Sailors & Sirens {Open & Inviting}
SnakeMother's Clan
Ah jeez Rick
Clan Info
**LORE STILL UNDER CONSTRUCTION**
Dragon Lifespan headcanons
(1 month being equal to roughly 100 years)
Guardian: 2,000 years (20 months
Fae: 300-400 years (3-4 months)
Nocturne: 800-1,200 years (8-12 months)
Ridgeback: 1,500 years (15 months)
Mirror: 600-800 years (6-8 months)
Tundra: 1,200-1,500 years (12-15 months)
Coming of Age ceremonies
-Guardian: They are to embark on The Search, and find something that will give them a purpose in life, put simply. This may take from a day to many, many years. As much time as they need to find their purpose.
-Fae: The newly grown dragons are to find their area of magical expertise, the choice strain of essence that they devote their life to. it's all quite simple, but takes a hell of a long time to figure that out, because the whole essence is a pretty broad concept.
-Nocturne: Nocture dragons are to force themselves into solitude, meditating on their vision of self, as a Nocturne dragon's instinct compels them to absorb the mannerisms of the dragons they live with, and as such, it is vital to have a hold on who they are.
Ridgeback: Compete in the Borrow Games, where they must steal or borrow certain items, and use the stolen items to bring good to others, returning the items when finished.
Mirror: The grand hunt, where a Mirror must bring in the largest prey creature in the area to feed the clan.
Tundra: No recorded instances of proving games or trials, but it is noted that there is an increase in the sharpening of skills in preparation for becoming an adult.
Dragon Lifespan headcanons
(1 month being equal to roughly 100 years)
Guardian: 2,000 years (20 months
Fae: 300-400 years (3-4 months)
Nocturne: 800-1,200 years (8-12 months)
Ridgeback: 1,500 years (15 months)
Mirror: 600-800 years (6-8 months)
Tundra: 1,200-1,500 years (12-15 months)
Coming of Age ceremonies
-Guardian: They are to embark on The Search, and find something that will give them a purpose in life, put simply. This may take from a day to many, many years. As much time as they need to find their purpose.
-Fae: The newly grown dragons are to find their area of magical expertise, the choice strain of essence that they devote their life to. it's all quite simple, but takes a hell of a long time to figure that out, because the whole essence is a pretty broad concept.
-Nocturne: Nocture dragons are to force themselves into solitude, meditating on their vision of self, as a Nocturne dragon's instinct compels them to absorb the mannerisms of the dragons they live with, and as such, it is vital to have a hold on who they are.
Ridgeback: Compete in the Borrow Games, where they must steal or borrow certain items, and use the stolen items to bring good to others, returning the items when finished.
Mirror: The grand hunt, where a Mirror must bring in the largest prey creature in the area to feed the clan.
Tundra: No recorded instances of proving games or trials, but it is noted that there is an increase in the sharpening of skills in preparation for becoming an adult.
Recent Comments
Hi fellow Homestuck!!
Thankyou! I'm pretty sure you can upload just bout anythin to the description. Thanks for buying my mirror beb btw!
@Xumbre thanks, I pride myself on being an itinerant ******
I really enjoy your ability to be blunt in reviewing others' characters and stories. It's very refreshing.
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