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TOPIC | [Guide] A Poor Man's Guide to Baldwin's
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[center]Hi everyone! My name is Arty and this is my first ever FR guide. I've put together this guide to help people who are low on time, items and money to level up at Baldwin's.[/center] ----- Many people struggle to find a reason to persist with Baldwin’s when starting from level 1. There’s not many recipe’s and it can take many many hours just to get the right materials. Not to mention the higher up you get, the more expensive it is to craft things with a higher XP gain. [b]So what’s the point?[/b] Well for starters Baldwin’s can be an incredibly easy resource to generate cash with. You can’t literally create treasure, but you can create valuable items that you can on sell to earn treasure or gems. You can just about run your entire lair off of Baldwin’s with barely any need to use the coliseum or other venues. [b]How long will it take?[/b] This guide is not a fast tracked guide. This is made for people low on resources so depending on the individual it could take several months or more. If you want to fast track through Baldwin's and have the funds then I suggest @Totsugeki 's guide [url=https://www1.flightrising.com/forums/gde/2738582/1][here][/url] [b]How does it work?[/b] Baldwin’s has 2 functions; transmuting and crafting. Transmuting allows you to turn any food, material, apparel, familiar or other item into a random coloured transmutation. Some colours are rarer than others. For food, material and other reductions the order of rarity is ([color=green]green[/color] – [color=yellow]yellow[/color] – [color=orange]orange[/color] – [color=red]red[/color] – [color=purple]purple[/color] – [color=blue]blue[/color]) with blue being the rarest. For apparel the rarity order is ([color=515151]grey[/color] – [color=cbcbcb]white[/color] – [color=black]black[/color]). For Familiars the order is ([color=b7662b]copper[/color] – [color=a1a1a1]silver[/color] – [color=ddc331]gold[/color]). The other option is crafting which allows you to use these transmutations along with other items to create rarer and more useful items which can be used or sold. You can even sell base reductions at pretty decent prices, especially reds and purples since those colours are used in a lot of recipes. [center][emoji=scroll 2 size=1] [size=5][b]Transmutation Percentages & Outcomes[/b][/size] [emoji=scroll 2 size=1][/center] Any item you input into Baldwin's Brew has a random chance of producing any colour. The following chart shows all the colours and chances (rounded) of obtaining them. [url=https://docs.google.com/spreadsheets/d/1NUDpRI13yDB-GtnIa9sNsTFN2NQEllVlsZBO7js6RWs/edit#gid=1757540156][Source][/url] [quote][center][size=6][b]Food[/b][/size] [item=green goo]42%[item=yellow goo]21%[item=orange goo]16%[item=red goo]10%[item=purple goo]8%[item=blue goo]3% -----[size=6][b]Materials[/b][/size] [item=green ooze]43%[item=yellow ooze]23%[item=orange ooze]14%[item=red ooze]11%[item=purple ooze]7%[item=blue ooze]2% -----[size=6][b]Trinkets[/b][/size] [item=green sludge]46%[item=yellow sludge]20%[item=orange sludge]14%[item=red sludge]11%[item=purple sludge]6%[item=blue sludge]3% -----[size=6][b]Apparel[/b][/size] [item=grey slime]69% [i]nice[/i][item=white slime]17%[item=black slime]15% -----[size=6][b]Familiars[/b][/size] [item=copper muck]48%[item=silver muck]32%[item=gold muck]20%[/center][/quote] [center][emoji=green vial size=1] [size=6][u]Leveling Up[/u][/size] [emoji=green vial size=1][/center] [b]How do I start?[/b] To get going you will need a few random food, materials and other items. Familiars and Apparel can help but if you don’t have many to spare then don’t worry about them for now. Each day you check in to FR remember to transmute 1 or 2 items from any of those categories. It takes 30 minutes to transmute each item. Every time you do you will earn 15xp. [b] I’m not getting the transmutations that I need, how do I make sure I get the right one?[/b] Unfortunately you can’t manipulate the transmute objects tab to force a needed colour… but you can make your own colours. If you make it to level 10 you can use the colours you already have to craft the colours you need. You will need to tough it out until then if you’re not quite lv.10 but I’ve made a guide to help you push through until you reach that point. [b] I don't have enough money to buy apparel or familiars, what do I do?