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TOPIC | Ultimate Guide for The Newbies (WIP)
1 2
ON HIATUS, SCHOOL STARTED
+ FEELING A BIT OFF FROM THIS PROJECT. RETURNING SOMEDAY.

Are you a new, wandering and wondering player? Are the terms and mechanics of this game a bit confusing to you? Do you feel ultimately lost?

Well, with this thread, I shall lend you the helping hand.


ULTIMATE GUIDE FOR THE NEWBIES

Welcome to the biggest, and freshest guide for the new players out here! This contains all of the things you should know. Even the little things can have a big impact, so read this through, it'll help you in the long-run.


Navigation:

1. Site Rules
2. Front Page
3. Account
4. Game Mechanics
5. Dragons
6. Breeding and Lair
7. Flights, Festivals and Lore
8. Dominance and Colisseum
9. Marketplace, Auction House and Crossroads
10. Forums and Coding
11. Miscellaneous Stuff

Credits
Keywords:
  1. Rules, reporting, bans/consequences, malicious advertisements
  2. Frontpage, server time, news, site status, random dragon, platforms, Which Waystone
  3. Account, changing avatar, user settings, clan profile, lair location, user information, friend requests, messages
  4. Clan energy, treasure, gems, Fairgrounds, gathering, valuable items via gathering/what should I save, hoard, vault, bestiary, Fiona, Pinkerton, Crim, Tomo, Roundsey/raffles, Galore, Predict Morphology
  5. Dragons, colours, one-off meaning, XXX/XXY..., breeds, genes, eyes, dragon restoration/unexalt, dragon terms
  6. Breeding, relative dragons can't breed/Assay Bloodlines, nesting grounds, Foresee Progeny, genetics, lair, Hibernal Den, how to order dragons/lair settings, tabs, feeding, dragon pages, dragon information, apparel, skins/accents, lineage, familiar, scenes

NEWS (Goes by European date format! Day/Month/Year):

7/7/2020
* Added the fact that the Eye Type icon changes based on eye rarity.

3/7/2020
* Major grammar fixing to Chapters 1 and 2.

2/7/2020

* Added the beginnings of the other sections.
* Added the fact that you can bond fastly with the help of space bar.

29/6/2020

* Added how to equip Scenes + Scenic Mode.
* Added the fact that you can move from dragon page to page using arrow keys.

24/6/2020

* Added Braids as a Gene.
* Added a lot of information about the updated Dragon Pages.
(IN MAKING... WIP)
ON HIATUS, SCHOOL STARTED
+ FEELING A BIT OFF FROM THIS PROJECT. RETURNING SOMEDAY.

Are you a new, wandering and wondering player? Are the terms and mechanics of this game a bit confusing to you? Do you feel ultimately lost?

Well, with this thread, I shall lend you the helping hand.


ULTIMATE GUIDE FOR THE NEWBIES

Welcome to the biggest, and freshest guide for the new players out here! This contains all of the things you should know. Even the little things can have a big impact, so read this through, it'll help you in the long-run.


Navigation:

1. Site Rules
2. Front Page
3. Account
4. Game Mechanics
5. Dragons
6. Breeding and Lair
7. Flights, Festivals and Lore
8. Dominance and Colisseum
9. Marketplace, Auction House and Crossroads
10. Forums and Coding
11. Miscellaneous Stuff

Credits
Keywords:
  1. Rules, reporting, bans/consequences, malicious advertisements
  2. Frontpage, server time, news, site status, random dragon, platforms, Which Waystone
  3. Account, changing avatar, user settings, clan profile, lair location, user information, friend requests, messages
  4. Clan energy, treasure, gems, Fairgrounds, gathering, valuable items via gathering/what should I save, hoard, vault, bestiary, Fiona, Pinkerton, Crim, Tomo, Roundsey/raffles, Galore, Predict Morphology
  5. Dragons, colours, one-off meaning, XXX/XXY..., breeds, genes, eyes, dragon restoration/unexalt, dragon terms
  6. Breeding, relative dragons can't breed/Assay Bloodlines, nesting grounds, Foresee Progeny, genetics, lair, Hibernal Den, how to order dragons/lair settings, tabs, feeding, dragon pages, dragon information, apparel, skins/accents, lineage, familiar, scenes

NEWS (Goes by European date format! Day/Month/Year):

7/7/2020
* Added the fact that the Eye Type icon changes based on eye rarity.

3/7/2020
* Major grammar fixing to Chapters 1 and 2.

2/7/2020

* Added the beginnings of the other sections.
* Added the fact that you can bond fastly with the help of space bar.

29/6/2020

* Added how to equip Scenes + Scenic Mode.
* Added the fact that you can move from dragon page to page using arrow keys.

24/6/2020

* Added Braids as a Gene.
* Added a lot of information about the updated Dragon Pages.
(IN MAKING... WIP)
Please drink water.
[center] [b]NAVIGATION:[/b] [b]1[/b] [url=https://www1.flightrising.com/forums/gde/2820075#post_42231342]2[/url] 3 4 5 6 7 8 9 10 11[/center] ----- [center][size=5][b]1. Site Rules[/b][/size][/center] ----- Every site has its rules to keep everything away from chaos and destruction. Flight Rising being a virtual pet simulator, there are obvious and then non-obvious rules. In this section, I will combine the most important bits into one post [i](The full list of rules can be found [url=https://flightrising.zendesk.com/hc/en-us/sections/115001242143] here in Code of Conduct[/url] and [url=https://flightrising.zendesk.com/hc/en-us/sections/115001438903-Policies] here in Policies[/url]. The page for consequences and possible appeals are told out more [url=https://flightrising.zendesk.com/hc/en-us/articles/115005925726]here[/url]. Even though this has the most important bits, it doesn't mean it has them all)[/i] ----- ----- Even though it's not mentioned often in the official rules, [b]multi-accounting[/b] is a big sin within Flight Rising. The thriving purposes of multi-accounting are more gathering turns, the ability to use Baldwin multiple times, etc. If you are found multi-accounting, every account you have made will be closed. Shared IP's are rumoured to get people banned, but as the official rules state, there can be multiple IPs within one property. This means that people around you can play. You can freely trade/gift items with the others if they so wish. [b]There's one major rule though[/b]: If you purposely use other's accounts to benefit yourself, for example in a situation where your cousin has stopped playing and you loot their stuff out of their account and move them to yours, that'll result in your account getting closed. Appealing is possible in this situation, but still, don't do it. Also, [b]letting somebody access your account is not allowed, since it can and will lead to some messy situations. Even in situations where you plan on going for a break, it's still not good to do.[/b] ----- ----- [b][size=4]HARASSMENT[/size][/b] Harassment, the act of aggressive pressure or intimidation, is prohibited on Flight Rising. The four included topics listed in the Code of Conduct are the following: [b]Real World Threats[/b] (threatening to hurt/kill anyone/releasing information about anyone) [b]Discrimination & Hatred[/b] (Having violent thoughts and actions against a group of people over their race, sexuality, etc.) [b]Personal Attacks[/b] (Name-calling, Blacklisting, Malicious reporting... anything negative against another person) [b]Trolling[/b] (Self-explanatory) ----- [b][size=4]OBSCENE AND VULGAR[/size][/b] Flight Rising is a game for 13-year-olds and up, meaning that the touchy subjects aren't allowed here at all! The three topics included in the Code of Conduct are the following: [b]Profanity[/b] (Words like damn, Hell, and God are accepted in Flight Rising, but for example dropping the f-bomb will get the word itself censored.) [b]Obscene & Vulgar[/b] (Within this, it includes the touchy stuff. You can't post adult stuff here since as stated before, there can be 13 year-olds playing this game. This also includes fetishes and kinks. It's a big eww here, indeed.) [b]Violence & Gore[/b] (Also quite self-explanatory, copious amount of violence and gore depicted within text, images, or videos is a big no-no. Real-world tragedies, criminals, and genocide are also bad.) ----- [b][size=4]FORUM ETIQUETTE[/size][/b] Flight Rising forums are public, so if anything big goes in, it'll hardly be removable from the entire Net. The rules above touch within this as well. Alongside that, there are other rules specifically for forums: [b]Thread titles should be relevant to the topic[/b] (Making a title such as "I can't believe it...", while it is going to get a lot of looks, it isn't the best in the world. It isn't prohibited unless it gets one-sentence responses, and there's no point in such thread. Instead, "I can't believe it... (Eggs)", is more on-point!) [b]Thread titles should not be in all capital letters or a random mix of capital and non-capital letters[/b] (Basically, making the previous title be something in the lines of "I cAn'T bElIeVe It..." will get its name changed. Same goes for if you shout in the title, "I CAN'T BELIEVE IT...") [b]Threads should be on-topic for the forum they are in[/b] (Self-explanatory, for example, if you sell your dragons in art sales, that thread of yours will get moved eventually.) [b]Refrain from reviving old threads unless the content is relevant and constructive[/b] (The rule of thumb for this is that if a thread is three months old or even older, don't comment on it. Unless, as the rule states, the comment is somehow relevant and constructive.) [b]Be considerate of your fellow players when posting[/b] (This is important since not everybody has 20/20 vision. Using small-fonted, large, or light text is quite evil...) ----- ----- Even though it's not that mentioned in the rules, making surveys (mostly within Google Forms) out of other topics than Flight Rising is not allowed, since it can be seen as research/data gathering. Flight Rising-related surveys are totally fine to make, and can even be used for research, mainly around dragon owning. [b]However[/b], they shouldn't have questions relating to finding one's age, real name, address, etc. ----- ----- [b]Now, for a lightning round for stuff included within the Policies. [/b] [LIST] [*] [b]Art Commissions[/b] (The images in question given to others can't have sexual and/or extremely violent/gory content) [*] [b]Cross-site Trading[/b] (You can only trade safely with other pet simulators since there is a giant risk of being scammed in other platforms. Using Flight Rising as a half-way point in trading something is also a no-no) [*] [b]Dragon Ownership[/b] (Forcing someone hold onto a dragon (Do not exalt, do not breed) is seen as harassment. It is okay to request someone to not exalt or sell, but demanding is bad. Also, getting dragons for free and exalting them afterwards would make anyone sad) [*] [b]Dragon & Usernames[/b] (Basically, a dragon and your username can't have specific words in them. Such topics are the following: Real-world tragedies, criminals, genocide, drugs, and harassing names) [*] [b]General Discussion Forum[/b] (Rule one of Internet security is that you shouldn't share personal information, and it applies here as well. Also remember that anybody can see such forums, threads, and posts) [*] [b]Linking to Streamed Content[/b] (Basically, you can't have a movie night with other Flight Rising players, since it promotes illegal streaming within platforms such as Netflix or Hulu) [*] [b]Medical Advice[/b] (No giving tips in diet/nutrition, counselling, veterinary things nor medications) [*] [b]Personal Fundraising Sites[/b] (Not allowed at all, since it gives off a giant risk) [*] [b]Raffles & Giveaways[/b] (They're completely OK to do, but remember that there are certain risks. One of them is when somebody offers to hand out rare items. Sometimes that player does not have the rare items and intends to scam. There are ways of checking if one's raffle/giveaway is made for scam purposes, such as checking if a Familiar is Awakened but not bearing the special background) [*] [b]Religion & Politics[/b] (Not advised to be talked about at all, since these topics tend to be close to one's heart.) [*] [b]Roleplay on Flight Rising[/b] (Romantic roleplays are fine, but if it becomes adult fun, then that's not acceptable. Also, really explicit and graphic content is disallowed) [*] [b]Scams & Bad Faith Trading[/b] (Self-explanatory) [*] [b]Spam[/b] (The general definition of spamming, aka posting a bunch of meaningless threads into the forums, will get you in trouble. This also includes the following: Begging for items, posting petitions, posting long meaningless comments, advertising, posting the same content over and over, posting low-effort threads (such as a single comment or image memes barely relating to Flight Rising), bumping in the categories other than the Sales-section (Dragons for Sale, Items for Sale...), and purposely commenting to increase star count) [*] [b]Suggestions Forum[/b] (In a nutshell, most of the topics told on Code of Conduct + Policies apply here. This mostly includes harassment, alongside posting low-effort material alongside comments) [/LIST] ----- ----- [b][size=4]CONSEQUENCES[/size][/b] There are three types of consequences: Warnings, suspensions, and closures. [b]Warnings[/b] are the most common of them, and are in a way of "hey, you shouldn't do that". They're given out for minor things. You can still access and play with your account fine after getting a warning. But, do enough and you get... [b]Suspensions[/b]. There are two types, [b]Forum Suspensions[/b] and [b]Account Suspensions[/b]. As they state on the lid, when somebody has a suspension, they're limited out of the forums/account for a few hours to full days. They come from constant harassment. [b]Closures[/b] are the most serious case, where there are also two types: [b]Account Closures[/b] and [b]Forum Bans[/b]. When an account closes, it can't be used at all. The dragons inside of one are permanently stuck. Users with a Forum Ban are forever abandoned from the forums. This means that the player can access their account fine and dandy, they're just put to the shame corner when it comes to threads. If such player tries to get around of it, they'll get an Account Closure. ----- ----- [center][b][size=5]How To Be a Hero[/size][/b][/center] As they say, not all heroes wear capes. Within this section, I will tell you tactics on how to fight against possible trolls and evil menaces. [b]Forums:[/b] [LIST] [*] If the player in question has made a questionable forum thread/spammed/been mean, [b]don't[/b] post a response! It'll most likely make the situation worse. [*] Hover over to the comment of the player and click the yellow warning symbol that's near the quote (the blue button with quotation marks on it) and linking (the chain icon) symbols. Then, choose the kind of offence from the drop-down menu, and write notes to the white box below. [/LIST] [center][b]Where the report symbol is[/b] [img]https://imgur.com/H1lMyRO.png[/img] [b]Reporting itself[/b] [img]https://imgur.com/8a0KyfL.png[/img] [/center] [b]Outside of Forums:[/b] [LIST] [*] If a player has multi-accounted, inserted inappropriate links, etc. [b]don't[/b] post about it on that player's Lair Comments/DM's! This will most likely result in no responses or big arguments between you and them. [*] Post a notice in [url=https://flightrising.zendesk.com/hc/en-us/requests/new]here (Submit a request)[/url]. For reporting, you need to give your e-mail, subject, category, your username, description, and possible attachments. For the description, make sure to insert the possible username of the offending player, their dragons, etc. For attachments, simple image files (.jpg, .png) work well. [/LIST] [b]Lair Comments:[/b] [LIST] [*] If you deem that a lair comment is mean/spammy, [b]don't[/b] post a reply! It'll lead to some messy stuff. [*] Click on the Report-button, choose the reasoning (Offensive language, harassment), and write more about the comment - keep an eye on the account who posted it! [/LIST] [center][b]Where the report symbol is[/b][/center] [img]https://imgur.com/KQqMVT0.png[/img] [center][b]Reporting itself[/b][/center] [img]https://imgur.com/IW92orE.png[/img] [center][size=4][b]Reporting Advertisements:[/b][/size][/center] Have you ever seen an advertisement which breaks one of Flight Rising's rules? Does the ad in question play audio, or are you redirected suddenly to somewhere else? If so, there's a way to report them: [LIST] [*] [b]DON'T CLICK THE AD.[/b] It could lead you to somewhere you don't want to go, even having a risk of giving your computer/mobile phone a virus or stealing your information! [*] Take a screenshot of the advertisement (If it has adult stuff on it, I request you to blur it. I personally don't want to see adult things, thank you.) [*] Either right-click the advertisement and choose Inspect or pressing the following key combinations: Mac: CMD + Option + I Windows: F12 [*] Within the jumbled code, there is a section on the top marked with green text that reads: "SCREENSHOT FROM HERE DOWN WHEN REPORTING BAD ADS". Then below is "END SCREENSHOT FOR REPORTING BAD ADS". [b]It's ideal to take a screenshot of this.[/b] [img]https://i.imgur.com/ZuR25Ve.png[/img] [*] If you're not sure if the website is malicious or not, use [url=https://www.virustotal.com/gui/home/url]Virustotal's URL Inspector[/url]. Copy the link from the advertisement and insert it there. If the result is red, it's something bad. However, if it's green, be sure to check out Details. [*] Make a post [url=https://www1.flightrising.com/forums/frd/2760032]here[/url] and alongside the taken pictures give information about your browser (Chrome, Firefox, etc.) and operating system (Windows, Mac, etc.) Remember that the issue won't be fixed right away, but reporting can lead to good results in the end. [/LIST] ------ [center][b]END OF CHAPTER 1[/b][/center]
NAVIGATION: 1 2 3 4 5 6 7 8 9 10 11

1. Site Rules


Every site has its rules to keep everything away from chaos and destruction. Flight Rising being a virtual pet simulator, there are obvious and then non-obvious rules. In this section, I will combine the most important bits into one post

(The full list of rules can be found here in Code of Conduct and here in Policies. The page for consequences and possible appeals are told out more here. Even though this has the most important bits, it doesn't mean it has them all)

Even though it's not mentioned often in the official rules, multi-accounting is a big sin within Flight Rising. The thriving purposes of multi-accounting are more gathering turns, the ability to use Baldwin multiple times, etc. If you are found multi-accounting, every account you have made will be closed.

Shared IP's are rumoured to get people banned, but as the official rules state, there can be multiple IPs within one property. This means that people around you can play. You can freely trade/gift items with the others if they so wish.
There's one major rule though: If you purposely use other's accounts to benefit yourself, for example in a situation where your cousin has stopped playing and you loot their stuff out of their account and move them to yours, that'll result in your account getting closed. Appealing is possible in this situation, but still, don't do it.

Also, letting somebody access your account is not allowed, since it can and will lead to some messy situations. Even in situations where you plan on going for a break, it's still not good to do.

HARASSMENT

Harassment, the act of aggressive pressure or intimidation, is prohibited on Flight Rising. The four included topics listed in the Code of Conduct are the following:

Real World Threats (threatening to hurt/kill anyone/releasing information about anyone)

Discrimination & Hatred (Having violent thoughts and actions against a group of people over their race, sexuality, etc.)

Personal Attacks (Name-calling, Blacklisting, Malicious reporting... anything negative against another person)

Trolling (Self-explanatory)


OBSCENE AND VULGAR

Flight Rising is a game for 13-year-olds and up, meaning that the touchy subjects aren't allowed here at all! The three topics included in the Code of Conduct are the following:

Profanity (Words like damn, Hell, and God are accepted in Flight Rising, but for example dropping the f-bomb will get the word itself censored.)

Obscene & Vulgar (Within this, it includes the touchy stuff. You can't post adult stuff here since as stated before, there can be 13 year-olds playing this game. This also includes fetishes and kinks. It's a big eww here, indeed.)

Violence & Gore (Also quite self-explanatory, copious amount of violence and gore depicted within text, images, or videos is a big no-no. Real-world tragedies, criminals, and genocide are also bad.)

FORUM ETIQUETTE

Flight Rising forums are public, so if anything big goes in, it'll hardly be removable from the entire Net. The rules above touch within this as well. Alongside that, there are other rules specifically for forums:

Thread titles should be relevant to the topic (Making a title such as "I can't believe it...", while it is going to get a lot of looks, it isn't the best in the world. It isn't prohibited unless it gets one-sentence responses, and there's no point in such thread. Instead, "I can't believe it... (Eggs)", is more on-point!)

Thread titles should not be in all capital letters or a random mix of capital and non-capital letters (Basically, making the previous title be something in the lines of "I cAn'T bElIeVe It..." will get its name changed. Same goes for if you shout in the title, "I CAN'T BELIEVE IT...")

Threads should be on-topic for the forum they are in (Self-explanatory, for example, if you sell your dragons in art sales, that thread of yours will get moved eventually.)

Refrain from reviving old threads unless the content is relevant and constructive (The rule of thumb for this is that if a thread is three months old or even older, don't comment on it. Unless, as the rule states, the comment is somehow relevant and constructive.)

Be considerate of your fellow players when posting (This is important since not everybody has 20/20 vision. Using small-fonted, large, or light text is quite evil...)

Even though it's not that mentioned in the rules, making surveys (mostly within Google Forms) out of other topics than Flight Rising is not allowed, since it can be seen as research/data gathering.

Flight Rising-related surveys are totally fine to make, and can even be used for research, mainly around dragon owning. However, they shouldn't have questions relating to finding one's age, real name, address, etc.


Now, for a lightning round for stuff included within the Policies.


  • Art Commissions (The images in question given to others can't have sexual and/or extremely violent/gory content)
  • Cross-site Trading (You can only trade safely with other pet simulators since there is a giant risk of being scammed in other platforms. Using Flight Rising as a half-way point in trading something is also a no-no)
  • Dragon Ownership (Forcing someone hold onto a dragon (Do not exalt, do not breed) is seen as harassment. It is okay to request someone to not exalt or sell, but demanding is bad. Also, getting dragons for free and exalting them afterwards would make anyone sad)
  • Dragon & Usernames (Basically, a dragon and your username can't have specific words in them. Such topics are the following: Real-world tragedies, criminals, genocide, drugs, and harassing names)
  • General Discussion Forum (Rule one of Internet security is that you shouldn't share personal information, and it applies here as well. Also remember that anybody can see such forums, threads, and posts)
  • Linking to Streamed Content (Basically, you can't have a movie night with other Flight Rising players, since it promotes illegal streaming within platforms such as Netflix or Hulu)
  • Medical Advice (No giving tips in diet/nutrition, counselling, veterinary things nor medications)
  • Personal Fundraising Sites (Not allowed at all, since it gives off a giant risk)
  • Raffles & Giveaways (They're completely OK to do, but remember that there are certain risks. One of them is when somebody offers to hand out rare items. Sometimes that player does not have the rare items and intends to scam. There are ways of checking if one's raffle/giveaway is made for scam purposes, such as checking if a Familiar is Awakened but not bearing the special background)
  • Religion & Politics (Not advised to be talked about at all, since these topics tend to be close to one's heart.)
  • Roleplay on Flight Rising (Romantic roleplays are fine, but if it becomes adult fun, then that's not acceptable. Also, really explicit and graphic content is disallowed)
  • Scams & Bad Faith Trading (Self-explanatory)
  • Spam (The general definition of spamming, aka posting a bunch of meaningless threads into the forums, will get you in trouble. This also includes the following: Begging for items, posting petitions, posting long meaningless comments, advertising, posting the same content over and over, posting low-effort threads (such as a single comment or image memes barely relating to Flight Rising), bumping in the categories other than the Sales-section (Dragons for Sale, Items for Sale...), and purposely commenting to increase star count)
  • Suggestions Forum (In a nutshell, most of the topics told on Code of Conduct + Policies apply here. This mostly includes harassment, alongside posting low-effort material alongside comments)



CONSEQUENCES

There are three types of consequences: Warnings, suspensions, and closures.

Warnings are the most common of them, and are in a way of "hey, you shouldn't do that". They're given out for minor things. You can still access and play with your account fine after getting a warning. But, do enough and you get...

Suspensions. There are two types, Forum Suspensions and Account Suspensions. As they state on the lid, when somebody has a suspension, they're limited out of the forums/account for a few hours to full days. They come from constant harassment.

Closures are the most serious case, where there are also two types: Account Closures and Forum Bans. When an account closes, it can't be used at all. The dragons inside of one are permanently stuck.
Users with a Forum Ban are forever abandoned from the forums. This means that the player can access their account fine and dandy, they're just put to the shame corner when it comes to threads. If such player tries to get around of it, they'll get an Account Closure.

How To Be a Hero

As they say, not all heroes wear capes. Within this section, I will tell you tactics on how to fight against possible trolls and evil menaces.

Forums:
  • If the player in question has made a questionable forum thread/spammed/been mean, don't post a response! It'll most likely make the situation worse.
  • Hover over to the comment of the player and click the yellow warning symbol that's near the quote (the blue button with quotation marks on it) and linking (the chain icon) symbols. Then, choose the kind of offence from the drop-down menu, and write notes to the white box below.
Where the report symbol is

H1lMyRO.png

Reporting itself

8a0KyfL.png

Outside of Forums:
  • If a player has multi-accounted, inserted inappropriate links, etc. don't post about it on that player's Lair Comments/DM's! This will most likely result in no responses or big arguments between you and them.
  • Post a notice in here (Submit a request). For reporting, you need to give your e-mail, subject, category, your username, description, and possible attachments. For the description, make sure to insert the possible username of the offending player, their dragons, etc. For attachments, simple image files (.jpg, .png) work well.

Lair Comments:
  • If you deem that a lair comment is mean/spammy, don't post a reply! It'll lead to some messy stuff.
  • Click on the Report-button, choose the reasoning (Offensive language, harassment), and write more about the comment - keep an eye on the account who posted it!
Where the report symbol is
KQqMVT0.png
Reporting itself
IW92orE.png



Reporting Advertisements:

Have you ever seen an advertisement which breaks one of Flight Rising's rules? Does the ad in question play audio, or are you redirected suddenly to somewhere else? If so, there's a way to report them:
  • DON'T CLICK THE AD. It could lead you to somewhere you don't want to go, even having a risk of giving your computer/mobile phone a virus or stealing your information!
  • Take a screenshot of the advertisement (If it has adult stuff on it, I request you to blur it. I personally don't want to see adult things, thank you.)
  • Either right-click the advertisement and choose Inspect or pressing the following key combinations:

    Mac: CMD + Option + I
    Windows: F12
  • Within the jumbled code, there is a section on the top marked with green text that reads: "SCREENSHOT FROM HERE DOWN WHEN REPORTING BAD ADS". Then below is "END SCREENSHOT FOR REPORTING BAD ADS". It's ideal to take a screenshot of this.


    ZuR25Ve.png

  • If you're not sure if the website is malicious or not, use Virustotal's URL Inspector. Copy the link from the advertisement and insert it there. If the result is red, it's something bad. However, if it's green, be sure to check out Details.
  • Make a post here and alongside the taken pictures give information about your browser (Chrome, Firefox, etc.) and operating system (Windows, Mac, etc.) Remember that the issue won't be fixed right away, but reporting can lead to good results in the end.

END OF CHAPTER 1
Please drink water.
[center] [b]NAVIGATION:[/b] 1 2 3 4 5 6 7 8 9 10 11[/center] ----- [center][size=5][b]2. Front Page[/b][/size][/center] ----- When it comes to site layouts, they need to look good and informative. Within Flight Rising, there's a lot of things on the screen what might be confusing for you new players. In this section, we will go over the page what welcomes you. ----- ----- [center][b]The Front Page - as of February 13th, 2020[/b][/center] [img]https://imgur.com/yWokoxb.png[/img] ----- ----- [center][size=4][b]Header + Sign Up/Login[/size][/b][/center] [img]https://imgur.com/mL0XngN.png[/img] Within this, you can see three things: Flight Rising's logo, top banner, and the Sign Up/Login buttons. They're seen everywhere you go since well, they're on the top. These are the following features of them: [LIST] [*] [b]Flight Rising's logo[/b] By clicking it, you go to the Front Page. [*] [b]Top banner[/b] The default one is [url=https://flightrising.com/images/layout/banner.jpg]this image[/url] what includes a Guardian, Fae, and a Mirror alongside mountainous terrain. By entering somebody's/your lair, the banner changes depending in what Element they/you are (more about Elements in [url=https://www1.flightrising.com/forums/gde/2820075/1#post_42231361]Chapter 7[/url], and more about Lairs in [url=https://www1.flightrising.com/forums/gde/2820075/1#post_42231359]Chapter 6[/url]). [/LIST] [center][b]The top banner of a Plague-elemented user[/b][/center] [img]https://flightrising.com/images/layout/plague/banner.jpg[/img] [LIST] [*] [b]Sign Up/Login[/b] Self-explanatory. If you don't have an account, you create it by clicking Sign Up. If you have one, pressing the Login button will get you there. When logged in, it'll showcase the account you are currently playing as - more about that in [url=https://www1.flightrising.com/forums/gde/2820075/1#post_42231344]Chapter 3[/url]. [/LIST] ----- [center] [b][size=4]Server time + User amount [/b][/size] [img]https://imgur.com/hvglEHM.png[/img][/center] Also, something that follows you around, the server time and user amount. They are under the top banner. These are the following features of them: [LIST] [*] [b]Server time[/b] This tells what time it is for Flight Rising's servers. The servers are located in Los Angeles, which is in the Pacific Standard Time/Pacific Daylight Time zone. Things happen based on server time, not local time, so it can be good to keep track of the difference. [u]Flight Rising itself has a rollover at 00:00 server time. During that moment you can't register in. This stops at 00:30 server time.[/u] [*] [b]User amount[/b] With this, you can see how many people (guests included) there are currently accessing the website. The servers usually have between 1500 to 2500 users daily and may experience lag/slowdowns with more than 2500 users. By clicking on this, you can see exactly who have recently logged in, their Element, if they are active, and their broadcast. [/LIST] ----- On the left, you can see the different [b]Activities[/b] you can do. These include Clan, Shop, Play, and Library. They offer a lot of things to do, and so they'll be covered within later chapters. ------ [center][b][size=4]Latest News - as of 13th of February, 2020[/b][/size] [img]https://imgur.com/HZOQqru.png[/img][/center] Within the middle, you can see the latest news. It includes articles about the upcoming and released updates. You can see when they were posted day- and timewise, alongside how many comments that thread has gotten. Reading them is a good idea because they can give information about new content, obviously. ----- [center] [b][size=4]Site Status[/b][/size] [img]https://imgur.com/hmPhmdT.png[/img][/center] The first thing on the right is the Site Status. In it is usually included five things: Bug fixes, possible maintenance, Festival skin/accent contests, notifications about possible Gem-Marketplace items, and Dragon Share Theme Week-threads. The symbol there informs if you can log in or not. If you can, then the gem is green. If not, it's yellow. ----- ----- You can see all of the news and forum comments/posts made by the devs within the [url=https://www1.flightrising.com/site/dev-tracker]Dev Tracker[/url]. It's really handy, especially for possible bug findings. If you [b]don't[/b] look at the Front Page daily but want news about updates and stuff, you can subscribe to [url=https://www1.flightrising.com/forums/gde/2678477/1]this thread[/url], where players post news and status updates from the front page. ----- ----- [center] [b][size=4]Random Dragon[/b][/size] [img]https://imgur.com/NxXC3wV.png[/img] [/center] The second thing you see on the right is this, Random Dragon. In a nutshell, it picks dragons randomly for the main page for everybody at the moment to see. It includes the owner, the dragon's name, and the dragon's level. Usually, when people see a pretty dragon on it, they'll comment on the owner's Lair Comments about seeing the chosen one. ----- [center] [b][size=4]Exalt Bonuses[/size][/b] [img]https://imgur.com/OuHFWQi.png[/img] [/center] The third thing you see are the Exalt Bonuses. Basically, you can get extra treasure if you fulfil one of the things listed within this. More about this and exalting in [url=https://www1.flightrising.com/forums/gde/2820075/1#post_42231362]Chapter 8[/url]. ----- [center] [b][size=4]Platforms[/size][/b] [img]https://imgur.com/jwjbZQk.png[/img] [/center] The last thing you see on the right are the platforms that Flight Rising is currently sitting in. Through personal experience, Flight Rising has a presence on Twitter - especially if the site is experiencing unexpected downtime. ----- [center] [b][size=4]Which Waystone[/size][/b] [img]https://i.imgur.com/ewZaCRC.png[/img] [/center] Creeping at the side of your screen is the Which Waystone. By clicking on it, you get to a page where it tells you what things are left to do. It includes Daily Activities (more explained in [url=https://www1.flightrising.com/forums/gde/2820075#post_42231345]Chapter 4[/url] and X) and Other Activities, what include stuff what isn't necessarily important to do every day, but good to do nonetheless. On the page for Which Waystone, you can make it go away by flicking the switch. ----- [center] [b][size=4]Copyright Stuff + Others[/size][/b] [img]https://imgur.com/4B5KAgP.png[/img] [/center] On the very bottom, there is the site's copyright and other stuff. Nothing that interesting, but I'm including it here. ----- [center][b]END OF CHAPTER 2[/b][/center]
NAVIGATION: 1 2 3 4 5 6 7 8 9 10 11

2. Front Page


When it comes to site layouts, they need to look good and informative. Within Flight Rising, there's a lot of things on the screen what might be confusing for you new players. In this section, we will go over the page what welcomes you.

