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TOPIC | Salus (OOC) [Open]
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[center][size=6][font=algerian]Salus[/font][/size] [font=centaur][i]In the most remote reaches of the Alaskan wilderness, there is a secret. Magical borders camouflage this place, hiding in plain sight. Inside the borders, it is warmer than the subzero temperatures around them. It doesn't snow unless they want it to snow, doesn't rain unless they want it to rain, and the temperature is usually a comfortable seventy degrees Fahrenheit (around 21 degrees celsius). It is around the size of a small town, and to some, that's what it looks like at first glance. But this place is by no means normal. Welcome to Portus, a haven for mythical beings.[/font][/i] [url=https://www1.flightrising.com/forums/rp/3056509/1#post_3056509]IC Thread[/url] ------- [size=5]Welcome![/size] This is primarily a fantasy roleplay. That means yes, there is magic. That being said, onto the rules.[/center] [b]RULES[/b] - NO GODMODDING - No, and I do mean no, Mary/Gary Sues. I mean it, people. - No overpowered characters. I shouldn't have to say this, but I do.* - No creatures from video games. - Hate the character, not the player. - Please, at least try to limit the cursing. By this, I mean limit it to one to two curses per post if you really have to do it. - Grammar is important people. - At least three sentences per post. - No FR dragons - Please include a bit of backstory as to how they got to Portus unless they were born there. - Characters must be at least ten. - NO VAMPIRES - No mermaids, or other species that must live underwater. - All characters must have two forms; a human form and their species form, unless you're playing a species like centaurs, or satyrs. - In other, put a theme song to prove you read the rules. [right]*No genies/dijins. They are overpowered. If you want to play a phoenix, please PM me before you make a character to ask permission. Wanna play a half-phoenix? Go right ahead. Just know that those don't have resurrection abilities.[/right] ------ Character Sheet: [code]@SkyofStars [b]Name:[/b] [b]Age:[/b] [b]Species:[/b] [b]Alignment[/b] [b]Magical Abilities:[/b] (optional) [b]Appearance:[/b] (please include the appearances of both forms) [b]Personality:[/b] [b]Backstory:[/b] [b]Ideals:[/b] [b]Bonds:[/b] [b]Flaws:[/b] [b]Other:[/b][/code] If you have any questions about the character sheet, don't be afraid to ask.
Salus

In the most remote reaches of the Alaskan wilderness, there is a secret. Magical borders camouflage this place, hiding in plain sight. Inside the borders, it is warmer than the subzero temperatures around them. It doesn't snow unless they want it to snow, doesn't rain unless they want it to rain, and the temperature is usually a comfortable seventy degrees Fahrenheit (around 21 degrees celsius). It is around the size of a small town, and to some, that's what it looks like at first glance. But this place is by no means normal.

Welcome to Portus, a haven for mythical beings.


IC Thread



Welcome!

This is primarily a fantasy roleplay. That means yes, there is magic. That being said, onto the rules.

RULES

- NO GODMODDING
- No, and I do mean no, Mary/Gary Sues. I mean it, people.
- No overpowered characters. I shouldn't have to say this, but I do.*
- No creatures from video games.
- Hate the character, not the player.
- Please, at least try to limit the cursing. By this, I mean limit it to one to two curses per post if you really have to do it.
- Grammar is important people.
- At least three sentences per post.
- No FR dragons
- Please include a bit of backstory as to how they got to Portus unless they were born there.
- Characters must be at least ten.
- NO VAMPIRES
- No mermaids, or other species that must live underwater.
- All characters must have two forms; a human form and their species form, unless you're playing a species like centaurs, or satyrs.
- In other, put a theme song to prove you read the rules.
*No genies/dijins. They are overpowered. If you want to play a phoenix, please PM me before you make a character to ask permission. Wanna play a half-phoenix? Go right ahead. Just know that those don't have resurrection abilities.