[/b] It happens sometimes, especially if you're new or don't spend much time each day on the site. There are a few ways to get familiars without spending money. Gathering each day provides a chance in all areas to find certain familiars. They're plentiful in the food gathering areas especially. Chests also have a chance to drop familiars [i]and[/i] apparel. Apparel is very common in chests as a matter of fact. You can get chests from Digging/Scavenging as well as from Bonding with familiars. Bonding is the method I use mostly which gains a majority of my resources for Baldwin's. The last method is battling in the Coliseum. Familiars and apparel occasionally drop there, even more so during seasonal events like Sunparched prowl and Springswarm. Varying your activities raises your chance of gaining useful items so if you have the time for it, poke around the site for a bit and over time you'll slowly gain more and more resources. [center][size=5][b]Level Guide[/b][/size][/center]------ [emoji=red vial size=1] [size=5]Lv.1[/size] [indent]You only have access to 6 recipes. In order to preserve your resources for later it’s best to just craft Glass Beakers which give 25xp. You only need 200xp to get to lv.2. Glass beakers can be sold usually around 9-10kt a piece in the AH so if you want to make money on the side they’re a good place to start. [/indent] [quote][center][item=Glass Beaker] [b]Glass Beaker (2) Recipe = 25XP/35min[/b] [item=green ooze]x1[item=green sludge]x1[item=broken bottle]x4[/center][/quote] [emoji=red vial size=1] [size=5]Lv.2[/size] [indent]At lv.2 you’ll get 10 new recipes to work with. Keep transmuting your resources along the way when you can. At lv.2 you can make Feathercroaks which tend to sell well and will give you 175xp which is fantastic since you only need 400xp for lv.3. You can use the beakers you made at lv.1 to make them and you will also need at least 1 copper muck which can be obtained by transmuting a familiar.[/indent] [quote][center][item=Harlequin Feathercroak] [item=sable feathercroak] [b]Harlequin Feathercroak = 175XP/2h[/b] [b]1000[/b][emoji=treasure size=1] [item=copper muck]x1[item=green goo]x3[item=orange sludge]x1[item=glass beaker]x1 [b]Sable Feathercroak = 175XP/2h[/b] [b]1000[/b][emoji=treasure size=1] [item=copper muck]x1[item=yellow ooze]x2[item=red goo]x1[item=glass beaker]x1[/center][/quote] [emoji=red vial size=1] [size=5]Lv.3[/size] [indent]At lv.3 you’ll get 13 new recipes. You’ll also now have access to almost all event crafting during each festival. You can craft skins and currency. I’d still recommend crafting beakers and the occasional Feathercroak at this stage. Generally it’s best to opt for the cheapest items and save your valuable reductions for later or for sale in the AH. It will take 700xp for the next level. Lv. 3-5 is a bit of a drag, but it’ll be worth it.[/indent] [emoji=red vial size=1] [size=5]Lv.4[/size] [indent]At lv.4 you can craft a bunch of apparel and battle items. Keep at transmutation with your raw items. You can sell red goo and purple sludge if you want too as they always sell for decent prices. You’ll need 1,100xp to reach the next level. Don’t lose faith. If you find you have the resources try crafting the higher yielding items like Feathercroaks, otherwise just idly transmute in the background. Festivals are your best bet to gain xp at this stage, especially skins and currency which are usually cheap to craft and yield decent XP returns.[/indent] [emoji=red vial size=1] [size=5]Lv.5[/size] [indent]At lv.5 you’ll finally be in a good spot. You can get easy XP from the Eyewear items. They’re cheaper than Feathercroaks (in terms of items needed) and give 200xp each. They also have a decent sale value so you’ll make your money back while you craft. It’s 1,600xp to the next level so it should be a breeze. No need to worry about Caimans unless you want them for your own collection. They take a long time to make and are heavy on materials.[/indent] [quote][center][item=Alchemist Eyewear] [item=Orange Protective Eyewear][item=black Protective Eyewear][item=green Protective Eyewear][item=pink Protective Eyewear][item=white Protective Eyewear] [b]Alchemist Eyewear = 200XP/2h 50min[/b] [b]1200[/b][emoji=treasure size=1] [item=grey slime]x2[item=yellow goo]x4[item=broken bottle]x5 [b]Orange Protective Eyewear = 200XP/2h 50min[/b] [b]1200[/b][emoji=treasure size=1] [item=grey slime]x1[item=orange goo]x3[item=broken bottle]x5 [b]Black Protective Eyewear = 200XP/2h 50min[/b] [b]1200[/b][emoji=treasure size=1] [item=black slime]x1[item=red goo]x3[item=broken bottle]x5 [b]Green Protective Eyewear = 200XP/2h 50min[/b] [b]1200[/b][emoji=treasure size=1] [item=grey slime]x1[item=green goo]x5[item=broken bottle]x5 [b]Pink Protective Eyewear = 200XP/2h 50min[/b] [b]1200[/b][emoji=treasure size=1] [item=grey slime]x2[item=blue goo]x1[item=broken bottle]x5 [b]White Protective Eyewear = 200XP/2h 50min[/b] [b]1200[/b][emoji=treasure size=1] [item=white slime]x1[item=purple goo]x2[item=broken bottle]x5[/center][/quote] [emoji=red vial size=1] [size=5]Lv.6[/size] [indent]At lv.6 you’ll get a whopping 18 new recipes here. Plenty of choices and leveling up should get a bit easier because now you have Kelpies. Kelpies take a long time to make but are GREAT if you want to craft and then leave for a day because they give 900xp each. You will need to transmute familiars to make them as you need copper and silver muck. Or you could buy supplies from the AH. It’s up to you. You’ll need 2,200xp to level up.