The Front Page - as of February 13th, 2020
yWokoxb.png


Header + Sign Up/Login
mL0XngN.png

Within this, you can see three things: Flight Rising's logo, top banner, and the Sign Up/Login buttons. They're seen everywhere you go since well, they're on the top. These are the following features of them:

  • Flight Rising's logo
    By clicking it, you go to the Front Page.

  • Top banner
    The default one is this image what includes a Guardian, Fae, and a Mirror alongside mountainous terrain. By entering somebody's/your lair, the banner changes depending in what Element they/you are (more about Elements in Chapter 7, and more about Lairs in Chapter 6).
The top banner of a Plague-elemented user
banner.jpg

  • Sign Up/Login
    Self-explanatory. If you don't have an account, you create it by clicking Sign Up. If you have one, pressing the Login button will get you there.

    When logged in, it'll showcase the account you are currently playing as - more about that in Chapter 3.

Server time + User amount

hvglEHM.png

Also, something that follows you around, the server time and user amount. They are under the top banner. These are the following features of them:

  • Server time
    This tells what time it is for Flight Rising's servers. The servers are located in Los Angeles, which is in the Pacific Standard Time/Pacific Daylight Time zone. Things happen based on server time, not local time, so it can be good to keep track of the difference. Flight Rising itself has a rollover at 00:00 server time. During that moment you can't register in. This stops at 00:30 server time.
  • User amount
    With this, you can see how many people (guests included) there are currently accessing the website. The servers usually have between 1500 to 2500 users daily and may experience lag/slowdowns with more than 2500 users.

    By clicking on this, you can see exactly who have recently logged in, their Element, if they are active, and their broadcast.

On the left, you can see the different Activities you can do. These include Clan, Shop, Play, and Library. They offer a lot of things to do, and so they'll be covered within later chapters.
Latest News - as of 13th of February, 2020
HZOQqru.png
Within the middle, you can see the latest news. It includes articles about the upcoming and released updates. You can see when they were posted day- and timewise, alongside how many comments that thread has gotten. Reading them is a good idea because they can give information about new content, obviously.
Site Status

hmPhmdT.png

The first thing on the right is the Site Status. In it is usually included five things: Bug fixes, possible maintenance, Festival skin/accent contests, notifications about possible Gem-Marketplace items, and Dragon Share Theme Week-threads.

The symbol there informs if you can log in or not. If you can, then the gem is green. If not, it's yellow.

You can see all of the news and forum comments/posts made by the devs within the Dev Tracker. It's really handy, especially for possible bug findings.

If you don't look at the Front Page daily but want news about updates and stuff, you can subscribe to this thread, where players post news and status updates from the front page.

Random Dragon

NxXC3wV.png
The second thing you see on the right is this, Random Dragon. In a nutshell, it picks dragons randomly for the main page for everybody at the moment to see. It includes the owner, the dragon's name, and the dragon's level. Usually, when people see a pretty dragon on it, they'll comment on the owner's Lair Comments about seeing the chosen one.
Exalt Bonuses

OuHFWQi.png

The third thing you see are the Exalt Bonuses. Basically, you can get extra treasure if you fulfil one of the things listed within this. More about this and exalting in Chapter 8.
Platforms

jwjbZQk.png

The last thing you see on the right are the platforms that Flight Rising is currently sitting in. Through personal experience, Flight Rising has a presence on Twitter - especially if the site is experiencing unexpected downtime.
Which Waystone

ewZaCRC.png
Creeping at the side of your screen is the Which Waystone. By clicking on it, you get to a page where it tells you what things are left to do. It includes Daily Activities (more explained in Chapter 4 and X) and Other Activities, what include stuff what isn't necessarily important to do every day, but good to do nonetheless.

On the page for Which Waystone, you can make it go away by flicking the switch.
Copyright Stuff + Others

4B5KAgP.png
On the very bottom, there is the site's copyright and other stuff. Nothing that interesting, but I'm including it here.
END OF CHAPTER 2
Please drink water.
[center] [b]NAVIGATION:[/b] 1 2 3 4 5 6 7 8 9 10 11[/center] ----- [center][size=5][b]3. Account[/b][/size][/center] ----- Upon creating one yourself here, there are some things you should know about when controlling one. In this section, we will learn about changing little settings to changing major things. ----- ----- [center][b][size=4]Account Header[/size][/b] [img]https://i.imgur.com/8VYHn2f.png[/img] [img]https://imgur.com/VrdCcXK.png[/img] [/center] When you have logged in, your Sign Up/Login will turn into this. It tells the most beneficial things your account has. And such, these are the features of it: [LIST] [*] By clicking on your Avatar or username, you get sent to your profile. [*] The banner underneath your Avatar corresponds to the Element you are in. [*] Underneath your username, there's the Clan Energy. At the start, it'll be full. [*] The coin-icon symbolizes on how much Treasure you have. [*] The book-icon symbolizes on how many Familiar entries you have gotten. The number of such might not be all-times accurate. By clicking on it, you go to the Bestiary. [*] The gem-icon symbolizes on how many Gems you have. [*] The wing-icon symbolizes on how many dragons you currently are holding. [*] The letter-icon symbolizes the number of new alerts you have within Messages. [*] The blue dragon-icon symbolizes the number of new friend requests. [*] The yellow warning-icon symbolizes the number of alerts. (Most notably from forum pings, Crossroads, and Auction House deals) [/LIST] ----- ----- More about Elements in [url=https://www1.flightrising.com/forums/gde/2820075/1#post_42231361]Chapter 7[/url]. More about Clan Energy, Treasure, Gems, and Bestiary in [url=https://www1.flightrising.com/forums/gde/2820075#post_42231345]Chapter 4[/url]. More about Dragons in [url=https://www1.flightrising.com/forums/gde/2820075/1#post_42231348]Chapter 5[/url]. ----- ----- [center][img]https://i.imgur.com/EKVKzvd.png[/img][/center] When clicking the arrow what's after your username, a list of options appears. I'll lay out the things what can be explained quickly, and give Account Settings a thorough guide: [LIST] [*] [b]Clan Profile[/b] - Sends you to your profile. [*] [b]Change Avatar[/b] - You can change your avatar to any of the dragons you own! (And so, you can't use profile pictures from other sources) [center][b]Changing Avatar[/b][/center] [img]https://i.imgur.com/OsAHM1m.png[/img] [*] [b]Add Gems[/b] - Buy gems with real-life money. [*] [b]Redeem Code[/b] - Redeem codes! (NOTE: Used very rarely within this site, and hasn't been used in a long time - possibly new ones come as new merch comes) [*] [b]Logout[/b] - Logs you out of your account. [/LIST] ----- [center][size=4][b]Account Settings[/b][/size][/center] Because the Account Settings contain things what can't be shown to the public, I'll have to use words to describe what there is. In a nutshell, it contains the deepest pieces of information of your account, such as your e-mail and user profile. For this, I shall first involve what's on the left, and then what's on the right. [size=5][b]Left[/b][/size] [b]Username[/b]: Shows your current username. If you're not happy with the one you have, click on Change and write a new one out. By doing this for the first time, it's free but afterwards will cost you 500 gems per change. [b]E-mail Address[/b]: Shows your current e-mail used for the account. If you want to change your E-mail address, click on Change and type the one you would prefer. [b]Password[/b]: Contains your current password. If you want to make it better, click on Change and follow the steps onward. [b]Account Visibility[/b]: Hides the birthday you inserted, alongside making you invisible within the online user list. [b]Forum Vista[/b]: With this, you can change the Vista you and others can see within your forum posts. [b]Forum Signature[/b]: With this, you can change the forum signature. [b]Forum Subscriptions[/b]: With this, you can see and remove what threads you have subscribed for. (More about the upper three in X!) [b]User Profile[/b]: Contains your first- and last name, alongside your date of birth. They can be changed freely. [b]Block List[/b]: Contains users what you have blocked. [b]Flight Change[/b]: If you aren't happy with the Element you are currently in, you can change it with this! The first time doing such will be free but afterwards will cost you 1500 gems per change. There's also a cooldown when doing this, which is six months. [b]Trading Post Badge Notifications[/b]: If this option is set as Enabled, you'll see and get notifications from using things relating to the Trading Post (Pinkerton, Tomo...) [b]Forum Pings[/b]: Self-explanatory. [b]Bestiary Display[/b]: Whichever option will make the Bestiary's display automatically be on such option. Compact is more reliable for those with a slow computer. [b]Bestiary Page Size[/b]: Same as above, but for page size. [b]Feed Style[/b]: Changes the way on how dragons are fed. More about in [url=https://www1.flightrising.com/forums/gde/2820075/1#post_42231359]Chapter 6[/url]. [b]Referred By[/b]: If you were wondering what the whole "send this link and you get 50 gems" was about, then here it is. If you were referred by someone, the first purchase of gems by them gives you 50 gems, and in the long run, gives 1% of the gem amount what the other one bought. [size=5][b]Right[/b][/size] Contains information about your account in a simplified manner, such as the number of food-types eaten by your dragon, the amount of exalts, your account's age, etc. The one thing note-worthy is that the [b]Eggs Discarded[/b]-section is always going to be zero. You see, back in 2013, there was a feature called Egg Rot in which nested eggs could actually die. This was removed quite quickly and hasn't made a return at all. ----- [center][size=4][b]Clan Profile[/b][/size][/center] Every account out there are known as clans. The Clan Profile holds information about others publically. When you click such an option, you get sent to your profile. [center][size=4][b]Status + Clan Information[/b][/size] [img]https://imgur.com/43FvJDr.png[/img][/center] Under the red text, there is your current Status. Status' are a way to have thoughts, quotes, or anything. You can see others Status by hovering over their Avatar in Forums, or by looking at the User List. By clicking on the empty space, you can insert your own! Clan Information, in a nutshell, is your commercial about you. By using BBCode, you can insert fancy text, images, links, etc. The things from [url=https://www1.flightrising.com/forums/gde/2820075/1#post_42231341]Chapter 1[/url] apply here, aka don't do the unwanted stuff. This also includes really in-depth information about you. (Informing what country you are from is okay, informing what gender/sexuality you are is okay, but things like real-life names and address' aren't). [center][size=4][b]Lair Location[/b][b][/b][/size] [img]https://imgur.com/Tb8se9t.png[/img][/center] Kind of an important feature, the Lair Location tells exactly where your Clan is resting. It depends on the size of your actual lair where your dragons live. There are 4 locations. [LIST] [*] [b]Lesser[/b] - 0-45 total slots [*] [b]Mighty[/b] - 50-70 total slots [*] [b]Venerable[/b] - 75-95 total slots [*] [b]Ancient[/b] - 99+ total slots [/LIST] By clicking on the image, you get sent to the World Map and its desired Element. ----- ----- More about Lair in [url=https://www1.flightrising.com/forums/gde/2820075/1#post_42231359]Chapter 6[/url]. ----- ----- [center][size=4][b]User Information[/b][/size] [img]https://imgur.com/SltQFgJ.png[/img] [img]https://imgur.com/yG4DBRw.png[/img] [/center] To the right of you, there's the public information about you. There are certain things what I want to mention here: [LIST] [*] The User ID tells you the exact number of your position within all of the users. It's beneficial when making sure that you are you to others. It's also used in some coding as well! [*] The four buttons on the bottom picture only show features usable on other users. The blue dragon-icon sends somebody a friend request, the speech bubble-icon lets you DM the user, the package-icon reflects Crossroads and the prohibition sign-icon lets you block users. [/LIST] [size=4][b]Recent Comments[/b][/size] At the middle and below, there's the Lair Comments. It includes, well, comments that are sent by others and you to your lair. There's a maximum of 255 characters within the comments. ----- ----- Remember that everybody doesn't like random friend requests. If somebody blocks you out of the blue, it's mainly because they "snorted a pea" at something you did. This is their own problem, and you shouldn't be that worried about it. Such things happen. If somebody blocks you, on the empty page where they have blocked you, you can block them back. More about Crossroads in X. ----- ----- [center][size=4][b]Messages[/b][/size][/center] [img]https://imgur.com/iHuxVUN.png[/img] If you want private talking between you and someone else, there's the Messages-system. DM-ing, by nowadays slang. Anyways, within writing the messages, you can use BBCode to stylize them. There isn't an exact limit to such messages. Alongside that, you can put a total of 16 items within such - excluding dragons themselves. Treasure and Gems can also be given. [b]NOTE:[/b] There's a limit on how many messages you can send in a limit of some time. After that, you'll be timed out on sending them. It takes around five minutes for this to be carried out. ----- [center][b]END OF CHAPTER 3[/b][/center]
NAVIGATION: 1 2 3 4 5 6 7 8 9 10 11

3. Account


Upon creating one yourself here, there are some things you should know about when controlling one. In this section, we will learn about changing little settings to changing major things.

Account Header

8VYHn2f.png

VrdCcXK.png

When you have logged in, your Sign Up/Login will turn into this. It tells the most beneficial things your account has. And such, these are the features of it:
  • By clicking on your Avatar or username, you get sent to your profile.
  • The banner underneath your Avatar corresponds to the Element you are in.
  • Underneath your username, there's the Clan Energy. At the start, it'll be full.
  • The coin-icon symbolizes on how much Treasure you have.
  • The book-icon symbolizes on how many Familiar entries you have gotten. The number of such might not be all-times accurate. By clicking on it, you go to the Bestiary.
  • The gem-icon symbolizes on how many Gems you have.
  • The wing-icon symbolizes on how many dragons you currently are holding.
  • The letter-icon symbolizes the number of new alerts you have within Messages.
  • The blue dragon-icon symbolizes the number of new friend requests.
  • The yellow warning-icon symbolizes the number of alerts. (Most notably from forum pings, Crossroads, and Auction House deals)


More about Elements in Chapter 7.

More about Clan Energy, Treasure, Gems, and Bestiary in Chapter 4.

More about Dragons in Chapter 5.

EKVKzvd.png

When clicking the arrow what's after your username, a list of options appears. I'll lay out the things what can be explained quickly, and give Account Settings a thorough guide:
  • Clan Profile - Sends you to your profile.
  • Change Avatar - You can change your avatar to any of the dragons you own!
    (And so, you can't use profile pictures from other sources)

    Changing Avatar
    OsAHM1m.png
  • Add Gems - Buy gems with real-life money.
  • Redeem Code - Redeem codes!
    (NOTE: Used very rarely within this site, and hasn't been used in a long time - possibly new ones come as new merch comes)
  • Logout - Logs you out of your account.

Account Settings

Because the Account Settings contain things what can't be shown to the public, I'll have to use words to describe what there is. In a nutshell, it contains the deepest pieces of information of your account, such as your e-mail and user profile. For this, I shall first involve what's on the left, and then what's on the right.

Left

Username: Shows your current username. If you're not happy with the one you have, click on Change and write a new one out. By doing this for the first time, it's free but afterwards will cost you 500 gems per change.

E-mail Address: Shows your current e-mail used for the account. If you want to change your E-mail address, click on Change and type the one you would prefer.

Password: Contains your current password. If you want to make it better, click on Change and follow the steps onward.

Account Visibility: Hides the birthday you inserted, alongside making you invisible within the online user list.

Forum Vista: With this, you can change the Vista you and others can see within your forum posts.

Forum Signature: With this, you can change the forum signature.

Forum Subscriptions: With this, you can see and remove what threads you have subscribed for.

(More about the upper three in X!)

User Profile: Contains your first- and last name, alongside your date of birth. They can be changed freely.

Block List: Contains users what you have blocked.

Flight Change: If you aren't happy with the Element you are currently in, you can change it with this! The first time doing such will be free but afterwards will cost you 1500 gems per change. There's also a cooldown when doing this, which is six months.

Trading Post Badge Notifications: If this option is set as Enabled, you'll see and get notifications from using things relating to the Trading Post (Pinkerton, Tomo...)

Forum Pings: Self-explanatory.

Bestiary Display: Whichever option will make the Bestiary's display automatically be on such option. Compact is more reliable for those with a slow computer.

Bestiary Page Size: Same as above, but for page size.

Feed Style: Changes the way on how dragons are fed. More about in Chapter 6.

Referred By: If you were wondering what the whole "send this link and you get 50 gems" was about, then here it is. If you were referred by someone, the first purchase of gems by them gives you 50 gems, and in the long run, gives 1% of the gem amount what the other one bought.


Right

Contains information about your account in a simplified manner, such as the number of food-types eaten by your dragon, the amount of exalts, your account's age, etc.
The one thing note-worthy is that the Eggs Discarded-section is always going to be zero. You see, back in 2013, there was a feature called Egg Rot in which nested eggs could actually die. This was removed quite quickly and hasn't made a return at all.
Clan Profile

Every account out there are known as clans. The Clan Profile holds information about others publically. When you click such an option, you get sent to your profile.

Status + Clan Information

43FvJDr.png

Under the red text, there is your current Status. Status' are a way to have thoughts, quotes, or anything. You can see others Status by hovering over their Avatar in Forums, or by looking at the User List. By clicking on the empty space, you can insert your own!


Clan Information, in a nutshell, is your commercial about you. By using BBCode, you can insert fancy text, images, links, etc. The things from Chapter 1 apply here, aka don't do the unwanted stuff. This also includes really in-depth information about you. (Informing what country you are from is okay, informing what gender/sexuality you are is okay, but things like real-life names and address' aren't).
Lair Location

Tb8se9t.png

Kind of an important feature, the Lair Location tells exactly where your Clan is resting. It depends on the size of your actual lair where your dragons live. There are 4 locations.
  • Lesser - 0-45 total slots
  • Mighty - 50-70 total slots
  • Venerable - 75-95 total slots
  • Ancient - 99+ total slots

By clicking on the image, you get sent to the World Map and its desired Element.

More about Lair in Chapter 6.

User Information

SltQFgJ.png

yG4DBRw.png

To the right of you, there's the public information about you. There are certain things what I want to mention here:
  • The User ID tells you the exact number of your position within all of the users. It's beneficial when making sure that you are you to others. It's also used in some coding as well!
  • The four buttons on the bottom picture only show features usable on other users. The blue dragon-icon sends somebody a friend request, the speech bubble-icon lets you DM the user, the package-icon reflects Crossroads and the prohibition sign-icon lets you block users.

Recent Comments

At the middle and below, there's the Lair Comments. It includes, well, comments that are sent by others and you to your lair. There's a maximum of 255 characters within the comments.

Remember that everybody doesn't like random friend requests.

If somebody blocks you out of the blue, it's mainly because they "snorted a pea" at something you did. This is their own problem, and you shouldn't be that worried about it. Such things happen.

If somebody blocks you, on the empty page where they have blocked you, you can block them back.

More about Crossroads in X.

Messages

iHuxVUN.png

If you want private talking between you and someone else, there's the Messages-system. DM-ing, by nowadays slang. Anyways, within writing the messages, you can use BBCode to stylize them. There isn't an exact limit to such messages. Alongside that, you can put a total of 16 items within such - excluding dragons themselves. Treasure and Gems can also be given.

NOTE: There's a limit on how many messages you can send in a limit of some time. After that, you'll be timed out on sending them. It takes around five minutes for this to be carried out.
END OF CHAPTER 3
Please drink water.
[center] [b]NAVIGATION:[/b] 1 2 3 4 5 6 7 8 9 10 11[/center] ----- [center][size=5][b]4. Game Mechanics[/b][/size][/center] ----- Game mechanics, the thriving heart of any video game. Now, this section will include things what can't be fit into other sections/are small but are important nonetheless. Some other things that could be referred to as game mechanics but not are included here are Exalting (X), Baldwin (X), etc. ----- ----- [center][b][size=4]Clan Energy[/size][/b] [img]https://imgur.com/2wKFc3b.png[/img][/center] First off, Clan Energy. You can replenish it with [b]Food[/b], which can be gotten from Gathering or Coliseum (more about Coliseum in X). By having the bar be at least to 80%, you get bonuses! These include: +5 Gathering turns per day +1 Gem per day +250 Treasure per day +15% Battle EXP ----- [center][b][size=4]Treasure and Gems[/size][/b] [emoji=treasure size=1] [emoji=gem size=1][/center] The two main currencies of Flight Rising are Treasure and Gems. Treasure can be earned easier than Gems. Thankfully, this site requires a minimum to sometimes even none microtransaction deals! Treasure is used to expand your Dragon Lair (more about such in [url=https://www1.flightrising.com/forums/gde/2820075/1#post_42231359]Chapter 6[/url]), buying things from the Marketplace and Auction House, alongside creating stuff with Baldwin/using Swipp. You can earn Treasure by selling stuff from your Hoard, bonding with Familiars, playing within the Fairgrounds, etc. Gems are used to buy things from the Marketplace's Gem-category, expanding the Hibernal Den quickly, etc. You can earn gems rarely from exalting, selling great deals in the Auction House/others, or [url=https://www1.flightrising.com/buy-gems]buying them here[/url]. ----- ----- You can also get Gems and Treasure through trading them, and thus it's the only official way to convert Gems to Treasure and vice versa. The ratio of the prices changes a lot, so looking in the sales-section of the Forums is a wise idea. ----- ----- [center] [b][size=4]Fairgrounds - and some of its games[/size][/b] [img]https://imgur.com/Hfu2gnq.png[/img][/center] Speaking of Fairgrounds, it's a very good source of Treasure for the beginners, such as you! The cap - aka how much Treasure you can earn in a single day - is 75000. In it, there are currently 8 games: [LIST] [*] [b]Runestones of the Arcanist[/b] In this, you try to find the matching Runestones by clicking on them. Each stage has a time limit, so be quick in getting them right! Think of this as a digital version of concentration/pairs. The game ends when the timer runs out. [*] [b]Shock Switch [/b] In this, you match four different-coloured cubes in order to make them disappear. There are five different difficulties, each giving something extra. Each round the pace gets faster and faster. The game ends when a cube hits the top. If you don't like visual effects/have epilepsy, a non-flashy version is found [url=https://flightrising.com/main.php?p=faire&game=shockswitch&epi=1]here[/url]. [*] [b]Jigsaw[/b] In a nutshell, a virtual puzzle. There are three difficulties, Hard having the most puzzle pieces but also earning you the most amount of Treasure. When the puzzle is completed, it'll reveal the image and you get the bling-bling. It's impossible to lose this unless you go out of the page. [*] [b]Tidal Trouble[/b] In a similar fashion to Puzzle Bobble/other games, you shoot Elemented spheres at the corresponding spheres to make them disappear. The stages given to you are player-crafted, meaning that they'll be either easy or hard. The game ends when a sphere hits your shooter. Within this minigame, you can create stages for others to try! In the main menu, there's the Design a Puzzle-feature. More in-depth about that is in [url=https://www1.flightrising.com/forums/gde/1048992#post_1048992]this guide[/url]. [*] [b]Higher or Lower[/b] In this, you choose between two cards, giving yourself a 50/50 chance of winning Treasure or not. The game ends when all cards are gone through. [*] [b]Artifracture[/b] Possibly the easiest for new players to understand, this one is a copycat of Candy Crush Saga, etc. In it, you have certain tasks to fulfil in order to proceed to the next stage. The tasks make you get certain item combos, and the number amount increases from stage to stage. The game ends when the timer runs out. [*] [b]Glimmer and Gloom[/b] The one game what experts play the most to get Treasure. In this, you try to conquer either the Light Sprite or Shadow Sprite with the corresponding Element tiles. There are three difficulties. This game is more tactical than others, and so there's a broad guide, which can be found [url=https://www1.flightrising.com/forums/gde/2477115]here[/url]. The game ends when you/the opponent takes all of the tiles. [*] [b]Mistral Mahjong[/b] Basically, real-life mahjong but virtual. In this, you try to match the tiles with your selected tiles. There are 6 tile formations, each one having varying difficulty. It's impossible to lose this unless you go out of the page. [/LIST] ----- [center][b][size=4]Gather Items[/size][/b][/center] [img]https://imgur.com/btQGdcu.png[/img] Gathering items is one of the crucial things to do when starting out. From each gathering turn usage, they get EXP, and the max level they can reach is 40. Through each level, new stuff gets added in the list of possible gatherings! By clicking on Gathering Location's tab, you can search in different Elements. The Element default for you depends on where you personally are - for example, if you are in Ice, Ice is selected as the default option. The reason why this is implemented is because of different item pools. Not everything has all of the stuff. There are 6 sections what yield different things: [LIST] [*] [b]Hunting[/b] - Gives off Meat-point items. [*] [b]Fishing[/b] - Gives off Seafood-point items. [*] [b]Insect Catching[/b] - Gives off Insects-point items. [*] [b]Foraging[/b] - Gives off Plants-point items. These four, in a nutshell, are one of the ways to get food for your dragons. [*] [b]Digging[/b] - Gives off possible ores (Gold, Shale, Coal...), treasure chests, etc. [*] [b]Scavenging[/b] - Gives off a huge range of items, from different bones to wood. [/LIST] The whole list of items what you can get via Gathering is [url=https://www1.flightrising.com/forums/gde/2317182/1#post_2317182]here[/url]! ----- ----- The default amount of gathering turns is 10. If you have fulfilled your Clan's Energy, you can scavenge 15 times. If your Element is third in Dominance, you get 1 more gathering turn. If second, two more, and if first, three more. So for maximum, it's 18. Gathering turns can also change if there's a notable event going on - notably NoTN (X). When such starts, you can gather 30 times! Speaking of events, especially during Festivals it isn't advised to gather before the festival starts. If you try to, a pop-up will appear notifying about it. Afterwards, you [b]can[/b] gather, but I recommend to do much if you're out of food etc. [b]NoTN doesn't have a warning within itself, so look towards Twitter/updates![/b] [center] [b]The Joxar Notification[/b] [img]https://i.imgur.com/iwEPCMl.png[/img][/center] Also about Festivals, when such has started, I recommend for you to go Digging in the festival's Element. Within getting Festival Currency, there's a chance you can get skin/accent chests by doing so! Same goes for NoTN, but during that, you can dig in any region. ----- ----- [center][b][size=4]What Should I Save?[/size][/b][/center] There are items that are deemed rare, and here I'll crack out those what can be gotten from Gathering itself, and their true prices. [center][item=Unhatched Light Egg] [b]Any kind of Elemental egg - Scavenging[/b][/center] Elemental eggs, aka unhatched eggs, are very rare when scavenging. They can even be gotten from Coliseum, but even then, scarcely. When used, you hatch a G1 dragon of the four common breeds - more about G1s in [url=https://www1.flightrising.com/forums/gde/2820075/1#post_42231348]Chapter 5[/url]. Their true value in the Auction House can even reach 300000 Treasure! But, if there has currently been NoTN, the price usually drops due to "egg inflation". That's because during NoTN the most patient people get a lot of [gamedb item=7691], and so sell them massively. [center][item=Light Runestone] [b]Any kind of Elemental Runestone - Scavenging[/b][/center] Elemental Runestones through a quick look don't have that much of a purpose, but in a long-run they're valuable. They can be used to make [url=https://www1.flightrising.com/game-database/items/apparel?page=1&name=Tome&description=&itemid=&display_type=&treasure_min=&treasure_max=&gem_min=&gem_max=&rarity=&color=&apparel_slot=&hoard_vault=&sort=name_asc&submit=Apply]Tome-apparel via Baldwin[/url], alongside being one of the tasks in Hibernal Den. [center][item=Broken Bottle] [b]Broken Bottle - By-product[/b][/center] Broken Bottles are created by using either one of these items: [gamedb item=787] [gamedb item=793] which can be obtained from Digging/Scavenging. Again, at first glance, they seem to be worthless and good to sell on own/to Swipp for Broken Penny Jars. But, they are useful when it comes to Baldwin. So keep them within yourself! [center][item=Rusted Treasure Chest] [item=Iron Treasure Chest] [item=Gilded Decorative Chest] [b] Rusted Treasure Chest + Iron Treasure Chest + Gilded Decorative Chest - Digging[/b][/center] Maybe all gamers know that the better the chest looks, the better the loot income is. Because of such, I shall explain the true values: [LIST] [*] [b]Rusted Treasure Chest[/b] In all honesty, the loot from these isn't that good, but there's one reason you should keep them: With having these and some Gold, you can trade them for Gilded Decorative Chests within Swipp. More about that in the next section. [*] [b]Iron Treasure Chest[/b] These give off pretty good things, plus are used for a single Hibernal Den task. [*] [b]Gilded Decorative Chest[/b] Open open open! There is a chance you can get really valuable things. [gamedb item=26205] and [gamedb item=9621] are some of the more valuable things you can get from them. There are many others, so keep eyeing on Auction House! [/LIST] [center][item=Iron Ore] [item=Copper Ore] [item=Silver Ore] [item=Gold Ore] [item=Platinum Ore] [b]All of the Ore-type items - Digging[/b][/center] There are uses for these items other than selling, and I'm going to tell em' [LIST] [*] [b]Iron Ore + Copper Ore[/b] Within Swipp, you can make a Silver Ore with these. To get Iron Ore, you need to Dig in anywhere, and for Copper Ore, you need to dig in Water/Lightning/Ice/Nature. [*] [b]Silver Ore[/b] Within Swipp, you can make Gold Ore with these. [*] [b]Gold Ore[/b] And lastly, you can make Gilded Chests when using Gold Ore and Rusted Treasure Chests. [*] [b]Platinum Ore[/b] Gives off a lot of money, is made from trading Swipp using Gold Ore, and used in one of Swipp's items: [gamedb item=1631] [/LIST] [center][item=Corundum Chameleon] [item=Dire Hyena] [item=Tufted Leaf Beetle] [b]Any of the Gathering-specific Familiars gotten - Anywhere[/b][/center] You can get Familiars from any region, but the ones that are specifically gotten from Gathering come out from hiding pretty late - heck, for the Dire Hyena, you need to be at least level 31 to get one! And, because of such, they're pretty rare. ----- [center][b][size=4]Hoard + Vault[/size][/b][/center] [img]https://imgur.com/DBxnaYI.png[/img] The Hoard is where items get automatically sent whenever receiving them. They're there for you to use, sell, convert (Food), or vault. There are 8 categories for items to go to: [LIST] [*] [b]Food[/b] - contains all kinds of food [*] [b]Materials[/b] - contains various kinds of items, especially for Swipp/Baldwin, etc. [*] [b]Apparel[/b] - contains clothes for dragons to use [*] [b]Familiars[/b] - contains Familiars, obviously [*] [b]Battle Items[/b] - contains battle items such as attacks, potions, etc. (X) [*] [b]Skins[/b] - contains skins/accents for the dragons [*] [b]Specialty[/b] - contains vistas, genes, breed- and eye changers. ([url=https://www1.flightrising.com/forums/gde/2820075/1#post_42231348]Chapter 5[/url]) [*] [b]Other[/b] - contains miscellaneous items, alongside unhatched eggs and treasure chests [/LIST] The first two buttons on the bottom make every item selected/deselected. It's especially good in case you want to [b]hoardsell[/b]/convert a lot of food. (Hoardselling is when everything is sold within the Hoard. While it's a good tactic to make Treasure fast and get rid of the items quickly, keep in mind it doesn't produce well currency as selling them individually in the Auction House). The next to them is this small green book. [img]https://flightrising.com/images/icons/game_db_link.png[/img] It's the icon to get you to the Game Database quickly. More about that in X. The Sort-option is currently only within Food, but with that, you can choose what food-points you want to gather. The "To Vault"-button makes every item selected go to the Vault. The "Convert"-button is only within the food, and when used, it turns the food in question into food-points. This action can't be reversed, so if you accidentally convert food what was supposed to be vaulted/sold... too bad. The "Sell"-button sells things. Self-explanatory. ----- If you feel like there's an item you deem as rare and untouchable by others, there's the Vault. You can get there by clicking on the chest with chains-icon. [center][img]https://imgur.com/wIUIFXU.png[/img][/center] In here, you can't access the items outside (trades, Swipp...) unless you put them back in the Hoard. The items there can't be sold, used, nor converted. You can also store Treasure and Gems if you're planning on saving for something. ----- ----- If you're wondering how to feed your dragons, it's explained more in [url=https://www1.flightrising.com/forums/gde/2820075/1#post_42231359]Chapter 6[/url]. ----- ----- [center][b][size=4]Bestiary[/size][/b][/center] [img]https://imgur.com/Lc0fwTU.png[/img] If you want to look at all the Familiars you've gotten without hassling too much, there's the Bestiary. It's where every Familiar you can get from this game is recorded. The list is alphabetical, and there are three categories: Discovered, Undiscovered, and All. You can choose how many Familiars are present on the screen, and how the layout is. There are symbols that mean different things. [img]https://www1.flightrising.com/static/layout/bestiary/icons/hoard.png[/img] [img]https://www1.flightrising.com/static/layout/bestiary/icons/lair.png[/img] [img]https://www1.flightrising.com/static/layout/bestiary/icons/bond-level-1.png[/img] [img]https://www1.flightrising.com/static/layout/bestiary/icons/bond-level-2.png[/img] [img]https://www1.flightrising.com/static/layout/bestiary/icons/bond-level-3.png[/img] [img]https://www1.flightrising.com/static/layout/bestiary/icons/bond-level-4.png[/img] [img]https://www1.flightrising.com/static/layout/bestiary/icons/bond-level-5.png[/img] [img]https://www1.flightrising.com/static/layout/bestiary/icons/bond-level-6.png[/img] [img]https://www1.flightrising.com/static/layout/bestiary/icons/bond-level-7.png[/img] [LIST] [*] If the Familiar has a chest-symbol on the left, it means that the one in question is within your Hoard. If it's just a silhouette, it's not within your Hoard. [*] If the Familiar has a dragon wing-symbol on the left, it means that the one in question is currently on one of your dragons. [*] If the Familiar's heart-symbol is just a silhouette, it means that you haven't bonded with it yet! For the first time bonding with such Familiar, the Bond Level is level one. It has seven levels, final being Awakened. [/LIST] ----- ----- [center]Familiars in the final level - Awakened - will have a special background in the Bestiary! [img]https://imgur.com/Hq4f68q.png[/img][/center] ----- ----- [center][b][size=4]Fiona's Fantastic Familiars[/size][/b] [img]https://flightrising.com/dropbox/preview_frazzledfiona.png[/img][/center] The newest addition to the Trading Post lies beneath this, Fiona. With her, it makes Familiar bonding much easier, and gives you extra rewards! There are two pages dedicating to such: [b]Feats[/b], and [b]Flattery[/b]: [center][b][size=4]Feats[/size][/b] [/center] [img]https://imgur.com/cQzYbOR.png[/img] Feats contain missions what dedicate to the bonding level of your Familiars. If you have certain Familiars bonded to the desired levels, you get a reward! These rewards are the following: [LIST] [*] [b]Relaxed[/b] - Treasure, ranging from 1000 to 3000 [*] [b]Companion[/b] - Treasure, ranging from 3000 to 9000, alongside a single/3 gems [*] [b]Awakened[/b] - Treasure, ranging from 5000 to 15000, 3/9 gems, and a new Familiar what's a recolour of the two Familiars used. [/LIST] The list of missions might and will expand in the near future. [center][b][size=4]Flattery[/size][/b] [img]https://imgur.com/EW4md8W.png[/img][/center] If there's a Familiar you can't simply get but want to fill out the Bestiary, don't worry! With Flattery, each day you can bond with eight different Familiars. They're totally randomized. This includes those that have been gotten during Kickstarter/Beta-stages. Unobtained familiars bonded using Fiona will retain their level, meaning that once you get it, it'll be the same. Now here comes the exciting part, if that Familiar on the list is on one of your dragons, you'll get a bonus! [b]NOTE[/b]: If you get a Familiar to Awakened using Fiona, it'll not have the special background within the Bestiary, so be careful! ----- ----- A guide explaining the current missions what Fiona has for you is [url=https://www1.flightrising.com/forums/gde/2835296]here[/url]! ----- ----- [center][b][size=4]Pinkerton's Plundered Pile[/size][/b] [img]https://i.imgur.com/uuYqtmN.png[/img] [b]Gathered Item via Pinkerton[/b] [img]https://i.imgur.com/vpEZw5s.png[/img][/center] Now we are getting to things you should check daily. This here is Pinkerton, who gives out a random item per day. Commonly you get food or items, but rarely you can even get battle stones (Ambushes, Berserkers and Scholars), apparel, and Familiars! ------ ------ There used to be a timeline where Pinkerton could give off Eliminates with a really rare chance, but at one point such thing was removed due to it making the player a bit too overpowered from the start. ------ ------ [center][b][size=4]Crim's Collection Cart[/size][/b][/center] [img]https://imgur.com/073edfM.png[/img] If you have any extra items on you, you can trade them with this lady, Crim. She offers random prices for the items, depending on their rarity. Because of such, she is quite despised within the fandom. There are truly things you [b]shouldn't[/b] trade with her. [LIST] [*] The mentioned things in "What Should I Save?"-section [*] Familiars, especially those that have cycled out/are bosses [*] Battle stones (Especially Eliminates) [*] Apparel [*] High-ranked food [/LIST] ----- [center][b][size=4]Tomo's Trivia Tablet[/size][/b][/center] [img]https://vignette.wikia.nocookie.net/flightrising/images/8/85/Tomo_and_Scribbles.png[/img] If you are a bit more experienced and want to answer some trivia questions about this site, there's Tomo. There are ten questions you need to answer, and getting one correct yield you 300 Treasure - so if you get all right, you get 3000 Treasure. There is a guide for getting the answers right all the time, and it's [url=https://www1.flightrising.com/forums/gde/1128248#post_1128248]here[/url]. ----- [center][b][size=4]Roundsey's Raffle Roulette[/size][/b][/center] [img]https://i.imgur.com/jZpQDVo.png[/img] If you're feeling extra lucky, there's Roundsey! Within every week, there's a raffle what usually gives out either 3 items/one dragon or 1 item/three dragons. One ticket is worth 500 Treasure. There is a high likelihood that you don't win, but if you do so, then you get a message in your Messages congratulating you! [b]NOTE[/b]: If you enter a Roundsey raffle over a dragon, please have at least one space left in your Lair. If there isn't available room for the dragon you won, that prize will go to someone else. [center][b]The usual message you get from winning an item[/b][/center] [img]https://66.media.tumblr.com/f52f62e23b4dbcc8a95ca03249f582c6/tumblr_pfo55du8gc1xvn5ijo1_1280.png[/img] ----- [center][b][size=4]Galore's Glorious Gifts[/size][/b] [img]https://vignette.wikia.nocookie.net/flightrising/images/6/61/Galore_NPC.png[/img][/center] Though not daily, Galore sometimes gives out beneficial items. The items usually range from food to things released within updates. The times when he gifts out things is crucial, so keep an eye on updates! ----- [center][b][size=4]Predict Morphology[/size][/b] [img]https://imgur.com/JENSOys.png[/img][/center] Lastly, there's the Scrying Workshop's Predict Morphology-feature. Using it, you can create [b]scries[/b] - dragons what don't exist in the game but are more likely ideas than anything. Visual thoughts, basically. Alongside creating non-existent dragons, you can insert an existing dragon's ID there and fancy its genes, colours, etc. up! You can save 300 scries in total, and for free. (More about the Scrying Workshop's two other features in [url=https://www1.flightrising.com/forums/gde/2820075/1#post_42231359]Chapter 6[/url], and about inserting the scries somewhere in X) ----- [center][b]END OF CHAPTER 4[/b][/center]
NAVIGATION: 1 2 3 4 5 6 7 8 9 10 11

