For anyone who can't read the question mark text: Highlight the blank lines under it, I've added transparent text without the interference. :)
Ruleset:
-The game is to keep [GWENNO] alive until he reaches level 25. All other dragons are expendable.
-If there is only [GWENNO] and another dragon left, the game is in sudden death; [GWENNO] cannot be bred during any time of the game.
-If [GWENNO] is the last dragon standing, the game is over. Regardless of his level, he is only as strong as his guard.
ADDITION:
-For all dragons to escape alive at the end of the game, they must be level 25 or they will be left behind.
-[DEATH STREAK] Any death in the coli will be ignored. A battle item pull will result in all dragons in the challenge [MINUS [GWENNO]] having a d6 rolled for each of them; any dragon rolling a one will be exalted.
-An apparel pull will result in the breeding of two dragons. For each hatchling, a coin will be flipped; heads meaning the hatchling survives, tails meaning the hatchling was taken by the dark.
ADDITION:
-If no pairing is able to breed the result will act the same as a familiar pull; the new dragon must be a hatchling less than a day old.
-A food pull will result in a required number of battles seen to completion dependent on the type.
Disconnecting: NOT ALLOWED
Refreshing: NOT ALLOWED
-A familiar pull will result in the cheapest dragon in the auction house of a specific breed being brought into the party; a random number randomizer will dictate what breed the dragon is.
1. Fae
2. Guardian
3. Mirror
4. Pearlcatcher
5. Ridgeback
6. Tundra
7. Spiral
8. Imperial
9. Snapper
10. Wildclaw
11. Nocturne
12. Coatl
13. Skydancer
14. Bogsneak
15. Obelisk
-A trinket pull will result in either an old memory being recovered or a moment becoming a new memory.A coin flip will determine the outcome, heads meaning something remembered, tails meaning something new. Memory type will be decided by [PLAYER] effective day 88.
-A material pull will result in one apparel item being granted to a member of the party; using a number randomizer a dragon will be picked and [PLAYER] will choose an apparel item already owned. If all apparel slots are filled, a skin/UMA will be chosen. If the skin slot is used, a new dragon will be selected.
-An egg being found during the game acts the same as a familiar pull.
-From level 4 onward, each level up will result in a piece of apparel being added [11/20/21].
ADDITION:
Milestones are now in play. Whenever [PLAYER] decides enough time has passed or enough progress is made a Milestone will be reached, upon which a REWARD of lore will be shared.
[WARNING]: This game may end unsatisfactorily. Answers may not be found. Loved ones may die in vain. THE RULES MAY CHANGE.
Inspirations & Sources:
Wyrmwounded!: A casual Pinkerlocke
Pinkerton's Plundered Nuzzlocke
Serpy+Natron's Bio Buttons
Drytil's Art Resource
Ruleset:
-The game is to keep [GWENNO] alive until he reaches level 25. All other dragons are expendable.
-If there is only [GWENNO] and another dragon left, the game is in sudden death; [GWENNO] cannot be bred during any time of the game.
-If [GWENNO] is the last dragon standing, the game is over. Regardless of his level, he is only as strong as his guard.
ADDITION:
-For all dragons to escape alive at the end of the game, they must be level 25 or they will be left behind.
-[DEATH STREAK] Any death in the coli will be ignored. A battle item pull will result in all dragons in the challenge [MINUS [GWENNO]] having a d6 rolled for each of them; any dragon rolling a one will be exalted.
- In the unlikely event that all dragons roll a one, a coin will be flipped. Heads, the first adult dragon listed in the auction house will be brought into the party, saving [GWENNO]; tails, the game is over.
-An apparel pull will result in the breeding of two dragons. For each hatchling, a coin will be flipped; heads meaning the hatchling survives, tails meaning the hatchling was taken by the dark.
ADDITION:
-If no pairing is able to breed the result will act the same as a familiar pull; the new dragon must be a hatchling less than a day old.
-A food pull will result in a required number of battles seen to completion dependent on the type.
- Plants will incur 10-20 matches
- Insects will incur 20-30 matches
- Seafood will incur 30-40 matches
- Meat will incur 40-50 matches
Disconnecting: NOT ALLOWED
Refreshing: NOT ALLOWED
-A familiar pull will result in the cheapest dragon in the auction house of a specific breed being brought into the party; a random number randomizer will dictate what breed the dragon is.
1. Fae
2. Guardian
3. Mirror
4. Pearlcatcher
5. Ridgeback
6. Tundra
7. Spiral
8. Imperial
9. Snapper
10. Wildclaw
11. Nocturne
12. Coatl
13. Skydancer
14. Bogsneak
15. Obelisk
-A trinket pull will result in either an old memory being recovered or a moment becoming a new memory.
-A material pull will result in one apparel item being granted to a member of the party; using a number randomizer a dragon will be picked and [PLAYER] will choose an apparel item already owned. If all apparel slots are filled, a skin/UMA will be chosen. If the skin slot is used, a new dragon will be selected.
-An egg being found during the game acts the same as a familiar pull.
-From level 4 onward, each level up will result in a piece of apparel being added [11/20/21].
ADDITION:
Milestones are now in play. Whenever [PLAYER] decides enough time has passed or enough progress is made a Milestone will be reached, upon which a REWARD of lore will be shared.
[WARNING]: This game may end unsatisfactorily. Answers may not be found. Loved ones may die in vain. THE RULES MAY CHANGE.
Inspirations & Sources:
Wyrmwounded!: A casual Pinkerlocke
Pinkerton's Plundered Nuzzlocke
Serpy+Natron's Bio Buttons
Drytil's Art Resource
[You can comment on this thread if you'd like to! It can be about your favorite character, anything suspicious you've noticed, despair over an event, anything you want to put out there! If I have something to say I'll respond, brackets mean it's time for OOC chatter!]
[For lore purposes, I am [PLAYER], I am not the someone somewhere and I am not [THE DARK]]
[For lore purposes, I am [PLAYER], I am not the someone somewhere and I am not [THE DARK]]
The rantings of an upjumped zealot make for tedious listening. His ilk serves no role in what is to come. Only my death will staunch the flood of destruction... A task still far beyond your means. If you would face me, seek me out and I shall allow it.
But heed the zealot's lesson well...
When the weak court death, they find it.
Profile Dragon | Wishlist
But heed the zealot's lesson well...
When the weak court death, they find it.
Profile Dragon | Wishlist