[/indent] [quote][center][item=Kelpie] [item=swamphaunt kelpie] [b]Kelpie = 900XP/8h 20min[/b] [b]2000[/b][emoji=treasure size=1] [item=silver muck]x1[item=copper muck]x1[item=orange goo]x2 [b]Swamphaunt Kelpie = 900XP/8h 20min[/b] [b]2000[/b][emoji=treasure size=1] [item=silver muck]x1[item=copper muck]x1[item=green ooze]x3[/center][/quote] [emoji=red vial size=1] [size=5]Lv.7[/size] [indent]At lv.7 you get 9 new recipes. Things start becoming more expensive here. If you want to make good cash money then you should ignore everything and focus on making the 2 skinks because those are some hard to make rare reptiles. But boy do they sell well, usually ranging from 200-500kt and 200-400g in the AH depending on the time of year. If you want to keep leveling however you can try making Marsh Frog Companions or continue to make Kelpies. You need 2,200xp to level up.[/indent] [quote][center][item=Marsh Frog Companion] [b]Marsh Frog Companion = 1200XP/10h[/b] [b]3100[/b][emoji=treasure size=1] [item=grey slime]x1[item=silver muck]x1[item=orange sludge]x2[item=green sludge]x3[item=redwood kindling]x5[/center][/quote] [emoji=red vial size=1] [size=5]Lv.8[/size] [indent]At lv.8 you get 10 more recipes. Marsh Frog Companions are still the best source of xp at this level, as with kelpies and any previous items mentioned. You’ll need 3,700xp to level up.[/indent] [emoji=red vial size=1] [size=5]Lv.9[/size] [indent]At lv. 9 you ironically get 9 new recipes. None of which are super helpful for maxing out your xp. In other words, keep pumping out those frogs. You’ll need 4,600xp to level up.[/indent] [emoji=red vial size=1] [size=5]Lv.10[/size] [indent]At lv.10 you’ll be in a perfect position. You new whipper snappers have it easy, back in my day we had to rely on luck and hope we got the right materials, but now you can just straight up craft them. You get 44 new recipes to mess with in this level so have fun. Oh and don’t forget to keep cranking out those frogs. You need 5,600 xp to level up, but it should be a bit easier now.[/indent] [emoji=red vial size=1] [size=5]Lv.11[/size] [indent]At lv.11 you get 12 new recipes. You can try messing around here. Some people prefer the frogs while others prefer Iron/Rusty Golems. It boils down to what resources you have the most of and/or can obtain the easiest. Both have a similar time/exp yield but it’s worth testing out to see what you prefer. You’ll need 6,700xp to level up.[/indent] [quote][center][item=Iron Golem] [item=Rusty Golem] [b]Iron Golem = 600XP/5h 30min[/b] [b]5000[/b][emoji=treasure size=1] [item=copper muck]x1[item=silver muck]x1[item=red ooze]x2[item=pickaxe]x3[item=glass beaker]x1 [b]Rusty Golem = 600XP/5h 30min[/b] [b]5000[/b][emoji=treasure size=1] [item=copper muck]x1[item=gold muck]x1[item=red sludge]x2[item=rusty pickaxe]x3[item=glass beaker]x1[/center][/quote] [emoji=red vial size=1] [size=5]Lv.12[/size] [indent]At lv.12 you get 13 new recipes. Reinforced glass beakers can be a good source of xp and income if you want to go incrementally at this level. They usually sell around 20k each and you make 2 at a time so that’s 40k each time. You may have noticed all the new frog friends you can make by now but guess what? You can make a toad friend too! Toad companions are one of the cheaper ones to make and they give the best amount of xp over time. Bye bye Marsh Frog friends and hello toad boys. You’ll need 7,900xp to level up.[/indent] [quote][center][item=Reinforced Glass Beaker] [b]Reinforced Glass Beaker = 220XP/1h 20min[/b] [b]250[/b][emoji=treasure size=1] [item=orange goo]x2[item=red goo]x2[item=broken bottle]x4 ----- [item=Toad Companion] [b]Toad Companion = 1450XP/10h[/b] [b]3200[/b][emoji=treasure size=1] [item=copper muck]x2[item=orange goo]x3[item=green ooze]x3[item=heartred croaker leg]x5[/center][/quote] [emoji=red vial size=1] [size=5]Lv.13[/size] [indent]At lv.13 you get 8 new recipes. Serpentas can now be crafted and they’re fairly good if you can’t afford toads. An army of toads sounds cooler though, but hey, don’t let me swing you. Pick whatever works for you (it’s the toads). Fine Alchemical Reduction can also be crafted now and it’s a fantastic source of money. Often selling at a very high price depending on the AH sales at the time. You’ll need 9,200xp to level up.[/indent] [quote][center][item=fine alchemical reduction] [b]Fine Alchemical Reduction = 300XP/2h[/b] [b]250[/b][emoji=treasure size=1] [item=yellow goo]x2[item=purple sludge]x2[item=reinforced glass beaker]x1 ----- [item=Acid-Tongue Serpenta] [item=Marbled Serpenta] [b]Acid-Tongue Serpenta = 850XP/6h 50min[/b] [b]4000[/b][emoji=treasure size=1] [item=copper muck]x2[item=orange ooze]x3[item=yellow goo]x3[item=green sludge]x3 [b]Marbled Serpenta = 8500XP/6h 50min[/b] [b]4000[/b][emoji=treasure size=1] [item=gold muck]x1[item=orange sludge]x3[item=yellow sludge]x3[item=green sludge]x3[/center][/quote] [emoji=red vial size=1] [size=5]Lv.14[/size] [indent]At lv.14 you’ll unlock 10 more recipes. They also introduce snakes here in place of toads. But don’t be fooled. Your toad army is superior. Keep em’ coming. There’s plenty of new apparel and other recipes to explore by now so don’t forget to check in and see if there’s other things you want to craft as well. Don’t feel tied to this guide all the time, you’re allowed to have fun and make your own things. When you’re ready, you’ll need 10,600xp to level up.