4. Game Mechanics


Game mechanics, the thriving heart of any video game. Now, this section will include things what can't be fit into other sections/are small but are important nonetheless. Some other things that could be referred to as game mechanics but not are included here are Exalting (X), Baldwin (X), etc.

Clan Energy

2wKFc3b.png

First off, Clan Energy. You can replenish it with Food, which can be gotten from Gathering or Coliseum (more about Coliseum in X). By having the bar be at least to 80%, you get bonuses! These include:

+5 Gathering turns per day
+1 Gem per day
+250 Treasure per day
+15% Battle EXP
Treasure and Gems


The two main currencies of Flight Rising are Treasure and Gems. Treasure can be earned easier than Gems. Thankfully, this site requires a minimum to sometimes even none microtransaction deals!

Treasure is used to expand your Dragon Lair (more about such in Chapter 6), buying things from the Marketplace and Auction House, alongside creating stuff with Baldwin/using Swipp. You can earn Treasure by selling stuff from your Hoard, bonding with Familiars, playing within the Fairgrounds, etc.

Gems are used to buy things from the Marketplace's Gem-category, expanding the Hibernal Den quickly, etc. You can earn gems rarely from exalting, selling great deals in the Auction House/others, or buying them here.

You can also get Gems and Treasure through trading them, and thus it's the only official way to convert Gems to Treasure and vice versa. The ratio of the prices changes a lot, so looking in the sales-section of the Forums is a wise idea.

Fairgrounds - and some of its games

Hfu2gnq.png

Speaking of Fairgrounds, it's a very good source of Treasure for the beginners, such as you! The cap - aka how much Treasure you can earn in a single day - is 75000. In it, there are currently 8 games:
  • Runestones of the Arcanist
    In this, you try to find the matching Runestones by clicking on them. Each stage has a time limit, so be quick in getting them right! Think of this as a digital version of concentration/pairs. The game ends when the timer runs out.
  • Shock Switch
    In this, you match four different-coloured cubes in order to make them disappear. There are five different difficulties, each giving something extra. Each round the pace gets faster and faster. The game ends when a cube hits the top.

    If you don't like visual effects/have epilepsy, a non-flashy version is found here.
  • Jigsaw
    In a nutshell, a virtual puzzle. There are three difficulties, Hard having the most puzzle pieces but also earning you the most amount of Treasure. When the puzzle is completed, it'll reveal the image and you get the bling-bling. It's impossible to lose this unless you go out of the page.
  • Tidal Trouble
    In a similar fashion to Puzzle Bobble/other games, you shoot Elemented spheres at the corresponding spheres to make them disappear. The stages given to you are player-crafted, meaning that they'll be either easy or hard. The game ends when a sphere hits your shooter.

    Within this minigame, you can create stages for others to try! In the main menu, there's the Design a Puzzle-feature. More in-depth about that is in this guide.
  • Higher or Lower
    In this, you choose between two cards, giving yourself a 50/50 chance of winning Treasure or not. The game ends when all cards are gone through.
  • Artifracture
    Possibly the easiest for new players to understand, this one is a copycat of Candy Crush Saga, etc. In it, you have certain tasks to fulfil in order to proceed to the next stage. The tasks make you get certain item combos, and the number amount increases from stage to stage. The game ends when the timer runs out.
  • Glimmer and Gloom
    The one game what experts play the most to get Treasure. In this, you try to conquer either the Light Sprite or Shadow Sprite with the corresponding Element tiles. There are three difficulties. This game is more tactical than others, and so there's a broad guide, which can be found here. The game ends when you/the opponent takes all of the tiles.
  • Mistral Mahjong
    Basically, real-life mahjong but virtual. In this, you try to match the tiles with your selected tiles. There are 6 tile formations, each one having varying difficulty. It's impossible to lose this unless you go out of the page.

Gather Items
btQGdcu.png

Gathering items is one of the crucial things to do when starting out. From each gathering turn usage, they get EXP, and the max level they can reach is 40. Through each level, new stuff gets added in the list of possible gatherings!

By clicking on Gathering Location's tab, you can search in different Elements. The Element default for you depends on where you personally are - for example, if you are in Ice, Ice is selected as the default option. The reason why this is implemented is because of different item pools. Not everything has all of the stuff.

There are 6 sections what yield different things:

  • Hunting - Gives off Meat-point items.
  • Fishing - Gives off Seafood-point items.
  • Insect Catching - Gives off Insects-point items.
  • Foraging - Gives off Plants-point items.

    These four, in a nutshell, are one of the ways to get food for your dragons.

  • Digging - Gives off possible ores (Gold, Shale, Coal...), treasure chests, etc.
  • Scavenging - Gives off a huge range of items, from different bones to wood.

The whole list of items what you can get via Gathering is here!

The default amount of gathering turns is 10. If you have fulfilled your Clan's Energy, you can scavenge 15 times. If your Element is third in Dominance, you get 1 more gathering turn. If second, two more, and if first, three more. So for maximum, it's 18.

Gathering turns can also change if there's a notable event going on - notably NoTN (X). When such starts, you can gather 30 times!

Speaking of events, especially during Festivals it isn't advised to gather before the festival starts. If you try to, a pop-up will appear notifying about it. Afterwards, you can gather, but I recommend to do much if you're out of food etc.

NoTN doesn't have a warning within itself, so look towards Twitter/updates!

The Joxar Notification

iwEPCMl.png

Also about Festivals, when such has started, I recommend for you to go Digging in the festival's Element. Within getting Festival Currency, there's a chance you can get skin/accent chests by doing so! Same goes for NoTN, but during that, you can dig in any region.

What Should I Save?

There are items that are deemed rare, and here I'll crack out those what can be gotten from Gathering itself, and their true prices.

Unhatched Light Egg

Any kind of Elemental egg - Scavenging

Elemental eggs, aka unhatched eggs, are very rare when scavenging. They can even be gotten from Coliseum, but even then, scarcely. When used, you hatch a G1 dragon of the four common breeds - more about G1s in Chapter 5.

Their true value in the Auction House can even reach 300000 Treasure! But, if there has currently been NoTN, the price usually drops due to "egg inflation". That's because during NoTN the most patient people get a lot of Unhatched Nocturne Egg, and so sell them massively.
Light Runestone

Any kind of Elemental Runestone - Scavenging

Elemental Runestones through a quick look don't have that much of a purpose, but in a long-run they're valuable. They can be used to make Tome-apparel via Baldwin, alongside being one of the tasks in Hibernal Den.

Broken Bottle

Broken Bottle - By-product

Broken Bottles are created by using either one of these items: Broken Penny Jar
Broken Bone Bottle which can be obtained from Digging/Scavenging. Again, at first glance, they seem to be worthless and good to sell on own/to Swipp for Broken Penny Jars. But, they are useful when it comes to Baldwin. So keep them within yourself!

Rusted Treasure Chest Iron Treasure Chest Gilded Decorative Chest

Rusted Treasure Chest + Iron Treasure Chest + Gilded Decorative Chest - Digging

Maybe all gamers know that the better the chest looks, the better the loot income is. Because of such, I shall explain the true values:
  • Rusted Treasure Chest
    In all honesty, the loot from these isn't that good, but there's one reason you should keep them: With having these and some Gold, you can trade them for Gilded Decorative Chests within Swipp. More about that in the next section.
  • Iron Treasure Chest
    These give off pretty good things, plus are used for a single Hibernal Den task.
  • Gilded Decorative Chest
    Open open open! There is a chance you can get really valuable things.
    Phoenix and Wondrous Sweater are some of the more valuable things you can get from them. There are many others, so keep eyeing on Auction House!

Iron Ore Copper Ore Silver Ore Gold Ore Platinum Ore

All of the Ore-type items - Digging

There are uses for these items other than selling, and I'm going to tell em'
  • Iron Ore + Copper Ore
    Within Swipp, you can make a Silver Ore with these. To get Iron Ore, you need to Dig in anywhere, and for Copper Ore, you need to dig in Water/Lightning/Ice/Nature.
  • Silver Ore
    Within Swipp, you can make Gold Ore with these.
  • Gold Ore
    And lastly, you can make Gilded Chests when using Gold Ore and Rusted Treasure Chests.
  • Platinum Ore
    Gives off a lot of money, is made from trading Swipp using Gold Ore, and used in one of Swipp's items: Diamond Talonclasp Pendant
Corundum Chameleon Dire Hyena Tufted Leaf Beetle

Any of the Gathering-specific Familiars gotten - Anywhere

You can get Familiars from any region, but the ones that are specifically gotten from Gathering come out from hiding pretty late - heck, for the Dire Hyena, you need to be at least level 31 to get one! And, because of such, they're pretty rare.
Hoard + Vault
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The Hoard is where items get automatically sent whenever receiving them. They're there for you to use, sell, convert (Food), or vault. There are 8 categories for items to go to:
  • Food - contains all kinds of food
  • Materials - contains various kinds of items, especially for Swipp/Baldwin, etc.
  • Apparel - contains clothes for dragons to use
  • Familiars - contains Familiars, obviously
  • Battle Items - contains battle items such as attacks, potions, etc. (X)
  • Skins - contains skins/accents for the dragons
  • Specialty - contains vistas, genes, breed- and eye changers. (Chapter 5)
  • Other - contains miscellaneous items, alongside unhatched eggs and treasure chests

The first two buttons on the bottom make every item selected/deselected. It's especially good in case you want to hoardsell/convert a lot of food. (Hoardselling is when everything is sold within the Hoard. While it's a good tactic to make Treasure fast and get rid of the items quickly, keep in mind it doesn't produce well currency as selling them individually in the Auction House).

The next to them is this small green book. game_db_link.png
It's the icon to get you to the Game Database quickly. More about that in X.

The Sort-option is currently only within Food, but with that, you can choose what food-points you want to gather.

The "To Vault"-button makes every item selected go to the Vault.

The "Convert"-button is only within the food, and when used, it turns the food in question into food-points. This action can't be reversed, so if you accidentally convert food what was supposed to be vaulted/sold... too bad.

The "Sell"-button sells things. Self-explanatory.
If you feel like there's an item you deem as rare and untouchable by others, there's the Vault. You can get there by clicking on the chest with chains-icon.
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In here, you can't access the items outside (trades, Swipp...) unless you put them back in the Hoard. The items there can't be sold, used, nor converted. You can also store Treasure and Gems if you're planning on saving for something.

If you're wondering how to feed your dragons, it's explained more in Chapter 6.

Bestiary
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If you want to look at all the Familiars you've gotten without hassling too much, there's the Bestiary. It's where every Familiar you can get from this game is recorded. The list is alphabetical, and there are three categories: Discovered, Undiscovered, and All. You can choose how many Familiars are present on the screen, and how the layout is.

There are symbols that mean different things.

hoard.png lair.png bond-level-1.png bond-level-2.png bond-level-3.png bond-level-4.png bond-level-5.png bond-level-6.png bond-level-7.png
  • If the Familiar has a chest-symbol on the left, it means that the one in question is within your Hoard. If it's just a silhouette, it's not within your Hoard.
  • If the Familiar has a dragon wing-symbol on the left, it means that the one in question is currently on one of your dragons.
  • If the Familiar's heart-symbol is just a silhouette, it means that you haven't bonded with it yet! For the first time bonding with such Familiar, the Bond Level is level one. It has seven levels, final being Awakened.


Familiars in the final level - Awakened - will have a special background in the Bestiary!

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Fiona's Fantastic Familiars

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The newest addition to the Trading Post lies beneath this, Fiona. With her, it makes Familiar bonding much easier, and gives you extra rewards! There are two pages dedicating to such: Feats, and Flattery:
Feats
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Feats contain missions what dedicate to the bonding level of your Familiars. If you have certain Familiars bonded to the desired levels, you get a reward! These rewards are the following:
  • Relaxed - Treasure, ranging from 1000 to 3000
  • Companion - Treasure, ranging from 3000 to 9000, alongside a single/3 gems
  • Awakened - Treasure, ranging from 5000 to 15000, 3/9 gems, and a new Familiar what's a recolour of the two Familiars used.

The list of missions might and will expand in the near future.
Flattery

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If there's a Familiar you can't simply get but want to fill out the Bestiary, don't worry! With Flattery, each day you can bond with eight different Familiars. They're totally randomized. This includes those that have been gotten during Kickstarter/Beta-stages. Unobtained familiars bonded using Fiona will retain their level, meaning that once you get it, it'll be the same.

Now here comes the exciting part, if that Familiar on the list is on one of your dragons, you'll get a bonus!

NOTE: If you get a Familiar to Awakened using Fiona, it'll not have the special background within the Bestiary, so be careful!

A guide explaining the current missions what Fiona has for you is here!

Pinkerton's Plundered Pile
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Gathered Item via Pinkerton
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Now we are getting to things you should check daily. This here is Pinkerton, who gives out a random item per day. Commonly you get food or items, but rarely you can even get battle stones (Ambushes, Berserkers and Scholars), apparel, and Familiars!

There used to be a timeline where Pinkerton could give off Eliminates with a really rare chance, but at one point such thing was removed due to it making the player a bit too overpowered from the start.

Crim's Collection Cart

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If you have any extra items on you, you can trade them with this lady, Crim. She offers random prices for the items, depending on their rarity. Because of such, she is quite despised within the fandom. There are truly things you shouldn't trade with her.
  • The mentioned things in "What Should I Save?"-section
  • Familiars, especially those that have cycled out/are bosses
  • Battle stones (Especially Eliminates)
  • Apparel
  • High-ranked food

Tomo's Trivia Tablet
Tomo_and_Scribbles.png

If you are a bit more experienced and want to answer some trivia questions about this site, there's Tomo. There are ten questions you need to answer, and getting one correct yield you 300 Treasure - so if you get all right, you get 3000 Treasure.

There is a guide for getting the answers right all the time, and it's here.
Roundsey's Raffle Roulette
jZpQDVo.png

If you're feeling extra lucky, there's Roundsey! Within every week, there's a raffle what usually gives out either 3 items/one dragon or 1 item/three dragons. One ticket is worth 500 Treasure. There is a high likelihood that you don't win, but if you do so, then you get a message in your Messages congratulating you!

NOTE: If you enter a Roundsey raffle over a dragon, please have at least one space left in your Lair. If there isn't available room for the dragon you won, that prize will go to someone else.
The usual message you get from winning an item
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Galore's Glorious Gifts
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Though not daily, Galore sometimes gives out beneficial items. The items usually range from food to things released within updates. The times when he gifts out things is crucial, so keep an eye on updates!
Predict Morphology
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Lastly, there's the Scrying Workshop's Predict Morphology-feature. Using it, you can create scries - dragons what don't exist in the game but are more likely ideas than anything. Visual thoughts, basically. Alongside creating non-existent dragons, you can insert an existing dragon's ID there and fancy its genes, colours, etc. up!

You can save 300 scries in total, and for free.

