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Make Flight Rising better by sharing your ideas!
TOPIC | Darken the gathering turn EXP bar
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Or at least provide some kind of texture/overlay that causes less eyestrain.

I understand that consistency among EXP bars are the art team's intented goal, but I feel that with the darker, richer muted red/brown of the other site graphics clashes heavily with such a bright yellow and creates too strong of a visual contrast and, unfortunately, is a step backwards from the website's intended results.

As a comparison, the gradient in Baldwin's EXP bar, while green, feels bright and eyecatching yet doesn't stand out too heavily against the overall theme of the site as much as a bright yellow. Additionally, consider that Arlo's banner is quite simple in its texture/rock pattern design, yet the darker colours make any white text easier to read. White text on a yellow background, even with a black outline, still feels too bright and less accessible for those with visual impairments or light sensitivity.

Perhaps changing the gathering turn EXP bar to a darker, warmer shade of orange would be easier on the eyes? Something more akin to the colours of the nesting grounds incubation bar.

What are other people's thoughts on this?
Or at least provide some kind of texture/overlay that causes less eyestrain.

I understand that consistency among EXP bars are the art team's intented goal, but I feel that with the darker, richer muted red/brown of the other site graphics clashes heavily with such a bright yellow and creates too strong of a visual contrast and, unfortunately, is a step backwards from the website's intended results.

As a comparison, the gradient in Baldwin's EXP bar, while green, feels bright and eyecatching yet doesn't stand out too heavily against the overall theme of the site as much as a bright yellow. Additionally, consider that Arlo's banner is quite simple in its texture/rock pattern design, yet the darker colours make any white text easier to read. White text on a yellow background, even with a black outline, still feels too bright and less accessible for those with visual impairments or light sensitivity.

Perhaps changing the gathering turn EXP bar to a darker, warmer shade of orange would be easier on the eyes? Something more akin to the colours of the nesting grounds incubation bar.

What are other people's thoughts on this?
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I just came here to suggest this myself, but you worded it better than I ever could have. [emoji=coatl happy size=1] I support this wholeheartedly. The neon yellow seems very different from the other XP bars and unfortunately hurts my eyes.
I just came here to suggest this myself, but you worded it better than I ever could have. I support this wholeheartedly. The neon yellow seems very different from the other XP bars and unfortunately hurts my eyes.
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Support. The bright yellow is way too much and imo goes against both consistency and the continued desires of the playerbase to not have their eyes seared out.
Support. The bright yellow is way too much and imo goes against both consistency and the continued desires of the playerbase to not have their eyes seared out.
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Support. Darkening it to a yellow-orange or adding a slightly darker texture overlay would really help. Way too bright as it is, and it stands out SO much
Support. Darkening it to a yellow-orange or adding a slightly darker texture overlay would really help. Way too bright as it is, and it stands out SO much
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Yes please, the bright yellow is just so glaring. FR dark red would look nicer, or something that's much more toned down...
Yes please, the bright yellow is just so glaring. FR dark red would look nicer, or something that's much more toned down...
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I agree, it hurts my eyes with this bright yellow :(
You don’t spend a lot of time on that page but I don’t want to avoid a page just because of eye strain.
I agree, it hurts my eyes with this bright yellow :(
You don’t spend a lot of time on that page but I don’t want to avoid a page just because of eye strain.
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Yes pls! It's way too bright and hard on the eyes.
Yes pls! It's way too bright and hard on the eyes.
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This, so much. I think part of it is because the bar is so big? Because the yellow bars for dragon energy look like they're the same shade, but because they're smaller it's not as much of a strain, at least to me.
This, so much. I think part of it is because the bar is so big? Because the yellow bars for dragon energy look like they're the same shade, but because they're smaller it's not as much of a strain, at least to me.
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I much prefer the empty bar over this neon yellow. I was very surprised when I went in earlier. I really dislike how jarring it is and would really like something a lot duller and not as jarring.
I much prefer the empty bar over this neon yellow. I was very surprised when I went in earlier. I really dislike how jarring it is and would really like something a lot duller and not as jarring.
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I agree 100%, the bars feel clunky and frankly old compared to everything else. The numbers also don't really look nice with it, at least in my eyes. A darker colour would work lovely, as I already avoid bright things like neon/radioactive dragons due to them being too bright, I can't do that with this new bar. At least with the neon/radioactive dragons I can "opt out" per se.

Ideally for me, we'd go back to the old bar but I know that likely won't happen, so a darker colour would be amazing.
I agree 100%, the bars feel clunky and frankly old compared to everything else. The numbers also don't really look nice with it, at least in my eyes. A darker colour would work lovely, as I already avoid bright things like neon/radioactive dragons due to them being too bright, I can't do that with this new bar. At least with the neon/radioactive dragons I can "opt out" per se.

Ideally for me, we'd go back to the old bar but I know that likely won't happen, so a darker colour would be amazing.
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