[/indent] [emoji=red vial size=1] [size=5]Lv.15[/size] [indent]At lv.15 you’ll unlock 13 new recipes. One more snake… one more traitor. Your toad army is about to be realized though. This is probably the last level you will need them so make sure to thank them for their services when you make it. You’ll need 12,100xp to level up.[/indent] [emoji=red vial size=1] [size=5]Lv.16[/size] [indent]At lv.16 my guide is just about done as this is the major ticket item. From here on you should be fine. You’ll unlock 7 new recipes here (not counting event recipes). In order to level up further I highly recommend waiting until elemental festivals from here on. During festivals you can craft Prismatic Tokens for a massive 6,900xp return. They take 4 days to craft so make sure you start crafting them directly on the first day of a festival so you can make 2. This should carry you through to the final levels. If you want to go faster I’ll make a list of items to craft with their corresponding level and xp yield below. This is also the best level for making money. Imbued Sulfur is an excellent way to make money. It usually sells for 150-250kt and around 150-250g roughly. By now you can usually be self sufficient in Baldwin’s. Currently there are 27 levels to unlock but recipes only unlock up to lv 25.[/indent] [quote][center][item=imbued sulfur] [b]Imbued Sulfur = 715XP/5h 50min[/b] [b]1200[/b][emoji=treasure size=1] [item=black slime]x1[item=white slime]x1[item=green ooze]x3[item=blue goo]x1[item=Fine alchemical reduction]x1 ----- [item=prismatic token] [b]Prismatic Token = 6,900XP/96h[/b] [b]25000[/b][emoji=treasure size=1] [item=white slime]x1[item=black slime]x1[item=silver muck]x1[item=gold muck]x1[item=green ooze]x5[/quote] [center] [size=6][b]Is this the end?[/b][/size][/center] Not really. I've lead you to Lv.16 but the levels continue to 27. The last two recipes (at Lv.16) are my personal favourites. As mentioned there's only recipes up to 25 but there's sure to be more in the future. You can keep spamming the previous ones if you like the idea of being a frog/toad lord, or you could try some of the alternatives listed below. [quote][center][size=5][b]Alternate & Additional Items[/b][/size] These should all be relatively budget friendly. -----[emoji=red vial size=1] [size=5]Lv.13[/size] [item=Supercharged Alchemist Tools] [b]Supercharged Alchemist Tools = 800XP/6h 40min 3000[emoji=treasure size=1][/b] [item=grey slime]x1[item=green sludge]x3[item=green goo]x3[item=green ooze]x3 -----[emoji=red vial size=1] [size=5]Lv.17[/size] [item=glam nudibranch] [b]Glam Nudibranch = 1400XP/7h 30min 5700[emoji=treasure size=1][/b] [item=silver muck]x1[item=yellow ooze]x3[item=red ooze]x2[item=glass beaker]x1[item=deepsea cucumber]x5 -----[emoji=red vial size=1] [size=5]Lv.19[/size] [item=firefly cockatrice] [b]Firefly Cockatrice = 1850XP/5h 50min 5000[emoji=treasure size=1][/b] [item=silver muck]x1[item=copper muck]x1[item=green goo]x2[item=basilisk feather fan]x5 -----[item=sussex spaniel] [b]Sussex Spaniel = 1750XP/7h 30min 4000[emoji=treasure size=1][/b] [item=copper muck]x2[item=grey slime]x2[item=showy bells]x10[item=reinforced glass beaker]x1 -----[emoji=red vial size=1] [size=5]Lv.20[/size] [item=Aeruginous Tail Tatters] [b]Aeruginous Tail Tatters = 1800XP/7h 30min 3200[emoji=treasure size=1][/b] [item=grey slime]x2[item=yellow ooze]x1[item=orange sludge]x1[item=glass beaker]x1 -----[emoji=red vial size=1] [size=5]Lv.21[/size] [item=Glowing Mint Arm Bow] [b]Glowing Mint Arm Bow = 2000XP/5h 3000[emoji=treasure size=1][/b] [item=grey slime]x2[item=green goo]x5[item=yellow goo]x2[item=reinforced glass beaker]x1 -----[emoji=red vial size=1] [size=5]Lv.22[/size] [b]lmao haha nothing is cheap in lv 22, suffer[/b] -----[emoji=red vial size=1] [size=5]Lv.23[/size] [item=Rainbow Starsilk Shawl] [b]Rainbow Starsilk Shawl = 2200XP/5h 3100[emoji=treasure size=1][/b] [item=grey slime]x1[item=copper muck]x1[item=orange sludge]x3[item=green goo]x2[item=glass beaker]x1 -----[emoji=red vial size=1] [size=5]Lv.24[/size] [item=Silver Unicorn Horn] [b]Silver Unicorn Horn = 2400XP/4h 10min 3600[emoji=treasure size=1][/b] [item=silver muck]x1[item=yellow sludge]x2[item=green sludge]x5[item=unicorn dust]x10[item=glass beaker]x1 -----[emoji=red vial size=1] [size=5]Lv.25[/size] [item=Guinea Pig] [b]Guinea Pig = 2500XP/4h 6500[emoji=treasure size=1][/b] [item=black slime]x1[item=grey slime]x1[item=copper muck]x1[item=green sludge]x3[item=yellow ooze]x1[/center][/quote] Also remember this is not the be all and end all of options. You may find items to be cheapr than others based on your current resources and that's perfectly fine. This is just to give you a helping hand if you're low on items and funds. Hopefully you all can make use of this guide. There's probably plenty of other guides like this out there but I just wanted to share the method I used and still use to keep up with the level caps. I'm not super active so I'm glad I found a cheap method for my often poverty stricken lair. Happy crafting!
Hi everyone!

