I know food problems have been plaguing the community since the early years of FR. I've seen a lot of suggestions for QOL improvements when it comes to feeding our dergons. But since the site has undergone some major coding changes, and I think some of these should be possible now. I'll list some old ones, as well as my new one. We have many massive lairs kicking around the site now, and as many of you know the larger your lair is the more difficult it is to feed your dragons properly.
Edit: I'd like to make a statement here saying that I do not subscribe to all of these suggestions (also it would be impossible since a few conflict with one another, especially that last one). This list is an amalgamation of ideas from the community over the last few years. This post is an invitation to open debate, and hopefully may just result in some much needed changes. I'd love to see what others have to offer, and hopefully add them to the list.
This is a pretty big list and I'm sure I've forgotten something, so I'll keep thinking on it and likely update this with more suggestions from the community.
Changes And New Suggestions:
Edit: I'd like to make a statement here saying that I do not subscribe to all of these suggestions (also it would be impossible since a few conflict with one another, especially that last one). This list is an amalgamation of ideas from the community over the last few years. This post is an invitation to open debate, and hopefully may just result in some much needed changes. I'd love to see what others have to offer, and hopefully add them to the list.
- Players should be able to choose what resource to feed specific dragons who accept multiple types of food. Seafood in particular gets ravaged by this inability, and it isn't clear a majority of the time what gives one dragon the priority over others and over different food types. Dragons who rely on only one kind of food often are left hungry because these multi-food dragons take the resources first. When hoard supplies are limited, this is a massive problem.
- Players should be allowed to choose which dragons they feed, individually. For example, when resources are low and players want to nest specific dragons, it would be beneficial to be able to dedicate their low resources to the dragons they plan to get use of currently. You can even take this as far as being able to choose between adults or hatchlings as well, which might be particularly useful for fodder breeders.
-Additionally, with the addition of lair tabs and lair revamp, being able to feed dragons by tab would be a helpful option to many players. With the ability to sort dragons in the lair many people have been able to parse out which dragons are more important to them than others currently in their lair, and of course it would make sense to be able to feed them first. - People have expressed interest in being able to sort their hoard based on the amount of food points an item gives. Seeing as the hoard has no sorting options in general, this one might be tough to implement. This feature would be useful for players who want to keep a tight rein on managing their resources properly, and need to know what food items to use up at what time depending on the state of their lair.
- Players have also asked for food items to be made available in the marketplace. This would go a long way to helping players with larger lairs. If gathering can only take you so far, then coli grinding seems to be the next step, which is something many members here don't have time for. This would change the economy dramatically, but being set against the often insurmountable task of gathering enough food to manage the lair has driven away more than a few person from the site. Marketplace food could include bulk sacks as well as individual food items; probably of a basic nature so as not rub up on the individuality of other food items around the site.
- Different ways of acquiring food have also been asked for in general. Some suggestions were drops or choice packs from exalts, rewards from fairgrounds games, and barter items from the festivals.
- More food types have been asked for as well. An interesting call for food "dual types" has been suggested as an attempt to balance the dragons-accepting-multiple-food-types problem. Rare food drops have also been asked for from gathering or from the coliseum that would provide an enormous amount of food points just as some extra spice to the feeding system. Also some new Baldwin food has been requested for higher food points and just for some more fun besides jello.
- Baldwin has enabled us to be able to exchange food for other types of food for the first time, but the system still doesn't fix all the problems. A more direct food type exchange or conversion has been asked for as well.
- And of course, removing the food system altogether has been suggested, or at least lowering a dragon's food decay. This, along with more gathering turns or more drops from gathering.
This is a pretty big list and I'm sure I've forgotten something, so I'll keep thinking on it and likely update this with more suggestions from the community.
Changes And New Suggestions:
- Lara8 has provided the link to a feeding guide, as well as a list of instructions to help optimize the feeding process on page 2. Thank you Lara8!
- S0MBR4 has floated the idea of a cooking system, particularly in reference to the dual-food type suggestion.
A cooking system could aid in the food-conversion demand, create items with larger food points, and of course give us something new to try. Any thoughts on this are welcome.