(More about the Scrying Workshop's two other features in Chapter 6, and about inserting the scries somewhere in X)
END OF CHAPTER 4
Please drink water.
[center] [b]NAVIGATION:[/b] 1 2 3 4 5 6 7 8 9 10 11[/center] ----- [center][size=5][b]5. Dragons[/b][/size][/center] ----- Possibly the main reason why you joined this game, the dragons. There's plenty to talk about them, since well, they're the core pets! Dragons are dragons, and they have their unwritten rules on breeding, looks, etc. In this section, we will dive into the breeds, colours, eyes, and genes of them. ----- ----- [center][b]Few things to notify before we start[/b][/center] [LIST] [*] Dragons can be named everything, expect something that has been banned (Political figures, disasters, curse words, etc.) [*] If you're unhappy with a dragon's name, there's the [gamedb item=570] what's worth 6000 Treasure within the Marketplace. [*] The Level-attribute will be discussed more in X. [*] Because of the lengthiness of this post, Breeding and Lair will be explained in [url=https://www1.flightrising.com/forums/gde/2820075/1#post_42231359]Chapter 6.[/url] [*] Dragons can't have their gender changed. [*] Dragons can't have their Element changed [*] Auctioning and Exalting will be covered in X and X. [*] Dragon bio-coding is more explained within X. [/LIST] ----- ----- [center][size=5][b]Breeds[/b][/size][/center] Breeds are one of the essential things on how dragons themselves look like. In total, there's 16 different kinds of species, two which are [b]Ancients[/b] and the rest [b]Modern[/b]. They have certain differences what I'll lay out quickly: [LIST] [*] [color=green]Modern breeds can breed with any breed there is, expect Ancients[/color] Ancient breeds can breed with their own species. (Gaoler + Gaoler...) [*] [color=green]Modern breeds can be dressed with Apparel[/color] Ancients can't be dressed [*] [color=green]Modern breeds have the "four legs, one pair of wings" rule in their design[/color] Ancient breeds can have whatever they please [/LIST] ----- ----- The pictures have the female on the left (first), the male on the right (second), and the hatchling on the bottom (third). The pieces of lore for the breeds are found [url=https://www1.flightrising.com/wiki/wiki]here[/url] within Chapter 3. [u]The things stated for them to be aren't what they do in-game![/u] It's mainly for backstory. As of writing, a new Modern alongside an Ancient species is said to be released at some point. So expect me to update this whenever it gets out. ----- ----- [center][size=5][b]Modern[/b][/size][/center] ----- [center][size=4][b]Plentiful[/b][/size][/center] Plentiful breeds can be summarized to those what are given for you to choose as your starter dragon. They're also really easy to get through gene scrolls too. These include the Guardian, Tundra, Fae, and Mirror. They have 15 days of Breeding Cooldown, being the quickest to pair up. [img]https://imgur.com/j66Av04.png[/img] [center][b]Fae - Insects[/b][/center] Faes are the smallest dragon breed in this site - usually being just 3 kilos in weight! They belong to the Arcane-Flight, and through official lore are said to be diminutive and highly active. Faes speak in their own language what other Faes understand. Alongside speech, they use their head frills to showcase emotions. Because of such, other dragon breeds might not understand them. [img]https://imgur.com/yt5O29Q.png[/img] [center][b]Guardian - Meat, Seafood, Insects, Plants[/b][/center] Guardians are often seen as menacing and powerful. They belong to the Water-Flight, and through official lore are said to be immense and protective. And that's not that far off since Guardians can get really heavy. When Guardians reach their teenage years, they begin a long journey to find their thing, aka charge. The charge can be anything, from an object to a living thing. After it finds such, it'll guard them. [img]https://imgur.com/0pUtZSl.png[/img] [center][b]Mirror - Meat, Seafood[/b][/center] Mirrors are often described as "murder puppies" by this community. They belong to the Plague-Flight, and through official lore are said to be savage and gluttonous. They're really ravenous and don't like to be with other species. With their second pair of eyes, they sense heat signatures, kind of like real-life snakes. [img]https://imgur.com/fHeeDH1.png[/img] [center][b]Tundra - Plants[/b][/center] Tundras might be the least chosen of the starter breeds. They belong to the Ice-Flight, and through official lore are said to be not-so-bright and tough. Tundras are quite forgetful creatures when it comes to remembering others, but thankfully they can smell things well. They remember the smells of others whom they like and don't. ----- ----- [center][size=4][b]Common[/b][/size][/center] Common breeds are the second on the list, being obtained via gene scrolls from the Treasure Marketplace. These breeds include Pearlcatcher, Ridgeback, Snapper and Spiral. They have 20 days of Breeding Cooldown. [img]https://imgur.com/QcBNprd.png[/img] [center][b]Pearlcatcher - Insects, Plants[/b][/center] Pearlcatcher might be the fan favourite, at least for skin/accent makers! They belong to the Light-Flight, and through official lore are said to be haughty and independent. Pearlcatchers are those who easily spread gossip and secrets of others without them knowing. Their pearl is the most important thing in their life and society, and losing it makes them lose their identity. [img]https://imgur.com/OmlgcrW.png[/img] [center][b]Ridgeback - Seafood[/b][/center] Ridgebacks seem to show up only as joke dragons, but there's also serious fans of this breed. They belong to the Lightning-Flight, and through official lore are said to be massive and cunning. Ridgebacks constantly "borrow" things from other regions, which can be accused of stealing. They don't care if the foes complain about it. Oh, and they don't like water. [img]https://imgur.com/6tu7glO.png[/img] [center][b]Snapper - Plants, Seafood[/b][/center] Snappers are the least owned species of this site. They belong to the Earth-Flight, and through official lore are said to be wise and thoughtful. Snappers constantly are on the move, not sleeping a single day. They know all kinds of information, which isn't spoke out in single sentences. [img]https://imgur.com/2Hs2k1R.png[/img] [center][b]Spiral - Insects, Meat[/b][/center] Spirals might be the only species to keep big eyes from the hatchling stage. They belong to the Wind-Flight, and through official lore are said to be sinuous and active. Spirals, when awake, are hyperactive and when they don't find anything interesting to do, they'll tie themselves in knots out of agitation. After this "sugar rush" of a state, they'll fall deeply asleep. ----- ----- [center][size=4][b]Uncommon[/b][/size][/center] This is where it starts to get complicated on how dragons are got. There are two dragon species what belong here, Bogsneaks and Skydancers. You can get Bogsneaks by creating their eggs/breed scroll using Baldwin, and Skydancers were originally given out by participating in the Kickstarter campaign - nowadays you can buy a Skydancer breed scroll from the Treasure Marketplace. They have 25 days of Breeding Cooldown. [img]https://imgur.com/wOtRo8x.png[/img] [center][b]Bogsneak - Plants, Meat[/b][/center] Bogsneaks are rarely seen being used as Avatars. They don't belong in any Flight since they're essentially dragon-made, and through official lore are said to be elusive and clever. Bogsneaks are said to be created from a mutation caused by an ooze which changes their DNA completely. This change can also be passed onto offspring as well. Socially, Bogsneaks are quite selfish. [img]https://imgur.com/v9CC2M7.png[/img] [center][b]Skydancer - Plants, Insects[/b][/center] Skydancers are often seen as the most elegant species. They belong to the Wind-Flight, and through official lore are said to be active and good at parenting. Skydancers head antennae - alongside the gem on their forehead - sense others energy and emotions. Also, they enjoy dancing and doing acrobatic things. ----- ----- [center][size=4][b]Limited[/b][/size][/center] Limited breeds, as their name states, are limited for a certain time. This means that in order to get them, it's mainly done via scrolls/eggs. These breeds include Imperial (whose scroll was only obtained during the Kickstarter campaign, thus being really valuable), and Nocturne (whose eggs and breed change scrolls can be obtained during NoTN). They have 30 days of breeding cooldown. [img]https://imgur.com/6vUFh6l.png[/img] [center][b]Imperial - Insects, Meat, Seafood, Plants[/b][/center] Imperials, if obtained as G1s, are really expensive nowadays! They belong to the Light-Flight, and through official lore are said to be focused and perfectionists. Imperials, when dead, pose a big threat to the dragonkind itself. You see, if there are multiple Imperials unconscious right next to another, they can form into a single Emperor. Emperors are so powerful that Deities have to take care of them. [img]https://imgur.com/K8gc5qb.png[/img] [center][b]Nocturne - Meat, Insects[/b][/center] Nocturnes are essentially the bats of the species. They belong to the Shadow-Flight, and through official lore are said to be curious and social butterflies. Nocturnes like to mimic other dragon species. This copying then can be learned and shared with other Nocturnes. ----- ----- [center][size=4][b]Rare[/b][/size][/center] Rare breeds are the last on the list, and they can be only gotten from breed change scrolls from the Gem Marketplace. These breeds include Coatl and Wildclaw. They have 35 days of Breeding Cooldown, making them the "hardest" species to breed time-wise. [img]https://imgur.com/74dToJ1.png[/img] [center][b]Coatl - Seafood[/b][/center] Coatls have the cutest baby of all species, no denying. They belong to the Fire-Flight, and through official lore are said to be polite and friendly. Coatls usually want to settle fights without fighting, but they can defend themselves if there's a need. They speak with their own language which sounds like harmonic humming. [img]https://imgur.com/1MsxgmU.png[/img] [center][b]Wildclaw - Meat[/b][/center] Wildclaws might be the favoured species of G1 collectors. They belong to the Nature-Flight, and through official lore are said to be honoured and blood-thirsty. Wildclaws will fight if there are arguments, and even declining to fight can result in one's death. Having a well-producing mother when it comes to eggs is beneficial, since stealing other clan's eggs is a common tradition. ----- [center][size=5][b]Ancient[/b][/size][/center] ----- [center][size=4][b]Common[/b][/size][/center] [img]https://imgur.com/88ypFgT.png[/img] [center][b]Banescale - Insects, Seafood, Meat Eggs via Galore (Event)/Breed change scroll from Treasure Marketplace[/b][/center] Banescales, the wyverns everyone wanted as Ancients. They belong to the Fire-Flight, and through official lore are said to be powerful and relatively new. Banescales don't have distinct species personality, so they try to learn their ways from others. Notably, they hang around with Coatls since they're someway similar. [img]https://imgur.com/3zrT8BA.png[/img] [center][b]Gaoler - Meat, Plants Breed Change via Galore (Event)/Breed change scroll from Treasure Marketplace[/b][/center] Gaolers weren't that exciting when they were first released, but now the flame has calmed down. They belong to the Ice-Flight, and through official lore are said to be misunderstood and systematical. Gaolers have 5 different roles, "Orders": Seeker, Sentry, Keeper, Overseer, and Sentinel. Their purpose is to prevent the Shade from taking over Sornieth. ----- [center][size=5][b]Colours[/size] Ring of Colours - Inside are the Originals, Outside is everything[/b] [img]http://i.imgur.com/SuybqkX.jpg[/img][/center] I believe that when you scrolled down, you might've admired at the colours of the dragons. That's also one of the main aspects of their looks, obviously! Currently, this game holds within 117 different colours, which is just outstanding. There are some things to know about them. When you created your dragon, there were a select few colours to choose from. That's because later on new shades were thrown out. [u]The colour of the creator dragon's Tertiary [b]can[/b] be any of the new colours.[/u] If you don't like a dragon's colours, there's a single solution: [gamedb item=1566]. With this, it's essentially a last resort if a dragon has ugly shades - they're 350 gems within the Gem Marketplace. When used, it'll randomize every colour (Primary, Secondary, Tertiary) of the dragon. [u]Yes, every, not a specific colour.[/u] The action can't be reversed. If a dragon is described to be one-off/two-off, etc. that means that the specific dragon is nearly one of the colour combinations explained next. In a nutshell, the dragon has two different colours, but that other one is similar to the first. (For example, Red sits between Berry and Strawberry, meaning that if there was ever a Red/Red/Berry, that dragon could be interpreted as an one-off XXX) ----- [center][size=5][b]XXX, XXY, XYY, XYX, XYZ[/size][/center] When it comes to describing what colours a dragon has, many experienced users will speak at least one of these words. What do they mean exactly? Well, in a nutshell, it tells what colour combination the dragon is possessing. For this, I am going to show a Mirror for each word with the following colours: Red, Purple, Yellow. [center][img]https://www1.flightrising.com/dgen/preview/dragon?age=1&body=62&bodygene=0&breed=3&element=6&eyetype=0&gender=1&tert=62&tertgene=9&winggene=0&wings=62&auth=43eb9d862f723e7ca502acb572bbf28bcb0b8c1c&dummyext=prev.png[/img][/center] [b]XXX[/b] dragons are single-handedly only one specific colour. In this Mirror, she's completely Red! (The stripes on the legs indicate the Tertiary being Red too). XXX-dragons are valuable, especially if they're born as G1s. [center][img]https://www1.flightrising.com/dgen/preview/dragon?age=1&body=62&bodygene=0&breed=3&element=6&eyetype=0&gender=1&tert=16&tertgene=9&winggene=0&wings=62&auth=bd08da3a16db8c578a673e49cb51efcb7a1c5431&dummyext=prev.png[/img][/center] [b]XXY[/b] dragons have their two first colours the same, but then the third - Tertiary - is something else. In this Mirror, her body and wings are Red, but then her Tertiary is Purple! [center][img]https://www1.flightrising.com/dgen/preview/dragon?age=1&body=62&bodygene=0&breed=3&element=6&eyetype=0&gender=1&tert=16&tertgene=9&winggene=0&wings=16&auth=da85e6e299be00a807b7900df09777f979e40d76&dummyext=prev.png[/img][/center] XYY dragons have their first colour be something, and the last two colours - Secondary, Tertiary - be the same. In this Mirror, her body is Red, but then her wings and Tertiary are Purple! [center][img]https://www1.flightrising.com/dgen/preview/dragon?age=1&body=62&bodygene=0&breed=3&element=6&eyetype=0&gender=1&tert=62&tertgene=9&winggene=0&wings=16&auth=cadace8648ccf4330193f484e4002f1751b35a34&dummyext=prev.png[/img][/center] [b]XYX[/b] dragons first and last colour are the same, but the middle one is something else. In this Mirror, her body and Tertiary are Red, but her wings are Purple! [center][img]https://www1.flightrising.com/dgen/preview/dragon?age=1&body=62&bodygene=0&breed=3&element=6&eyetype=0&gender=1&tert=104&tertgene=9&winggene=0&wings=16&auth=932735cad2ef05dece2b113d3d4a1228eda9c89f&dummyext=prev.png[/img][/center] [b]XYZ[/b] dragons are simply tri-coloured. That means that their Primary, Secondary, and Tertiary have different hues of the light spectrum. In this Mirror, her body is Red, her wings are Purple, and her Tertiary is Yellow! XYZ-dragons are the most common. ----- [center][size=5][b]Genes[/size][/center] Genes alter the dragon in many ways, and so are one of the building blocks within the design. They can affect the Primary, Secondary, or Tertiary. Think of the following: [LIST] [*] Primary affects the body [*] Secondary affects the wings (+ some species' features such as a Fae's cheek fins, etc.) [*] Tertiary are extras [/LIST] Gene scrolls can be bought from the Treasure- or Gem-marketplace, traded amongst Swipp (Firefly, Squiggle), using Baldwin (Scales, Skink/Spinner, Poison/Toxin, Capsule, Pinstripe/Trail, Scorpion, Veined, Slime/Sludge, Porcupine), or finding it from the Coliseum (Python/Morph, Phantom/Spirit, Weathered, Candycane/Sugarplum, Skeletal) Modern breeds have their own set of genes compared to Ancients. They change, and applying gene change scrolls can't be done if the scroll is for an Ancient and the dragon in question is a Modern, and vice versa. So be careful when gene shopping! [size=5][b]Set of Genes[/size] Within the following, I will mostly tell about how the genes look on a dragon instead of showing pictures here. The genes themselves can be looked at when clicking the link of the words. There will be also Gaoler- and Banescale-specific genes thrown, and for those, [b]they will be in bold[/b]. If an Ancient species has a gene similar to Moderns, the word inside the brackets isn't bold. [b]Primary + Secondary[/b] [LIST] [*] [url=https://www1.flightrising.com/game-database/item/6018]Bar[/url]/[url=https://www1.flightrising.com/game-database/item/6019]Daub[/url] (Gaoler) Gives patterns similar to some snake species. [*] Basic/Basic (Ancients) The "blank canvas" of genes, it's simply the colour itself. [*] [url=https://www1.flightrising.com/game-database/item/32535]Candycane[/url]/[url=https://www1.flightrising.com/game-database/item/32549]Sugarplum[/url] [b](Banescale)[/b] Gives web-like stripes for the body and wings. The stripes in question are a darker colour than the base. [*] [url=https://www1.flightrising.com/game-database/item/13573]Cherub[/url]/[url=https://www1.flightrising.com/game-database/item/1412]Seraph[/url] (Banescale) Gives feather-like patterns, especially for the wings. [*] [url=https://www1.flightrising.com/game-database/item/32534]Chevron[/url]/[url=https://www1.flightrising.com/game-database/item/32548]Arrow[/url] [b](Banescale)[/b] Gives arrow-like patterns what can be a different colour to the base colour. [*] [url=https://www1.flightrising.com/game-database/item/714]Clown[/url]/[url=https://www1.flightrising.com/game-database/item/782]Eye Spots[/url] For Clown, the body becomes spotted and the dragons have a "mask" (darker coloured face). Eye Spots is what it says on the tin, aka a large single spot on each wing while having tinier spots. [*] [url=https://www1.flightrising.com/game-database/item/6603]Crystal[/url]/[url=https://www1.flightrising.com/game-database/item/7642]Facet[/url] (Gaoler) Gives crystal-like body and wings. [*] [url=https://www1.flightrising.com/game-database/item/32412]Fade[/url]/[url=https://www1.flightrising.com/game-database/item/32413]Blend[/url] Has a second colour amongst the main colour what blends within. [*] [url=https://www1.flightrising.com/game-database/item/19566]Falcon[/url]/[url=https://www1.flightrising.com/game-database/item/12726]Peregrine[/url] (Gaoler) Gives patterns similar to some falcon species, having stripes what are darker in colour to the original. [*] [url=https://www1.flightrising.com/game-database/item/16718]Giraffe[/url]/[url=https://www1.flightrising.com/game-database/item/16719]Hex[/url] (Gaoler) Gives patterns similar to giraffes. [*] [url=https://www1.flightrising.com/game-database/item/562]Iridescent[/url]/[url=https://www1.flightrising.com/game-database/item/564]Shimmer[/url] Gives the dragon some glossy skin and wings, which changes colour half-point. [*] [url=https://www1.flightrising.com/game-database/item/23238]Jaguar[/url]/[url=https://www1.flightrising.com/game-database/item/23239]Rosette[/url] (Gaoler + Banescale) Gives patterns similar to jaguars. [*] [url=https://www1.flightrising.com/game-database/item/18585]Jupiter[/url]/[url=https://www1.flightrising.com/game-database/item/18586]Saturn[/url] Gives wavy, darker coloured stripes. [*] [url=https://www1.flightrising.com/game-database/item/29722]Laced[/url]/[url=https://www1.flightrising.com/game-database/item/29723]Edged[/url] (Banescale) Gives scale-like patterns, which can also be connected to feathers. [*] [url=https://www1.flightrising.com/game-database/item/31362]Leopard[/url]/[url=https://www1.flightrising.com/game-database/item/31363]Clouded[/url] Gives patterns similar to leopards. [*] [url=https://www1.flightrising.com/game-database/item/28068]Lionfish[/url]/[url=https://www1.flightrising.com/game-database/item/28080]Noxtide[/url] Gives patterns similar to lionfish. [*] [url=https://www1.flightrising.com/game-database/item/32527]Marble[/url]/[url=https://www1.flightrising.com/game-database/item/32528]Mottle[/url] [b](Banescale)[/b] Gives patterns similar to marble decorations: Wavy small stripes alongside some spots. [*] [url=https://www1.flightrising.com/game-database/item/19567]Metallic[/url]/[url=https://www1.flightrising.com/game-database/item/19569]Alloy[/url] (Banescale) Gives the dragon metal-like skin and wings, which shine. [*] [url=https://www1.flightrising.com/game-database/item/30281]Mosaic[/url]/[url=https://www1.flightrising.com/game-database/item/30282]Breakup[/url] [b](Gaoler)[/b] Gives patterns similar to mosaic decorations: The body and wings are that of three different colours. [*] [url=https://www1.flightrising.com/game-database/item/17365]Petals[/url]/[url=https://www1.flightrising.com/game-database/item/14758]Butterfly[/url] (Banescale) For Petals, it gives the implication of petals running down on the dragon's skin. For Butterfly, it gives patterns similar to the monarch butterfly. [*] [url=https://www1.flightrising.com/game-database/item/30290]Phantom[/url]/[url=https://www1.flightrising.com/game-database/item/30291]Spirit[/url] [b](Gaoler)[/b] Gives darker and lighter patterns. For Phantom, the body and a bit of the tail and legs get these diamond-shaped markings [*] [url=https://www1.flightrising.com/game-database/item/12273]Piebald[/url]/[url=https://www1.flightrising.com/game-database/item/12274]Paint[/url] (Gaoler) Gives the dragon entirely white skin and wings, while the splats are the original colour. [*] [url=https://www1.flightrising.com/game-database/item/25467]Pinstripe[/url]/[url=https://www1.flightrising.com/game-database/item/25468]Trail[/url] (Gaoler + Banescale) Gives stripey patterns what have two different colours, similar to real-life corn snakes what are gened with pinstripe. [*] [url=https://www1.flightrising.com/game-database/item/14098]Poison[/url]/[url=https://www1.flightrising.com/game-database/item/14099]Toxin[/url] (Banescale) Gives the dragon multi-coloured skin and wings, sometimes with even three different colours. A pool of poison or toxin, basically. [*] [url=https://www1.flightrising.com/game-database/item/26375]Python[/url]/[url=https://www1.flightrising.com/game-database/item/26376]Morph[/url] Gives patterns similar to ball pythons. [*] [url=https://www1.flightrising.com/game-database/item/32536]Ragged[/url]/[url=https://www1.flightrising.com/game-database/item/32550]Tear[/url] [b](Banescale)[/b] Gives patterns similar to large scars. The colour changes a bit, and the "scars" themselves are the darker colour of the base. [*] [url=https://www1.flightrising.com/game-database/item/3499]Ripple[/url]/[url=https://www1.flightrising.com/game-database/item/3784]Current[/url] Gives patterns similar to cracked skin, but also like flowing water. [*] [url=https://www1.flightrising.com/game-database/item/20109]Savannah[/url]/[url=https://www1.flightrising.com/game-database/item/22806]Safari[/url] (Banescale) Gives off patterns similar to striped hyenas. [*] [url=https://www1.flightrising.com/game-database/item/30157]Shaggy[/url]/[url=https://www1.flightrising.com/game-database/item/30158]Streak[/url] [b](Gaoler)[/b] Gives off lighter and darker streaks of the original colour for the body and wings. [*] [url=https://www1.flightrising.com/game-database/item/19142]Skink[/url]/[url=https://www1.flightrising.com/game-database/item/19143]Spinner[/url] (Banescale) Gives patterns similar to skinks. The Skink-gene has stripes running across the tail alongside having small spots on the top, while Spinner has the same thing but on the edge of the wings. [*] [url=https://www1.flightrising.com/game-database/item/31638]Slime[/url]/[url=https://www1.flightrising.com/game-database/item/31639]Sludge[/url] Gives patterns similar to slime, or something melting. The genes are slightly transparent. [*] [url=https://www1.flightrising.com/game-database/item/833]Speckle[/url]/[url=https://www1.flightrising.com/game-database/item/784]Freckle[/url] Gives spotty patterns what are darker/lighter than the base colour. [*] [url=https://www1.flightrising.com/game-database/item/26607]Starmap[/url]/[url=https://www1.flightrising.com/game-database/item/28357]Constellation[/url] Gives patterns similar to galaxies. [*] [url=https://www1.flightrising.com/game-database/item/33633]Swirl[/url]/[url=https://www1.flightrising.com/game-database/item/33634]Marbled[/url] Gives patterns what could be a mix of Python/Morph and Poison/Toxin. [*] [url=https://www1.flightrising.com/game-database/item/24608]Tapir[/url]/[url=https://www1.flightrising.com/game-database/item/24609]Stritation[/url] (Gaoler) Gives patterns similar to tapirs. [*] [url=https://www1.flightrising.com/game-database/item/563]Tiger[/url]/[url=https://www1.flightrising.com/game-database/item/565]Stripes[/url] (Gaoler + Banescale) For Tiger, it gives patterns similar to tigers. For Stripes, it's what it is. [*] [url=https://www1.flightrising.com/game-database/item/9558]Vipera[/url]/[url=https://www1.flightrising.com/game-database/item/9559]Hypnotic[/url] For Vipera, it gives patterns similar to certain viper/adder species. For Hypnotic, it has squiggly patterns. [*] [url=https://www1.flightrising.com/game-database/item/24312]Wasp[/url]/[url=https://www1.flightrising.com/game-database/item/24311]Bee[/url] (Gaoler) For Wasp, it gives the body structuration of wasps. For Bee, it gives patterns similar to the wings of many flying insects. [/LIST] [b]Tertiary[/b] [LIST] [*] [url=https://www1.flightrising.com/game-database/item/30955]Blossom[/url] [b](Gaoler)[/b] Gives the dragon flowers what go across their body. The flowers can vary in shades! [*] [url=https://www1.flightrising.com/game-database/item/35005]Braids[/url] [b](Gaoler)[/b] Gives the dragon braids for their head mane. [*] [url=https://www1.flightrising.com/game-database/item/23168]Capsule[/url] Gives the dragon a capsule for the stomach what has liquid inside it. It's been said that it's just a thin layer of excess skin, not their actual stomach contents. [*] [url=https://www1.flightrising.com/game-database/item/566]Circuit[/url] Gives the dragon circuit patterns. Very technological and futuristic! [*] [url=https://www1.flightrising.com/game-database/item/17664]Contour[/url] (Banescale) Gives the dragon lines running across the neck, body, wings, and a bit of tail. [*] [url=https://www1.flightrising.com/game-database/item/2216]Crackle[/url] (Banescale) Makes the skin look like it's cracked. The cracks cover most of the body but leaving a bit of regular skin and wings open. [*] [url=https://www1.flightrising.com/game-database/item/32553]Fans[/url] [b](Gaoler + Banescale)[/b] Gives the dragon excess fans what start from the head and end from the tail. They also have a piece of the fan under their chin. [*] [url=https://www1.flightrising.com/game-database/item/26117]Filigree[/url] (Banescale) Covers the face, neck, and a bit of body and wings with filigree-like jewels. [*] [url=https://www1.flightrising.com/game-database/item/26606]Firefly[/url] Makes the body be slightly covered in small fireflies. [*] [url=https://www1.flightrising.com/game-database/item/1228]Gembond[/url] Gives the dragon excess rocks on its face, neck, body, legs, wings, and tail. [*] [url=https://www1.flightrising.com/game-database/item/25782]Ghost[/url] (Gaoler + Banescale) Gives the dragon their skeletal structure onto their skin as patterns. [*] [url=https://www1.flightrising.com/game-database/item/11810]Glimmer[/url] Gives the dragon a sparkly stomach and horns. Some species-specific features - such as Guardian's feet webs - can get covered in glitter as well! [*] [url=https://www1.flightrising.com/game-database/item/34374]Glowtail[/url] Gives the dragon's tail special markings similar to the Wasp-gene. [*] [url=https://www1.flightrising.com/game-database/item/30156]Gnarlhorns[/url] [b](Gaoler)[/b] Gives the dragon extraordinarily long horns, fangs and claws. There are also spikes coming out of their heels. [*] [url=https://www1.flightrising.com/game-database/item/34031]Keel[/url] Gives the dragon gem-like scales all over the body, most notably to their head, torso, legs and wings. [*] [url=https://www1.flightrising.com/game-database/item/20107]Lace[/url] (Banescale) Gives the dragon lace-like covering what follow the dragon's stomach and the edges of the wings. [*] [url=https://www1.flightrising.com/game-database/item/8093]Okapi[/url] Gives the dragon stripes on their neck and horns, feet, and the end of their tail. Similar to the leg patterns of okapis. [*] [url=https://www1.flightrising.com/game-database/item/20108]Opal[/url] (Gaoler) Gives the dragon some opals across their body. The opals themselves can shine in different colours! But in most colours, it's just a lighter version of the base. [*] [url=https://www1.flightrising.com/game-database/item/28942]Peacock[/url] Gives the dragon markings to their face, shoulders and wings what mimic the tail feathers of male peacocks. The colour inside the rings changes colour based on what base colour the dragon has for the Tertiary! [*] [url=https://www1.flightrising.com/game-database/item/32563]Plumage[/url] [b](Banescale)[/b] Gives the dragon excess feathers, mostly around their wings and rump. [*] [url=https://www1.flightrising.com/game-database/item/32561]Porcupine[/url] [b](Banescale)[/b] Gives the dragon really long spines what start from the head and end from the tail. The spines themselves are striped, so there can be possible other colours than just having darker coloured stripes than the base. [*] [url=https://www1.flightrising.com/game-database/item/27378]Ringlets[/url] (Gaoler + Banescale) Gives the dragon really fancy ringlets across the face, shoulders, wings, and a bit of tail. [*] [url=https://www1.flightrising.com/game-database/item/19563]Runes[/url] (Gaoler) Makes the dragon's horns and feet sparkly, while giving the face, body, legs, and a bit of the tail these runes across them. [*] [url=https://www1.flightrising.com/game-database/item/19568]Scales[/url] Gives the dragon hardened scales across the face, feet, and a bit of body and wings. [*] [url=https://www1.flightrising.com/game-database/item/30283]Scorpion[/url] [b](Gaoler)[/b] Gives the dragon spiny armour what start from the head and end from the tail. They also have a bit of the armour on their chest. [*] [url=https://www1.flightrising.com/game-database/item/30155]Shardflank[/url] [b](Gaoler)[/b] Gives the dragon massive crystals on their shoulders and rump. [*] [url=https://www1.flightrising.com/game-database/item/32557]Skeletal[/url] [b](Banescale)[/b] Gives the dragon bone armour, especially for their face, stomach, feet, and their back. The bones on the back start from the head and end from the tail. [*] [url=https://www1.flightrising.com/game-database/item/25153]Smirch[/url] Makes the dragon's first half of the body and the top of the wings have mysterious slime on top. The slime itself slightly makes the Primary and Secondary colours darker. [*] [url=https://www1.flightrising.com/game-database/item/4555]Smoke[/url] (Gaoler) Gives the dragon smoke that goes across their skin. [*] [url=https://www1.flightrising.com/game-database/item/7096]Spines[/url] Gives the dragon spines what start from the head and end from the tail. [*] [url=https://www1.flightrising.com/game-database/item/32554]Squiggle[/url] [b](Banescale)[/b] Covers the dragon's body with squiggles. It's apparent on their stomach and tip of the wings. [*] [url=https://www1.flightrising.com/game-database/item/16004]Stained[/url] Makes the dragon be stained with the Tertiary colour. It's basically the last resort if you want to fully gene the dragon. [*] [url=https://www1.flightrising.com/game-database/item/15573]Thylacine[/url] (Gaoler) Gives the dragon patterns similar to the now-extinct thylacine. In a nutshell, gives stripes to their eyes, neck, back, wings, and tail. [*] [url=https://www1.flightrising.com/game-database/item/32551]Trimmings[/url] [b](Banescale)[/b] Gives the dragon excess markings, such as a stripy body and spots on their wings. [*] [url=https://www1.flightrising.com/game-database/item/1716]Underbelly[/url] (Gaoler + Banescale) Makes the dragon's stomach coloured. [*] [url=https://www1.flightrising.com/game-database/item/32216]Veined[/url] (Gaoler) Gives the dragon veins similar to ores real-life. The veins run across the eyes, shoulders, a part of the wing and leg, and a bit of their tail. [*] [url=https://www1.flightrising.com/game-database/item/30292]Weathered[/url] [b](Gaoler)[/b] Covers some parts of the dragon's skin in markings, especially the horns, lower jaw, feet, wings, and tail. [*] [url=https://www1.flightrising.com/game-database/item/30284]Wintercoat[/url] [b](Gaoler)[/b] Gives the dragon excess fur, which is apparent on their head, chest, wings, and back feet. [*] [url=https://www1.flightrising.com/game-database/item/32560]Wraith[/url] [b](Banescale)[/b] Makes the dragon's face, feet, and the tips of their wings and tail emit smoke. [/LIST] ----- ----- The list of usable genes may and will expand in the near future. A guide explaining about possible colour changes within genes is found [url=https://www1.flightrising.com/forums/gde/2310830#post_2310830]here[/url]! (Note that this guide is slightly dusty, meaning that it doesn't have the newer ones listed) ----- ----- [center][size=5][b]Eyes[/b][/size][/center] The last thing what determines the dragon's natural look is this, their eyes. Before June 8th of 2018, there were only the basic shades of them, based on what Element the dragon was. But afterwards, new eye types bled onto the game as a new feature. People weren't happy about it, but over time it has become a stable thing. You might stumble across two terms about this, [b]Natural[/b], and [b]Unnatural[/b]. The simple answer to this is that Natural eyes are got during breeding, while Unnatural are got with certain items, mainly from buying or crafting. [img]https://flightrising.com/images/layout/toast_eyetype.png[/img] [indent]If you ever see this icon within a born hatchling of yours, then congratulations! You got a rare-eyed specimen.[/indent] [size=5][b]Set of Eyes[/size] Within the following, I will tell about the Natural and Unnatural eyes. The same applies here when it comes to previewing them, aka click on the names of the eye types! The dragon showcased here is in the Fire-Flight. [b]Natural[/b] [LIST] [*] [url=https://www1.flightrising.com/dgen/preview/dragon?age=0&body=2&bodygene=0&breed=7&element=11&eyetype=0&gender=0&tert=23&tertgene=0&winggene=0&wings=2&auth=be4b59c6654573eb6f2efaa3455d284127edd519&dummyext=prev.png]Common[/url], [url=https://www1.flightrising.com/dgen/preview/dragon?age=0&body=2&bodygene=0&breed=7&element=11&eyetype=1&gender=0&tert=23&tertgene=0&winggene=0&wings=2&auth=7364f41a919057a8184125cab151c07f826e045f&dummyext=prev.png]Uncommon[/url], [url=https://www1.flightrising.com/dgen/preview/dragon?age=0&body=2&bodygene=0&breed=7&element=11&eyetype=2&gender=0&tert=23&tertgene=0&winggene=0&wings=2&auth=c5d58d9ae3f36d2a929c12c1b9709d71cdf2f6db&dummyext=prev.png]Unusual[/url], [url=https://www1.flightrising.com/dgen/preview/dragon?age=0&body=2&bodygene=0&breed=7&element=11&eyetype=3&gender=0&tert=23&tertgene=0&winggene=0&wings=2&auth=826e479b40b6e89ec30a5fd05b9304d835833f7a&dummyext=prev.png]Rare[/url] These four eye types are the most common outcomes when it comes to breeding. Eyes with Common and sometimes Uncommon are just only one shade, while Unusual and Rare can offer other kinds of colours to their iris'. Dragons with these are sold at a stable price. [*] [url=https://www1.flightrising.com/dgen/preview/dragon?age=0&body=2&bodygene=0&breed=7&element=11&eyetype=9&gender=0&tert=23&tertgene=0&winggene=0&wings=2&auth=c2a99e50513e9e7f05078a4e89fe6fff1600396d&dummyext=prev.png]Goat[/url] This is the first rare-typed eye what can be obtained naturally. Dragons with Goat have goat eyes. Their pupils are sideways while the base colour of their iris is quite glossy. Goat-eyed specimen are almost the same price as dragons with Common or Uncommon, but slightly pricier. [*] [url=https://www1.flightrising.com/dgen/preview/dragon?age=0&body=2&bodygene=0&breed=7&element=11&eyetype=4&gender=0&tert=23&tertgene=0&winggene=0&wings=2&auth=8c67e383f8a2bc2dcb13d700734c463a2ede9c7b&dummyext=prev.png]Faceted[/url] The second on the list of rareness is Faceted. Dragons with Faceted have bug-like eyes, compound eyes if we want to go fancy with the wording. Faceted-eyed specimen are slightly more expensive than Goat-eyed, but there can be instances where they're sold cheaper than usual. [*] [url=https://www1.flightrising.com/dgen/preview/dragon?age=0&body=2&bodygene=0&breed=7&element=11&eyetype=5&gender=0&tert=23&tertgene=0&winggene=0&wings=2&auth=a21d5ff49598119ff1342d958533250bf1ceda17&dummyext=prev.png]Multi-Gaze[/url] Honestly the most noticeable one, Multi-Gaze. Dragons with Multi-Gaze have a lot of eyes that run from their neck all over to their tail. Multi-Gazed specimen are sold for a hefty price, especially if they're Spirals! [*] [url=https://www1.flightrising.com/dgen/preview/dragon?age=0&body=2&bodygene=0&breed=7&element=11&eyetype=6&gender=0&tert=23&tertgene=0&winggene=0&wings=2&auth=f7d9f734fd414c203f91190dc57d3953b26e804b&dummyext=prev.png]Primal[/url] Then the rarest of Natural eyes, Primal! Primals change based on what Element the dragon is. For example, here the hatchling's eyes are on fire when for example a Plague-Flighted dragon has many, infected eyes. Primal specimen are the most expensive, due to the luck needed in order to hatch one. [/LIST] [b]Unnatural[/b] [LIST] [*] [url=https://www1.flightrising.com/dgen/preview/dragon?age=0&body=2&bodygene=0&breed=7&element=11&eyetype=8&gender=0&tert=23&tertgene=0&winggene=0&wings=2&auth=fd55796abc44cee7c67a1456daea554e0e8d1dd0&dummyext=prev.png]Dark Sclera[/url] The first in Unnatural eye types, Dark Sclera. Dragons with Dark Sclera have their sclera - aka the white part of the eye - be black, while the iris is the colour of the Element they are in. To get such, you need to be at least level 21 in Baldwin in order to brew them. [*] [url=https://www1.flightrising.com/dgen/preview/dragon?age=0&body=2&bodygene=0&breed=7&element=11&eyetype=7&gender=0&tert=23&tertgene=0&winggene=0&wings=2&auth=4613ae02c7aefc2e3021d7767e190b1efee67cc9&dummyext=prev.png]Glowing[/url] Another obviously-named eye type, Glowing. Dragons with Glowing have... glowing eyes, obviously. The price to get such is 200 gems from the Gem section in the Marketplace. [*] [url=https://www1.flightrising.com/dgen/preview/dragon?age=0&body=2&bodygene=0&breed=7&element=11&eyetype=11&gender=0&tert=23&tertgene=0&winggene=0&wings=2&auth=d5653f2edd71d839688dcd4e61c2581fea722990&dummyext=prev.png]Innocent[/url] Innocent-eyes are the prime ingredient if you want kawaii dragons! Dragons with Innocent simply have anime eyes. The price to get such is 200 gems from the Gem section in the Marketplace. [*] [url=https://www1.flightrising.com/dgen/preview/dragon?age=0&body=2&bodygene=0&breed=7&element=11&eyetype=10&gender=0&tert=23&tertgene=0&winggene=0&wings=2&auth=086c1607a481f520e8d12e552849780421e4b321&dummyext=prev.png]Swirl[/url] As of now the only Unnatural eye type what requires RNG, Swirl. Dragons with Swirl don't have pupils at all. Instead, it's a giant swirl, kind of like they're hypnotized or sort. To get such, you need to have luck on your side when battling in the Coliseum. [/LIST] ----- ----- There is only one way to convert Natural eye types into something else, and that's with the help of this item: [gamedb item=26774] Using it, the eyes will randomize into something else. It's likely to get the four first eye types while getting a Primal takes time and money. Since this was an event-only item, they can only be bought from the Auction House/traded with others. ----- ----- [center][size=5][b]How To Modify Dragons[/b][/size][/center] So, you have an existing dragon and a gene scroll/eye vial. In order to get the gene/eyes onto the dragon, you have to do the following: [LIST=1] [*] Go to your Hoard [*] Click on the gene scroll/eye vial [*] Select the dragon what you want to modify [*] Click "Yes" [/LIST] To [b]remove[/b] genes from either Primary, Secondary, or Tertiary, you need to use one of the following three items: [gamedb item=567] [gamedb item=568] [gamedb item=569] [u]It'll convert the genes to Basic![/u] To remove an eye type from a dragon, you need to use the following item: [gamedb item=26849] [u]It'll convert the eye type to Common![/u] ----- ----- There are no set rules on how you should gene dragons, however, [b]there's one thing you should never consider[/b]: [u]Turning a dragon into an Imperial[/u]. As I cited earlier, Imperial scrolls were only got during the Kickstarter phase. The price to get an Imperial scroll was to donate 30$ or more, which many didn't end up doing. Over five years later, there isn't that many gene scrolls left. And thus, the price of them in the Auction House is overwhelming. ----- ----- [center][size=5][b]Dragon Restoration[/b][/size][/center] [img]https://imgur.com/p0GaoqX.png[/img] If there's a case where you have exalted a dragon and you want it back, there's the [url=https://www1.flightrising.com/support/dragon-restoration]Dragon Restoration[/url]. With it, you can do two things: Restore one of your progens or restore regular dragons. Both require you to have space in your lair, otherwise, you can't get them back! There are certain things about doing them: [size=4][b]Progenitor Dragon Restoration[/b][/size] [LIST] [*] If you exalt one of your progenitors - starting dragons -, you can easily restore them using this! [*] The amount of uses is infinitive [*] Per each use, you must wait for three real-life days in order to restore again [/LIST] [size=4][b]Normal Dragon Restoration[/b][/size] [LIST] [*] To use this service, the dragon(s) have to be under 15 days exalted. This means that the maximum amount of days you can restore a normal dragon is 14. When that is passed, the dragon(s) basically disappear into the digital air [*] You also need a bit of Treasure with you, since the restoring costs you X amount of Treasure based on what level they were. [*] If a dragon is restored, it'll have 90 days of "restoring block". This means that if they're exalted again, you can't get them immediately back. [/LIST] ----- [center][size=5][b]Terms[/b][/size][/center] Lastly, there are certain terms about dragons what you should know about. These words usually pop in the Forums, so here's a quick explanation of them. [LIST] [*] [b]Custom Progenitor[/b] The dragon what you created as your first dragon [*] [b]Random Progenitor[/b] The dragon what appeared after creating your dragon [*] [b]Perma[/b] A dragon what's permanent in one's lair. They're beloved by the lair's owner, essentially those what they can never get rid of. [*] [b]Fodder[/b] A dragon under 4000 Treasure as a hatchling/7000 Treasure as an adult. Their sole purpose is to be levelled up and then be exalted for that sweet cash, alongside serving Dominance for the Flight. [*] [b]G1[/b] A dragon that's been hatched from an Unhatched Egg. Because of such, they don't have parents. With the right colours and custom genes, they can be worth a fortune. [*] [b]Permababy[/b] A dragon what's Eternally Youthful. This means that they're a baby, and thus don't age. To get these kinds of dragons, you need to use the following item: [gamedb item=572]. They're worth 350 gems in the Gem Marketplace. Permababies can't do things what adult dragons can, aka battle, wear apparel, etc. If you want to make a Permababy into an adult again, you have to use the following item: [gamedb item=573]. They're worth 200 gems within the Gem Marketplace. [*] [b]X-digit[/b] Counts on how many digits (numbers) there are in a dragon's ID. For example, 500000 is a 6-digit, and 5000000 is a 7-digit. The lower the digits, the more valuable the dragon becomes. [*] [b]Scry/scries[/b] A dragon idea/plan what has been done via the Predict Morphology-feature within the Scrying Workshop. Most people tend to only change the breed and genes of dragons with gene plans -which is understandable since those can be changed freely. [*] [b]Dream Dragon[/b] A dragon that is ideal/the biggest wish to somebody. Dream Dragons are often started out as scries, and then through hard work, sweat and tears is bred out from a couple of dragons. [/LIST] ----- [center][b]END OF CHAPTER 5[/b][/center]
NAVIGATION: 1 2 3 4 5 6 7 8 9 10 11

