite the charred tips, are reminiscent of the legendary phoenix - or perhaps the Flamecaller herself. Such vibrant plumage serves as a stunning threat display, too. But if that doesn’t work, a Forgebeast won’t hesitate to go charging through flames and smoke to ward off unwanted visitors.
Squallbeast
Primary: Robin to Jade, or Fern to Spring // Bar, Clown, Falcon, Giraffe, Jaguar, Jupiter, Leopard, Python, Ripple, Savannah, Speckle, Tapir, Tiger, or Vipera
Secondary: Robin to Jade, or Fern to Spring // Edged or Seraph
Tertiary: Robin to Jade, or Fern to Spring // Scales only
Eyes: Wind flight only
Squallbeasts lean toward a more nomadic side than the rest. They’re nimble but far too large to fly, so they’ll settle for roaming the vast plateaus of the Windsinger’s domain instead. If not lurking amongst bamboo stalks and reeds, these Beasts will curiously trail behind the flocks of kites and balloons set loose by other dragons throughout the land.
Tidebeast
Primary: Ultramarine to Turquoise // Bar, Clown, Falcon, Giraffe, Jaguar, Jupiter, Leopard, Python, Ripple, Savannah, Speckle, Tapir, Tiger, or Vipera
Secondary: Ultramarine to Turquoise // Edged or Seraph
Tertiary: Ultramarine to Turquoise // Scales only
Eyes: Water flight only
Tidebeasts enjoy long walks on the beach - to scavenge for washed-up scraps, that is. Although they’d much rather explore the tide-pools, these bulky dragons are decent swimmers if the situation calls for it. When they aren’t busy wading in the shallows, Tidebeasts can be found preening their feathers like gigantic ducks to keep dry.
Gloombeast
Primary: Gloom to Wisteria, or Grape to Indigo // Bar, Clown, Falcon, Giraffe, Jaguar, Jupiter, Leopard, Python, Ripple, Savannah, Speckle, Tapir, Tiger, or Vipera
Secondary: Gloom to Wisteria, or Grape to Indigo // Edged or Seraph
Tertiary: Gloom to Wisteria, or Grape to Indigo // Scales only
Eyes: Shadow flight only
Gloombeasts spend their days stalking through the dense undergrowth of the Tangled Wood. Ambush hunting is their favorite activity, but sometimes it’s simply to startle creatures as a prank instead of attacking them. With toughened hide, they can even charge through patches of bramble without issue. Some Gloombeasts are said to exhibit bioluminescent markings, though this could just be the result of glowing fungi getting stuck to their plumage.
Taigabeast
Primary: Antique to Grey // Bar, Clown, Falcon, Giraffe, Jaguar, Jupiter, Leopard, Python, Ripple, Savannah, Speckle, Tapir, Tiger, or Vipera
Secondary: Antique to Grey // Edged or Seraph
Tertiary: Antique to Eldritch // Scales only
Eyes: Ice flight only
Taigabeasts are easy to mistake for Gaolers, with their bulky forms and shaggy coats. But, unfortunately for most, they are not bound to guarding prisons or the Icewarden’s command. These Beasts are one of the fiercest when it comes to fights among their own kind. After all, a reliable feeding ground can mean the difference between life and death in the Southern Icefield.
Stormbeast
Primary: Stonewash to Teal, Sand to Latte, or Copper // Bar, Clown, Falcon, Giraffe, Jaguar, Jupiter, Leopard, Python, Ripple, Savannah, Speckle, Tapir, Tiger, or Vipera
Secondary: Stonewash to Teal, Sand to Latte, or Copper // Edged or Seraph
Tertiary: Stonewash to Teal, Sand to Latte, or Copper // Scales only
Eyes: Lightning flight only
Stormbeasts are renowned for their ability to store electricity - which is fitting for the Stormcatcher’s region. Their downy feathers are almost always puffed out from static, and they can deliver quite a shock if touched. They stray away from the spires and lightning farms, preferring the open scrubland as their hunting grounds. Those who cannot secure territory of their own end up in the Carrion Canyon, scavenging for food or terrorizing travelers.
Sunbeast
Primary: Goldenrod to Marigold, or Maize to Cream // Bar, Clown, Falcon, Giraffe, Jaguar, Jupiter, Leopard, Python, Ripple, Savannah, Speckle, Tapir, Tiger, or Vipera
Secondary: Goldenrod to Marigold, or Maize to Cream // Edged or Seraph
Tertiary: Goldenrod to Marigold, or Maize to Cream // Scales only
Eyes: Light flight only
Sunbeasts are brave and noble fighters among the True Beasts. Unlike their brethren, they live and hunt in small packs of close family members. Local dragons may see them as ill-omens, because of their tendency to patrol the Hewn Ruins and accidentally topple ancient architecture. But, perhaps, these are just the biased observations of Imperials, whom most beasts show a strong distaste for.
Rotbeast
Primary: Cherry to Coral // Bar, Clown, Falcon, Giraffe, Jaguar, Jupiter, Leopard, Python, Ripple, Savannah, Speckle, Tapir, Tiger, or Vipera
Secondary: Cherry to Coral // Edged or Seraph
Tertiary: Cherry to Coral, or Rose to White // Scales only
Eyes: Plague flight only
Rotbeasts are vicious dragons, but that is a mere necessity when living out in the Scarred Wasteland. These beasts are often more warped by the region than other creatures, not to mention the scrappy, mangy looks of their feathers. This doesn’t stop them from climbing up the pecking order, though. If they cannot find prey for themselves, a Rotbeast is fully capable of bullying weaker creatures away from food.
Magebeast
Primary: Coral to Pearl or Mist to Orchid // Bar, Clown, Falcon, Giraffe, Jaguar, Jupiter, Leopard, Python, Ripple, Savannah, Speckle, Tapir, Tiger, or Vipera
Secondary: Coral to Pearl or Mist to Orchid // Edged or Seraph
Tertiary: Coral to Pearl or Mist to Orchid // Scales only
Eyes: Arcane flight only
Magebeasts are arguably the least camouflaged of all their kin, with colors standing out even against the warped surroundings of the Starfall Isles. Rather than plant life, their bodies and horns are decorated with crystalline growths. While this can lessen their hunting prowess, it makes them excellent companions for magic-users. Shed scales and feathers can easily enhance most potions, according to alchemists.
Muttbeast
Primary: Any colors // Bar, Clown, Falcon, Giraffe, Jaguar, Jupiter, Leopard, Python, Ripple, Savannah, Speckle, Tapir, Tiger, or Vipera
Secondary: Any colors // Edged or Seraph
Tertiary: Any colors // Scales only
Eyes: Any flights
Muttbeasts, as their name suggests, are descendants of multiple Beast lineages. They can end up with a wide variety of traits, depending on their parents or the magic they’re influenced by. It’s rare for them to claim proper territories of their own and most take on a nomadic lifestyle, unsure of which lands they truly belong to. Some may even distance themselves from other Beasts entirely, choosing to live amongst a clan - if they're accepted.