Oh Boy
It'll just be a typical game of mafia with a few extra roles. Nothing super out of the ordinary.
To enter you have to post an image of the dragon that you'll be playing, scryed or not, their name, and a bit about them. Don't go too crazy on the description. just a bit about what they spend their time doing and how they got to the setting. Speaking of which
The setting is a small settlement. It's known as Kul'tesh. It's basically a trailer park, but for dragons. The settlement is under the roots of a ginormous tree. Dragons set up camp amongst the thick roots. After all the dragons settle in for the night a huge storm breaks out forcing the dragons inside to stay until the storm subsides.
However, a murderer has found their way into the settlement and the dragons hold a vote on who to cast out into the storm.
There are two teams. The Killer team is made up of the one or two killers in the game. They win if all other passerby are dead. The second team is the Passerby team; it's made up of every other role. The Passerby win if all the Killers are dead.
Roles
Passerby: Passerby vote to try and cast out the murderer.
Killer: The Killer(s) can chose one other dragon to kill each night. If there are more than one killer they can talk to each other during the night (in dms). If they both decide to kill someone, there is no way that they can be stopped by any other night action.
Healer: They can chose to protect one Dragon every night.
Warrior: They can resist an attack once. After that they can chose to keep watch twice. If they're keeping watch they'll kill anybody that makes a night action against them, even passerby!
Scout: They can chose one person to see what there role is in the night. If it's a killer they are notified on the next day.
As far as a schedule goes, I'll give a half an hour notice to when the next phase will begin. Any death or action will be narrated by me. When the night phase begins all the dragons with night actions must message me with what they are going to do.
Good Luck!