5. Dragons


Possibly the main reason why you joined this game, the dragons. There's plenty to talk about them, since well, they're the core pets! Dragons are dragons, and they have their unwritten rules on breeding, looks, etc. In this section, we will dive into the breeds, colours, eyes, and genes of them.

Few things to notify before we start
  • Dragons can be named everything, expect something that has been banned (Political figures, disasters, curse words, etc.)
  • If you're unhappy with a dragon's name, there's the Scroll of Renaming what's worth 6000 Treasure within the Marketplace.
  • The Level-attribute will be discussed more in X.
  • Because of the lengthiness of this post, Breeding and Lair will be explained in Chapter 6.
  • Dragons can't have their gender changed.
  • Dragons can't have their Element changed
  • Auctioning and Exalting will be covered in X and X.
  • Dragon bio-coding is more explained within X.


Breeds

Breeds are one of the essential things on how dragons themselves look like. In total, there's 16 different kinds of species, two which are Ancients and the rest Modern. They have certain differences what I'll lay out quickly:
  • Modern breeds can breed with any breed there is, expect Ancients
    Ancient breeds can breed with their own species. (Gaoler + Gaoler...)
  • Modern breeds can be dressed with Apparel
    Ancients can't be dressed
  • Modern breeds have the "four legs, one pair of wings" rule in their design
    Ancient breeds can have whatever they please


The pictures have the female on the left (first), the male on the right (second), and the hatchling on the bottom (third).

The pieces of lore for the breeds are found here within Chapter 3. The things stated for them to be aren't what they do in-game! It's mainly for backstory.

As of writing, a new Modern alongside an Ancient species is said to be released at some point. So expect me to update this whenever it gets out.

Modern

Plentiful

Plentiful breeds can be summarized to those what are given for you to choose as your starter dragon. They're also really easy to get through gene scrolls too. These include the Guardian, Tundra, Fae, and Mirror. They have 15 days of Breeding Cooldown, being the quickest to pair up.


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Fae - Insects

Faes are the smallest dragon breed in this site - usually being just 3 kilos in weight! They belong to the Arcane-Flight, and through official lore are said to be diminutive and highly active. Faes speak in their own language what other Faes understand. Alongside speech, they use their head frills to showcase emotions. Because of such, other dragon breeds might not understand them.


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Guardian - Meat, Seafood, Insects, Plants

Guardians are often seen as menacing and powerful. They belong to the Water-Flight, and through official lore are said to be immense and protective. And that's not that far off since Guardians can get really heavy. When Guardians reach their teenage years, they begin a long journey to find their thing, aka charge. The charge can be anything, from an object to a living thing. After it finds such, it'll guard them.


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Mirror - Meat, Seafood

Mirrors are often described as "murder puppies" by this community. They belong to the Plague-Flight, and through official lore are said to be savage and gluttonous. They're really ravenous and don't like to be with other species. With their second pair of eyes, they sense heat signatures, kind of like real-life snakes.


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Tundra - Plants

Tundras might be the least chosen of the starter breeds. They belong to the Ice-Flight, and through official lore are said to be not-so-bright and tough. Tundras are quite forgetful creatures when it comes to remembering others, but thankfully they can smell things well. They remember the smells of others whom they like and don't.

Common

Common breeds are the second on the list, being obtained via gene scrolls from the Treasure Marketplace. These breeds include Pearlcatcher, Ridgeback, Snapper and Spiral. They have 20 days of Breeding Cooldown.


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Pearlcatcher - Insects, Plants

Pearlcatcher might be the fan favourite, at least for skin/accent makers! They belong to the Light-Flight, and through official lore are said to be haughty and independent. Pearlcatchers are those who easily spread gossip and secrets of others without them knowing. Their pearl is the most important thing in their life and society, and losing it makes them lose their identity.


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Ridgeback - Seafood

Ridgebacks seem to show up only as joke dragons, but there's also serious fans of this breed. They belong to the Lightning-Flight, and through official lore are said to be massive and cunning. Ridgebacks constantly "borrow" things from other regions, which can be accused of stealing. They don't care if the foes complain about it. Oh, and they don't like water.


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Snapper - Plants, Seafood

Snappers are the least owned species of this site. They belong to the Earth-Flight, and through official lore are said to be wise and thoughtful. Snappers constantly are on the move, not sleeping a single day. They know all kinds of information, which isn't spoke out in single sentences.


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Spiral - Insects, Meat

Spirals might be the only species to keep big eyes from the hatchling stage. They belong to the Wind-Flight, and through official lore are said to be sinuous and active. Spirals, when awake, are hyperactive and when they don't find anything interesting to do, they'll tie themselves in knots out of agitation. After this "sugar rush" of a state, they'll fall deeply asleep.

Uncommon

This is where it starts to get complicated on how dragons are got. There are two dragon species what belong here, Bogsneaks and Skydancers. You can get Bogsneaks by creating their eggs/breed scroll using Baldwin, and Skydancers were originally given out by participating in the Kickstarter campaign - nowadays you can buy a Skydancer breed scroll from the Treasure Marketplace. They have 25 days of Breeding Cooldown.


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Bogsneak - Plants, Meat

Bogsneaks are rarely seen being used as Avatars. They don't belong in any Flight since they're essentially dragon-made, and through official lore are said to be elusive and clever. Bogsneaks are said to be created from a mutation caused by an ooze which changes their DNA completely. This change can also be passed onto offspring as well. Socially, Bogsneaks are quite selfish.


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Skydancer - Plants, Insects

Skydancers are often seen as the most elegant species. They belong to the Wind-Flight, and through official lore are said to be active and good at parenting. Skydancers head antennae - alongside the gem on their forehead - sense others energy and emotions. Also, they enjoy dancing and doing acrobatic things.

Limited

Limited breeds, as their name states, are limited for a certain time. This means that in order to get them, it's mainly done via scrolls/eggs. These breeds include Imperial (whose scroll was only obtained during the Kickstarter campaign, thus being really valuable), and Nocturne (whose eggs and breed change scrolls can be obtained during NoTN). They have 30 days of breeding cooldown.


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Imperial - Insects, Meat, Seafood, Plants

Imperials, if obtained as G1s, are really expensive nowadays! They belong to the Light-Flight, and through official lore are said to be focused and perfectionists. Imperials, when dead, pose a big threat to the dragonkind itself. You see, if there are multiple Imperials unconscious right next to another, they can form into a single Emperor. Emperors are so powerful that Deities have to take care of them.


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Nocturne - Meat, Insects

Nocturnes are essentially the bats of the species. They belong to the Shadow-Flight, and through official lore are said to be curious and social butterflies. Nocturnes like to mimic other dragon species. This copying then can be learned and shared with other Nocturnes.

Rare

Rare breeds are the last on the list, and they can be only gotten from breed change scrolls from the Gem Marketplace. These breeds include Coatl and Wildclaw. They have 35 days of Breeding Cooldown, making them the "hardest" species to breed time-wise.


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Coatl - Seafood

Coatls have the cutest baby of all species, no denying. They belong to the Fire-Flight, and through official lore are said to be polite and friendly. Coatls usually want to settle fights without fighting, but they can defend themselves if there's a need. They speak with their own language which sounds like harmonic humming.


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Wildclaw - Meat

Wildclaws might be the favoured species of G1 collectors. They belong to the Nature-Flight, and through official lore are said to be honoured and blood-thirsty. Wildclaws will fight if there are arguments, and even declining to fight can result in one's death. Having a well-producing mother when it comes to eggs is beneficial, since stealing other clan's eggs is a common tradition.
Ancient

Common

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Banescale - Insects, Seafood, Meat
Eggs via Galore (Event)/Breed change scroll from Treasure Marketplace

Banescales, the wyverns everyone wanted as Ancients. They belong to the Fire-Flight, and through official lore are said to be powerful and relatively new. Banescales don't have distinct species personality, so they try to learn their ways from others. Notably, they hang around with Coatls since they're someway similar.


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Gaoler - Meat, Plants
Breed Change via Galore (Event)/Breed change scroll from Treasure Marketplace

Gaolers weren't that exciting when they were first released, but now the flame has calmed down. They belong to the Ice-Flight, and through official lore are said to be misunderstood and systematical. Gaolers have 5 different roles, "Orders": Seeker, Sentry, Keeper, Overseer, and Sentinel. Their purpose is to prevent the Shade from taking over Sornieth.
Colours

Ring of Colours - Inside are the Originals, Outside is everything
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I believe that when you scrolled down, you might've admired at the colours of the dragons. That's also one of the main aspects of their looks, obviously! Currently, this game holds within 117 different colours, which is just outstanding. There are some things to know about them.

When you created your dragon, there were a select few colours to choose from. That's because later on new shades were thrown out. The colour of the creator dragon's Tertiary can be any of the new colours.

If you don't like a dragon's colours, there's a single solution: Tri-Color Scatterscroll. With this, it's essentially a last resort if a dragon has ugly shades - they're 350 gems within the Gem Marketplace. When used, it'll randomize every colour (Primary, Secondary, Tertiary) of the dragon. Yes, every, not a specific colour. The action can't be reversed.

If a dragon is described to be one-off/two-off, etc. that means that the specific dragon is nearly one of the colour combinations explained next. In a nutshell, the dragon has two different colours, but that other one is similar to the first. (For example, Red sits between Berry and Strawberry, meaning that if there was ever a Red/Red/Berry, that dragon could be interpreted as an one-off XXX)
XXX, XXY, XYY, XYX, XYZ

When it comes to describing what colours a dragon has, many experienced users will speak at least one of these words. What do they mean exactly? Well, in a nutshell, it tells what colour combination the dragon is possessing. For this, I am going to show a Mirror for each word with the following colours: Red, Purple, Yellow.
dragon?age=1&body=62&bodygene=0&breed=3&element=6&eyetype=0&gender=1&tert=62&tertgene=9&winggene=0&wings=62&auth=43eb9d862f723e7ca502acb572bbf28bcb0b8c1c&dummyext=prev.png

XXX dragons are single-handedly only one specific colour. In this Mirror, she's completely Red! (The stripes on the legs indicate the Tertiary being Red too). XXX-dragons are valuable, especially if they're born as G1s.
dragon?age=1&body=62&bodygene=0&breed=3&element=6&eyetype=0&gender=1&tert=16&tertgene=9&winggene=0&wings=62&auth=bd08da3a16db8c578a673e49cb51efcb7a1c5431&dummyext=prev.png

XXY dragons have their two first colours the same, but then the third - Tertiary - is something else. In this Mirror, her body and wings are Red, but then her Tertiary is Purple!
dragon?age=1&body=62&bodygene=0&breed=3&element=6&eyetype=0&gender=1&tert=16&tertgene=9&winggene=0&wings=16&auth=da85e6e299be00a807b7900df09777f979e40d76&dummyext=prev.png

XYY dragons have their first colour be something, and the last two colours - Secondary, Tertiary - be the same. In this Mirror, her body is Red, but then her wings and Tertiary are Purple!
dragon?age=1&body=62&bodygene=0&breed=3&element=6&eyetype=0&gender=1&tert=62&tertgene=9&winggene=0&wings=16&auth=cadace8648ccf4330193f484e4002f1751b35a34&dummyext=prev.png

XYX dragons first and last colour are the same, but the middle one is something else. In this Mirror, her body and Tertiary are Red, but her wings are Purple!
dragon?age=1&body=62&bodygene=0&breed=3&element=6&eyetype=0&gender=1&tert=104&tertgene=9&winggene=0&wings=16&auth=932735cad2ef05dece2b113d3d4a1228eda9c89f&dummyext=prev.png

XYZ dragons are simply tri-coloured. That means that their Primary, Secondary, and Tertiary have different hues of the light spectrum. In this Mirror, her body is Red, her wings are Purple, and her Tertiary is Yellow! XYZ-dragons are the most common.
Genes

Genes alter the dragon in many ways, and so are one of the building blocks within the design. They can affect the Primary, Secondary, or Tertiary. Think of the following:
  • Primary affects the body
  • Secondary affects the wings (+ some species' features such as a Fae's cheek fins, etc.)
  • Tertiary are extras

Gene scrolls can be bought from the Treasure- or Gem-marketplace, traded amongst Swipp (Firefly, Squiggle), using Baldwin (Scales, Skink/Spinner, Poison/Toxin, Capsule, Pinstripe/Trail, Scorpion, Veined, Slime/Sludge, Porcupine), or finding it from the Coliseum (Python/Morph, Phantom/Spirit, Weathered, Candycane/Sugarplum, Skeletal)

Modern breeds have their own set of genes compared to Ancients. They change, and applying gene change scrolls can't be done if the scroll is for an Ancient and the dragon in question is a Modern, and vice versa. So be careful when gene shopping!

Set of Genes

Within the following, I will mostly tell about how the genes look on a dragon instead of showing pictures here. The genes themselves can be looked at when clicking the link of the words. There will be also Gaoler- and Banescale-specific genes thrown, and for those, they will be in bold. If an Ancient species has a gene similar to Moderns, the word inside the brackets isn't bold.

Primary + Secondary
  • Bar/Daub (Gaoler)
    Gives patterns similar to some snake species.
  • Basic/Basic (Ancients)
    The "blank canvas" of genes, it's simply the colour itself.
  • Candycane/Sugarplum (Banescale)
    Gives web-like stripes for the body and wings. The stripes in question are a darker colour than the base.
  • Cherub/Seraph (Banescale)
    Gives feather-like patterns, especially for the wings.
  • Chevron/Arrow (Banescale)
    Gives arrow-like patterns what can be a different colour to the base colour.
  • Clown/Eye Spots
    For Clown, the body becomes spotted and the dragons have a "mask" (darker coloured face). Eye Spots is what it says on the tin, aka a large single spot on each wing while having tinier spots.
  • Crystal/Facet (Gaoler)
    Gives crystal-like body and wings.
  • Fade/Blend
    Has a second colour amongst the main colour what blends within.
  • Falcon/Peregrine (Gaoler)
    Gives patterns similar to some falcon species, having stripes what are darker in colour to the original.
  • Giraffe/Hex (Gaoler)
    Gives patterns similar to giraffes.
  • Iridescent/Shimmer
    Gives the dragon some glossy skin and wings, which changes colour half-point.
  • Jaguar/Rosette (Gaoler + Banescale)
    Gives patterns similar to jaguars.
  • Jupiter/Saturn
    Gives wavy, darker coloured stripes.
  • Laced/Edged (Banescale)
    Gives scale-like patterns, which can also be connected to feathers.
  • Leopard/Clouded
    Gives patterns similar to leopards.
  • Lionfish/Noxtide
    Gives patterns similar to lionfish.
  • Marble/Mottle (Banescale)
    Gives patterns similar to marble decorations: Wavy small stripes alongside some spots.
  • Metallic/Alloy (Banescale)
    Gives the dragon metal-like skin and wings, which shine.
  • Mosaic/Breakup (Gaoler)
    Gives patterns similar to mosaic decorations: The body and wings are that of three different colours.
  • Petals/Butterfly (Banescale)
    For Petals, it gives the implication of petals running down on the dragon's skin. For Butterfly, it gives patterns similar to the monarch butterfly.
  • Phantom/Spirit (Gaoler)
    Gives darker and lighter patterns. For Phantom, the body and a bit of the tail and legs get these diamond-shaped markings
  • Piebald/Paint (Gaoler)
    Gives the dragon entirely white skin and wings, while the splats are the original colour.
  • Pinstripe/Trail (Gaoler + Banescale)
    Gives stripey patterns what have two different colours, similar to real-life corn snakes what are gened with pinstripe.

  • Poison/Toxin (Banescale)
    Gives the dragon multi-coloured skin and wings, sometimes with even three different colours. A pool of poison or toxin, basically.
  • Python/Morph
    Gives patterns similar to ball pythons.
  • Ragged/Tear (Banescale)
    Gives patterns similar to large scars. The colour changes a bit, and the "scars" themselves are the darker colour of the base.
  • Ripple/Current
    Gives patterns similar to cracked skin, but also like flowing water.
  • Savannah/Safari (Banescale)
    Gives off patterns similar to striped hyenas.
  • Shaggy/Streak (Gaoler)
    Gives off lighter and darker streaks of the original colour for the body and wings.
  • Skink/Spinner (Banescale)
    Gives patterns similar to skinks. The Skink-gene has stripes running across the tail alongside having small spots on the top, while Spinner has the same thing but on the edge of the wings.
  • Slime/Sludge
    Gives patterns similar to slime, or something melting. The genes are slightly transparent.
  • Speckle/Freckle
    Gives spotty patterns what are darker/lighter than the base colour.
  • Starmap/Constellation
    Gives patterns similar to galaxies.
  • Swirl/Marbled
    Gives patterns what could be a mix of Python/Morph and Poison/Toxin.
  • Tapir/Stritation (Gaoler)
    Gives patterns similar to tapirs.
  • Tiger/Stripes (Gaoler + Banescale)
    For Tiger, it gives patterns similar to tigers. For Stripes, it's what it is.
  • Vipera/Hypnotic
    For Vipera, it gives patterns similar to certain viper/adder species. For Hypnotic, it has squiggly patterns.
  • Wasp/Bee (Gaoler)
    For Wasp, it gives the body structuration of wasps. For Bee, it gives patterns similar to the wings of many flying insects.

Tertiary

  • Blossom (Gaoler)
    Gives the dragon flowers what go across their body. The flowers can vary in shades!
  • Braids (Gaoler)
    Gives the dragon braids for their head mane.
  • Capsule
    Gives the dragon a capsule for the stomach what has liquid inside it. It's been said that it's just a thin layer of excess skin, not their actual stomach contents.
  • Circuit
    Gives the dragon circuit patterns. Very technological and futuristic!
  • Contour (Banescale)
    Gives the dragon lines running across the neck, body, wings, and a bit of tail.
  • Crackle (Banescale)
    Makes the skin look like it's cracked. The cracks cover most of the body but leaving a bit of regular skin and wings open.
  • Fans (Gaoler + Banescale)
    Gives the dragon excess fans what start from the head and end from the tail. They also have a piece of the fan under their chin.
  • Filigree (Banescale)
    Covers the face, neck, and a bit of body and wings with filigree-like jewels.
  • Firefly
    Makes the body be slightly covered in small fireflies.
  • Gembond
    Gives the dragon excess rocks on its face, neck, body, legs, wings, and tail.
  • Ghost (Gaoler + Banescale)
    Gives the dragon their skeletal structure onto their skin as patterns.
  • Glimmer
    Gives the dragon a sparkly stomach and horns. Some species-specific features - such as Guardian's feet webs - can get covered in glitter as well!
  • Glowtail
    Gives the dragon's tail special markings similar to the Wasp-gene.
  • Gnarlhorns (Gaoler)
    Gives the dragon extraordinarily long horns, fangs and claws. There are also spikes coming out of their heels.
  • Keel
    Gives the dragon gem-like scales all over the body, most notably to their head, torso, legs and wings.
  • Lace (Banescale)
    Gives the dragon lace-like covering what follow the dragon's stomach and the edges of the wings.
  • Okapi
    Gives the dragon stripes on their neck and horns, feet, and the end of their tail. Similar to the leg patterns of okapis.
  • Opal (Gaoler)
    Gives the dragon some opals across their body. The opals themselves can shine in different colours! But in most colours, it's just a lighter version of the base.
  • Peacock
    Gives the dragon markings to their face, shoulders and wings what mimic the tail feathers of male peacocks. The colour inside the rings changes colour based on what base colour the dragon has for the Tertiary!
  • Plumage (Banescale)
    Gives the dragon excess feathers, mostly around their wings and rump.
  • Porcupine (Banescale)
    Gives the dragon really long spines what start from the head and end from the tail. The spines themselves are striped, so there can be possible other colours than just having darker coloured stripes than the base.
  • Ringlets (Gaoler + Banescale)
    Gives the dragon really fancy ringlets across the face, shoulders, wings, and a bit of tail.
  • Runes (Gaoler)
    Makes the dragon's horns and feet sparkly, while giving the face, body, legs, and a bit of the tail these runes across them.
  • Scales
    Gives the dragon hardened scales across the face, feet, and a bit of body and wings.
  • Scorpion (Gaoler)
    Gives the dragon spiny armour what start from the head and end from the tail. They also have a bit of the armour on their chest.
  • Shardflank (Gaoler)
    Gives the dragon massive crystals on their shoulders and rump.
  • Skeletal (Banescale)
    Gives the dragon bone armour, especially for their face, stomach, feet, and their back. The bones on the back start from the head and end from the tail.
  • Smirch
    Makes the dragon's first half of the body and the top of the wings have mysterious slime on top. The slime itself slightly makes the Primary and Secondary colours darker.
  • Smoke (Gaoler)
    Gives the dragon smoke that goes across their skin.
  • Spines
    Gives the dragon spines what start from the head and end from the tail.
  • Squiggle (Banescale)
    Covers the dragon's body with squiggles. It's apparent on their stomach and tip of the wings.
  • Stained
    Makes the dragon be stained with the Tertiary colour. It's basically the last resort if you want to fully gene the dragon.
  • Thylacine (Gaoler)
    Gives the dragon patterns similar to the now-extinct thylacine. In a nutshell, gives stripes to their eyes, neck, back, wings, and tail.
  • Trimmings (Banescale)
    Gives the dragon excess markings, such as a stripy body and spots on their wings.
  • Underbelly (Gaoler + Banescale)
    Makes the dragon's stomach coloured.
  • Veined (Gaoler)
    Gives the dragon veins similar to ores real-life. The veins run across the eyes, shoulders, a part of the wing and leg, and a bit of their tail.
  • Weathered (Gaoler)
    Covers some parts of the dragon's skin in markings, especially the horns, lower jaw, feet, wings, and tail.
  • Wintercoat (Gaoler)
    Gives the dragon excess fur, which is apparent on their head, chest, wings, and back feet.
  • Wraith (Banescale)
    Makes the dragon's face, feet, and the tips of their wings and tail emit smoke.


The list of usable genes may and will expand in the near future.

A guide explaining about possible colour changes within genes is found here! (Note that this guide is slightly dusty, meaning that it doesn't have the newer ones listed)

Eyes

The last thing what determines the dragon's natural look is this, their eyes. Before June 8th of 2018, there were only the basic shades of them, based on what Element the dragon was. But afterwards, new eye types bled onto the game as a new feature. People weren't happy about it, but over time it has become a stable thing.

You might stumble across two terms about this, Natural, and Unnatural. The simple answer to this is that Natural eyes are got during breeding, while Unnatural are got with certain items, mainly from buying or crafting.

toast_eyetype.png
If you ever see this icon within a born hatchling of yours, then congratulations! You got a rare-eyed specimen.


Set of Eyes

Within the following, I will tell about the Natural and Unnatural eyes. The same applies here when it comes to previewing them, aka click on the names of the eye types! The dragon showcased here is in the Fire-Flight.

Natural
  • Common, Uncommon, Unusual, Rare
    These four eye types are the most common outcomes when it comes to breeding. Eyes with Common and sometimes Uncommon are just only one shade, while Unusual and Rare can offer other kinds of colours to their iris'. Dragons with these are sold at a stable price.
  • Goat
    This is the first rare-typed eye what can be obtained naturally. Dragons with Goat have goat eyes. Their pupils are sideways while the base colour of their iris is quite glossy. Goat-eyed specimen are almost the same price as dragons with Common or Uncommon, but slightly pricier.
  • Faceted
    The second on the list of rareness is Faceted. Dragons with Faceted have bug-like eyes, compound eyes if we want to go fancy with the wording. Faceted-eyed specimen are slightly more expensive than Goat-eyed, but there can be instances where they're sold cheaper than usual.
  • Multi-Gaze
    Honestly the most noticeable one, Multi-Gaze. Dragons with Multi-Gaze have a lot of eyes that run from their neck all over to their tail. Multi-Gazed specimen are sold for a hefty price, especially if they're Spirals!
  • Primal
    Then the rarest of Natural eyes, Primal! Primals change based on what Element the dragon is. For example, here the hatchling's eyes are on fire when for example a Plague-Flighted dragon has many, infected eyes. Primal specimen are the most expensive, due to the luck needed in order to hatch one.


Unnatural

  • Dark Sclera
    The first in Unnatural eye types, Dark Sclera. Dragons with Dark Sclera have their sclera - aka the white part of the eye - be black, while the iris is the colour of the Element they are in. To get such, you need to be at least level 21 in Baldwin in order to brew them.
  • Glowing
    Another obviously-named eye type, Glowing. Dragons with Glowing have... glowing eyes, obviously. The price to get such is 200 gems from the Gem section in the Marketplace.
  • Innocent
    Innocent-eyes are the prime ingredient if you want kawaii dragons! Dragons with Innocent simply have anime eyes. The price to get such is 200 gems from the Gem section in the Marketplace.
  • Swirl
    As of now the only Unnatural eye type what requires RNG, Swirl. Dragons with Swirl don't have pupils at all. Instead, it's a giant swirl, kind of like they're hypnotized or sort. To get such, you need to have luck on your side when battling in the Coliseum.


There is only one way to convert Natural eye types into something else, and that's with the help of this item: Vial of Scattersight

Using it, the eyes will randomize into something else. It's likely to get the four first eye types while getting a Primal takes time and money. Since this was an event-only item, they can only be bought from the Auction House/traded with others.

How To Modify Dragons

So, you have an existing dragon and a gene scroll/eye vial. In order to get the gene/eyes onto the dragon, you have to do the following:
  1. Go to your Hoard
  2. Click on the gene scroll/eye vial
  3. Select the dragon what you want to modify
  4. Click "Yes"

To remove genes from either Primary, Secondary, or Tertiary, you need to use one of the following three items:

Remove Gene: Primary
Remove Gene: Secondary
Remove Gene: Tertiary

It'll convert the genes to Basic!

To remove an eye type from a dragon, you need to use the following item: Vial of Tempered Sight

It'll convert the eye type to Common!

There are no set rules on how you should gene dragons, however, there's one thing you should never consider: Turning a dragon into an Imperial.

As I cited earlier, Imperial scrolls were only got during the Kickstarter phase. The price to get an Imperial scroll was to donate 30$ or more, which many didn't end up doing. Over five years later, there isn't that many gene scrolls left. And thus, the price of them in the Auction House is overwhelming.

Dragon Restoration

p0GaoqX.png

If there's a case where you have exalted a dragon and you want it back, there's the Dragon Restoration. With it, you can do two things: Restore one of your progens or restore regular dragons. Both require you to have space in your lair, otherwise, you can't get them back! There are certain things about doing them:

Progenitor Dragon Restoration
  • If you exalt one of your progenitors - starting dragons -, you can easily restore them using this!
  • The amount of uses is infinitive
  • Per each use, you must wait for three real-life days in order to restore again

Normal Dragon Restoration
  • To use this service, the dragon(s) have to be under 15 days exalted. This means that the maximum amount of days you can restore a normal dragon is 14. When that is passed, the dragon(s) basically disappear into the digital air
  • You also need a bit of Treasure with you, since the restoring costs you X amount of Treasure based on what level they were.
  • If a dragon is restored, it'll have 90 days of "restoring block". This means that if they're exalted again, you can't get them immediately back.