Character Sheet:
Code:
@SkyofStars [b]Name:[/b] [b]Age:[/b] [b]Species:[/b] [b]Alignment[/b] [b]Magical Abilities:[/b] (optional) [b]Appearance:[/b] (please include the appearances of both forms) [b]Personality:[/b] [b]Backstory:[/b] [b]Ideals:[/b] [b]Bonds:[/b] [b]Flaws:[/b] [b]Other:[/b]

If you have any questions about the character sheet, don't be afraid to ask.
y1ib5Xu.pngH2R3hOD.pngSDESNQe.pngl7zLBky.pngxppmNpa.png
Characters

- @SkyofStars Minerva
- @KarmaIsNeutral Cypress
- @SnowingSoul Isabelle
- @SoulLugia11 Beau
- @SilencedRose Eveline
- @LKF Gareth
- @MintyKitsune Asher
- @SilencedRose Adelina
- @SnowingSoul Kaori Hiromi/Aku No
- @KarmaIsNeutral Zulin, Kain, and Rowan
- @SkyofStars Fortuna
- @SilencedRose "Iris"
- @KarmaIsNeutral Alisia
- @SilencedRose Aleksander
- @Scales25 Bai
- @TwoDucks Beelzebub
- @SkyofStars Tallulah
- @Rautani Oren
Characters

- @SkyofStars Minerva
- @KarmaIsNeutral Cypress
- @SnowingSoul Isabelle
- @SoulLugia11 Beau
- @SilencedRose Eveline
- @LKF Gareth
- @MintyKitsune Asher
- @SilencedRose Adelina
- @SnowingSoul Kaori Hiromi/Aku No
- @KarmaIsNeutral Zulin, Kain, and Rowan
- @SkyofStars Fortuna
- @SilencedRose "Iris"
- @KarmaIsNeutral Alisia
- @SilencedRose Aleksander
- @Scales25 Bai
- @TwoDucks Beelzebub
- @SkyofStars Tallulah
- @Rautani Oren
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Species*

- Gryphon(s)
- Naga(s)
- Qiqirn(s)
- Wisp(s)
- Phoenixes
- Yale(s)
- Barghest(s)
- Wendigo(s)
- Yokai
- Chimera(s)
- Byakko
- Reborn
- Wraith
- Sphinx
- Cervitaur







*This is primarily for me to keep track of the species currently in the roleplay. As more people add characters, this list will grow.
Species*

- Gryphon(s)
- Naga(s)
- Qiqirn(s)
- Wisp(s)
- Phoenixes
- Yale(s)
- Barghest(s)
- Wendigo(s)
- Yokai
- Chimera(s)
- Byakko
- Reborn
- Wraith
- Sphinx
- Cervitaur







*This is primarily for me to keep track of the species currently in the roleplay. As more people add characters, this list will grow.
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@SkyofStars

Name: Minerva Nydia Griffeth

Age: 19

Species: Gryphon

Alignment Chaotic Neutral

Magical Abilities:

- Can see through the eyes of any snowy owl or snow leopard within a five-mile radius
- Can telepathically communicate with any snowy owl or snow leopard within an eight-mile radius.

Appearance: In her human form, Minerva has black hair, ice-blue eyes, and a splash of freckles across the bridge of her nose. Her canines are larger and sharper than they would be on a normal human.

In her griffin form, Minerva is a cross between a snowy owl, and a snow leopard. Her eyes are a striking golden color. Her wingspan is twenty feet, and she is the size of an adult female snow leopard.

Personality: Minerva is cold to people she doesn't know. She's slow to trust, and earning her loyalty takes even longer. She's fiercely intelligent, though often keeps her observations to herself, not offering up information unless asked. She's also reckless and wild, being bored very easily. She does not take lightly to people threatening her life or freedom.

Backstory: Minerva was born in Georgia. Her family had immigrated to the U.S. from Italy generations ago. Or so she was always told. In truth, her ancestors lived high in the Himalayan mountains. They were one of the oldest Gryphon lines. They fled to Rome to escape the people who wanted to kill them because they were different. Because they weren't human. They hid. Eventually, they had to leave what was now Italy. They moved to a completely different continent.

Minerva was thirteen when it happened. When they were finally found. Her family had never told her what exactly they were hiding from in the Blueridge Mountains. But she knew that she was different, and that she must never let the humans know what she was. How they were found, she isn't sure. But one day, they came. What they were, she isn't sure. They seemed like they had once been human. They wielded magic, dark magic, and their features were twisted. Harsher, sharper than a human's should be. Their eyes had no pupils, and their teeth were like fangs, their nails like claws.

