Yup, I'm suggesting it. Please don't grab your pitchforks just yet. Hear me out.
First and foremost, there's the fact that holiday items are holiday items. Fundamentally, they are all the same. Yes, I know things like the sprites are stated to be retired. But we have now gone through:
Fundamentally, holiday items at their core are the same from year to year. They are gotten with the same mechanics for the same prices each year. But because staff have (RIGHTLY) been adjusting exactly how they retire while trying to figure out the best method for the longevity of the site, a split has been created.
A subset of holiday items are now completely limited whereas others are not, and thus going to become exponentially more expensive as supply dries up for absolutely no other reason than they happened to come out before the arbitrary "holiday items do not retire" cutoff date.
This doesn't feel right to me. (And before anyone accuses me of wanting handouts or not understanding hard work: I have most of the retired items, and I bought them off other players for large amounts of gems and treasure, as I joined during year 2)
SO
I propose putting everything in the chests. Plain and simple. They are all holiday items, they should all be in there.
HOWEVER, I don't think we can completely ignore the stated "this item is retired" either. So I suggest also skewing the drop rates in the chests. Make rarity tiers based on how many years ago it was, and if it was originally said to be retired.
Said to be retired should definitely always be 0.01% or lower chance. Something like this will not crash the market! Your valuable items will still be valuable!
For math sake, at those odds, lets see what your chances of getting a light sprite are. Using the anniversary numbers of 250,000+ clans registered, lets say everyone buys a chest.
(feel free to check my math its been a while since I've done this sort of thing. edit: Already fixed it once)
Seeing as the number of active clans is probably much lower, I think this is perfectly reasonable for staff to do. Its such a small number coming in that it won't lower their value. It will however keep the smallest of trickles of new supply coming in. As it should, because deemed retired or not, they're still just holiday items. If you're not going to retire them from now on, you should un-retire all of them.
First and foremost, there's the fact that holiday items are holiday items. Fundamentally, they are all the same. Yes, I know things like the sprites are stated to be retired. But we have now gone through:
- Everything but the emblems retires
- Everything but the emblems and the item you vote on retires
- Nothing retires
Fundamentally, holiday items at their core are the same from year to year. They are gotten with the same mechanics for the same prices each year. But because staff have (RIGHTLY) been adjusting exactly how they retire while trying to figure out the best method for the longevity of the site, a split has been created.
A subset of holiday items are now completely limited whereas others are not, and thus going to become exponentially more expensive as supply dries up for absolutely no other reason than they happened to come out before the arbitrary "holiday items do not retire" cutoff date.
This doesn't feel right to me. (And before anyone accuses me of wanting handouts or not understanding hard work: I have most of the retired items, and I bought them off other players for large amounts of gems and treasure, as I joined during year 2)
SO
I propose putting everything in the chests. Plain and simple. They are all holiday items, they should all be in there.
HOWEVER, I don't think we can completely ignore the stated "this item is retired" either. So I suggest also skewing the drop rates in the chests. Make rarity tiers based on how many years ago it was, and if it was originally said to be retired.
Said to be retired should definitely always be 0.01% or lower chance. Something like this will not crash the market! Your valuable items will still be valuable!
For math sake, at those odds, lets see what your chances of getting a light sprite are. Using the anniversary numbers of 250,000+ clans registered, lets say everyone buys a chest.
- Using the current announcement numbers you have a 25% chance of getting a familiar or "large" apparel. So 62,500 clans are going to pull that.
- Within that, assuming rarity tiers are in effect, you only have a 0.01% chance to be in the retired tier. That's 6.25 clans.
- Now within THAT you need to actually pull the light sprite. There are 22 retired holiday familiars (11 sprites and 11 acolytes) and 33 retired large apparel pieces (11 per years 1-3). So you have a 1 in 55 chance. That means that if EVERY SINGLE CLAN buys a chest, each month you have 0.11 light sprites coming in.
(feel free to check my math its been a while since I've done this sort of thing. edit: Already fixed it once)
Seeing as the number of active clans is probably much lower, I think this is perfectly reasonable for staff to do. Its such a small number coming in that it won't lower their value. It will however keep the smallest of trickles of new supply coming in. As it should, because deemed retired or not, they're still just holiday items. If you're not going to retire them from now on, you should un-retire all of them.