Terms

Lastly, there are certain terms about dragons what you should know about. These words usually pop in the Forums, so here's a quick explanation of them.

  • Custom Progenitor
    The dragon what you created as your first dragon
  • Random Progenitor
    The dragon what appeared after creating your dragon
  • Perma
    A dragon what's permanent in one's lair. They're beloved by the lair's owner, essentially those what they can never get rid of.
  • Fodder
    A dragon under 4000 Treasure as a hatchling/7000 Treasure as an adult. Their sole purpose is to be levelled up and then be exalted for that sweet cash, alongside serving Dominance for the Flight.
  • G1
    A dragon that's been hatched from an Unhatched Egg. Because of such, they don't have parents. With the right colours and custom genes, they can be worth a fortune.
  • Permababy
    A dragon what's Eternally Youthful. This means that they're a baby, and thus don't age. To get these kinds of dragons, you need to use the following item: Scroll of Eternal Youth. They're worth 350 gems in the Gem Marketplace. Permababies can't do things what adult dragons can, aka battle, wear apparel, etc.

    If you want to make a Permababy into an adult again, you have to use the following item: Scroll of Maturity. They're worth 200 gems within the Gem Marketplace.
  • X-digit
    Counts on how many digits (numbers) there are in a dragon's ID. For example, 500000 is a 6-digit, and 5000000 is a 7-digit. The lower the digits, the more valuable the dragon becomes.
  • Scry/scries
    A dragon idea/plan what has been done via the Predict Morphology-feature within the Scrying Workshop. Most people tend to only change the breed and genes of dragons with gene plans -which is understandable since those can be changed freely.
  • Dream Dragon
    A dragon that is ideal/the biggest wish to somebody. Dream Dragons are often started out as scries, and then through hard work, sweat and tears is bred out from a couple of dragons.

END OF CHAPTER 5
Please drink water.
[center] [b]NAVIGATION:[/b] 1 2 3 4 5 6 7 8 9 10 11[/center] ----- [center][size=5][b]6. Breeding and Lair[/b][/size][/center] ----- Breeding, the act of two cellular specimens making more of their kind through love. This is indeed an aspect of Flight Rising what's more diverse than you would think. It's essentially making more dragons appear without buying them. In this section, we will first learn about Breeding and then move towards your Lair where the dragons live. ----- ----- [center][size=5][b]Breeding[/b][/size][/center] Let's start with the basics. What is it, and why is it good to do? As of the first question, breeding is breeding. It's a common theme within virtual pet sites. And as of the second question, there are mainly two reasons: To have hatchlings what you're going to keep, and to have hatchlings you're going to sell. Selling hatchlings is one of the biggest economy standpoints within this game. Alongside being sold out for Treasure/Gems, they can also be exalted to get such resources. Now, the main points when a dragon can breed with somebody else are the following: [LIST] [*] [b]The dragon needs to be an adult[/b] If the dragon is made into a Permababy (more about in [url=https://www1.flightrising.com/forums/gde/2820075/1#post_42231348]Chapter 5[/url]), it can't breed at all. [*] [b]The dragon has to be ready to breed[/b] When going through your lair, you might see the following symbol on some of them: [img]https://www1.flightrising.com/static/layout/lair/icons/breeding-cooldown.png[/img] This means that the dragon is affected by Breeding Cooldown. By hovering over it, you can see exactly when the dragon is ready to make hatchlings. It tells the exact date, alongside days. [*] [b]The dragon is well fed[/b] If the Clan Energy is below 40-50%, dragons can't breed at all. To fix this, you simply need to feed them. (More about such later in this post) [*] [b]The dragon and the mate are opposite gender[/b] Male and female, simple. [*] [b]The dragon isn't related to their mate, genetically[/b] This is something that can be confusing to new players, so I will simplify this: Let's say you have a male and a female, but it seems that the female is the male's grandma. Because of such, they can't breed. This feature prevents inbreeding, which, if was removed, would crash the economy big time. [u]The number of generations when blood relatives aren't allowed to mate is 5.[/u] If you want to know if two dragons are genetically distant or relatives, the [url=https://flightrising.com/main.php?p=scrying&view=bloodlines]Assay Bloodlines-feature[/url] within the Scrying Workshop is your friend. [/LIST] ----- ----- If you want to simply see what the potential hatchlings of two dragons can be, there's the [url=https://flightrising.com/main.php?p=scrying&view=progeny]Foresee Progeny-feature[/url] within the Scrying Workshop. In there, you simply insert the ID's of the two wanted dragons. When that is done, the hatchlings are randomly generated there. ----- ----- [center][size=4][b]How It's Done[/b][/size][/center] [b]1.[/b] When two dragons are ready to breed, head off to the [url=https://www1.flightrising.com/nest]Nesting Grounds[/url]. There, click on the Breed button under the visually appealing nest. (The appearance of the Nests change depending in what Element you/somebody currently is). [img]https://imgur.com/jHkbHrr.png[/img] Then comes this screen. There, you can choose what dragon you want as the father and what dragon you want as the mother. By clicking on the parents' images, you get to their respected page. When clicking the "Preview Offspring" button, it generates possible hatchlings you can get from the pair. Remember that these are random, not something you're guaranteed to obtain! If you're happy with the pairing, click on "Confirm Breeding Pair", and click Yes. [img]https://imgur.com/8FGrvXp.png[/img] ----- ----- The starting number of nests is two. With enough funds, you can get yourself five nests in total! If you click on one of the generated hatchling images, you get sent to the Predict Morphology-feature within the Scrying Workshop. This is useful when wanting a specific outcome from the two dragons. [u]The hatchlings' eye colour is determined in what Element you are, not because of their parent's eye colour.[/u] Let's say the player is from Lightning, while the male is from Fire and the female is from Nature. The hatchlings will have Lightning-Flight eyes since the Nest is that Element. ----- ----- [b]2.[/b] After confirming, a random amount of eggs (1-5) are generated. Next is the Incubation phase. In order to get the hatchlings, you need to click the Incubate button daily within the span of 5 real-life days. After that, in the sixth press, you get your hatchlings! [img]https://imgur.com/dkY0Qke.png[/img] [img]https://imgur.com/gzUVOps.png[/img] ----- ----- About the egg amount, in order to get 5 eggs, the pair has to be of different species. For example, Mirror + Mirror will give you 1-4 eggs, while Mirror + Fae would in a rare chance give you 5. As of now, Ancient breeds have the chance to give 5 eggs even though they're the same species. If you miss a day within Incubation, don't worry, the eggs won't somehow die. They'll be completely fine. If you think that you need to get the hatchlings in a heartbeat, there's a special item for you! [gamedb item=745]. It'll skip over the six days, making the eggs hatch within the next click. Even though this item sounds really beneficial... it's not. With it being overpriced (350 gems within the Gem Marketplace) and the Incubation period being short in comparison, it's not that big of a deal. If you want to have a pair produce eggs but with a different Element, there's the [url=https://www1.flightrising.com/forums/drt/2776542]Big Nest Rental Topic[/url]. In a nutshell, you give your two dragons to somebody else that they can nest them, and when the hatchlings arrive, the parents and the babies will be returned back. [b]Please remember that there can be a chance of you getting scammed[/b], so I recommend you to read reviews, etc. before using this service! ----- ----- [center][size=4][b]Genetics![/b][/size][/center] The biggest reason why some people are hooked on breeding is within genetics. Genetics, like within us people, determine what the offspring looks like. In this game, there are three factors what the parents can give: Breed, colours, and genes. While it seems quite simple, there is one factor what will make you think more when breeding: [b]Breeding Rarity[/b]. Yes, those three factors have rarity behind them, meaning that you have a higher chance to get something else if that something else is more common than the other. [img]https://i.imgur.com/lOYEoXI.png[/img] [center]This image sums it the best when explaining Breed and Genes in detail:[/center] [size=4][b]Breed[/b][/size] The breed is determined on what the pair themselves are. When it comes to rarity, it's quite complicated. Within Chapter 5, we went through the different dragon breeds, which started from Plentiful in ending to Rare. That's how it works here as well. Let's say you have a Guardian and an Imperial. When bred, it's a 97/3 chance to get either, aka you're more likely to get Guardians than Imperials. If you switched the Guardian over to a Bogsneak, the chance would then be 85/15. You would still get more Bogsneaks, but there's a low chance to get Imperials a good amount as well. [size=4][b]Genes[/b][/size] This works the same as above but within genes. Common genes are more likely to be within the hatchlings if the other dragon has rarer genes. Understandable at the best. [size=4][b]Colours[/b][/size] Now this, this is where it gets quite complex. Also in Chapter 5, we talked about the Colour Wheel. Now I'm going to explain how it works: [LIST] [*] If the female is fully Black and the male is fully White, the hatchlings won't be always fully Grey. Within the range of White and Black, there are 15 different colours as well. (To simplify, a Black mother and a White father can have hatchlings in 17 different colours. 3 * 17 is 51, so there's that many different colour combinations within the pair) [img]https://imgur.com/Zdj5npH.png[/img] [*] If the dragon is from the end of the colour list (for example Cottoncandy which is a shade of pink), and their mate is somewhere from the start of the list (for example Smoke which is a shade of grey), they'll have hatchlings in 23 different colours. This happens since the colour wheel "loops". [*] If the dragons have the same colour for one/all of their colours, that one/all will be one singular colour. (Shadow/Shadow/White + Shadow/Shadow/White = Shadow/Shadow/White) [*] The process of the colours, in a nutshell, is the following: [/LIST] [center]White > Black > Purple > Blue > Green > Yellow > Orange > Brown > Red > Pink[/center] ----- ----- [center]More about the gene- and breed rarity within [url=https://www1.flightrising.com/forums/gde/2726741/1]this guide[/url].[/center] ----- ----- [center][size=5][b]Breeding and Miscellanious Facts![/b][/size][/center] [LIST] [*] When the tutorial prompts you to breed your Progenitor dragons together, it's actually a thing you could do, not forced to do. So essentially it's optional! Using this fact, you can hold off from breeding them until they have the right genes. [*] Breeding devalues a G1's price. This is because a lot of G1-specific lairs want to have a clean slate when it comes to offspring. [*] The chances of getting X amount of eggs differs if the pairing is mono- or differing breeds. The chances of getting the eggs is like this within same-breed couples: [b]>[/b] 1 = 10% [b]>[/b] 2 = 38% [b]>[/b] 3 = 40% [b]>[/b] 4 = 12% ...and the chances of getting the eggs is like this within different-breed couples, alongside Ancients: [b]>[/b] 1 = 10% [b]>[/b] 2 = 30% [b]>[/b] 3 = 45% [b]>[/b] 4 = 10% [b]>[/b] 5 = 5% [/LIST] ----- [center][size=5][b]Lair[/b][/size][/center] Next up, Lair. In a nutshell, it's where every dragon you own is stored. Within the Lair Revamp what came in 2019, the system has changed a lot. Here, we will look at the things bit by bit. [img]https://imgur.com/Gbvpx4n.png[/img] [center] [b]Hibernal Den/Lair + Settings + Feed[/b] [img]https://imgur.com/n5BeD6P.png[/img][/center] You only see these three buttons when entering your own lair. Because of their complexity, I shall divide them into three sections, based on their things. ----- [center][b]Hibernal Den/Lair[/b][/center] By pressing on this button, you can alternate between the regular Lair, alongside going to the [b]Hibernal Den[/b]. They both store dragons but in different amounts (210 for basic, 405 for Hibernal Den). [u]When going to the Settings, the way to expand the lair is within the "Total Slots" button.[/u] Many new players can confuse it for the "Total Tabs" button, which is completely different. [b]For you beginners, I highly request you to expand your lair as big as possible in the start.[/b] That way you can have a lot of pretty dragons. As of expanding the Hibernal Den, that's another story. Instead, you're given missions where you have to get X amount of items just to unlock a slot. (For example, one of the earliest tasks makes you get 20 pieces of Clay.) As you progress in them, they get harder and harder. [center][b]Somebody with an emphty Hibernal Den[/b] [img]https://imgur.com/SCX6LZB.png[/img][/center] [center][b]Some of the "slot tasks"[/b] [img]https://imgur.com/ilDu6dF.png[/img][/center] ----- ----- The prices for lair expansions aren't cumulative, aka they don't follow a pattern! The list of what you need for the Hibernal Den tasks is found [url=https://www1.flightrising.com/forums/gde/2630462]here[/url]. Within Hibernal Den, you start out with 5 slots. The regular amount of slots got through completing the tasks is 300. To get the remaining 100, you need to pay Gems for them. ----- ----- [center][size=5][b]Hibernal Den's Features[/b][/size][/center] There are certain things what affect the way players use the Hibernal Den. These things are the following: [LIST] [*] [b] Dragons inside the Hibernal Den can't be bred, used in the Coliseum, be sold, be traded away, nor exalted[/b]. They are safe there, basically. [*] [b]Dragons don't need to eat[/b], however, it's advised to feed them beforehand! [*] [b]Dragons what are moved back to the regular lair have 30 days of Hibernal Cooldown[/b]. This means that at that time, they can't go back there, so use it wisely! If a dragon has it - mostly from those what have been bought off from the Auction House -, you can easily check by hovering over the Hibernal Cooldown's icon, which is this moon with a blue cross on top of it. It'll tell the exact date and time when you can put them inside again. [img]https://flightrising.com/images/icons/hibernal_cooldown.png[/img] [indent]The symbol of dragons affected with Hibernal Cooldown[/indent] [/LIST] ----- [center] [b]Settings[/b][/center] [img]https://i.imgur.com/5GQd0oO.png[/img] Using Settings, you can change, add, and customize certain things. Because they're again one-of-their-own, I shall bullet board them: [LIST] [*] Within the top, [b]you can move your Tabs around[/b] by holding the right mouse button down and dragging them. The tab with the purple arrow indicates that whenever new dragons are got into the lair, they will be sent to that exact tab. [*] On the side, there's the Hibernal Den/Lair button, alongside the way to expand Tabs and Lair Space. Also, a way to exit the editing - which is this cross. [center][img]https://i.imgur.com/q4cbcHS.png[/img][/center] [*] Down from those, [b]you can edit your Description for the tabs![/b] The maximum amount of characters there is 500, so keep your stories/information tight and informative. Alongside that, you can do the basic text editing such as bolding, inserting links, adding emojis, etc. [*] Then down that is four things: [b]Tab Image[/b], [b]Name[/b], [b]Dragons per row[/b], and [b]Search[/b]. > Using the Tab Image-feature you can insert Flight Rising-specific emojis to indicate what is what. It's a small feature, but fun to use! > Tab Name is... naming the tab what you want. > Dragons per row is what it says, how many dragons there can be on a row. Currently, it can be either 5 or 4. > With search, you can search dragons by either their features (Element, breed, gender...) or their name. Really handy if you want to move certain dragons somewhere. [*] Lastly, [b]you can sort the pages and dragons themselves[/b]. To move the pages and dragons within them, simply hold down the right mouse button and drag. [center][img]https://i.imgur.com/FLWjyNv.gif[/img][/center] [b]In order to move dragons to different tabs[/b], first, click the boxes near their artwork, and then click the arrow icon beneath their Energy bar. Choose the tab where you want them to be and voila! Dragons are moved. [b]In order to move dragons to the Hibernal Den[/b], click the moon icon. [/LIST] ----- ----- As you can see from the gif, every page can hold 60 dragons within themselves. By using this creatively, you can sort certain dragons to other pages, based on what they have in their lore, etc. ----- ----- [center][b]Feeding[/b][/center] Last of these up-row features is Feeding. With it, you nourish your clan's dragons that they have enough Energy. Without it, they can't fight in the Coliseum nor even breed. [b]How to Feed[/b] 1. When you have gathered enough food, go to your Hoard. 2. Select the food you want to Convert by clicking on the boxes under the images. ([b]Note[/b]: You can change the amount of food you want to Convert by pressing on the quantity box and selecting the number right to you!) 3. Press Convert. [center][img]https://i.imgur.com/W4FgleL.gif[/img][/center] 4. Go to your Lair and press the Feed-button. ([b]Note[/b]: By default, you'll feed all of the dragons with the food they favour the most. Through user settings, you can change it to Selective. With Selective feeding, you can feed everyone everything, but also one type of food such as Seafood or Meat. It's extremely handy if you keep certain species) [center][b]Selective feeding[/b] [img]https://i.imgur.com/mJPzmkZ.png[/img][/center] ----- ----- With the sentence on the last paragraph, "you'll feed all of the dragons with the food they favour the most", it essentially means that if a dragon has more than one food liking, they'll likely eat the one first presented within the food list (For example, Pearlcatchers eat Plants and Insects. If there are Plants, they'll eat them. But if there isn't any, they'll eat Insects) ----- ----- [center][size=5][b]Dragon Pages[/b][/size] [/center] Lastly, the dragon pages themselves what contain bits and bobs of information. This page got major improvements during the Summer of 2020. The main features of the page seem to be the image only, but there are other things too! The images will be in two parts because these contain a lot of information. ----- ----- If you're on a computer, you can easily switch from page to page using the arrow keys' left and right buttons! ----- ----- [center][img]https://imgur.com/9tCeY5L.png[/img][/center] [b]Name and ID[/b] The dragon's name is showcased in red text. The overall limit of a name is 16 letters. This means that you can't insert numbers, exotic letters, and such within them. Also, they can't break site rules. [b]If the dragon is Unnamed[/b], by clicking the icon next to their name ([img]https://www1.flightrising.com/static/layout/lair/icons/name.png[/img]) lets you name them! After the name is the dragon's ID. [b]The ID determines on what dragon is what[/b], kind of like a passport or sort, and so is used in some features (notably Scrying Workshop). ----- ----- The Level-attribute will be explained more in X. ----- ----- [b]Likes, Share and Predict Morphology[/b] While being quite a controversial add, [b]Likes[/b] are a way to, well, like others' dragons. As of writing, this system doesn't do that much, but it's feared to cause a Treasure sinkhole within the Auction House: Overliked dragons would go for a much more stingy price than those with fewer likes. Likes don't get removed if you sell/trade the dragon. Thankfully, within one update, you can hide likes from dragons. When you press Share, you get two links. This will be more explained within X. Predict Morphology takes you to the Scrying Workshop. This is more explained within [url=https://www1.flightrising.com/forums/gde/2820075#post_42231345]Chapter 4[/url]. ----- ----- [center]The Sell-button will be more explained in X, and Exalt in X.[/center] ----- ----- [b]Energy, Element and Gender[/b] Quite self-explanatory, Energy shows the energy-level of a certain dragon, Element shows what Element they belong to, and Gender is... gender. ----- ----- More about Energy within [url=https://www1.flightrising.com/forums/gde/2820075#post_42231345]Chapter 4[/url]. ----- ----- [b]Customize[/b] [img]https://imgur.com/XqIh1KR.png[/img] When you press this button, it'll essentially send you to a compound version of the things what you can do for a dragon. Within here, you can: [LIST] [*] Change a dragon's apparel and skins/accents [*] Change a dragon's Familiar [*] Change a dragon's Theme [*] Change a dragon's Vista [/LIST] [img]https://imgur.com/PNllTju.png[/img] You can set custom [b]Broadcast Messages[/b] for your individual dragons. The limit of characters is 60. Whenever you hover over a dragon within the Lair, you can see them. This is a way to make the dragons have thoughts, speak their dialogue, etc. Lastly, the three options. First one is pretty obvious, it hides all of the Likes your dragons have got. This is a good option to turn on if you have anxiety over such. The second option is that whenever you go to a dragon's page, you get it in Scenic Mode. (More about such later on). The last one collapses the dragon's general information whenever you enter their pages. [b]Familiar[/b] Familiars are essentially small pets that you can equip to your dragons. When a dragon is equipped with a Familiar, you can bond with it every day, and you should! When you bond to a point where you get to the next stage, the Familiar will yield a Rusted Treasure Chest, an Iron Treasure Chest, or a Gilded Decorative Chest. The progress of the levels is the following: [LIST] [*] [b]Wary[/b] = 15 Treasure per bond, 4 days for next level [*] [b]Tolerant[/b] = 20 Treasure per bond, 8 days for next level, RTC when reached [*] [b]Relaxed[/b] = 25 Treasure per bond, 11 days for next level, RTC when reached [*] [b]Inquisitive[/b] = 30 Treasure per bond, 18 days for next level, RTC when reached [*] [b]Companion[/b] = 35 Treasure per bond, 22 days for next level, ITC when reached [*] [b]Loyal[/b] = 45 Treasure per bond, 25 days for next level, ITC when reached [*] [b]Awakened[/b] = 50 Treasure per bond, maximum level, GDC when reached [/LIST] Familiars themselves can be got from the Marketplace, Baldwin, Swipp, Festive Favors (Festivals only), Gathering, Chests, trades or Coliseum. You can also name them! By clicking on the paper note-icon near their name, you can change it. The limit of characters is 16, just like with dragons. ----- ----- To bond faster, here are the things you have to do: [LIST=1] [*] Go to the first dragon you have. [*] Bond with the Familiar as usual. [*] Press spacebar - it'll close the popup! [*] Press left/right arrow keys to move to the next dragon. [/LIST] ----- ----- [center][img]https://imgur.com/5KavYkE.png[/img][/center] Then there's the full list of information, aka Dragon Details. It'll tell you the on-point facts about a dragon. There are five segments: [LIST=1] [*] [b]Personal Style[/b] Contains a dragon's apparel, skins/accent, alongside Scene. [*] [b]Physical Attributes[/b] Contains Measurements, Hatchday, Genetics, Breed and Eye Type of a dragon. [*] [b]Battle Stats[/b] Contains, well, Battle Stats. More about such in X. [*] [b]Lineage[/b] Shows the dragon's parents alongside the children the dragon has made with somebody else. [*] [b]Biography[/b] Has the Bio of a dragon, where you can insert information about them. More about such in X. [/LIST] Below is more information about some of these segments parts. ----- [center][size=5][b]Apparel & Skins[/b][/size][/center] Apparel is a fancy word for clothes. As they say, if there aren't any dressing options in a virtual pet game, the game isn't as fun. And as for skins, they're essentially putting funky stuff within the dragon's appearance. [center][img]https://imgur.com/jlg3n0j.png[/img][/center] [size=4][b]Apparel[/b][/size] Apparel can be bought from the Marketplace's Treasure and Gem section, traded using Swipp, or be brewed using Baldwin. Using them creatively you can make all sorts of things! When you have got the right clothing, head to the dragon's individual page and click the Apparel-word within the Personal Style-section.. The starting amount to give dragons apparel pieces is 6, but by paying 50 Gems per slot you'll eventually have 20 slots. [u]These slots are universal, meaning that every dragon of yours will have the same amount of slots available.[/u] You can search for certain pieces of clothing by their actual name, colour, category, etc. If you want to try out the dressing aspect itself, there's the [url=https://www1.flightrising.com/dressing]Dressing Room[/url]. You have three options on what you can dress on: ----- ----- The full list of apparel sets is found within [url=https://www1.flightrising.com/forums/gde/2205043]this guide[/url]! There's a guide on explaining the basics of how dressing can be done "right", and it's [url=https://www1.flightrising.com/forums/gde/2283855]here[/url]! ----- ----- [LIST] [*] [b]Dress a Dragon[/b] Gets you to dress a dragon what exists. When clicking, it'll include the dragons found in your Lair. If there's a dragon in some other Lair, click on "Load by ID" and insert the dragon's ID. [*] [b]Dress a Mannequin[/b] Gets you to dress a mannequin version of a dragon breed. [*] [b]Dress a Morphology[/b] Gets you to dress a dragon what doesn't exist/is a scry. When clicking, it'll include the scries what you have saved using the Predict Morphology-feature. If there's a scry what somebody has used, click on the Morphology widget posted in the forum post of theirs, copy the Morphology ID (what's top of the folder, saving and linking icons), and insert the scry's ID. [/LIST] [img]https://imgur.com/7lDxPOO.png[/img] Upon getting to the "salon", you can insert clothes by clicking on the right side's bars. There, it'll include each and every apparel piece the game has. You can search for certain apparel pieces by name, category or colour. You can also sort from name to ID. When you're happy with an outfit, click on the floppy disk icon, name your it, and hit save. This way your ideas will stay for longer [img]https://imgur.com/xjZdUsn.png[/img] The [b]Import Apparel-button[/b] only works on existing dragons, and when clicking on it, it'll do what it says on the tin. [b]Clear All Apparel-button[/b] is obvious too. [img]https://imgur.com/z6GpBJ7.png[/img] On the bottom of the clothing bars, you can insert a certain skin/accent! More about such later in this post. If you want to change the clothed dragon in question to something else, you can do such with the buttons under Import Apparel- and Clear All Apparel-buttons. Under all, there are your saved outfits. You can search for outfits sets using the search function. ----- ----- You can also export apparel- and skin/accent plans within the Shirt-icon with the arrow-button. Note that you can't change the dragon you're dressing to either hatchlings or Ancients due to them not being able to wear apparel. There's no limit on how many outfits you can save, but as Aequorin (one of the devs of Flight Rising) stated: "with great power comes great responsibility". ----- ----- [size=4][b]Accents and Skins[/b][/size] Nowadays most games include customization even in the tiniest details. And that's exactly what accents and skins are! They're player-made, artistic features for dragons. Now, there is indeed a difference between these two. You can preview the accent/skin within the Game Database when clicking on the images! [center][url=https://www1.flightrising.com/game-database/item/31892][img]https://flightrising.com/dgen/preview/skin/dummy?breed=10&gender=1&itemid=31892&auth=0e3bcd91c52085a431c7a53afd25e862c7498f8a&dummyext=prev.png[/img][/url][/center] This is an [b]Accent[/b]. For their designs, think of them as jewels, scribbles, etc. They can cover 30% of the dragon, and it's advised to focus them on a certain part of the dragon's body. Because of such, they're more wanted than skins. [center][url=https://www1.flightrising.com/game-database/item/24433][img]https://flightrising.com/dgen/preview/skin/dummy?breed=12&gender=0&itemid=24433&auth=dbeb584ebbf830cfe6007975e761589049bff1fe&dummyext=prev.png[/img][/url][/center] This is a [b]Skin[/b]. They cover the dragon's body with the exception of eyes. They're mostly used to cover up dragons with bad colours. [center][url=https://www1.flightrising.com/game-database/item/30229][img]https://flightrising.com/dgen/preview/skin/dummy?breed=5&gender=1&itemid=30229&auth=ab44570b819436e369655c2029a635445867aef1&dummyext=prev.png[/img][/url][/center] However, there's a "third" type of custom extras, which the fanbase has given the name [b]"Skincent"[/b]. Skincents are labelled as Skins, but the difference is that they don't fully cover the dragon. There are gaps in the dragon's body showing. In order to make Accents/Skins, you have to [url=https://www1.flightrising.com/wiki/skins/4] buy blueprints[/url]. Blueprints are quite expensive - one Skin costing you 2000 gems, while Accents cost 1000. When creating them, there are certain rules when making them. Because the rule list is quite long (you can see them [url=https://www1.flightrising.com/wiki/skins/1]here[/url]), I shall lay out the most important bits: [LIST] [*] The files used and edited should be done by using Photoshop, or any kind of art program what can open PSD-files [*] Stay within the line art [*] Don't make a skin into an accent, nor an accent to a skin [*] Using stuff (pictures, brushes, clipart) from other sources is disallowed [*] You can't have copyrighted material in your art (food products, video game characters, clothing...). [*] You can't have things what aren't allowed in Flight Rising ([url=https://www1.flightrising.com/forums/gde/2820075/1#post_42231341]Chapter 1[/url] for more details) [/LIST] The two ways you can obtain accents/skins is through trades and Elemental Festivals. Within Festivals, you can find chests from either Digging or Coliseum that yield you one piece of an accent/skin alongside Treasure and a Gem. To equip an accent/skin onto an individual dragon, head to the dragon's individual page and click the Skin-word within the Personal Style-section. ----- [b]Scenes[/b] Scenes are essentially background images for the dragon pages. Currently, you can get them from Elemental Holidays, Marketplace (both Treasure and Gem), Baldwin or Swipp. To equip them to a dragon, click the Scene-word within the Personal Style-section. To equip a scene onto an individual dragon, head to the dragon's individual page and click the Scene-word within the Personal Style-section. If you want to see the dragon with the scene only, and even save it to your computer, click the painting-icon above the dragon on the right. This will get you to Scenic Mode. It'll hide everything else except your dragon and its Familiar. To get out of it, click the X under your dragon. ----- [b]Quickie on Physical Attributes[/b] [b]Measurements[/b] aren't that interesting or beneficial. Dragon breeds have a set size, and they grow a bit day by day. The full list of dragon growth is found in [url=https://www1.flightrising.com/forums/gde/1578819]this guide[/url]. Note that the guide only has the breeds released within the launch, so there isn't Bogsneaks, Gaolers, nor Banescales. [b]Genetics[/b] shows the dragon's Genes, alongside the Colour of them. More about both in [url=https://www1.flightrising.com/forums/gde/2820075/1#post_42231348]Chapter 5[/url]. Same goes for Breed and Eye Type. If the dragon has a [emoji=normal eyes size=1] as their Eye Type, it's normal. If the dragon has a [emoji=special eyes size=1] as their Eye Type, that means that the dragon has rare eyes. [b]Hatchday[/b] shows the exact day the dragon was born, alongside a rounded amount of days/months/years since of its birth. Certain hatch dates can make a dragon more special than others. ----- [center][size=5][b]Quickie On Lair Aesthetics[/b][/size][/center] You might hear this term tossed about the forums, plus you might've scavenged around profiles to see lairs what have these specific themes when it comes to their dragons. When somebody has a lair aesthetic, it means that they keep individuals with specific colours, apparel, etc. The aesthetic itself can be... anything that comes to mind. Space, animals, plants, trains, etc. But, there are certain themes what do repeat. Not because on what the topic is, but on what the dragons themselves are. [LIST] [*] [b]G1 lairs[/b] Possibly the most precise and perfectionist-like, G1 lairs only contain dragons what have been hatched from Unhatched eggs. These lair owners typically torture their wallets to make their dragons as beautiful as possible. [*] [b]Mono-lairs[/b] Lairs what are cited as mono-lairs contain only one breed of dragon. This is mostly due to one's personal taste and/or favouring of the species in question. [*] [b]Exalting lairs[/b] Exalting lairs can have anything within them as permas, but when it comes to non-permas, they're ruthlessly exalted. These type of owners do either follow Dominance or not. [*] [b]Lore lairs[/b] These lairs can have dragons varying in everything, but the thing linking them together is their shared lore. The lore in question can at points feel like an entire story in a book! And so, people spend many days thinking and writing it out. [/LIST] Are lair aesthetics something you should have? Not at all, since everybody owns their dragons in a way they want. Flight Rising is indeed one of those games where everyone plays differently. "Do what you want", as many would cite. ----- [center][b]END OF CHAPTER 6[/b][/center]
NAVIGATION: 1 2 3 4 5 6 7 8 9 10 11

6. Breeding and Lair


Breeding, the act of two cellular specimens making more of their kind through love. This is indeed an aspect of Flight Rising what's more diverse than you would think. It's essentially making more dragons appear without buying them. In this section, we will first learn about Breeding and then move towards your Lair where the dragons live.

Breeding

Let's start with the basics. What is it, and why is it good to do? As of the first question, breeding is breeding. It's a common theme within virtual pet sites. And as of the second question, there are mainly two reasons: To have hatchlings what you're going to keep, and to have hatchlings you're going to sell. Selling hatchlings is one of the biggest economy standpoints within this game. Alongside being sold out for Treasure/Gems, they can also be exalted to get such resources.