My name is Arty and this is my first ever FR guide. I've put together this guide to help people who are low on time, items and money to level up at Baldwin's.

Many people struggle to find a reason to persist with Baldwin’s when starting from level 1. There’s not many recipe’s and it can take many many hours just to get the right materials. Not to mention the higher up you get, the more expensive it is to craft things with a higher XP gain.

So what’s the point?

Well for starters Baldwin’s can be an incredibly easy resource to generate cash with. You can’t literally create treasure, but you can create valuable items that you can on sell to earn treasure or gems. You can just about run your entire lair off of Baldwin’s with barely any need to use the coliseum or other venues.

How long will it take?

This guide is not a fast tracked guide. This is made for people low on resources so depending on the individual it could take several months or more. If you want to fast track through Baldwin's and have the funds then I suggest @Totsugeki 's guide [here]

How does it work?

Baldwin’s has 2 functions; transmuting and crafting. Transmuting allows you to turn any food, material, apparel, familiar or other item into a random coloured transmutation. Some colours are rarer than others. For food, material and other reductions the order of rarity is (greenyelloworangeredpurpleblue) with blue being the rarest. For apparel the rarity order is (greywhiteblack). For Familiars the order is (coppersilvergold). The other option is crafting which allows you to use these transmutations along with other items to create rarer and more useful items which can be used or sold. You can even sell base reductions at pretty decent prices, especially reds and purples since those colours are used in a lot of recipes.

Transmutation Percentages & Outcomes
Any item you input into Baldwin's Brew has a random chance of producing any colour. The following chart shows all the colours and chances (rounded) of obtaining them. [Source]

Quote:
Food

Green Goo 42% Yellow Goo 21% Orange Goo 16% Red Goo 10% Purple Goo 8% Blue Goo 3%
Materials

Green Ooze 43% Yellow Ooze 23% Orange Ooze 14% Red Ooze 11% Purple Ooze 7% Blue Ooze 2%
Trinkets

Green Sludge 46% Yellow Sludge 20% Orange Sludge 14% Red Sludge 11% Purple Sludge 6% Blue Sludge 3%
Apparel

Grey Slime 69% nice White Slime 17% Black Slime 15%
Familiars

Copper Muck 48% Silver Muck 32% Gold Muck 20%

Leveling Up

How do I start?
To get going you will need a few random food, materials and other items. Familiars and Apparel can help but if you don’t have many to spare then don’t worry about them for now. Each day you check in to FR remember to transmute 1 or 2 items from any of those categories. It takes 30 minutes to transmute each item. Every time you do you will earn 15xp.

I’m not getting the transmutations that I need, how do I make sure I get the right one?

Unfortunately you can’t manipulate the transmute objects tab to force a needed colour… but you can make your own colours. If you make it to level 10 you can use the colours you already have to craft the colours you need. You will need to tough it out until then if you’re not quite lv.10 but I’ve made a guide to help you push through until you reach that point.

I don't have enough money to buy apparel or familiars, what do I do?

It happens sometimes, especially if you're new or don't spend much time each day on the site. There are a few ways to get familiars without spending money. Gathering each day provides a chance in all areas to find certain familiars. They're plentiful in the food gathering areas especially. Chests also have a chance to drop familiars and apparel. Apparel is very common in chests as a matter of fact. You can get chests from Digging/Scavenging as well as from Bonding with familiars. Bonding is the method I use mostly which gains a majority of my resources for Baldwin's. The last method is battling in the Coliseum. Familiars and apparel occasionally drop there, even more so during seasonal events like Sunparched prowl and Springswarm. Varying your activities raises your chance of gaining useful items so if you have the time for it, poke around the site for a bit and over time you'll slowly gain more and more resources.


