"What is it?"
A dark spiral glared into the crystal ball, aided by a pale pearlcatcher and a runed wildclaw. The three peered into the mist, confused by what peered back at them.
It was a young Imperial, his scales glistening gold, orange, and purple. His eyes indicated Arcane descent, and from what Fate could guess, he was a rather small whelp.
"Hello?" he queried, looking straight at the three seers.
Only then, did it dawn on the spiral. This child... this child clearly was something else, not of normal dragons. He was a gifted creature, one who had untapped potential.
And so the hunt began.
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Ok, so with that intro out of the way, how about a Flight Rising based roleplay, where you can use dragons from your lairs and have them interact with others! Though you'll only get to use four dragons of your choice at a time, so if someone is felled, you can replace them.
Essentially, there's a little Imperial boy named Iota who's the McGuffin, and needs to be found before he's captured by the bbeg's of this roleplay, a band of dragons from varying flights who nearly got exalted, but escaped and sorta formed a cult known as 'Sornieths Bane'.
Oh! and here's some rules about this:
1. Like stated beforehand, don't have more than four dragons, as I don't want people to have armies of dragons at their disposal (unless it's a big fight or whatever, which will be clarified if more dragons are needed)
2. Please don't use cursing or anything inappropriate, since I don't really want to get this place shut down or anything. Like, you can use made-up draconic curses like 'Arcanists Hind' or whatever.
3. Sorry, but for now, I'm not letting people have SB (Sornieths Bane) characters atm since I'm literally just starting this.
4. No overpowered stuff, and try to stick to the lore of FR at least a little. Don't try and tell me you have a massive Fae who can shoot lasers out of his eyes.
5. No controlling others characters
6. You don't have to actually use dragons from your lair, you can use scrys or whatnot, just don't try and overstep bounds and create a new species (unless it's a swiftwing because GOSH DIDDLY I LOVE SWIFTWINGS and here's a link to the fan wiki so people can get a general idea of a swiftwing and what they should do for it)
7. Yes, magic is alive in this roleplay, but used rather sparingly. Dragons can manipulate stuff of their flight, such as a Light dragon being able to let loose a bright light, or a plague dragon
I'll prolly make more rules in the future, but for now here's a light load.
Anyways, here's the character sheet!:
Name:
Flight:
Gender:
Species:
Appearance (picture of scry/den, drawing, or description):
Personality:
Abilities (standard stuff for flight, along with little quirks such as strength or photographic memory):
Age (Whelp/Hatchling or Dragon):
go nuts, people!
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And here is my characters for this (unlike the NPCS, they are actually active in the story most of the time)
Name: Yin
Flight: Light, resides in Lightning
Gender: Female
Species: Spiral
Appearance (picture of scry/den, drawing, or description):
Personality: Yin is a rather negative nancy, and doesn't appreciate life much. She does have a sense of humor, though, and often calls herself the embodiment of darkness for fun
Abilities (standard stuff for flight, along with little quirks such as strength or photographic memory): Yin is skillful with a brush, and uses this to paint the scales of her peers. She can also blend into darkness with the color of her scales.
Age (Whelp/Hatchling or Dragon): Whelp
Name: Yang
Flight: Ice, lives in Lightning
Gender: Male
Species: Wildclaw
Appearance (picture of scry/den, drawing, or description):
Personality: Yang is very bouncy and full of energy, often called the embodiment of light by his best friend Yin
Abilities (standard stuff for flight, along with little quirks such as strength or photographic memory): Yang has a large amount of stamina, though is usually put to waste by his hours-long rambling.
Age (Whelp/Hatchling or Dragon): Whelp
Name: Ran
Flight: Arcane, lives in Lightning
Gender: Female
Species: Snapper
Appearance (picture of scry/den, drawing, or description):
Personality: Ran is a rather joyful creature, and often takes notes from others to improve herself.
Abilities (standard stuff for flight, along with little quirks such as strength or photographic memory): Ran has minor telekinesis (will grow as she ages), allowing her to pick up small things such as quills to write her notes (since her feet are too stubby)
Age (Whelp/Hatchling or Dragon): Whelp
Name: Tempest
Flight: Arcane, lives in Water
Gender: Male
Species: Ridgeback
Appearance (picture of scry/den, drawing, or description):
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Personality:
Abilities (standard stuff for flight, along with little quirks such as strength or photographic memory): Tempest has no actual Arcane power, but is skilled with his lute, often making him an attraction for his incredible accuracy.
Age (Whelp/Hatchling or Dragon): Dragon
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Some NPCS for this:
Name: Tamashi
Flight: Ice, lives in Lightning
Gender: Male
Species: Wildclaw
Appearance (picture of scry/den, drawing, or description):
Personality: Mysterious, Quiet, and Thoughtful
Abilities (standard stuff for flight, along with little quirks such as strength or photographic memory): Tamashi can slightly manipulate ice, but is able to use Telepathy due to faint Arcane descent. Can talk to ravens
Age (Whelp/Hatchling or Dragon): Dragon
Name: Haullika
Flight: Arcane, lives in Lightning
Gender: Female
Species: Spiral
Appearance (picture of scry/den, drawing, or description):
Personality: Appears to be wistful and mystic, but is actually a huge goof who adores her mate.
Abilities (standard stuff for flight, along with little quirks such as strength or photographic memory): Being one of the three seers, she can peer into the crystal ball within the ThunderStroke Caverns. She also supposedly has the ability to bless eggs in the clan and hopefully give powers to the Whelps inside, though this has possibly worked only once.
Age (Whelp/Hatchling or Dragon): Dragon
Name: Soria
Flight:Ice, resides in Lightning
Gender: Female
Species: Wildclaw
Appearance (picture of scry/den, drawing, or description):
Personality: Calm, collected, and precise
Abilities (standard stuff for flight, along with little quirks such as strength or photographic memory): Soria, being one of the three Seers, can peer into the crystal ball in the ThunderStroke Caverns, but also is able to appear in dragons' dreams due to Arcane descent.
Age (Whelp/Hatchling or Dragon): Dragon
Name: Fate
Flight: Water, lives in Lightning
Gender: Female
Species: Pearlcatcher
Appearance (picture of scry/den, drawing, or description):
Personality: Fate is a jumpy, often frightened dragon
Abilities (standard stuff for flight, along with little quirks such as strength or photographic memory): Fate can peer into the ThunderStroke Caverns' Crystal ball, and can manipulate her tarot cards.
Age (Whelp/Hatchling or Dragon): Dragon
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List of people who have joined and their characters:
Smudge: Yang, Yin, Ran, Tempest
Izzooka: Brave, Sable, and Embrace
Kingman: Temple
ZyXeno: Bars, Merlin and Snow
ClawedCombine: Tiger, Shark
Orielion: Shockwave, Hephaetesus
Actinidia: Vriske, Eislelryb
FeatherSteel: Galaxy
Niquill: Nym , Astria
Strudle: Eunji
Arulbasia: Juniper
dragonstarbark: Arkania, Starwind
Azuzoru: Bluebell, Gladius
MANGO123: Zuro
Base of the story: This will take place throughout Sornieth, where many dragons (all our chars lol) will awaken from a vivid dream of an Imperial giving instructions to rescue him, telling whomever he speaks to that they need to meet 'a mirror by the name of Geiru in the southern Viridian Labyrinth, in a little tree-town called FenFell.'
After asking around, you will learn that FenFell is a trading town, and so forth the Hunt for this mysterious Imperial will begin. Friendships, rivalries, and possibly pairings will ensue.
They/He | My Dappervolk | Proud Father of three cats | In very specific fandoms that are sometimes niche