Now, the main points when a dragon can breed with somebody else are the following:
  • The dragon needs to be an adult
    If the dragon is made into a Permababy (more about in Chapter 5), it can't breed at all.
  • The dragon has to be ready to breed
    When going through your lair, you might see the following symbol on some of them:

    breeding-cooldown.png

    This means that the dragon is affected by Breeding Cooldown. By hovering over it, you can see exactly when the dragon is ready to make hatchlings. It tells the exact date, alongside days.
  • The dragon is well fed
    If the Clan Energy is below 40-50%, dragons can't breed at all. To fix this, you simply need to feed them. (More about such later in this post)
  • The dragon and the mate are opposite gender
    Male and female, simple.
  • The dragon isn't related to their mate, genetically
    This is something that can be confusing to new players, so I will simplify this: Let's say you have a male and a female, but it seems that the female is the male's grandma. Because of such, they can't breed.

    This feature prevents inbreeding, which, if was removed, would crash the economy big time. The number of generations when blood relatives aren't allowed to mate is 5.

    If you want to know if two dragons are genetically distant or relatives, the Assay Bloodlines-feature within the Scrying Workshop is your friend.


If you want to simply see what the potential hatchlings of two dragons can be, there's the Foresee Progeny-feature within the Scrying Workshop. In there, you simply insert the ID's of the two wanted dragons. When that is done, the hatchlings are randomly generated there.

How It's Done


1.
When two dragons are ready to breed, head off to the Nesting Grounds. There, click on the Breed button under the visually appealing nest. (The appearance of the Nests change depending in what Element you/somebody currently is).

jHkbHrr.png


Then comes this screen. There, you can choose what dragon you want as the father and what dragon you want as the mother. By clicking on the parents' images, you get to their respected page.

When clicking the "Preview Offspring" button, it generates possible hatchlings you can get from the pair. Remember that these are random, not something you're guaranteed to obtain! If you're happy with the pairing, click on "Confirm Breeding Pair", and click Yes.

8FGrvXp.png

The starting number of nests is two. With enough funds, you can get yourself five nests in total!

If you click on one of the generated hatchling images, you get sent to the Predict Morphology-feature within the Scrying Workshop. This is useful when wanting a specific outcome from the two dragons.

The hatchlings' eye colour is determined in what Element you are, not because of their parent's eye colour. Let's say the player is from Lightning, while the male is from Fire and the female is from Nature. The hatchlings will have Lightning-Flight eyes since the Nest is that Element.

2.
After confirming, a random amount of eggs (1-5) are generated. Next is the Incubation phase. In order to get the hatchlings, you need to click the Incubate button daily within the span of 5 real-life days. After that, in the sixth press, you get your hatchlings!

dkY0Qke.png


gzUVOps.png

About the egg amount, in order to get 5 eggs, the pair has to be of different species. For example, Mirror + Mirror will give you 1-4 eggs, while Mirror + Fae would in a rare chance give you 5. As of now, Ancient breeds have the chance to give 5 eggs even though they're the same species.

If you miss a day within Incubation, don't worry, the eggs won't somehow die. They'll be completely fine.

If you think that you need to get the hatchlings in a heartbeat, there's a special item for you! Boon of Fertility. It'll skip over the six days, making the eggs hatch within the next click. Even though this item sounds really beneficial... it's not. With it being overpriced (350 gems within the Gem Marketplace) and the Incubation period being short in comparison, it's not that big of a deal.

If you want to have a pair produce eggs but with a different Element, there's the Big Nest Rental Topic. In a nutshell, you give your two dragons to somebody else that they can nest them, and when the hatchlings arrive, the parents and the babies will be returned back. Please remember that there can be a chance of you getting scammed, so I recommend you to read reviews, etc. before using this service!

Genetics!

The biggest reason why some people are hooked on breeding is within genetics. Genetics, like within us people, determine what the offspring looks like. In this game, there are three factors what the parents can give: Breed, colours, and genes. While it seems quite simple, there is one factor what will make you think more when breeding: Breeding Rarity. Yes, those three factors have rarity behind them, meaning that you have a higher chance to get something else if that something else is more common than the other.


lOYEoXI.png
This image sums it the best when explaining Breed and Genes in detail:

Breed

The breed is determined on what the pair themselves are. When it comes to rarity, it's quite complicated. Within Chapter 5, we went through the different dragon breeds, which started from Plentiful in ending to Rare. That's how it works here as well.

Let's say you have a Guardian and an Imperial. When bred, it's a 97/3 chance to get either, aka you're more likely to get Guardians than Imperials. If you switched the Guardian over to a Bogsneak, the chance would then be 85/15. You would still get more Bogsneaks, but there's a low chance to get Imperials a good amount as well.

Genes

This works the same as above but within genes. Common genes are more likely to be within the hatchlings if the other dragon has rarer genes. Understandable at the best.

Colours

Now this, this is where it gets quite complex. Also in Chapter 5, we talked about the Colour Wheel. Now I'm going to explain how it works:
  • If the female is fully Black and the male is fully White, the hatchlings won't be always fully Grey. Within the range of White and Black, there are 15 different colours as well. (To simplify, a Black mother and a White father can have hatchlings in 17 different colours. 3 * 17 is 51, so there's that many different colour combinations within the pair)

    Zdj5npH.png
  • If the dragon is from the end of the colour list (for example Cottoncandy which is a shade of pink), and their mate is somewhere from the start of the list (for example Smoke which is a shade of grey), they'll have hatchlings in 23 different colours. This happens since the colour wheel "loops".
  • If the dragons have the same colour for one/all of their colours, that one/all will be one singular colour. (Shadow/Shadow/White + Shadow/Shadow/White = Shadow/Shadow/White)
  • The process of the colours, in a nutshell, is the following:
White > Black > Purple > Blue > Green > Yellow > Orange > Brown > Red > Pink


More about the gene- and breed rarity within this guide.


Breeding and Miscellanious Facts!
  • When the tutorial prompts you to breed your Progenitor dragons together, it's actually a thing you could do, not forced to do. So essentially it's optional! Using this fact, you can hold off from breeding them until they have the right genes.
  • Breeding devalues a G1's price. This is because a lot of G1-specific lairs want to have a clean slate when it comes to offspring.
  • The chances of getting X amount of eggs differs if the pairing is mono- or differing breeds. The chances of getting the eggs is like this within same-breed couples:
    > 1 = 10%
    > 2 = 38%
    > 3 = 40%
    > 4 = 12%

    ...and the chances of getting the eggs is like this within different-breed couples, alongside Ancients:
    > 1 = 10%
    > 2 = 30%
    > 3 = 45%
    > 4 = 10%
    > 5 = 5%

Lair

Next up, Lair. In a nutshell, it's where every dragon you own is stored. Within the Lair Revamp what came in 2019, the system has changed a lot. Here, we will look at the things bit by bit.

Gbvpx4n.png


Hibernal Den/Lair + Settings + Feed
n5BeD6P.png

You only see these three buttons when entering your own lair. Because of their complexity, I shall divide them into three sections, based on their things.
Hibernal Den/Lair

By pressing on this button, you can alternate between the regular Lair, alongside going to the Hibernal Den. They both store dragons but in different amounts (210 for basic, 405 for Hibernal Den).

When going to the Settings, the way to expand the lair is within the "Total Slots" button. Many new players can confuse it for the "Total Tabs" button, which is completely different. For you beginners, I highly request you to expand your lair as big as possible in the start. That way you can have a lot of pretty dragons.

As of expanding the Hibernal Den, that's another story. Instead, you're given missions where you have to get X amount of items just to unlock a slot. (For example, one of the earliest tasks makes you get 20 pieces of Clay.) As you progress in them, they get harder and harder.

Somebody with an emphty Hibernal Den
SCX6LZB.png

Some of the "slot tasks"
ilDu6dF.png


The prices for lair expansions aren't cumulative, aka they don't follow a pattern!

The list of what you need for the Hibernal Den tasks is found here.

Within Hibernal Den, you start out with 5 slots. The regular amount of slots got through completing the tasks is 300. To get the remaining 100, you need to pay Gems for them.

Hibernal Den's Features

There are certain things what affect the way players use the Hibernal Den. These things are the following:
  • Dragons inside the Hibernal Den can't be bred, used in the Coliseum, be sold, be traded away, nor exalted. They are safe there, basically.
  • Dragons don't need to eat, however, it's advised to feed them beforehand!
  • Dragons what are moved back to the regular lair have 30 days of Hibernal Cooldown. This means that at that time, they can't go back there, so use it wisely! If a dragon has it - mostly from those what have been bought off from the Auction House -, you can easily check by hovering over the Hibernal Cooldown's icon, which is this moon with a blue cross on top of it. It'll tell the exact date and time when you can put them inside again.

    hibernal_cooldown.png
    The symbol of dragons affected with Hibernal Cooldown

Settings

5GQd0oO.png

Using Settings, you can change, add, and customize certain things. Because they're again one-of-their-own, I shall bullet board them:
  • Within the top, you can move your Tabs around by holding the right mouse button down and dragging them. The tab with the purple arrow indicates that whenever new dragons are got into the lair, they will be sent to that exact tab.
  • On the side, there's the Hibernal Den/Lair button, alongside the way to expand Tabs and Lair Space. Also, a way to exit the editing - which is this cross.

    q4cbcHS.png

  • Down from those, you can edit your Description for the tabs! The maximum amount of characters there is 500, so keep your stories/information tight and informative. Alongside that, you can do the basic text editing such as bolding, inserting links, adding emojis, etc.
  • Then down that is four things: Tab Image, Name, Dragons per row, and Search.

    > Using the Tab Image-feature you can insert Flight Rising-specific emojis to indicate what is what. It's a small feature, but fun to use!

    > Tab Name is... naming the tab what you want.

    > Dragons per row is what it says, how many dragons there can be on a row. Currently, it can be either 5 or 4.

    > With search, you can search dragons by either their features (Element, breed, gender...) or their name. Really handy if you want to move certain dragons somewhere.
  • Lastly, you can sort the pages and dragons themselves. To move the pages and dragons within them, simply hold down the right mouse button and drag.
    FLWjyNv.gif

    In order to move dragons to different tabs, first, click the boxes near their artwork, and then click the arrow icon beneath their Energy bar. Choose the tab where you want them to be and voila! Dragons are moved.

    In order to move dragons to the Hibernal Den, click the moon icon.


As you can see from the gif, every page can hold 60 dragons within themselves. By using this creatively, you can sort certain dragons to other pages, based on what they have in their lore, etc.

Feeding

Last of these up-row features is Feeding. With it, you nourish your clan's dragons that they have enough Energy. Without it, they can't fight in the Coliseum nor even breed.

How to Feed

1. When you have gathered enough food, go to your Hoard.

2. Select the food you want to Convert by clicking on the boxes under the images.
(Note: You can change the amount of food you want to Convert by pressing on the quantity box and selecting the number right to you!)

3. Press Convert.
W4FgleL.gif

4. Go to your Lair and press the Feed-button.

(Note: By default, you'll feed all of the dragons with the food they favour the most. Through user settings, you can change it to Selective. With Selective feeding, you can feed everyone everything, but also one type of food such as Seafood or Meat. It's extremely handy if you keep certain species)

Selective feeding
mJPzmkZ.png


With the sentence on the last paragraph, "you'll feed all of the dragons with the food they favour the most", it essentially means that if a dragon has more than one food liking, they'll likely eat the one first presented within the food list (For example, Pearlcatchers eat Plants and Insects. If there are Plants, they'll eat them. But if there isn't any, they'll eat Insects)

Dragon Pages

Lastly, the dragon pages themselves what contain bits and bobs of information. This page got major improvements during the Summer of 2020. The main features of the page seem to be the image only, but there are other things too!

The images will be in two parts because these contain a lot of information.

If you're on a computer, you can easily switch from page to page using the arrow keys' left and right buttons!

9tCeY5L.png

Name and ID

The dragon's name is showcased in red text. The overall limit of a name is 16 letters. This means that you can't insert numbers, exotic letters, and such within them. Also, they can't break site rules.
If the dragon is Unnamed, by clicking the icon next to their name (name.png) lets you name them!

After the name is the dragon's ID. The ID determines on what dragon is what, kind of like a passport or sort, and so is used in some features (notably Scrying Workshop).

The Level-attribute will be explained more in X.

Likes, Share and Predict Morphology

While being quite a controversial add, Likes are a way to, well, like others' dragons. As of writing, this system doesn't do that much, but it's feared to cause a Treasure sinkhole within the Auction House: Overliked dragons would go for a much more stingy price than those with fewer likes. Likes don't get removed if you sell/trade the dragon. Thankfully, within one update, you can hide likes from dragons.

When you press Share, you get two links. This will be more explained within X.

Predict Morphology takes you to the Scrying Workshop. This is more explained within Chapter 4.


The Sell-button will be more explained in X, and Exalt in X.


Energy, Element and Gender

Quite self-explanatory, Energy shows the energy-level of a certain dragon, Element shows what Element they belong to, and Gender is... gender.


More about Energy within Chapter 4.


Customize

XqIh1KR.png

When you press this button, it'll essentially send you to a compound version of the things what you can do for a dragon. Within here, you can:
  • Change a dragon's apparel and skins/accents
  • Change a dragon's Familiar
  • Change a dragon's Theme
  • Change a dragon's Vista

PNllTju.png

You can set custom Broadcast Messages for your individual dragons. The limit of characters is 60. Whenever you hover over a dragon within the Lair, you can see them. This is a way to make the dragons have thoughts, speak their dialogue, etc.

Lastly, the three options. First one is pretty obvious, it hides all of the Likes your dragons have got. This is a good option to turn on if you have anxiety over such. The second option is that whenever you go to a dragon's page, you get it in Scenic Mode. (More about such later on). The last one collapses the dragon's general information whenever you enter their pages.

Familiar

Familiars are essentially small pets that you can equip to your dragons. When a dragon is equipped with a Familiar, you can bond with it every day, and you should! When you bond to a point where you get to the next stage, the Familiar will yield a Rusted Treasure Chest, an Iron Treasure Chest, or a Gilded Decorative Chest. The progress of the levels is the following:
  • Wary = 15 Treasure per bond, 4 days for next level
  • Tolerant = 20 Treasure per bond, 8 days for next level, RTC when reached
  • Relaxed = 25 Treasure per bond, 11 days for next level, RTC when reached
  • Inquisitive = 30 Treasure per bond, 18 days for next level, RTC when reached
  • Companion = 35 Treasure per bond, 22 days for next level, ITC when reached
  • Loyal = 45 Treasure per bond, 25 days for next level, ITC when reached
  • Awakened = 50 Treasure per bond, maximum level, GDC when reached

Familiars themselves can be got from the Marketplace, Baldwin, Swipp, Festive Favors (Festivals only), Gathering, Chests, trades or Coliseum.

You can also name them! By clicking on the paper note-icon near their name, you can change it. The limit of characters is 16, just like with dragons.

To bond faster, here are the things you have to do:
  1. Go to the first dragon you have.
  2. Bond with the Familiar as usual.
  3. Press spacebar - it'll close the popup!
  4. Press left/right arrow keys to move to the next dragon.


5KavYkE.png

Then there's the full list of information, aka Dragon Details. It'll tell you the on-point facts about a dragon. There are five segments:
  1. Personal Style
    Contains a dragon's apparel, skins/accent, alongside Scene.
  2. Physical Attributes
    Contains Measurements, Hatchday, Genetics, Breed and Eye Type of a dragon.
  3. Battle Stats
    Contains, well, Battle Stats. More about such in X.
  4. Lineage
    Shows the dragon's parents alongside the children the dragon has made with somebody else.
  5. Biography
    Has the Bio of a dragon, where you can insert information about them. More about such in X.

Below is more information about some of these segments parts.
Apparel & Skins

Apparel is a fancy word for clothes. As they say, if there aren't any dressing options in a virtual pet game, the game isn't as fun. And as for skins, they're essentially putting funky stuff within the dragon's appearance.
jlg3n0j.png

Apparel

Apparel can be bought from the Marketplace's Treasure and Gem section, traded using Swipp, or be brewed using Baldwin. Using them creatively you can make all sorts of things!

When you have got the right clothing, head to the dragon's individual page and click the Apparel-word within the Personal Style-section.. The starting amount to give dragons apparel pieces is 6, but by paying 50 Gems per slot you'll eventually have 20 slots. These slots are universal, meaning that every dragon of yours will have the same amount of slots available. You can search for certain pieces of clothing by their actual name, colour, category, etc.

If you want to try out the dressing aspect itself, there's the Dressing Room. You have three options on what you can dress on:

The full list of apparel sets is found within this guide!

There's a guide on explaining the basics of how dressing can be done "right", and it's here!

  • Dress a Dragon
    Gets you to dress a dragon what exists. When clicking, it'll include the dragons found in your Lair. If there's a dragon in some other Lair, click on "Load by ID" and insert the dragon's ID.
  • Dress a Mannequin
    Gets you to dress a mannequin version of a dragon breed.
  • Dress a Morphology
    Gets you to dress a dragon what doesn't exist/is a scry. When clicking, it'll include the scries what you have saved using the Predict Morphology-feature. If there's a scry what somebody has used, click on the Morphology widget posted in the forum post of theirs, copy the Morphology ID (what's top of the folder, saving and linking icons), and insert the scry's ID.

7lDxPOO.png

Upon getting to the "salon", you can insert clothes by clicking on the right side's bars. There, it'll include each and every apparel piece the game has. You can search for certain apparel pieces by name, category or colour. You can also sort from name to ID.

When you're happy with an outfit, click on the floppy disk icon, name your it, and hit save. This way your ideas will stay for longer

xjZdUsn.png

The Import Apparel-button only works on existing dragons, and when clicking on it, it'll do what it says on the tin. Clear All Apparel-button is obvious too.


z6GpBJ7.png

On the bottom of the clothing bars, you can insert a certain skin/accent! More about such later in this post.

If you want to change the clothed dragon in question to something else, you can do such with the buttons under Import Apparel- and Clear All Apparel-buttons.

Under all, there are your saved outfits. You can search for outfits sets using the search function.

You can also export apparel- and skin/accent plans within the Shirt-icon with the arrow-button.

Note that you can't change the dragon you're dressing to either hatchlings or Ancients due to them not being able to wear apparel.

There's no limit on how many outfits you can save, but as Aequorin (one of the devs of Flight Rising) stated: "with great power comes great responsibility".

Accents and Skins

Nowadays most games include customization even in the tiniest details. And that's exactly what accents and skins are! They're player-made, artistic features for dragons. Now, there is indeed a difference between these two. You can preview the accent/skin within the Game Database when clicking on the images!
dummy?breed=10&gender=1&itemid=31892&auth=0e3bcd91c52085a431c7a53afd25e862c7498f8a&dummyext=prev.png

This is an Accent. For their designs, think of them as jewels, scribbles, etc. They can cover 30% of the dragon, and it's advised to focus them on a certain part of the dragon's body. Because of such, they're more wanted than skins.
dummy?breed=12&gender=0&itemid=24433&auth=dbeb584ebbf830cfe6007975e761589049bff1fe&dummyext=prev.png

This is a Skin. They cover the dragon's body with the exception of eyes. They're mostly used to cover up dragons with bad colours.
dummy?breed=5&gender=1&itemid=30229&auth=ab44570b819436e369655c2029a635445867aef1&dummyext=prev.png

However, there's a "third" type of custom extras, which the fanbase has given the name "Skincent". Skincents are labelled as Skins, but the difference is that they don't fully cover the dragon. There are gaps in the dragon's body showing.

In order to make Accents/Skins, you have to buy blueprints. Blueprints are quite expensive - one Skin costing you 2000 gems, while Accents cost 1000. When creating them, there are certain rules when making them. Because the rule list is quite long (you can see them here), I shall lay out the most important bits:
  • The files used and edited should be done by using Photoshop, or any kind of art program what can open PSD-files
  • Stay within the line art
  • Don't make a skin into an accent, nor an accent to a skin
  • Using stuff (pictures, brushes, clipart) from other sources is disallowed
  • You can't have copyrighted material in your art (food products, video game characters, clothing...).
  • You can't have things what aren't allowed in Flight Rising (Chapter 1 for more details)

The two ways you can obtain accents/skins is through trades and Elemental Festivals. Within Festivals, you can find chests from either Digging or Coliseum that yield you one piece of an accent/skin alongside Treasure and a Gem.

To equip an accent/skin onto an individual dragon, head to the dragon's individual page and click the Skin-word within the Personal Style-section.
Scenes

Scenes are essentially background images for the dragon pages. Currently, you can get them from Elemental Holidays, Marketplace (both Treasure and Gem), Baldwin or Swipp. To equip them to a dragon, click the Scene-word within the Personal Style-section.

To equip a scene onto an individual dragon, head to the dragon's individual page and click the Scene-word within the Personal Style-section.

If you want to see the dragon with the scene only, and even save it to your computer, click the painting-icon above the dragon on the right. This will get you to Scenic Mode. It'll hide everything else except your dragon and its Familiar. To get out of it, click the X under your dragon.
Quickie on Physical Attributes

Measurements aren't that interesting or beneficial. Dragon breeds have a set size, and they grow a bit day by day. The full list of dragon growth is found in this guide. Note that the guide only has the breeds released within the launch, so there isn't Bogsneaks, Gaolers, nor Banescales.

Genetics shows the dragon's Genes, alongside the Colour of them. More about both in Chapter 5. Same goes for Breed and Eye Type.

If the dragon has a as their Eye Type, it's normal. If the dragon has a as their Eye Type, that means that the dragon has rare eyes.

Hatchday shows the exact day the dragon was born, alongside a rounded amount of days/months/years since of its birth. Certain hatch dates can make a dragon more special than others.
Quickie On Lair Aesthetics

You might hear this term tossed about the forums, plus you might've scavenged around profiles to see lairs what have these specific themes when it comes to their dragons. When somebody has a lair aesthetic, it means that they keep individuals with specific colours, apparel, etc.

The aesthetic itself can be... anything that comes to mind. Space, animals, plants, trains, etc. But, there are certain themes what do repeat. Not because on what the topic is, but on what the dragons themselves are.
  • G1 lairs
    Possibly the most precise and perfectionist-like, G1 lairs only contain dragons what have been hatched from Unhatched eggs. These lair owners typically torture their wallets to make their dragons as beautiful as possible.
  • Mono-lairs
    Lairs what are cited as mono-lairs contain only one breed of dragon. This is mostly due to one's personal taste and/or favouring of the species in question.
  • Exalting lairs
    Exalting lairs can have anything within them as permas, but when it comes to non-permas, they're ruthlessly exalted. These type of owners do either follow Dominance or not.
  • Lore lairs
    These lairs can have dragons varying in everything, but the thing linking them together is their shared lore. The lore in question can at points feel like an entire story in a book! And so, people spend many days thinking and writing it out.