Level Guide



Lv.1
You only have access to 6 recipes. In order to preserve your resources for later it’s best to just craft Glass Beakers which give 25xp. You only need 200xp to get to lv.2. Glass beakers can be sold usually around 9-10kt a piece in the AH so if you want to make money on the side they’re a good place to start.

Quote:
Glass Beaker

Glass Beaker (2) Recipe = 25XP/35min

Green Ooze x1 Green Sludge x1 Broken Bottle x4

Lv.2
At lv.2 you’ll get 10 new recipes to work with. Keep transmuting your resources along the way when you can. At lv.2 you can make Feathercroaks which tend to sell well and will give you 175xp which is fantastic since you only need 400xp for lv.3. You can use the beakers you made at lv.1 to make them and you will also need at least 1 copper muck which can be obtained by transmuting a familiar.

Quote:
Harlequin Feathercroak Sable Feathercroak

Harlequin Feathercroak = 175XP/2h

1000

Copper Muck x1 Green Goo x3 Orange Sludge x1 Glass Beaker x1

Sable Feathercroak = 175XP/2h

1000

Copper Muck x1 Yellow Ooze x2 Red Goo x1 Glass Beaker x1

Lv.3
At lv.3 you’ll get 13 new recipes. You’ll also now have access to almost all event crafting during each festival. You can craft skins and currency. I’d still recommend crafting beakers and the occasional Feathercroak at this stage. Generally it’s best to opt for the cheapest items and save your valuable reductions for later or for sale in the AH. It will take 700xp for the next level. Lv. 3-5 is a bit of a drag, but it’ll be worth it.

Lv.4
At lv.4 you can craft a bunch of apparel and battle items. Keep at transmutation with your raw items. You can sell red goo and purple sludge if you want too as they always sell for decent prices. You’ll need 1,100xp to reach the next level. Don’t lose faith. If you find you have the resources try crafting the higher yielding items like Feathercroaks, otherwise just idly transmute in the background. Festivals are your best bet to gain xp at this stage, especially skins and currency which are usually cheap to craft and yield decent XP returns.

Lv.5
At lv.5 you’ll finally be in a good spot. You can get easy XP from the Eyewear items. They’re cheaper than Feathercroaks (in terms of items needed) and give 200xp each. They also have a decent sale value so you’ll make your money back while you craft. It’s 1,600xp to the next level so it should be a breeze. No need to worry about Caimans unless you want them for your own collection. They take a long time to make and are heavy on materials.

Quote:
Alchemist Eyewear Orange Protective Eyewear Black Protective Eyewear Green Protective Eyewear Pink Protective Eyewear White Protective Eyewear

Alchemist Eyewear = 200XP/2h 50min

1200

Grey Slime x2 Yellow Goo x4 Broken Bottle x5

Orange Protective Eyewear = 200XP/2h 50min

1200

Grey Slime x1 Orange Goo x3 Broken Bottle x5

Black Protective Eyewear = 200XP/2h 50min

1200

Black Slime x1 Red Goo x3 Broken Bottle x5

Green Protective Eyewear = 200XP/2h 50min

1200

Grey Slime x1 Green Goo x5 Broken Bottle x5

Pink Protective Eyewear = 200XP/2h 50min

1200

Grey Slime x2 Blue Goo x1 Broken Bottle x5

White Protective Eyewear = 200XP/2h 50min

1200

White Slime x1 Purple Goo x2 Broken Bottle x5

Lv.6
At lv.6 you’ll get a whopping 18 new recipes here. Plenty of choices and leveling up should get a bit easier because now you have Kelpies. Kelpies take a long time to make but are GREAT if you want to craft and then leave for a day because they give 900xp each. You will need to transmute familiars to make them as you need copper and silver muck. Or you could buy supplies from the AH. It’s up to you. You’ll need 2,200xp to level up.

Quote:
Kelpie Swamphaunt Kelpie

Kelpie = 900XP/8h 20min

2000

Silver Muck x1 Copper Muck x1 Orange Goo x2

Swamphaunt Kelpie = 900XP/8h 20min

2000

Silver Muck x1 Copper Muck x1 Green Ooze x3

Lv.7
At lv.7 you get 9 new recipes. Things start becoming more expensive here. If you want to make good cash money then you should ignore everything and focus on making the 2 skinks because those are some hard to make rare reptiles. But boy do they sell well, usually ranging from 200-500kt and 200-400g in the AH depending on the time of year. If you want to keep leveling however you can try making Marsh Frog Companions or continue to make Kelpies. You need 2,200xp to level up.

Quote:
Marsh Frog Companion

Marsh Frog Companion = 1200XP/10h

3100

Grey Slime x1 Silver Muck x1 Orange Sludge x2 Green Sludge x3 Redwood Kindling x5

Lv.8
At lv.8 you get 10 more recipes. Marsh Frog Companions are still the best source of xp at this level, as with kelpies and any previous items mentioned. You’ll need 3,700xp to level up.


Lv.9
At lv. 9 you ironically get 9 new recipes. None of which are super helpful for maxing out your xp. In other words, keep pumping out those frogs. You’ll need 4,600xp to level up.