Her parents had always told her stories. Stories about Salus, the Latin word for sanctuary, or safety. Stories about a place called Portus. Its name literally meant "haven" in Latin. They told her it was up north, in the wildest part of Alaska. She failed to save her family, but she managed to save herself. She fled. By the time she finally reached Alaska, she was half dead from starvation, and she could hardly move her wings. But she had managed to find Portus.

Ideals:

- Freedom: Chains, whether physical or metaphorical, deserve to be broken, as do the people who forge them.
- Loyalty: She is loyal to her friends, not to anyone else. The rest of them can take a trip down the river Styx for all she cares.

Bonds:

- Her family died because she wasn't fast enough, or strong enough to save them. She was too late, and she has to deal with that guilt for the rest of her life.

Flaws:

- She does not mourn the dead. In her opinion, they're the lucky ones, even if she's far too stubborn to lay down and die.
- She assumes the worst in people, and is incredibly slow to trust. The ones that seem the fairest are often the ones with the most to hide.

Other:

Theme: Natural- Imagine Dragons
@SkyofStars

Name: Minerva Nydia Griffeth

Age: 19

Species: Gryphon

Alignment Chaotic Neutral

Magical Abilities:

- Can see through the eyes of any snowy owl or snow leopard within a five-mile radius
- Can telepathically communicate with any snowy owl or snow leopard within an eight-mile radius.

Appearance: In her human form, Minerva has black hair, ice-blue eyes, and a splash of freckles across the bridge of her nose. Her canines are larger and sharper than they would be on a normal human.

In her griffin form, Minerva is a cross between a snowy owl, and a snow leopard. Her eyes are a striking golden color. Her wingspan is twenty feet, and she is the size of an adult female snow leopard.

Personality: Minerva is cold to people she doesn't know. She's slow to trust, and earning her loyalty takes even longer. She's fiercely intelligent, though often keeps her observations to herself, not offering up information unless asked. She's also reckless and wild, being bored very easily. She does not take lightly to people threatening her life or freedom.

Backstory: Minerva was born in Georgia. Her family had immigrated to the U.S. from Italy generations ago. Or so she was always told. In truth, her ancestors lived high in the Himalayan mountains. They were one of the oldest Gryphon lines. They fled to Rome to escape the people who wanted to kill them because they were different. Because they weren't human. They hid. Eventually, they had to leave what was now Italy. They moved to a completely different continent.

Minerva was thirteen when it happened. When they were finally found. Her family had never told her what exactly they were hiding from in the Blueridge Mountains. But she knew that she was different, and that she must never let the humans know what she was. How they were found, she isn't sure. But one day, they came. What they were, she isn't sure. They seemed like they had once been human. They wielded magic, dark magic, and their features were twisted. Harsher, sharper than a human's should be. Their eyes had no pupils, and their teeth were like fangs, their nails like claws.

Her parents had always told her stories. Stories about Salus, the Latin word for sanctuary, or safety. Stories about a place called Portus. Its name literally meant "haven" in Latin. They told her it was up north, in the wildest part of Alaska. She failed to save her family, but she managed to save herself. She fled. By the time she finally reached Alaska, she was half dead from starvation, and she could hardly move her wings. But she had managed to find Portus.

Ideals:

- Freedom: Chains, whether physical or metaphorical, deserve to be broken, as do the people who forge them.
- Loyalty: She is loyal to her friends, not to anyone else. The rest of them can take a trip down the river Styx for all she cares.

Bonds:

- Her family died because she wasn't fast enough, or strong enough to save them. She was too late, and she has to deal with that guilt for the rest of her life.

Flaws:

- She does not mourn the dead. In her opinion, they're the lucky ones, even if she's far too stubborn to lay down and die.
- She assumes the worst in people, and is incredibly slow to trust. The ones that seem the fairest are often the ones with the most to hide.

Other:

Theme: Natural- Imagine Dragons
y1ib5Xu.pngH2R3hOD.pngSDESNQe.pngl7zLBky.pngxppmNpa.png
@SkyofStars

Name: Cypress

Age: 17

Species: Naga (human with a snake tail is a good summary)

Alignment Chaotic good

Magical Abilities: (optional)
- Can speak to snakes- can't really understand them in return so if you ask then she'll lie

Appearance: (please include the appearances of both forms)
Cypress has messy brown hair, light green eyes, and pale skin other than her tail which is a tint of light yellow and brown. She is around 11ft in all, but she can raise to be 5'6". Her outfit is a black crop top with various eyes, two necklaces (one of which is smaller to look good), she also has makeup that would remind you of the skink gene.