Are lair aesthetics something you should have? Not at all, since everybody owns their dragons in a way they want. Flight Rising is indeed one of those games where everyone plays differently. "Do what you want", as many would cite.
END OF CHAPTER 6
Please drink water.
[center] [b]NAVIGATION:[/b] 1 2 3 4 5 6 7 8 9 10 11[/center] ----- [center][size=5][b]7. Flights, Festivals and Lore[/b][/size][/center] ----- When you were creating your account, one of the first things you did was the choosing of your Element, which through this game's entomology is Flight. This is one of the core features what makes Flight Rising to be, Flight Rising. In this section, we will go over the basics of Flights, alongside the corresponding Festivals. Oh, and also a run-down version of the official lore. ----- ----- [center][size=5][b]Flights[/b][/size][/center] [img]https://imgur.com/6zoR143.png[/img] Within Flight Rising, there are 11 different Flights, and thus they have their corresponding Gods, [b]Deities[/b]. Flights determine various aspects, which are the following: [LIST] [*] Where their Lair is located ([url=https://www1.flightrising.com/forums/gde/2820075/1#post_42231359]Chapter 6[/url] for more details) [*] What Forums the user can access (X for more details) [*] What kind of usual aesthetic the users could have (Not demanded!) [*] What Deity shall be "fed" - Dominance (X for more details) [*] What kind of eye colour the hatchlings of one's nest has ([url=https://www1.flightrising.com/forums/gde/2820075/1#post_42231359]Chapter 6[/url] for more details) [/LIST] In the following, we will go over the different Flights and their info. ----- ----- A quick thing to mention before we continue, if you aren't happy with the Flight you are in currently, you can change it via User Settings. More about that in [url=https://www1.flightrising.com/forums/gde/2820075/1#post_42231344]Chapter 3[/url]. The first thing to notify here, the order in which we will go through these is alphabetical. If you look at the Deities lairs themselves, first is the Earth Deity, then Fire, etc. It's based mostly on how they're introduced within the lore. The second thing to notify, you can easily look at the following regions with the [url=https://www1.flightrising.com/wiki/world-map]World Map[/url] feature! Alongside the given information, it'll give the exact number of registered users within such Flight. ----- ----- [center][size=5][b]Arcane[/b][/size][/center] [center][img]https://www1.flightrising.com/static/layout/revamp/banners/arcane_large.png[/img] [b]Deity:[/b] [url=https://flightrising.com/main.php?p=lair&id=11&tab=dragon&did=11]Arcanist[/url] [b]Main Region:[/b] Starfall Isles [b]Subregions:[/b] Crystalspine Reaches Starwood Strand Focal Point The Observatory [b]Usual Aesthetic:[/b] Space, magic, books [/center] [b]Description:[/b] [i]The Starfall Isles, once low rolling plains and small islands lined with glimmering shores, were transformed into a skyline of crystalline peaks and listlessly rotating earth streaked in bolts of pure magic. The Arcanist spends his time within the candlelit halls of Observatory at Focal Point, cataloging the stars in wax-laden archives and scrying runes to enchant the very world around him.[/i] ----- [center][size=5][b]Earth[/b][/size][/center] [center][img]https://www1.flightrising.com/static/layout/revamp/banners/earth_large.png[/img] [b]Deity:[/b] [url=https://flightrising.com/main.php?p=lair&id=1&tab=dragon&did=1]Earthshaker[/url] [b]Main Region:[/b] Dragonhome [b]Subregions:[/b] The Shattering Plain Greatwyrm's Breach Cairnstone Rest The Pillar of The World [b]Usual Aesthetic:[/b] Minerals, rocks, landscapes [/center] [b]Description:[/b] [i]The Earthshaker stood alone at the plinth, alone at his altar, a singular figure to match the Pillar he was charged to maintain. Yet not to his task did he watch, for his moist eyes saw only the diminishing shapes of his siblings, gone, on the southern horizon, never to return...[/i] ----- [center][size=5][b]Fire[/b][/size][/center] [center][img]https://www1.flightrising.com/static/layout/revamp/banners/fire_large.png[/img] [b]Deity:[/b] [url=https://flightrising.com/main.php?p=lair&id=2&tab=dragon&did=2]Flamecaller[/url] [b]Main Region:[/b] The Ashfall Waste [b]Subregions:[/b] Emberglow Hearth Molten Scar Blacksand Annex The Great Furnace [b]Usual Aesthetic:[/b] Fire, lava/volcanoes [/center] [b]Description:[/b] [i]The tumultuous, heated lands of the Flamecaller are the heartbeat of the world. It is said that whenever the land is pained, searing canyons and geysers emerge from the bedrock, and it is the Fire dragonflight that exploits this unrest, shaping and manufacturing the terrain however they see fit. They are hardened and relentless in their industry, filling the skies with an acrid haze of smokes and steams.[/i] ----- [center][size=5][b]Ice[/b][/size][/center] [center][img]https://www1.flightrising.com/static/layout/revamp/banners/ice_large.png[/img] [b]Deity:[/b] [url=https://flightrising.com/main.php?p=lair&id=6&tab=dragon&did=6]Icewarden[/url] [b]Main Region:[/b] The Sourthern Icefield [b]Subregions:[/b] Frigid Floes Snowsquall Tundra Cloudscrape Crags The Fortress of Ends [b]Usual Aesthetic:[/b] Ice, snow, Winter [/center] [b]Description:[/b] [i]The massive, frosted expanse of the Southern Icefield once enveloped the entire lower hemisphere, rivaling the size of the continents watching from above. The Icewarden and his brood now resist northern threats from the glacial prisons that they maintain at the bottom of the world. This harsh landscape has embittered generations of its denizens over time, lending to increasing hostility towards outsiders as the landmass continues to shrink.[/i] ----- [center][size=5][b]Light[/b][/size][/center] [center][img]https://www1.flightrising.com/static/layout/revamp/banners/light_large.png[/img] [b]Deity:[/b] [url=https://flightrising.com/main.php?p=lair&id=8&tab=dragon&did=8]Lightweaver[/url] [b]Main Region:[/b] Sunbeam Ruins [b]Subregions:[/b] Sundial Terrace Mirrorlight Promenade The Hewn City The Beacon of the Radiant Eye [b]Usual Aesthetic:[/b] Lightness, angels/Heaven, innocence [/center] [b]Description:[/b] [i]It is in the mysterious voided empires and monuments of this sun-specked land that the Lightweaver and her children have made their homes. These structures, which have existed since before dragonkind, are still the subject of study for many fascinated archaeologists and scholars. Crumbling ruins are all that visibly remain of the world that came before.[/i] ----- [center][size=5][b]Lightning[/b][/size][/center] [center][img]https://www1.flightrising.com/static/layout/revamp/banners/lightning_large.png[/img] [b]Deity:[/b] [url=https://flightrising.com/main.php?p=lair&id=7&tab=dragon&did=7]Stormcatcher[/url] [b]Main Region:[/b] The Shifting Expanse [b]Subregions:[/b] Highland Scrub Carrion Canyon The Lightning Farm Tempest Spire [b]Usual Aesthetic:[/b] Electricity, machines [/center] [b]Description:[/b] [i]The dry, rolling dunes of the Shifting Expanse are defense enough for the wicked, industrious dragons that call the desert their home. Under the employ of the Stormcatcher, the inhabitants of this land carve their roosts deep into the earth and on the hollowed insides of the towering mesas and buttes that line the coast. Miles of wrapped cables criss-cross valleys and canyons, linking harnessed electricity to unseen machines.[/i] ----- [center][size=5][b]Nature[/b][/size][/center] [center][img]https://www1.flightrising.com/static/layout/revamp/banners/nature_large.png[/img] [b]Deity:[/b] [url=https://flightrising.com/main.php?p=lair&id=9&tab=dragon&did=9]Gladekeeper[/url] [b]Main Region:[/b] The Viridian Labyrinth [b]Subregions:[/b] Everbloom Gardens The Gladeveins Shrieking Wilds The Behemoth [b]Usual Aesthetic:[/b] Plants, wildlife [/center] [b]Description:[/b] [i]The Viridian Labyrinth is considered the pulsing, verdant center of what remains of the Gladekeeper's ambitious campaign to blanket the world in life abundant. From the dark sweated jungles, shamanistic clans weave the wildlife around them into formidable tree villages and hideaways, content enough to cling to the waning growth of the world through roots and streams.[/i] ----- [center][size=5][b]Plague[/b][/size][/center] [center][img]https://www1.flightrising.com/static/layout/revamp/banners/plague_large.png[/img] [b]Deity:[/b] [url=https://flightrising.com/main.php?p=lair&id=10&tab=dragon&did=10]Plaguebringer[/url] [b]Main Region:[/b] The Scarred Wasteland [b]Subregions:[/b] The Wandering Contagion The Abiding Boneyard Rotrock Rim The Wyrmwound [b]Usual Aesthetic:[/b] Disease, survival, mutations [/center] [b]Description:[/b] [i]Like a wound in the center of the world, the Scarred Wasteland continues a campaign of destruction that began in an age where the Plaguebringer only had one enemy: her sister the Gladekeeper. Rot and runaway viruses pulse through the landscape, infecting the terrain as it spreads ever outward in a sick spiral of death and decay.[/i] ----- [center][size=5][b]Shadow[/b][/size][/center] [center][img]https://www1.flightrising.com/static/layout/revamp/banners/shadow_large.png[/img] [b]Deity:[/b] [url=https://flightrising.com/main.php?p=lair&id=5&tab=dragon&did=5]Shadowbinder[/url] [b]Main Region:[/b] The Tangled Wood [b]Subregions:[/b] Driftwood Drag Wispwillow Grove Foxfire Bramble Forum of the Obscured Crescent [b]Usual Aesthetic:[/b] Darkness, mysterious things, magic [/center] [b]Description:[/b] [i]A cursed, murky wood of rail-thin evergreens, enveloped by an impenetrable mist. Within the thickness of this twilight, the Shadowbinder and her ilk sneak unseen, skittering and laughing at one another through gnarled brambles, and among glowing shrooms and tree roots. The earth here is literally sunken, as if half of the Sunbeam Ruins fell away into darkness willingly.[/i] ----- [center][size=5][b]Water[/b][/size][/center] [center][img]https://www1.flightrising.com/static/layout/revamp/banners/water_large.png[/img] [b]Deity:[/b] [url=https://flightrising.com/main.php?p=lair&id=4&tab=dragon&did=4]Tidelord[/url] [b]Main Region:[/b] The Sea of a Thousand Currents [b]Subregions:[/b] Tsunami Flats Fishspine Reef Leviathan Trench The Spiral Keep [b]Usual Aesthetic:[/b] Water, ocean wildlife and plants [/center] [b]Description:[/b] [i]The largest body of freshwater in the realm. The sea rises and falls each day, bringing all manner of sea life to the shores of the regions surrounding it, providing sustenance to clans of all elements. So vast is this sea, that the shorebound observer would see only the faint silhouette of the surrounding lands on the horizon. It is beneath this colossal well that water dragons spend their lives, traversing the deeps and sharing visions of the futures they foresee.[/i] ----- [center][size=5][b]Wind[/b][/size][/center] [center][img]https://www1.flightrising.com/static/layout/revamp/banners/wind_large.png[/img] [b]Deity:[/b] [url=https://flightrising.com/main.php?p=lair&id=3&tab=dragon&did=3]Windsinger[/url] [b]Main Region:[/b] The Windswept Plateau [b]Subregions:[/b] Zephyr Steppes Reedcleft Ascent The Twisting Crescendo The Cloudsong [b]Usual Aesthetic:[/b] Sky, wind, aeroplanes/anything flying [/center] [b]Description:[/b] [i]Here exists a peaceful highland of steppes and fields, the terrain itself swaying to the tune of the endless plumes and currents of warm wind that caress the region. It is a world of rushed merriment, as dragons dive through and curl around gigantic clouds, racing one another through pockets of swirling cool air. The messages of the world all pass through this plateau, with each dragon traveling somewhere, and for some reason, guided only by the direction of the wind and a sense of exploration.[/i] ------ [center][size=5][b]Festivals[/b][/size][/center] Festivals are monthly events that have different themes. They're usually held that people can get new resources, such as Familiars or food. Because of leap years and such, they're not always partied at exact dates. Within Events, there are 20. These are: [LIST] [*] Elemental Holidays [*] Micro-Holidays [*] Night of The Nocturne [*] Valentine's Day + April Fools + Anniversary + Thanksgiving [/LIST] ----- [center][size=5][b]Elemental Holidays[/b][/size][/center] Elemental Holidays usually start at the end times of a certain month, mainly after the 20th day. They correspond to the eleven Flights, offering items based on such Elements. During this time, [b]Festive Favors[/b] is open. Elemental Holidays is also where most players get their accents and skins (more about that in [url=https://www1.flightrising.com/forums/gde/2820075/1#post_42231359]Chapter 6[/url]) to use for their dragons. There are four ways to get such: [LIST] [*] [b]Battle within the Coliseum[/b] In the Coliseum, during Elemental Holidays you can get accent/skin chests from defeating either enemies based upon the Festival's Flight (For example, Wavecrest Saturnalia = Water, etc.) or Neutral-typed. The chance of such is moderately low, so with enough patience you can get yourself some! [*] [b]Brew them using Baldwin[/b] Within level 3 of Baldwin, you can brew two accents/skins exclusive to him. The two require these items separately, alongside 7500t: 5x [item=Green Goo] 4x [item=Green Sludge] 10x [item=Gravel] 5x [item=Green Ooze] 4x [item=Green Sludge] 10x [item=Iron Ore] [*] [b]Go Digging[/b] In Gather Items, you can get accent/skin chests by Digging. There's a rare chance you'll get such! [*] [b]Buy them from the Treasure Marketplace[/b] If you can't simply keep up with battling in the Coliseum, or Digging doesn't yield you anything, you can buy accents/skins from the Treasure section within the Marketplace. They're usually 35000t there. [/LIST] [center][size=4][b]Holiday Currency[/b][/size][/center] [center][item=Eternal Snow] [item=Shimmering Pinecone] [item=Messengers Scroll] [item=Giant Sand Dollar] [item=Bladed Flatleaf] [item=Immaculate Tablet] [item=Charged Sprocket] [item=Glowing Ember] [item=Magical Shard] [item=All-Seeing Shroom] [item=Deepearth Geode][/center] Holiday Currency is mainly used to buy things from the Festive Favors. They're recognized from regular items from the icon within them - aka the calendar with a red star. It's advised that whenever an Elemental Holidays ends, one should store these within the Vault that they can bring them out later on during next, similar events. Through getting them, there are truly three ways: [LIST=1] [*] [b]Going to the right Gathering Location in Gather Items[/b] If you gather in other Flights than the one corresponding to the Holiday, you don't get anything. So keep an eye on that! The amount you get per gather is from 0 to 5. [*] [b]Battling in the Coliseum[/b] You can get them from enemies corresponding to the Holiday's Flight, alongside Neutral-enemies. Again, with enough patience, you can get a lot of them! [*] [b]Making them using Baldwin[/b] From level 1 to 3, you can make yourself the currencies. From level one, you get only one item, from level two 5, and from level three 20. [/LIST] [center][size=4][b]Festive Favors[/b][/size][/center] When you have gathered enough currency, you can head to the Festive Favors. There are two pages within this, which I'll tell about individually: [b]Elemental Festival Shop[/b] In here, you can buy four different items: Three apparels, and one Familiar. They have different aspects to them which are the following: [LIST] [*] [b]Elemental Emblem Apparel[/b] - 40 currency [u]This is the only item in Festive Favors that stays the same each year[/u]. There's 11 of them, each representing the symbol of the Flight that hover over the dragon's forehead. [*] [b]Themed Apparel[/b] - X currency Each year, there's an apparel set that keeps the same concept but is fashioned in a different way. For example, 2013-2014 had the Armband Collection where the gems on the armband changed colour, depending on what Flight they were from. [*] [b]Unique Apparel[/b] - 65 currency This is different from the upper one since these kinds of apparel sets vary greatly in design. They keep their core feature of the Flight (such as Wind being Wind-related stuff such as hot-air balloons, etc.). [*] [b]Familiar[/b] - 35 currency The Familiars given out here also follow some kind of a theme, for example, 2013-2014 had the Sprite-collection, while 2017-2018 had Spirit Animals. Each of them follows a colour pattern similar to one's Flight they originate from. (Plague = Red, etc.) [/LIST] [b]Joxar's Spare Inventory[/b] If you have some cash with you, you can buy yourself a [gamedb item=23275] with 80000 Treasure. When opened, it'll give you something randomly, and also a [b]Prismatic Token[/b]. The crate can contain things that can't be normally acquired anymore, such as accents/skins, the Deity/Elemental Vistas, some Familiars, etc. Although at the same time, not all discontinued items are found within them - such as Kickstarter items and stuff from the two first Elemental Holidays. You are limited to buying only one crate per Festival, however, you can get more of them by buying them from the Auction House. [item=Prismatic Token] About the Prismatic Token, using it you can buy certain recolours of older Holiday's apparel and Familiars. The list of these items may and will expand in the future. If you're level 16 at Baldwin, you can brew yourself one! The ingredients needed - alongside 25000 Treasure - are the following: x1 [item=White Slime] x1 [item=Black Slime] x1 [item=Silver Muck] x1 [item=Gold Muck] x5 [item=Green Ooze] Because it takes four real-life days for it to brew, be sure to get some time and materials beforehand! ----- ----- The full list of items released during Elemental Holidays is found [url=https://www1.flightrising.com/forums/gde/969253/1#post_1699279]here[/url]! [u]Gotten accent/skin chests don't fade away after the event has ended.[/u] It's a tradition that Light Holiday's Familiars (and some apparels) are pricier than others. This is because the next pool of items starts from Light. Through normal gameplay, you can't access the Festive Favors when an Elemental Holiday isn't present. However, through the link provided to it, you can access it. It'll state that the shop is closed, alongside telling the next Holiday. [center][img]https://imgur.com/i5RMxjc.png[/img][/center] ----- ----- [center][size=5][b]Micro-Holidays[/b][/size][/center] Micro-Holidays are Coliseum-specific events what range once per season (Winter, Spring, Summer, Autumn), usually at the start of each season's month. The main aspect of them is to give as much food as possible for the players, alongside Holiday-specific Familiars. The four Micro-Holidays and their loot are the following: [LIST] [*] [b]Springswarm[/b] [emoji=insect size=1] [gamedb item=29407] - 3 FP [gamedb item=29408] - 10 FP [gamedb item=29409] - Familiar 1 [gamedb item=29326] - Familiar 2 [*] [b]Sunparched Prowl[/b] [emoji=meat size=1] [gamedb item=30387] - 3 FP [gamedb item=30388] - 10 FP [gamedb item=30386] - Familiar 1 [gamedb item=30385] - Familiar 2 [/LIST] [LIST] [*] [b]Drakeharvest[/b] [emoji=plant size=1] [gamedb item=31625] - 3 FP [gamedb item=31626] - 10 FP [gamedb item=27665] - Familiar 1 [gamedb item=27664] - Familiar 2 [/LIST] [LIST] [*] [b]Frigidfin Expedition[/b] [emoji=seafood size=1] [gamedb item=28574] - 3 FP [gamedb item=28575] - 10 FP [gamedb item=28572] - Familiar 1 [gamedb item=28573] - Familiar 2 [/LIST] ----- ----- The Familiars can also be got from Gathering in the four Food-giving areas (Hunting, Fishing, Insect Catching and Foraging), but rarely. This also applies when the events have ended. ----- ----- [center][size=5][b]Night of The Nocturne[/b][/size] [img]https://flightrising.com/dropbox/non_banner.png[/img] [/center] Night of The Nocturne - NoTN for short - is the most anticipated event of every year. It starts somewhere within November and December and ends the next awaiting year. During such, Coliseum becomes extremely crucial, being the biggest place to get specific loot only available during this event. The main item has to be [gamedb item=7690]. They can be got four different ways: [LIST=1] [*] [b]Battling within the Coliseum[/b] During Night of The Nocturne, the Coliseum will have these special enemies spawning now and then in groups - usually in packs of two or three. Upon defeating them, you'll get specific [b]Trinkets[/b], but also these Strange Chests. The chance of them dropping can be quite rare, so having enough patience will yield you a good amount! [*] [b]Digging in Gathering[/b] If you mainly dig in Gathering, you can rarely get Strange Chests. The chance of this happening is quite rare. [*] [b]Trading with Swipp[/b] When you have enough Trinkets and Treasure, head to Swipp! They can have a chance to trade you a Strange Chest over the exchange of the specific Trinkets. [*] [b]Make them using Baldwin[/b] Within level 2 you can make a single chest, and on level 3 you can make two. The given ingredients to them are the following - alongside 2000t: 1x [item=Copper Muck] 12x [item=Mimic Powder] 2x [item=Yellow Sludge] 2x [item=Yellow Goo] 2x [item=Yellow Ooze] [b]OR...[/b] x1 [item=Silver Muck] x1 [item=Gold Muck] x1 [item=Red Ooze] x1 [item=Red Goo] x1 [item=Red Sludge] [/LIST] Strange Chests can contain the following things: [LIST] [*] [b]Trinkets[/b] Trinkets are specific types of Trinkets found during this event, alongside rarely from Gilded Decorative Chests. They're mainly used to get stuff from Swipp, but also in some exclusive Baldwin recipes. [*] [b]Familiars[/b] The Familiars given out to you correspond to the enemies you fight within the Coliseum. As of writing, there are 43 different Familiars, and more are coming out within the following years! [*] [b]Apparel[/b] There are certain apparel sets that you can get from Strange Chests. These include the Jolly Jester-set, Conjurer's Tatters-set, Haunting Amber Ghastly-set, Ghost Flame-set, alongside Plasmpool Grim-set. [*] [b]Vistas[/b] Within the same lines as Apparel, some Vistas are exclusive to Strange Chests. [*] [b]Smirch-gene[/b] As of writing the only gene exclusive to Night of The Nocturne, Smirch is a Tertiary gene what covers the dragon in this mysterious sludge. (more about genes in [url=https://www1.flightrising.com/forums/gde/2820075/1#post_42231348]Chapter 5[/url]) [*] [b]Breed Change Scroll: Nocturne[/b] As it says on the tin, applying this scroll to a dragon turns them into a Nocturne, the second Limited breed within this game. [*] [b]Unhatched Nocturne Egg[/b] Possibly the most sough-out thing from Strange Chests, these eggs work in a similar way to regular Unhatched Eggs, but instead of the four Plentiful breeds, they'll give out Nocturnes, the main breed advertised within this event. [/LIST] [u]It's crucial to open these chests as the event is active because afterwards, they'll turn into a different item: [gamedb item=7683]. This item is essentially worthless.[/u] ----- ----- The specific enemies of Coliseum aren't the only ones who can drop Strange Chests. Regular enemies can also drop them, but the chance for this is really, really rare. Unhatched Nocturnal Eggs can also be got from Scavenging using the Gather Items feature. The chance of finding one is not as rare as an Unhatched Egg, but still quite rare. Night of The Nocturne also gives out exclusive apparels and Vistas within the Marketplace's two sections! ----- -----
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7. Flights, Festivals and Lore

When you were creating your account, one of the first things you did was the choosing of your Element, which through this game's entomology is Flight. This is one of the core features what makes Flight Rising to be, Flight Rising. In this section, we will go over the basics of Flights, alongside the corresponding Festivals. Oh, and also a run-down version of the official lore.

Flights
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Within Flight Rising, there are 11 different Flights, and thus they have their corresponding Gods, Deities. Flights determine various aspects, which are the following:
  • Where their Lair is located (Chapter 6 for more details)
  • What Forums the user can access (X for more details)
  • What kind of usual aesthetic the users could have (Not demanded!)
  • What Deity shall be "fed" - Dominance (X for more details)
  • What kind of eye colour the hatchlings of one's nest has (Chapter 6 for more details)

In the following, we will go over the different Flights and their info.

A quick thing to mention before we continue, if you aren't happy with the Flight you are in currently, you can change it via User Settings. More about that in Chapter 3.

The first thing to notify here, the order in which we will go through these is alphabetical. If you look at the Deities lairs themselves, first is the Earth Deity, then Fire, etc. It's based mostly on how they're introduced within the lore.

The second thing to notify, you can easily look at the following regions with the World Map feature! Alongside the given information, it'll give the exact number of registered users within such Flight.

Arcane
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Deity: Arcanist

Main Region: Starfall Isles

Subregions:
Crystalspine Reaches
Starwood Strand
Focal Point
The Observatory

Usual Aesthetic: Space, magic, books

Description: The Starfall Isles, once low rolling plains and small islands lined with glimmering shores, were transformed into a skyline of crystalline peaks and listlessly rotating earth streaked in bolts of pure magic. The Arcanist spends his time within the candlelit halls of Observatory at Focal Point, cataloging the stars in wax-laden archives and scrying runes to enchant the very world around him.
Earth
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Deity: Earthshaker

Main Region: Dragonhome

Subregions:
The Shattering Plain
Greatwyrm's Breach
Cairnstone Rest
The Pillar of The World

Usual Aesthetic: Minerals, rocks, landscapes

Description: The Earthshaker stood alone at the plinth, alone at his altar, a singular figure to match the Pillar he was charged to maintain. Yet not to his task did he watch, for his moist eyes saw only the diminishing shapes of his siblings, gone, on the southern horizon, never to return...
Fire
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Deity: Flamecaller

Main Region: The Ashfall Waste

Subregions:
Emberglow Hearth
Molten Scar
Blacksand Annex
The Great Furnace

Usual Aesthetic: Fire, lava/volcanoes

Description: The tumultuous, heated lands of the Flamecaller are the heartbeat of the world. It is said that whenever the land is pained, searing canyons and geysers emerge from the bedrock, and it is the Fire dragonflight that exploits this unrest, shaping and manufacturing the terrain however they see fit. They are hardened and relentless in their industry, filling the skies with an acrid haze of smokes and steams.
Ice
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Deity: Icewarden

Main Region: The Sourthern Icefield

Subregions:
Frigid Floes
Snowsquall Tundra
Cloudscrape Crags
The Fortress of Ends

Usual Aesthetic: Ice, snow, Winter

Description: The massive, frosted expanse of the Southern Icefield once enveloped the entire lower hemisphere, rivaling the size of the continents watching from above. The Icewarden and his brood now resist northern threats from the glacial prisons that they maintain at the bottom of the world. This harsh landscape has embittered generations of its denizens over time, lending to increasing hostility towards outsiders as the landmass continues to shrink.
Light
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Deity: Lightweaver

Main Region: Sunbeam Ruins

Subregions:
Sundial Terrace
Mirrorlight Promenade
The Hewn City
The Beacon of the Radiant Eye

Usual Aesthetic: Lightness, angels/Heaven, innocence

Description: It is in the mysterious voided empires and monuments of this sun-specked land that the Lightweaver and her children have made their homes. These structures, which have existed since before dragonkind, are still the subject of study for many fascinated archaeologists and scholars. Crumbling ruins are all that visibly remain of the world that came before.
Lightning
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Deity: Stormcatcher

Main Region: The Shifting Expanse

Subregions:
Highland Scrub
Carrion Canyon
The Lightning Farm
Tempest Spire

Usual Aesthetic: Electricity, machines

Description: The dry, rolling dunes of the Shifting Expanse are defense enough for the wicked, industrious dragons that call the desert their home. Under the employ of the Stormcatcher, the inhabitants of this land carve their roosts deep into the earth and on the hollowed insides of the towering mesas and buttes that line the coast. Miles of wrapped cables criss-cross valleys and canyons, linking harnessed electricity to unseen machines.
Nature
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Deity: Gladekeeper

Main Region: The Viridian Labyrinth

Subregions:
Everbloom Gardens
The Gladeveins
Shrieking Wilds
The Behemoth

Usual Aesthetic: Plants, wildlife

Description: The Viridian Labyrinth is considered the pulsing, verdant center of what remains of the Gladekeeper's ambitious campaign to blanket the world in life abundant. From the dark sweated jungles, shamanistic clans weave the wildlife around them into formidable tree villages and hideaways, content enough to cling to the waning growth of the world through roots and streams.
Plague
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Deity: Plaguebringer

Main Region: The Scarred Wasteland

Subregions:
The Wandering Contagion
The Abiding Boneyard
Rotrock Rim
The Wyrmwound

Usual Aesthetic: Disease, survival, mutations

Description: Like a wound in the center of the world, the Scarred Wasteland continues a campaign of destruction that began in an age where the Plaguebringer only had one enemy: her sister the Gladekeeper. Rot and runaway viruses pulse through the landscape, infecting the terrain as it spreads ever outward in a sick spiral of death and decay.
Shadow
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Deity: Shadowbinder

Main Region: The Tangled Wood

Subregions:
Driftwood Drag
Wispwillow Grove
Foxfire Bramble
Forum of the Obscured Crescent

Usual Aesthetic: Darkness, mysterious things, magic

Description: A cursed, murky wood of rail-thin evergreens, enveloped by an impenetrable mist. Within the thickness of this twilight, the Shadowbinder and her ilk sneak unseen, skittering and laughing at one another through gnarled brambles, and among glowing shrooms and tree roots. The earth here is literally sunken, as if half of the Sunbeam Ruins fell away into darkness willingly.
Water
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Deity: Tidelord

Main Region: The Sea of a Thousand Currents

Subregions:
Tsunami Flats
Fishspine Reef
Leviathan Trench
The Spiral Keep

Usual Aesthetic: Water, ocean wildlife and plants

Description: The largest body of freshwater in the realm. The sea rises and falls each day, bringing all manner of sea life to the shores of the regions surrounding it, providing sustenance to clans of all elements. So vast is this sea, that the shorebound observer would see only the faint silhouette of the surrounding lands on the horizon. It is beneath this colossal well that water dragons spend their lives, traversing the deeps and sharing visions of the futures they foresee.
Wind
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Deity: Windsinger

Main Region: The Windswept Plateau

Subregions:
Zephyr Steppes
Reedcleft Ascent
The Twisting Crescendo
The Cloudsong

Usual Aesthetic: Sky, wind, aeroplanes/anything flying

Description: Here exists a peaceful highland of steppes and fields, the terrain itself swaying to the tune of the endless plumes and currents of warm wind that caress the region. It is a world of rushed merriment, as dragons dive through and curl around gigantic clouds, racing one another through pockets of swirling cool air. The messages of the world all pass through this plateau, with each dragon traveling somewhere, and for some reason, guided only by the direction of the wind and a sense of exploration.
Festivals

Festivals are monthly events that have different themes. They're usually held that people can get new resources, such as Familiars or food. Because of leap years and such, they're not always partied at exact dates. Within Events, there are 20. These are:
  • Elemental Holidays
  • Micro-Holidays
  • Night of The Nocturne
  • Valentine's Day + April Fools + Anniversary + Thanksgiving

Elemental Holidays

Elemental Holidays usually start at the end times of a certain month, mainly after the 20th day. They correspond to the eleven Flights, offering items based on such Elements. During this time, Festive Favors is open.

Elemental Holidays is also where most players get their accents and skins (more about that in Chapter 6) to use for their dragons. There are four ways to get such:
  • Battle within the Coliseum
    In the Coliseum, during Elemental Holidays you can get accent/skin chests from defeating either enemies based upon the Festival's Flight (For example, Wavecrest Saturnalia = Water, etc.) or Neutral-typed. The chance of such is moderately low, so with enough patience you can get yourself some!
  • Brew them using Baldwin
    Within level 3 of Baldwin, you can brew two accents/skins exclusive to him. The two require these items separately, alongside 7500t:

    5x Green Goo 4x Green Sludge 10x Gravel

    5x Green Ooze 4x Green Sludge 10x Iron Ore
  • Go Digging
    In Gather Items, you can get accent/skin chests by Digging. There's a rare chance you'll get such!
  • Buy them from the Treasure Marketplace
    If you can't simply keep up with battling in the Coliseum, or Digging doesn't yield you anything, you can buy accents/skins from the Treasure section within the Marketplace. They're usually 35000t there.
Holiday Currency
Eternal Snow Shimmering Pinecone Giant Sand Dollar Bladed Flatleaf Immaculate Tablet Charged Sprocket Glowing Ember Magical Shard
All-Seeing Shroom Deepearth Geode

Holiday Currency is mainly used to buy things from the Festive Favors. They're recognized from regular items from the icon within them - aka the calendar with a red star. It's advised that whenever an Elemental Holidays ends, one should store these within the Vault that they can bring them out later on during next, similar events.

Through getting them, there are truly three ways:
  1. Going to the right Gathering Location in Gather Items
    If you gather in other Flights than the one corresponding to the Holiday, you don't get anything. So keep an eye on that! The amount you get per gather is from 0 to 5.
  2. Battling in the Coliseum
    You can get them from enemies corresponding to the Holiday's Flight, alongside Neutral-enemies. Again, with enough patience, you can get a lot of them!
  3. Making them using Baldwin
    From level 1 to 3, you can make yourself the currencies. From level one, you get only one item, from level two 5, and from level three 20.
Festive Favors

When you have gathered enough currency, you can head to the Festive Favors. There are two pages within this, which I'll tell about individually:

Elemental Festival Shop

In here, you can buy four different items: Three apparels, and one Familiar. They have different aspects to them which are the following:
  • Elemental Emblem Apparel - 40 currency
    This is the only item in Festive Favors that stays the same each year. There's 11 of them, each representing the symbol of the Flight that hover over the dragon's forehead.
  • Themed Apparel - X currency
    Each year, there's an apparel set that keeps the same concept but is fashioned in a different way. For example, 2013-2014 had the Armband Collection where the gems on the armband changed colour, depending on what Flight they were from.
  • Unique Apparel - 65 currency
    This is different from the upper one since these kinds of apparel sets vary greatly in design. They keep their core feature of the Flight (such as Wind being Wind-related stuff such as hot-air balloons, etc.).
  • Familiar - 35 currency
    The Familiars given out here also follow some kind of a theme, for example, 2013-2014 had the Sprite-collection, while 2017-2018 had Spirit Animals. Each of them follows a colour pattern similar to one's Flight they originate from. (Plague = Red, etc.)

Joxar's Spare Inventory

If you have some cash with you, you can buy yourself a Spare Inventory Crate with 80000 Treasure. When opened, it'll give you something randomly, and also a Prismatic Token. The crate can contain things that can't be normally acquired anymore, such as accents/skins, the Deity/Elemental Vistas, some Familiars, etc. Although at the same time, not all discontinued items are found within them - such as Kickstarter items and stuff from the two first Elemental Holidays.

You are limited to buying only one crate per Festival, however, you can get more of them by buying them from the Auction House.

Prismatic Token

About the Prismatic Token, using it you can buy certain recolours of older Holiday's apparel and Familiars. The list of these items may and will expand in the future.

If you're level 16 at Baldwin, you can brew yourself one! The ingredients needed - alongside 25000 Treasure - are the following:

x1 White Slime x1 Black Slime
x1 Silver Muck x1 Gold Muck x5 Green Ooze

Because it takes four real-life days for it to brew, be sure to get some time and materials beforehand!

The full list of items released during Elemental Holidays is found here!

Gotten accent/skin chests don't fade away after the event has ended.

It's a tradition that Light Holiday's Familiars (and some apparels) are pricier than others. This is because the next pool of items starts from Light.

Through normal gameplay, you can't access the Festive Favors when an Elemental Holiday isn't present. However, through the link provided to it, you can access it. It'll state that the shop is closed, alongside telling the next Holiday.
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Micro-Holidays

Micro-Holidays are Coliseum-specific events what range once per season (Winter, Spring, Summer, Autumn), usually at the start of each season's month. The main aspect of them is to give as much food as possible for the players, alongside Holiday-specific Familiars.

The four Micro-Holidays and their loot are the following:





The Familiars can also be got from Gathering in the four Food-giving areas (Hunting, Fishing, Insect Catching and Foraging), but rarely. This also applies when the events have ended.

Night of The Nocturne

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Night of The Nocturne - NoTN for short - is the most anticipated event of every year. It starts somewhere within November and December and ends the next awaiting year. During such, Coliseum becomes extremely crucial, being the biggest place to get specific loot only available during this event.

The main item has to be Strange Chest. They can be got four different ways:
  1. Battling within the Coliseum
    During Night of The Nocturne, the Coliseum will have these special enemies spawning now and then in groups - usually in packs of two or three. Upon defeating them, you'll get specific Trinkets, but also these Strange Chests. The chance of them dropping can be quite rare, so having enough patience will yield you a good amount!
  2. Digging in Gathering
    If you mainly dig in Gathering, you can rarely get Strange Chests. The chance of this happening is quite rare.
  3. Trading with Swipp
    When you have enough Trinkets and Treasure, head to Swipp! They can have a chance to trade you a Strange Chest over the exchange of the specific Trinkets.
  4. Make them using Baldwin
    Within level 2 you can make a single chest, and on level 3 you can make two. The given ingredients to them are the following - alongside 2000t:

    1x Copper Muck 12x Mimic Powder
    2x Yellow Sludge 2x Yellow Goo 2x Yellow Ooze


    OR...

    x1 Silver Muck x1 Gold Muck
    x1 Red Ooze x1 Red Goo x1 Red Sludge

Strange Chests can contain the following things:
  • Trinkets
    Trinkets are specific types of Trinkets found during this event, alongside rarely from Gilded Decorative Chests. They're mainly used to get stuff from Swipp, but also in some exclusive Baldwin recipes.
  • Familiars
    The Familiars given out to you correspond to the enemies you fight within the Coliseum. As of writing, there are 43 different Familiars, and more are coming out within the following years!
  • Apparel
    There are certain apparel sets that you can get from Strange Chests. These include the Jolly Jester-set, Conjurer's Tatters-set, Haunting Amber Ghastly-set, Ghost Flame-set, alongside Plasmpool Grim-set.
  • Vistas
    Within the same lines as Apparel, some Vistas are exclusive to Strange Chests.
  • Smirch-gene
    As of writing the only gene exclusive to Night of The Nocturne, Smirch is a Tertiary gene what covers the dragon in this mysterious sludge. (more about genes in Chapter 5)
  • Breed Change Scroll: Nocturne
    As it says on the tin, applying this scroll to a dragon turns them into a Nocturne, the second Limited breed within this game.
  • Unhatched Nocturne Egg
    Possibly the most sough-out thing from Strange Chests, these eggs work in a similar way to regular Unhatched Eggs, but instead of the four Plentiful breeds, they'll give out Nocturnes, the main breed advertised within this event.

It's crucial to open these chests as the event is active because afterwards, they'll turn into a different item: Nocturnal Dust. This item is essentially worthless.

The specific enemies of Coliseum aren't the only ones who can drop Strange Chests. Regular enemies can also drop them, but the chance for this is really, really rare.

Unhatched Nocturnal Eggs can also be got from Scavenging using the Gather Items feature. The chance of finding one is not as rare as an Unhatched Egg, but still quite rare.

Night of The Nocturne also gives out exclusive apparels and Vistas within the Marketplace's two sections!

Please drink water.
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8. Dominance and Colisseum

Some might partake in it, some might just watch, but Dominance is one of the thriving systems of Flight Rising. Using it correctly, three Flight can get benefits, the top one getting the most. In this section, we will look at the aforementioned subject, alongside the Coliseum, which helps in it.

NAVIGATION: 1 2 3 4 5 6 7 8 9 10 11

8. Dominance and Colisseum

Some might partake in it, some might just watch, but Dominance is one of the thriving systems of Flight Rising. Using it correctly, three Flight can get benefits, the top one getting the most. In this section, we will look at the aforementioned subject, alongside the Coliseum, which helps in it.

Please drink water.
NAVIGATION: 1 2 3 4 5 6 7 8 9 10 11

9. Marketplace, Auction House and Crossroads

Money lets us buy things. In Flight Rising, it mainly gets drained when we buy new dragons, apparel, genes, etc. It's just how life goes here. In this section, we will look at Marketplace, Auction House, and Crossroads.

NAVIGATION: 1 2 3 4 5 6 7 8 9 10 11

9. Marketplace, Auction House and Crossroads

Money lets us buy things. In Flight Rising, it mainly gets drained when we buy new dragons, apparel, genes, etc. It's just how life goes here. In this section, we will look at Marketplace, Auction House, and Crossroads.

Please drink water.
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