Lv.10
At lv.10 you’ll be in a perfect position. You new whipper snappers have it easy, back in my day we had to rely on luck and hope we got the right materials, but now you can just straight up craft them. You get 44 new recipes to mess with in this level so have fun. Oh and don’t forget to keep cranking out those frogs. You need 5,600 xp to level up, but it should be a bit easier now.

Lv.11
At lv.11 you get 12 new recipes. You can try messing around here. Some people prefer the frogs while others prefer Iron/Rusty Golems. It boils down to what resources you have the most of and/or can obtain the easiest. Both have a similar time/exp yield but it’s worth testing out to see what you prefer. You’ll need 6,700xp to level up.

Quote:
Iron Golem Rusty Golem

Iron Golem = 600XP/5h 30min

5000

Copper Muck x1 Silver Muck x1 Red Ooze x2 Pickaxe x3 Glass Beaker x1

Rusty Golem = 600XP/5h 30min

5000

Copper Muck x1 Gold Muck x1 Red Sludge x2 Rusty Pickaxe x3 Glass Beaker x1

Lv.12
At lv.12 you get 13 new recipes. Reinforced glass beakers can be a good source of xp and income if you want to go incrementally at this level. They usually sell around 20k each and you make 2 at a time so that’s 40k each time. You may have noticed all the new frog friends you can make by now but guess what? You can make a toad friend too! Toad companions are one of the cheaper ones to make and they give the best amount of xp over time. Bye bye Marsh Frog friends and hello toad boys. You’ll need 7,900xp to level up.


Quote:
Reinforced Glass Beaker

Reinforced Glass Beaker = 220XP/1h 20min

250

Orange Goo x2 Red Goo x2 Broken Bottle x4

Toad Companion

Toad Companion = 1450XP/10h

3200

Copper Muck x2 Orange Goo x3 Green Ooze x3 Heartred Croaker Leg x5


Lv.13
At lv.13 you get 8 new recipes. Serpentas can now be crafted and they’re fairly good if you can’t afford toads. An army of toads sounds cooler though, but hey, don’t let me swing you. Pick whatever works for you (it’s the toads). Fine Alchemical Reduction can also be crafted now and it’s a fantastic source of money. Often selling at a very high price depending on the AH sales at the time. You’ll need 9,200xp to level up.

Quote:
Fine Alchemical Reduction

Fine Alchemical Reduction = 300XP/2h

250

Yellow Goo x2 Purple Sludge x2 Reinforced Glass Beaker x1

Acid-Tongue Serpenta Marbled Serpenta

Acid-Tongue Serpenta = 850XP/6h 50min

4000

Copper Muck x2 Orange Ooze x3 Yellow Goo x3 Green Sludge x3

Marbled Serpenta = 8500XP/6h 50min

4000

Gold Muck x1 Orange Sludge x3 Yellow Sludge x3 Green Sludge x3


Lv.14
At lv.14 you’ll unlock 10 more recipes. They also introduce snakes here in place of toads. But don’t be fooled. Your toad army is superior. Keep em’ coming. There’s plenty of new apparel and other recipes to explore by now so don’t forget to check in and see if there’s other things you want to craft as well. Don’t feel tied to this guide all the time, you’re allowed to have fun and make your own things. When you’re ready, you’ll need 10,600xp to level up.

Lv.15
At lv.15 you’ll unlock 13 new recipes. One more snake… one more traitor. Your toad army is about to be realized though. This is probably the last level you will need them so make sure to thank them for their services when you make it. You’ll need 12,100xp to level up.

Lv.16
At lv.16 my guide is just about done as this is the major ticket item. From here on you should be fine. You’ll unlock 7 new recipes here (not counting event recipes). In order to level up further I highly recommend waiting until elemental festivals from here on. During festivals you can craft Prismatic Tokens for a massive 6,900xp return. They take 4 days to craft so make sure you start crafting them directly on the first day of a festival so you can make 2. This should carry you through to the final levels. If you want to go faster I’ll make a list of items to craft with their corresponding level and xp yield below. This is also the best level for making money. Imbued Sulfur is an excellent way to make money. It usually sells for 150-250kt and around 150-250g roughly. By now you can usually be self sufficient in Baldwin’s. Currently there are 27 levels to unlock but recipes only unlock up to lv 25.

Quote:
Imbued Sulfur

Imbued Sulfur = 715XP/5h 50min

1200

Black Slime x1 White Slime x1 Green Ooze x3 Blue Goo x1 Fine Alchemical Reduction x1

Prismatic Token

Prismatic Token = 6,900XP/96h

25000

White Slime x1 Black Slime x1 Silver Muck x1 Gold Muck x1 Green Ooze x5
Is this the end?
Not really. I've lead you to Lv.16 but the levels continue to 27. The last two recipes (at Lv.16) are my personal favourites. As mentioned there's only recipes up to 25 but there's sure to be more in the future. You can keep spamming the previous ones if you like the idea of being a frog/toad lord, or you could try some of the alternatives listed below.

Quote:
Alternate & Additional Items
These should all be relatively budget friendly.