Personality:
Slightly hateful and judgy but tries not to be
Straight forward
Is a softy but if she must, she will kill without a tear

Backstory:
Growing up being neglected, she always had to get her own resources. She always felt alone, even with trimpet. He was greedy. So although it hurt when he traded her belongings, she wasn't surprised. She never stayed home as a kid, nobody wanted her there and she didn't want to be there.

Small nagas like her weren't supposed to survive, so she was treated as if she was already dead. She soon gave up and left, but not before leaving each of them a permanent reminder of her. Each of them earned themselves holes in their tails. The types of holes that even when they heal, they won't be the same.

Ideals:
She believes in honesty, "without honesty, there is no trust and without trust, there can be no friends"

She also believes in karma, whether good or bad. If you do something good, you will get something good in return. The same for bad.

Bonds:
Her only bond was with a goblin, before he pawned away her things.
Her family is dead to her

Flaws:
-is very quick to assume
-gets mad when she lingers on s like stereotypical nagas.
-she cannot contain her anger
-she doesn't like lying, she will tell you the cold truth

Other: has other abilities but they aren't magical such as seeing in the dark, climbing trees at fast paces, and is immune to all venom/poison

Theme is Die in this town by the siege.
@SkyofStars

Name: Cypress

Age: 17

Species: Naga (human with a snake tail is a good summary)

Alignment Chaotic good

Magical Abilities: (optional)
- Can speak to snakes- can't really understand them in return so if you ask then she'll lie

Appearance: (please include the appearances of both forms)
Cypress has messy brown hair, light green eyes, and pale skin other than her tail which is a tint of light yellow and brown. She is around 11ft in all, but she can raise to be 5'6". Her outfit is a black crop top with various eyes, two necklaces (one of which is smaller to look good), she also has makeup that would remind you of the skink gene.

Personality:
Slightly hateful and judgy but tries not to be
Straight forward
Is a softy but if she must, she will kill without a tear

Backstory:
Growing up being neglected, she always had to get her own resources. She always felt alone, even with trimpet. He was greedy. So although it hurt when he traded her belongings, she wasn't surprised. She never stayed home as a kid, nobody wanted her there and she didn't want to be there.

Small nagas like her weren't supposed to survive, so she was treated as if she was already dead. She soon gave up and left, but not before leaving each of them a permanent reminder of her. Each of them earned themselves holes in their tails. The types of holes that even when they heal, they won't be the same.

Ideals:
She believes in honesty, "without honesty, there is no trust and without trust, there can be no friends"

She also believes in karma, whether good or bad. If you do something good, you will get something good in return. The same for bad.

Bonds:
Her only bond was with a goblin, before he pawned away her things.
Her family is dead to her

Flaws:
-is very quick to assume
-gets mad when she lingers on s like stereotypical nagas.
-she cannot contain her anger
-she doesn't like lying, she will tell you the cold truth

Other: has other abilities but they aren't magical such as seeing in the dark, climbing trees at fast paces, and is immune to all venom/poison

Theme is Die in this town by the siege.
I look expensive but i'm BROKER than broke~
Maybe if i bump, people might join

Experiment one:
Maybe if i bump, people might join

Experiment one:
I look expensive but i'm BROKER than broke~
i wAnT tO joIn

let me just fill in a form rq
i wAnT tO joIn

let me just fill in a form rq
60884365.png 51165548.png <
< pat?

<
It WoRkEd :eyes:
It WoRkEd :eyes:
I look expensive but i'm BROKER than broke~
O.O

New person!

:D
O.O

New person!

:D
y1ib5Xu.pngH2R3hOD.pngSDESNQe.pngl7zLBky.pngxppmNpa.png
This looks super cool!

I'll join once I get off of mobile!
This looks super cool!

I'll join once I get off of mobile!

~ call me minty, ean, or sunny

~ she/they! biromantic!!

~ I have a lore shop, if you wanted to check it out
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