Lv.13
Supercharged Alchemist Tools

Supercharged Alchemist Tools = 800XP/6h 40min

3000


Grey Slime x1 Green Sludge x3 Green Goo x3 Green Ooze x3
Lv.17
Glam Nudibranch

Glam Nudibranch = 1400XP/7h 30min

5700


Silver Muck x1 Yellow Ooze x3 Red Ooze x2 Glass Beaker x1 Deepsea Cucumber x5
Lv.19

Firefly Cockatrice

Firefly Cockatrice = 1850XP/5h 50min

5000


Silver Muck x1 Copper Muck x1 Green Goo x2 Basilisk Feather Fan x5
Sussex Spaniel

Sussex Spaniel = 1750XP/7h 30min

4000


Copper Muck x2 Grey Slime x2 Showy Bells x10 Reinforced Glass Beaker x1
Lv.20

Aeruginous Tail Tatters

Aeruginous Tail Tatters = 1800XP/7h 30min

3200


Grey Slime x2 Yellow Ooze x1 Orange Sludge x1 Glass Beaker x1
Lv.21

Glowing Mint Arm Bow

Glowing Mint Arm Bow = 2000XP/5h

3000


Grey Slime x2 Green Goo x5 Yellow Goo x2 Reinforced Glass Beaker x1

Lv.22

lmao haha nothing is cheap in lv 22, suffer

Lv.23

Rainbow Starsilk Shawl

Rainbow Starsilk Shawl = 2200XP/5h

3100


Grey Slime x1 Copper Muck x1 Orange Sludge x3 Green Goo x2 Glass Beaker x1
Lv.24

Silver Unicorn Horn

Silver Unicorn Horn = 2400XP/4h 10min

3600


Silver Muck x1 Yellow Sludge x2 Green Sludge x5 Unicorn Dust x10 Glass Beaker x1

Lv.25

Guinea Pig

Guinea Pig = 2500XP/4h

6500


Black Slime x1 Grey Slime x1 Copper Muck x1 Green Sludge x3 Yellow Ooze x1


Also remember this is not the be all and end all of options. You may find items to be cheapr than others based on your current resources and that's perfectly fine. This is just to give you a helping hand if you're low on items and funds.

Hopefully you all can make use of this guide. There's probably plenty of other guides like this out there but I just wanted to share the method I used and still use to keep up with the level caps. I'm not super active so I'm glad I found a cheap method for my often poverty stricken lair.

Happy crafting!
@Arcticfox98

This is an excellent guide for those who thought my guide was a bit daunting due to items listed being more or less very expensive to make and time consuming (looks at poi/tox). My guide focuses on the highest xp items per level threshold while your's that but with cost efficiency in mind, good job!




there are some few errors like the unicorn horn requiring 10 beakers instead of 1,
@Arcticfox98

This is an excellent guide for those who thought my guide was a bit daunting due to items listed being more or less very expensive to make and time consuming (looks at poi/tox). My guide focuses on the highest xp items per level threshold while your's that but with cost efficiency in mind, good job!




there are some few errors like the unicorn horn requiring 10 beakers instead of 1,
l5KIkf4.png
@Totsugeki

Thank you! I really liked your guide so I wanted to be able to direct people there if need be. Now everyone has choices for guides to look at too.

Thank you also for pointing that error out, I completely missed it. It's fixed now.
@Totsugeki

Thank you! I really liked your guide so I wanted to be able to direct people there if need be. Now everyone has choices for guides to look at too.

Thank you also for pointing that error out, I completely missed it. It's fixed now.
@Arcticfox98

You can also use the Game database for the transmutation percentages:
@Arcticfox98

You can also use the Game database for the transmutation percentages:
@maki oh wow that's excellent, I didn't even realize there was a feature for that.

I'll keep the average percentiles there but when I'm next free I'll put that in there too. Thanks for that!
@maki oh wow that's excellent, I didn't even realize there was a feature for that.

I'll keep the average percentiles there but when I'm next free I'll put that in there too. Thanks for that!
@Arcticfox98 thank you for a great guide! I'm not new on FR and not low on mats, but I'm stingy :) and I do find your guide very useful and thought-out. Thank you again! [emoji=coatl happy size=1]
@Arcticfox98 thank you for a great guide!
I'm not new on FR and not low on mats, but I'm stingy :) and I do find your guide very useful and thought-out. Thank you again!
This is great, honestly. I've returned to it for guidance for the past 5 alchemy levels (6, 7, 8, 9, and now currently 10). Thank you! @ArcticFox98
This is great, honestly. I've returned to it for guidance for the past 5 alchemy levels (6, 7, 8, 9, and now currently 10). Thank you! @ArcticFox98
they/them pronouns - nonbinary / Remember to stay hydrated! /Site time +3 hours

Back after a 6-7 month hiatus! Happy Pride Month! (6/10/2021)
@Banere
@Banere
What flight is baldwin?
What flight is baldwin?
@dingo2
according to the Flight Rising Wiki, he's Earth element
@dingo2
according to the Flight Rising Wiki, he's Earth element
Imagining dragons...

Lucky - HxcMlGn.png - JrEJc4j.png
fanfiction writer and chronic daydreamer - uPNWHgD.png

EHXIkb0.png
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